Snazzyish the Dungeon [Shop] Ved Gu Fam's Distillery a potion of berserk rage (50 gold) a potion of attraction (30 gold) [Shop] Toisiabb's Distillery a potion of lignification (51 gold) [Shop] Usseattu's Distillery a potion of lignification (42 gold) a potion of enlightenment (70 gold) a potion of magic (112 gold) a potion of enlightenment (70 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) [Shop] Ylaiwn's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a potion of experience a +0 kite shield a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a wand of paralysis (4) (49, 37, D) a granite talisman (50, 24, D) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (50, 25, D) a +1 ring mail of willpower (50, 36, D) a +0 leather armour (50, 37, D) a staff of death (unseen) (50, 41, D) a +0 demon trident a +0 robe a ring of see invisible (50, 43, D) a +2 rapier of speed a +0 robe (51, 24, D) a wand of warping (6) (51, 25, D) a ring of positive energy (51, 36, D) a staff of air (51, 37, D) an amulet of guardian spirit (51, 41, D) a +0 spear a +0 leather armour (51, 42, D) a +2 trident of protection a +3 leather armour of willpower (51, 43, D) a +0 longbow a +0 heavy spear (52, 24, D) the +8 bardiche of the Sun {flame, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (52, 25, D) a +0 hand axe of electrocution (unseen) (52, 36, D) a scroll of brand weapon (52, 37, D) a +4 trident of distortion (52, 40, D) a +0 trident (52, 43, D) a +0 rapier a +0 robe (53, 24, D) a +4 ring of protection (53, 25, D) a +4 shortbow of freezing (unseen) (53, 36, D) a +0 spear (53, 37, D) a +1 great mace of venom (unseen) (53, 41, D) a +2 hand axe of flaming a +0 leather armour (53, 43, D) a +3 trident of venom the +0 robe of Upacehiok {*Corrode rN++ Regen+} rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (54, 24, D) a staff of cold (unseen) (54, 25, D) the +5 falchion "Basseyti" {drain, Fly rF++} rF++: It greatly protects you from fire. Fly: It grants you flight. (unseen) (54, 36, D) a +0 leather armour (55, 24, D) the +3 falchion of the Original Sin {venom, MP+9 Str-3 Stlth+} Str-3: It affects your strength (-3). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (unseen) (59, 37, D) a +3 heavy arbalest (unseen) (61, 0, D) a +2 whip of venom (unseen) (61, 8, D) the +6 dagger of Tofikeoh {elec, +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. (unseen) (61, 26, D) a +4 dagger of distortion (unseen) (61, 37, D) a +3 scale mail of cold resistance (62, 16, D) a staff of cold (62, 27, D) a ring of poison resistance (62, 30, D) a +0 trident 3 boomerangs (62, 37, D) a +1 robe (63, 8, D) a blade talisman (63, 16, D) a +2 vampiric lajatang (63, 17, D) the +0 pair of gloves "Fimpyep" {+Inv Will- Slay+5 Stlth+} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will-: It decreases your willpower. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (63, 26, D) a +1 plate armour of cold resistance (63, 27, D) a +3 scale mail of cold resistance (63, 36, D) a +2 shortbow of freezing (unseen) (63, 37, D) a staff of fire (unseen) (64, 16, D) a staff of air (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) a +1 long sword of holy wrath (unseen) (64, 27, D) a staff of earth (unseen) (64, 30, D) a +0 orcbow (64, 31, D) a +0 shortbow a +0 orcbow (65, 26, D) a +2 great sword of electrocution (unseen) (65, 31, D) 5 large rocks (67, 0, D) a +0 robe (68, 0, D) a staff of cold (69, 0, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (69, 36, D) a +3 dagger of venom (unseen) (69, 39, D) a +0 trident (70, 9, D) a scroll of brand weapon (70, 11, D) a +0 club (70, 36, D) a +3 chain mail of cold resistance (70, 37, D) a +2 shortbow of flaming (unseen) (70, 38, D) a +0 trident (70, 39, D) a +0 trident (71, 8, D) the +9 hand axe of the Sea {freeze, Str-2 Int+6} Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a staff of air (71, 26, D) a +1 trident of venom (unseen) (71, 31, D) a +0 battleaxe (71, 32, D) a +0 dagger (71, 36, D) a +4 short sword of draining (71, 39, D) a +0 trident a +0 trident (72, 9, D) the +11 flail "Yvvakh" {speed, rF+ rN+ Str+3 Stlth+} Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (72, 11, D) a +0 hand axe (72, 12, D) a +0 club (72, 16, D) a staff of conjuration (72, 17, D) a +4 ring of protection (72, 19, D) a +0 dagger a +0 robe a +1 morningstar of protection a +0 dagger a +0 robe (72, 20, D) a +0 dagger a +0 robe (72, 26, D) a +0 flail of protection (72, 27, D) a +0 robe of positive energy (72, 30, D) a +0 dagger (72, 31, D) a +0 whip (72, 37, D) a +3 falchion of flaming (72, 38, D) a +0 orcbow (72, 39, D) a +0 trident (73, 17, D) a +0 trident of protection (73, 19, D) a +0 dagger a +0 chain mail (73, 20, D) a +0 scimitar a +0 chain mail (73, 26, D) a staff of earth (unseen) (73, 30, D) a +0 flail (73, 31, D) a +0 scimitar (73, 36, D) the ring "Zuica" {Fly Int-5 Dex+9} [ring of flight] Int-5: It affects your intelligence (-5). Dex+9: It affects your dexterity (+9). Fly: It grants you flight. (73, 37, D) a +3 heavy dire flail (unseen)