Snazzyish the Dungeon [Shop] Lunodegef's General Store a potion of degeneration (18 gold) a +1 mace of protection (190 gold) the +3 chain mail of Evolution {Dex+2} (552 gold) Dex+2: It affects your dexterity (+2). 4 stones (7 gold) a scroll of identify (36 gold) a +0 short sword of speed (198 gold) [Shop] Inet's Distillery a potion of lignification (63 gold) 2 potions of attraction (126 gold) a potion of attraction (63 gold) [Shop] Uzeinkea's Magic Scroll Shop a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of vulnerability (68 gold) a scroll of identify (34 gold) a scroll of silence (161 gold) a scroll of identify (34 gold) a scroll of amnesia (68 gold) [Shop] Afocw's General Store a +2 robe (266 gold) a wand of flame (10) (147 gold) a wand of flame (11) (161 gold) 4 stones (8 gold) a +2 ring mail of poison resistance (378 gold) the +1 morningstar of Misery {antimagic, rPois rCorr Stlth+} (768 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 scale mail of cold resistance (231 gold) a +6 antimagic great mace (1081 gold) [Shop] Uptesm Efit's Distillery a potion of attraction (39 gold) [Shop] Eceiq's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of amnesia (48 gold) [Shop] Jiugef's General Store 6 curare-tipped darts (79 gold) a +1 heavy broad axe (156 gold) the +1 chain mail "Imiumell" {rF+ Will++ rCorr Dex-5} (358 gold) Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. 3 stones (3 gold) the ring of Light {rElec rPois rN++ Int-3 Dex+2} (466 gold) [ring of poison resistance] Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. [Shop] Zisyoh's Distillery a potion of magic (88 gold) 2 potions of brilliance (88 gold) [Shop] Emydgh's Distillery a potion of enlightenment (70 gold) 2 potions of lignification (84 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) [Shop] Ragiwynu's Assorted Antiques a scroll of identify (70 gold) the +6 lightning scales {swift, rElec} (2345 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +3 long sword of protection (742 gold) [Shop] Fiuk's Armour Boutique a +4 ring mail of cold resistance (372 gold) +0 fire dragon scales (720 gold) +0 storm dragon scales (960 gold) the +7 plate armour of Rocogg {Rampage rCorr Str+5} (973 gold) Str+5: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. a +2 ring mail of cold resistance (252 gold) a +1 scale mail of cold resistance (192 gold) the +0 pair of boots "Birywn" {Will+} (205 gold) Will+: It increases your willpower. the +3 warlock's mirror {omnireflect} (480 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a +3 scale mail of fire resistance (312 gold) [Shop] Yreosh's General Store 7 stones (11 gold) a wand of flame (9) (100 gold) +1 pearl dragon scales (1678 gold) a +3 mace of holy wrath (358 gold) a +1 dagger of protection (150 gold) a book of Conjurations (320 gold) a +2 chain mail of fire resistance (344 gold) a +2 war axe of draining (292 gold) [Shop] Hacoe's Distillery a potion of attraction (39 gold) 2 potions of brilliance (104 gold) [Shop] Seihaarch's General Store a scroll of enchant weapon (97 gold) a +1 rapier of freezing (184 gold) 4 stones (5 gold) a scroll of identify (26 gold) a +1 heavy hand axe (161 gold) a potion of lignification (39 gold) [Shop] Ceqeesch's Distillery a potion of magic (168 gold) a potion of enlightenment (105 gold) [Shop] Giskof's Distillery a potion of lignification (45 gold) a potion of enlightenment (75 gold) a potion of attraction (45 gold) a potion of might (60 gold) [Shop] Momasot's Magic Scroll Boutique a scroll of torment (199 gold) a scroll of enchant weapon (157 gold) a scroll of identify (42 gold) a scroll of enchant weapon (157 gold) a scroll of immolation (84 gold) a scroll of enchant armour (157 gold) [Shop] Hicariz's Distillery a potion of enlightenment (65 gold) a potion of brilliance (52 gold) a potion of magic (104 gold) a potion of enlightenment (65 gold) [Shop] Iwosk's Assorted Antiques a wand of acid (4) (739 gold) the +10 plate armour of Distant Worlds {rElec rF+ Stlth-} (4074 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. a wand of warping (4) (422 gold) a scroll of summoning (418 gold) a +2 robe of willpower (778 gold) a +4 halberd of holy wrath (1284 gold) a +1 heavy war axe (585 gold) the +8 spear of Fat Qoipse {freeze, ^Fragile rF++ rCorr} (3075 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a wand of mindburst (8) (492 gold) [Shop] Mulonniola's Jewellery Boutique an amulet of faith (480 gold) a ring of wizardry (360 gold) an amulet of faith (480 gold) a ring of willpower (300 gold) a ring of flight (210 gold) a +4 ring of protection (432 gold) [Shop] Horah's Antique Weapon Emporium a +2 lajatang of electrocution (2128 gold) the +2 great sword "Eviscerator" {flame, +Blink rElec} (1836 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. a +3 double sword of holy wrath (1892 gold) a +2 battleaxe of freezing (1019 gold) a +2 orcbow of freezing (786 gold) the +3 long sword of Imyril {chaos, rPois rF+ Will+ Stlth+} (2059 gold) rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 spectral giant spiked club (288 gold) (0, 51, D) a blade talisman (0, 52, D) the orb of Sif Muna's Favour {mayhem, rF- rCorr Slay+3 Ice} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. (1, 33, D) a staff of cold (1, 34, D) a staff of earth (unseen) (1, 50, D) the ring of Agupem {rElec rF+ Wiz} [ring of wizardry] It improves your spell success rate. rF+: It protects you from fire. rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. (1, 51, D) a +1 ring mail of poison resistance (1, 52, D) a staff of air (2, 14, D) a +3 scale mail of fire resistance (2, 15, D) a +2 chain mail of poison resistance (2, 33, D) a +5 ring of evasion (2, 34, D) a +2 double sword of flaming (unseen) (2, 50, D) a +2 scale mail of cold resistance (2, 51, D) a +5 morningstar of flaming (unseen) (2, 52, D) a +2 scale mail of willpower (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +0 demon whip of electrocution (3, 15, D) the +5 long sword "Fyqomev" {freeze, *Slow rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (3, 33, D) a +2 scale mail of cold resistance (3, 34, D) a +2 scimitar of draining (unseen) (3, 51, D) a +0 sling of electrocution (unseen) (3, 52, D) +2 pearl dragon scales (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a staff of fire (unseen) (4, 16, D) a +2 leather armour of positive energy (4, 32, D) a +1 leather armour of cold resistance (4, 33, D) a +1 dagger of draining (4, 50, D) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). Fly: It grants you flight. SH+2: It affects your SH (+2). (4, 51, D) a +2 heavy sling (unseen) (4, 52, D) a book of Weapons (5, 14, D) a +4 ring of protection a ring of ice a +6 ring of dexterity the ring of Jixebry {Fly rN+ Will++ EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Fly: It grants you flight. the ring "Reirchua" {^Drain rPois Str+4 Int+6} [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. the ring of Wishful Thinking {rPois rF+ Str+2 Dex+2} [ring of poison resistance] Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. a ring of positive energy a ring of see invisible an amulet of reflection the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (5, 32, D) a serpent talisman (5, 34, D) a staff of death (5, 50, D) a +2 helmet of intelligence (5, 51, D) a +0 demon whip (5, 52, D) a +5 ring of evasion (6, 15, D) a +2 pair of gloves of hurling (6, 16, D) the +5 quarterstaff "Ucoynk" {antimagic, rPois rF- rCorr Stlth+} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (6, 32, D) an amulet of faith (6, 33, D) a +3 whip of electrocution (6, 34, D) a +0 mace of venom (6, 51, D) a +2 robe of positive energy (6, 52, D) a +1 heavy hand axe (7, 0, D) a +0 flail a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe (7, 14, D) the +1 war axe of the Mish-Mash {heavy, ^Drain rN+++ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (7, 15, D) a staff of alchemy (7, 17, D) a +2 great sword of flaming (7, 32, D) a +4 scale mail of cold resistance (7, 33, D) the amulet "Suutos" {Spirit -Tele rF++ rC+ rCorr} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF++: It greatly protects you from fire. rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (7, 34, D) a ring of protection from cold (7, 51, D) the +5 morningstar of the Crypt {protect, rElec rPois rN+ Int-2} Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (7, 52, D) the staff of the Bashing Gods {Str+6 Dex+5 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (8, 14, D) a +2 pair of boots of stealth (8, 15, D) a +3 scale mail of poison resistance (8, 16, D) a +0 great sword of flaming a +1 halberd of venom (8, 32, D) a staff of air (8, 33, D) a +1 ring mail of cold resistance (8, 51, D) a +2 leather armour of willpower (8, 52, D) a staff of fire (8, 53, D) a +3 trident of flaming (9, 14, D) a staff of conjuration (9, 15, D) the +1 leather armour of Soft Rains {Will+++ Regen+ Stlth-} Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (9, 16, D) a +1 great sword of flaming (still there?) a +1 trident of protection (still there?) (9, 17, D) a +2 great sword of flaming (9, 18, D) a +0 great sword of draining (9, 32, D) a +6 heavy hand axe (9, 33, D) a staff of air (9, 34, D) a +6 ring of dexterity a +1 ring mail of fire resistance (9, 50, D) a +2 broad axe of electrocution (unseen) (9, 53, D) a +0 trident (9, 56, D) a +0 long sword a +0 robe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) the +0 leather armour of the Equator {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (10, 22, D) a +2 demon whip of venom (10, 32, D) the staff of Bile {Fly rF+ rC+ rN+ Fire Earth} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, 33, D) a staff of air (unseen) (10, 34, D) a staff of death (unseen) (10, 50, D) a staff of earth (unseen) (10, 51, D) a staff of fire (10, 52, D) the ring "Ovvi" {+Blink rF+ Int+3 Stlth+} [ring of protection from fire] Int+3: It affects your intelligence (+3). rF+: It protects you from fire. +Blink: It lets you blink. Stlth+: It makes you more stealthy. the amulet "Biciuf" {Reflect Str+4 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. a ring of wizardry a ring of willpower the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a +2 scimitar of flaming (unseen) (11, 32, D) a +1 short sword of venom (11, 33, D) a +2 scale mail of positive energy (11, 34, D) a +1 ring mail of fire resistance (11, 50, D) a +3 heavy battleaxe (11, 51, D) a +2 robe of cold resistance (11, 52, D) a staff of fire (12, 16, D) a +0 antimagic demon whip a +2 chain mail of willpower (12, 32, D) a book of Transmutation (12, 50, D) a +2 demon trident of pain (12, 51, D) the +6 falchion of Experimentation {flame, Int+3 SInv Stlth+} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (13, 33, D) a +4 short sword of flaming (unseen) (13, 34, D) a staff of earth (unseen) (13, 51, D) a +0 cloak of stealth (13, 52, D) a +1 cloak of poison resistance (14, 24, D) a +2 heavy battleaxe (14, 26, D) a +2 great sword of flaming (14, 52, D) a book of Geomancy (18, 48, D) an amulet of guardian spirit (18, 49, D) an amulet of magic regeneration (19, 1, D) the +0 chain mail of the Heron {Dex+3} Dex+3: It affects your dexterity (+3). (19, 16, D) a book of Geomancy (19, 32, D) a +0 great sword of flaming (unseen) (19, 48, D) the staff of Compound Interest {rN+ rCorr Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (19, 49, D) a +3 hand axe of flaming (unseen) (19, 50, D) a +0 flail of draining (20, 16, D) a +1 ring mail of fire resistance (20, 17, D) 4 scrolls of enchant weapon (20, 49, D) a +0 quarterstaff (20, 50, D) a +2 leather armour of poison resistance (21, 0, D) a staff of death (21, 16, D) a +0 short sword (21, 32, D) the +7 longbow of Hatred {chaos, Fly rN+ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Fly: It grants you flight. Stlth+: It makes you more stealthy. (21, 33, D) the amulet of Kopy {rF+ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. (21, 34, D) the staff of the Median {rElec rPois Will- Str+3 Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (21, 50, D) a +1 short sword of venom (22, 0, D) a +3 flail of protection (unseen) (22, 16, D) a +0 short sword (22, 17, D) a +0 short sword (22, 32, D) a staff of conjuration (22, 33, D) a staff of death (22, 34, D) a +6 ring of intelligence (22, 50, D) a +1 dagger of venom (23, 0, D) a book of Weapons (23, 17, D) the ring of Umioguy {rPois Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (23, 34, D) a +0 mace of venom (unseen) (23, 39, D) a +4 scimitar of flaming (24, 0, D) a staff of air (24, 16, D) a +0 leather armour (24, 17, D) a +0 dagger (24, 18, D) a +2 mace of holy wrath (24, 19, D) a +0 short sword a +0 leather armour a ring of flight (24, 22, D) a +0 short sword a +0 shortbow a +0 leather armour (24, 32, D) a +4 ring of protection (24, 33, D) a +1 antimagic spear (24, 34, D) a +2 demon whip of venom (24, 41, D) a +4 heavy great mace (24, 48, D) a staff of cold (25, 0, D) the +6 war axe "Cahir" {heavy, rPois rN+ Str-2 Dex+2} Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. (25, 16, D) a +0 dagger (25, 17, D) the +1 ring mail of Vego {Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. (25, 18, D) a +0 short sword a +0 ring mail a +2 plate armour of fire resistance (25, 32, D) 4 scrolls of enchant weapon (25, 33, D) a +4 plate armour of cold resistance (25, 34, D) a +1 vampiric demon whip a book of Geomancy (25, 35, D) a +1 great sword of flaming (25, 37, D) a +2 great sword of flaming (25, 49, D) a +4 plate armour of fire resistance (26, 0, D) a ring of magical power a ring of protection from cold a ring of fire a ring of ice the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). a +2 rapier of draining (26, 1, D) a +0 mace of holy wrath (26, 19, D) a +0 glaive of protection (26, 20, D) a +0 long sword a +0 shortbow a +0 leather armour (26, 23, D) a +0 short sword a +0 shortbow of freezing (26, 32, D) a +1 orcbow of draining (unseen) (26, 33, D) a +2 hand axe of venom (26, 35, D) a +2 demon whip of electrocution (26, 36, D) a +0 great sword of flaming a +0 great sword of flaming (26, 37, D) a +0 quarterstaff of distortion (26, 49, D) a +3 halberd of protection (26, 50, D) a +2 whip of venom a +0 robe a +0 hand axe a +0 animal skin (26, 51, D) a +2 demon whip of flaming a +0 robe a +0 buckler (26, 53, D) a +0 quarterstaff of draining a +0 robe (27, 0, D) a +2 leather armour of positive energy (27, 16, D) the Unrestrained Analects (27, 18, D) a +0 long sword a +0 ring mail (27, 21, D) a +0 halberd a +0 chain mail (27, 22, D) the +8 autumn katana {manifold assault} a +0 shortbow a +0 dagger a +0 leather armour (27, 23, D) a staff of fire a +0 longbow a +0 leather armour (27, 33, D) a +0 demon whip (27, 34, D) a staff of cold (27, 39, D) a +0 great sword of flaming (27, 48, D) a +2 morningstar of protection (unseen) (27, 49, D) a +3 sling of flaming a +4 quick blade of flaming a +0 robe a +0 buckler a +3 vampiric lajatang a +0 robe (27, 52, D) the ring of Nobility {Fly rElec Stlth+} [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. Stlth+: It makes you more stealthy. (28, 0, D) a staff of alchemy (28, 1, D) a staff of cold (unseen) (28, 17, D) a +2 flail of draining (unseen) (28, 18, D) a +0 long sword a +0 leather armour (28, 21, D) a +1 great sword of electrocution a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (28, 22, D) a +0 quick blade a +0 quick blade the +0 leather armour of Soseme Ozyg {^Contam +Blink Str+5} Str+5: It affects your strength (+5). +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (28, 23, D) a staff of earth a +0 shortbow a +0 leather armour (28, 32, D) a +4 whip of pain (unseen) (28, 33, D) a staff of fire (28, 49, D) a +0 quarterstaff a +0 animal skin a granite talisman (28, 51, D) a +0 rapier a +0 animal skin a +2 flail of holy wrath a +0 robe a +0 buckler (28, 54, D) a +0 quarterstaff a +0 robe (29, 0, D) a ring of positive energy (29, 1, D) a +2 rapier of venom (unseen) (29, 16, D) a +0 dagger (29, 17, D) the +5 trident "Meopnypp" {freeze, Str+2 Dex+5} Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (29, 24, D) a +0 dagger (29, 25, D) a +5 flail of holy wrath a +0 long sword a +0 leather armour (29, 32, D) the +3 dagger "Snazzyish's Curse" {speed, ^Contam rElec rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. (unseen) (29, 48, D) a +3 chain mail of poison resistance (29, 49, D) a +1 rapier of speed a +0 robe a +0 buckler the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (29, 50, D) a +4 heavy executioner's axe (29, 53, D) a +0 war axe a +0 animal skin (30, 50, D) a +1 leather armour of willpower (30, 52, D) a +0 robe (31, 48, D) a +8 chain mail of ponderousness (31, 49, D) a staff of earth (32, 48, D) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the amulet of Beauty {Acrobat rPois rF+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. rPois: It protects you from poison. a +6 ring of strength a +6 ring of intelligence the ring "Sealuum" {rC+ Dex+5} [ring of protection from cold] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. the ring of Votzoreh {Fly rC++} [ring of flight] rC++: It greatly protects you from cold. Fly: It grants you flight. the amulet "Vovopexe" {Acrobat Harm Will- Dex+5} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Harm: It increases damage dealt and taken. a +0 rapier (32, 50, D) a +2 robe of willpower (32, 51, D) a +0 robe (33, 50, D) a +2 war axe of draining a +0 animal skin the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (34, 28, D) a +0 robe of positive energy (unseen) (34, 50, D) a +3 flail of draining (35, 0, D) a +0 trident of venom (unseen) (35, 15, D) a +0 flail (35, 28, D) a +0 hand axe of flaming (35, 29, D) the amulet of Eternal Winter {Spirit rF- Str+4 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. (35, 41, D) a +1 antimagic demon whip (35, 43, D) 180 gold pieces (36, 1, D) an amulet of regeneration (36, 14, D) the +6 chain mail "Lyotauz" {+Inv Str+5 Dex-2 Slay+2} Str+5: It affects your strength (+5). Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). +Inv: It lets you turn invisible. (37, 0, D) the +3 short sword of Death {antimagic, rF- Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. (37, 14, D) a +5 ring of evasion (37, 15, D) a +2 ring mail of cold resistance (37, 28, D) a ring of protection from cold a ring of fire (37, 29, D) a staff of fire (37, 44, D) 90 gold pieces (38, 0, D) a +0 glaive of protection (38, 15, D) a ring of poison resistance (38, 28, D) a staff of cold (38, 29, D) a +3 chain mail of fire resistance (38, 41, D) a +0 vampiric demon whip (38, 48, D) a +0 short sword (38, 49, D) a staff of fire (unseen) (38, 50, D) a +0 short sword (39, 1, D) a staff of conjuration (39, 14, D) the +4 arbalest "Archex" {chaos, Fly rPois Dex-4 SInv} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (39, 15, D) the staff "Nuat" {rElec Str+4 Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (39, 28, D) a +3 plate armour of cold resistance (39, 48, D) a +0 long sword (40, 14, D) a staff of earth (40, 15, D) a ring of willpower (40, 28, D) the +5 dire flail "Wicriy" {spect, rPois rC+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (40, 29, D) +1 pearl dragon scales (40, 43, D) 216 gold pieces (40, 48, D) More Mysterious Knowledge Spells Type Level a - Passwall Earth 3 b - Confusing Touch Hexes 3 c - Maxwell's Portable Piledriver Translocation 3 (40, 49, D) a scroll of brand weapon (40, 50, D) the staff of Overwhelming Force {+Blink rPois Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will+: It increases your willpower. +Blink: It lets you blink. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 0, D) a ring of see invisible (41, 2, D) a +0 great sword of flaming (41, 15, D) a +6 ring of dexterity (41, 29, D) a staff of alchemy (41, 42, D) 180 gold pieces (41, 48, D) a +2 tower shield of reflection (41, 49, D) a +0 leather armour (41, 50, D) a +0 dagger (41, 59, D) a staff of alchemy (42, 0, D) a +1 trident of venom (unseen) (42, 1, D) a ring of ice (42, 4, D) a +2 scimitar of flaming (42, 14, D) a +1 scimitar of protection (unseen) (42, 15, D) a staff of earth (unseen) (42, 28, D) a staff of death (unseen) (42, 29, D) the staff of the Old World {rN+ Str+3 Stlth+ Necro Alchemy} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (42, 41, D) 27 gold pieces (42, 43, D) 144 gold pieces (42, 48, D) a +2 antimagic trident (42, 49, D) a staff of alchemy (unseen) (42, 55, D) a staff of alchemy a +0 longbow a +0 leather armour (42, 56, D) a +1 sling of freezing a +0 longbow a +0 leather armour (42, 57, D) a +2 mace of protection a +0 leather armour (42, 59, D) the +7 sceptre of Torment {pain, torment} (43, 10, D) a +0 scimitar of flaming (43, 15, D) a +2 hand cannon of electrocution (unseen) (43, 28, D) a +3 ring mail of fire resistance (43, 29, D) a staff of cold (43, 48, D) a +0 long sword (43, 50, D) a book of Touch (43, 57, D) a +0 long sword a +0 leather armour (44, 7, D) a +4 scimitar of flaming (44, 21, D) a +0 mace (44, 24, D) a +0 mace a +0 robe (44, 28, D) a +0 dagger of venom (unseen) (44, 50, D) a +0 dagger (44, 51, D) Xuorgheiqe's Textbook on the End Spells Type Level a - Borgnjor's Vile Clutch Necromancy/Earth 5 b - Death Channel Necromancy 6 (44, 60, D) a +0 rapier (45, 6, D) a +2 great sword of flaming (45, 8, D) a +2 great sword of flaming a +2 great sword of flaming (45, 21, D) a +0 club a +0 barding a +0 glaive (45, 22, D) a +0 spear a +0 robe a +0 halberd a +0 glaive (45, 23, D) a +0 mace (45, 24, D) the +11 great sword "Tetorhux" {protect, rC+ Str+3 Int-3 Stlth+} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. (45, 48, D) a +0 short sword (45, 49, D) a scroll of brand weapon (45, 56, D) a +2 short sword of electrocution a +0 leather armour a +1 glaive of venom (45, 57, D) a +3 vampiric spear (46, 49, D) a +0 short sword (46, 50, D) a +0 short sword (46, 51, D) a +0 leather armour (46, 55, D) a +0 long sword a +0 ring mail a +0 buckler a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail a ring of fire (46, 57, D) a +0 scimitar the +3 ring mail of Absence {rPois rC+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rPois: It protects you from poison. a +0 heavy trident a +0 short sword (46, 59, D) a +0 rapier a +1 scale mail of willpower (46, 60, D) a +0 short sword a +0 short sword a +0 leather armour (47, 48, D) a book of Touch (47, 49, D) a +0 short sword (47, 50, D) a staff of death (unseen) (47, 55, D) a +0 long sword a +0 rapier a +0 rapier a +0 leather armour a +0 dagger (47, 56, D) a +0 longbow a +0 leather armour a +6 trident of freezing a +0 rapier a +0 rapier a +0 leather armour (47, 57, D) a +0 long sword a +0 leather armour a +0 rapier a +0 rapier the +2 leather armour of the Weaver {rF+ Dex+4} Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. (48, 49, D) a staff of fire (48, 51, D) a +0 short sword (48, 55, D) a +0 longbow a +0 leather armour a +2 short sword of speed a +0 leather armour (48, 56, D) a +0 long sword a +0 shortbow a +0 leather armour the +3 flail of Bitayf {venom, rPois} rPois: It protects you from poison. a +0 leather armour (48, 57, D) the +7 quarterstaff of Overwhelming Force {speed, rN+ Will+ rCorr} rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 leather armour a +2 falchion of holy wrath a +0 rapier the ring "Peziy" {rElec rCorr MP+9} [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (49, 0, D) a staff of earth (unseen) (49, 1, D) the +9 mace "Cossyp Vusch" {flame, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (49, 12, D) a dragon-blood talisman (49, 24, D) a staff of alchemy (unseen) (49, 37, D) a +1 glaive of flaming (49, 43, D) a +0 robe (49, 48, D) a +0 short sword (49, 56, D) a staff of earth a +2 leather armour of cold resistance (49, 57, D) a +0 scimitar a +0 short sword (50, 1, D) a +1 ring mail of cold resistance (50, 12, D) a granite talisman (50, 24, D) a +1 heavy trident (unseen) (50, 25, D) a +5 shortbow of draining (unseen) (50, 36, D) a +0 vampiric short sword (50, 37, D) a +3 antimagic shortbow (50, 39, D) a +0 dire flail a +0 dagger a +0 robe (50, 48, D) a staff of air (unseen) (50, 50, D) a +0 rapier (50, 55, D) a +0 short sword a +0 short sword a +0 leather armour a ring of wizardry (50, 56, D) a +2 dagger of venom a +2 rapier of electrocution a +0 leather armour a +0 longbow a +0 leather armour a +0 short sword a +0 short sword a +3 chain mail of poison resistance (50, 57, D) a +0 short sword a +3 leather armour of willpower (50, 58, D) a +0 longbow a +0 leather armour (51, 1, D) the +4 orcbow "Eteudil" {speed, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (51, 13, D) the +5 quarterstaff "Guehet" {flame, *Corrode rF+ rN+ Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (51, 24, D) a +1 antimagic halberd (unseen) (51, 25, D) a +1 rapier of draining (unseen) (51, 36, D) a +7 mace of holy wrath (51, 37, D) a staff of fire (51, 44, D) a +0 great sword a +0 plate armour (51, 50, D) a +1 helmet of intelligence (51, 56, D) the +0 long sword of the Burning Fool {venom, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 ring mail (51, 57, D) a +0 long sword a +0 ring mail a +0 scimitar a ring of poison resistance (52, 1, D) the +1 pair of gloves of the Dozen Nightingales {Str+3} Str+3: It affects your strength (+3). (52, 12, D) the +9 spear of the Sun {venom, Str+4} Str+4: It affects your strength (+4). (52, 13, D) the +0 robe "Qedun" {Int+2} Int+2: It affects your intelligence (+2). (52, 24, D) a +1 scale mail of poison resistance (52, 25, D) a staff of death (unseen) (52, 36, D) a +4 great sword of draining (unseen) (52, 40, D) a +0 long sword a +0 robe (52, 48, D) a +0 short sword (52, 50, D) a staff of fire (53, 0, D) a +4 ring of slaying (53, 12, D) a +3 leather armour of fire resistance (53, 13, D) a +3 flail of venom (53, 24, D) a +2 helmet of intelligence (53, 25, D) an orb of mayhem (53, 36, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (53, 37, D) the +7 short sword of the Howling King {flame, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (53, 48, D) a +0 dagger (53, 49, D) the +5 pair of boots of the Destroying Gods {*Slow rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. *Slow: It may slow you when you take damage. (53, 50, D) a book of the Senses (54, 0, D) a +2 plate armour of positive energy (54, 13, D) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (54, 24, D) a +4 ring of protection (54, 48, D) a +2 helmet of see invisible (55, 12, D) a +0 falchion of protection (unseen) (55, 13, D) a +2 dagger of venom (unseen) (55, 24, D) a +1 chain mail of poison resistance (58, 47, D) a staff of alchemy (unseen) (59, 36, D) a +0 scimitar (59, 47, D) a +3 trident of freezing (unseen) (59, 48, D) a +2 flail of draining (60, 37, D) a +1 antimagic hand axe (60, 40, D) 3 large rocks a +0 dagger a +0 robe a +0 giant spiked club (60, 41, D) a +0 morningstar (60, 47, D) a book of Sloth (60, 48, D) a +2 ring mail of fire resistance (61, 0, D) a +6 ring of strength (61, 16, D) the ring "Xiumix" {Fly rPois rF+ Will-} [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. Will-: It decreases your willpower. Fly: It grants you flight. (61, 26, D) a +0 short sword of speed (unseen) (61, 37, D) an orb of wrath (61, 39, D) a +1 heavy arbalest a +0 plate armour (61, 40, D) a +0 giant spiked club a +0 giant spiked club (61, 41, D) a +0 great sword a +0 chain mail (61, 48, D) a staff of alchemy (61, 49, D) a book of Transmutation (62, 0, D) the +3 ring mail of Coulegof {^Drain rC+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (62, 8, D) a +2 robe (62, 16, D) a staff of death (62, 26, D) a +2 chain mail of cold resistance (62, 37, D) a scroll of brand weapon (62, 39, D) the +2 sling of Weimeje {heavy, ^Fragile rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a +0 flail a +0 leather armour (62, 40, D) a +0 orcbow (62, 48, D) a +0 mace (62, 49, D) the +3 sling "Worm" {drain, rF+ Int+4 Stlth+} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (63, 3, D) a +0 club (63, 4, D) a +0 mace a +0 morningstar (63, 8, D) a +0 broad axe of holy wrath (63, 16, D) a staff of air (63, 19, D) a +0 glaive (63, 27, D) a +3 lajatang of speed (63, 37, D) a +3 leather armour of poison resistance (63, 48, D) a +2 scale mail of poison resistance (63, 49, D) a +0 trident (63, 50, D) a +0 plate armour of willpower (64, 3, D) a +0 short sword (64, 16, D) a +2 rapier of venom (unseen) (64, 17, D) a +1 halberd of distortion (unseen) (64, 26, D) a +0 spectral quarterstaff (64, 47, D) a +3 chain mail of positive energy (64, 48, D) a +0 mace (64, 49, D) a granite talisman (65, 26, D) a +3 orcbow of flaming (unseen) (65, 47, D) a +0 short sword (65, 50, D) a +0 trident (66, 48, D) a +0 mace (66, 49, D) Sif Muna's Commentary on the Scorching Throng Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Haunt Necromancy/Summoning 7 (66, 51, D) a +0 hat of stealth (67, 0, D) the +1 orcbow of Xiog {freeze, Fly rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (67, 47, D) a +4 heavy hand axe (unseen) (67, 49, D) a +6 ring of dexterity (67, 50, D) a +3 vampiric rapier (unseen) (68, 48, D) a +1 orcbow of flaming (68, 50, D) Great Wizards, Vol. VII (68, 52, D) a +4 dagger of protection (69, 0, D) a book of Winter (69, 36, D) a +1 vampiric battleaxe (unseen) (69, 48, D) a +6 morningstar of distortion a +2 dagger of protection (69, 49, D) a +0 glaive (69, 50, D) a +4 antimagic hand axe (69, 51, D) the ring of Fikh {rPois rCorr AC+4} [ring of protection] AC+4: It affects your AC (+4). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +6 ring of strength the amulet "Muka" {Spirit rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. a +5 ring of evasion the ring of Vampiric Thralls {Fly rElec rPois rF+ Dex-5} [ring of flight] Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. the amulet "Hoelub" {Faith rElec rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rC+: It protects you from cold. rElec: It insulates you from electricity. (69, 52, D) a +0 flail (70, 8, D) a +0 helmet of intelligence (70, 9, D) a staff of death (unseen) (70, 10, D) a +0 dagger a +0 robe (70, 11, D) a +0 short sword a +0 leather armour (70, 36, D) a +0 arbalest (70, 37, D) a +0 arbalest the staff "Nuohub" {rF+ rCorr Str+4 Int+2 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (70, 48, D) a +0 heavy war axe an amulet of faith a staff of conjuration (70, 49, D) a +0 trident a +0 halberd (70, 50, D) a +0 halberd a +0 long sword a +0 cloak a +0 long sword (70, 51, D) a scroll of vulnerability a ring of protection from cold a +6 ring of intelligence 4 scrolls of amnesia the +6 shillelagh "Devastator" {shatter} a +2 cloak of willpower a +1 great sword of flaming a +0 long sword the +8 halberd "Gobrasch" {venom, rPois rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison. (71, 8, D) the +9 quarterstaff of the Wilderness {elec, Str+5} Str+5: It affects your strength (+5). (71, 10, D) a +0 dagger a +0 scale mail (71, 11, D) a +0 dagger a +0 ring mail (71, 16, D) the ring of Lady Luck {Fly rN+ Int+6} [ring of flight] Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. Fly: It grants you flight. (71, 27, D) a +2 long sword of freezing (unseen) (71, 35, D) a +0 arbalest (71, 36, D) a +0 arbalest a +3 scale mail of poison resistance (71, 37, D) a +0 orcbow a +0 rapier of draining (71, 49, D) a +0 trident a +0 mace (71, 50, D) a +2 halberd of protection a +0 glaive (71, 51, D) a +0 vampiric demon whip (71, 52, D) a +1 heavy mace a ring of protection from cold (72, 8, D) a +0 shortbow of freezing (unseen) (72, 9, D) the staff "Athrum" {rPois Dex+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 10, D) a +0 whip (72, 16, D) a +5 rapier of venom (72, 26, D) a +6 ring of strength (72, 27, D) a +5 ring of evasion (72, 29, D) a +0 short sword a +0 chain mail (72, 36, D) 4 large rocks the +0 plate armour "Xeoplofe" {Dex+3 Slay+5} Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (72, 37, D) a +0 shortbow (72, 38, D) 2 large rocks (72, 47, D) a staff of earth (unseen) (72, 48, D) a +0 trident (72, 49, D) a +0 flail (72, 50, D) a +0 hand axe (72, 51, D) a +0 hand axe of flaming a +0 flail (72, 52, D) a +0 glaive a +1 hand axe of flaming (73, 1, D) a +0 trident a staff of fire (73, 16, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (unseen) (73, 29, D) a +0 rapier a +0 leather armour (73, 30, D) a +0 short sword a +0 long sword (73, 36, D) a +0 arbalest a staff of death (73, 48, D) a staff of air (unseen) (73, 49, D) a +5 glaive of protection a staff of fire (73, 50, D) a +0 halberd a +0 mace (73, 53, D) a +0 scimitar (74, 2, D) a +0 trident (74, 47, D) a +0 hand axe (74, 48, D) a +0 long sword a +0 broad axe a +3 ring mail of fire resistance (74, 49, D) a +0 war axe of electrocution (75, 1, D) a +0 halberd of freezing (unseen)