Snazzyish the Dungeon [Shop] Ganikim's Antique Armour Emporium the +1 robe of the Hanged Man {Str+4 Dex+2} (834 gold) Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). a +1 chain mail of willpower (544 gold) the +1 plate armour of Starshine {rElec rN+ Dex+3} (1732 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 scale mail of positive energy (264 gold) a +4 scale mail of fire resistance (1023 gold) a +3 plate armour of cold resistance (1485 gold) a +2 leather armour of fire resistance (627 gold) [Shop] Hala's General Store a scroll of identify (32 gold) 8 stones (12 gold) 5 stones (8 gold) a +0 robe of fire resistance (123 gold) a +1 scimitar of electrocution (272 gold) a +4 plate armour of positive energy (752 gold) a wand of polymorph (1) (22 gold) [Shop] Yryseu's Magic Scroll Boutique a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of vulnerability (72 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of silence (171 gold) [Shop] Vojewy's General Store a potion of degeneration (18 gold) a +0 dire flail of protection (122 gold) the +0 chain mail of Fun and Games {Rampage rCorr Dex+5} (496 gold) Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. 5 stones (9 gold) a +1 chain mail of cold resistance (297 gold) a scroll of identify (36 gold) the +0 plate armour of Proximity {rPois} (615 gold) rPois: It protects you from poison. [Shop] Sahutz's Magic Scroll Emporium a scroll of identify (34 gold) a scroll of brand weapon (161 gold) a scroll of silence (161 gold) [Shop] Foubaydgh's Magic Scroll Shop a scroll of fog (44 gold) 3 scrolls of fog (132 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of vulnerability (44 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) [Shop] Koohyj's Distillery a potion of brilliance (64 gold) a potion of degeneration (16 gold) a potion of enlightenment (80 gold) a potion of lignification (48 gold) [Shop] Zyjuyjib's Distillery a potion of enlightenment (65 gold) 2 potions of degeneration (26 gold) [Shop] Onewink's General Store 5 stones (5 gold) a +2 helmet of see invisible (236 gold) a +6 glaive of protection (437 gold) 5 stones (5 gold) a wand of polymorph (5) (77 gold) the +1 eveningstar "Brilliance" {foul flame, Umbra} (544 gold) Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. a +2 leather armour of cold resistance (209 gold) [Shop] Foreokk's Distillery 2 potions of brilliance (120 gold) a potion of berserk rage (75 gold) a potion of enlightenment (75 gold) [Shop] Buag's Distillery a potion of enlightenment (80 gold) a potion of attraction (48 gold) [Shop] Tielam Sea's Magic Scroll Emporium a scroll of fog (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Jefaos Ahuo's Assorted Antiques a +2 helmet of see invisible (709 gold) a scroll of enchant weapon (247 gold) the +2 leather armour of the True Pharaoh {rN+ MP+8 Dex+5} (1666 gold) Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). a +3 mace of protection (679 gold) a +0 ring mail of willpower (363 gold) a +1 leather armour of fire resistance (462 gold) the +1 battleaxe "Oni's Foe" {freeze, rN+ Str+2} (1059 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. a scroll of identify (66 gold) [Shop] Iruull's Book Shop a book of Dangerous Friends (672 gold) the Elucidation of Corresponding Rime (800 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Frozen Ramparts Ice 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Passage of Golubria Translocation 4 e - Manifold Assault Translocation 7 a There-And-Back Book (576 gold) a book of Minor Magic (256 gold) a book of Misfortune (544 gold) a book of Transmutation (640 gold) a book of Vapours (288 gold) a book of Storms (416 gold) the Omnibus of the Hypothermic Crypt (352 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Grave Claw Necromancy 2 c - Freezing Cloud Conjuration/Ice/Air 5 [Shop] Lugub's Antique Armour Emporium the +3 plate armour "Doriz" {Dex+4} (1975 gold) Dex+4: It affects your dexterity (+4). a +2 pair of gloves of stealth (795 gold) the +2 pair of boots of Fedhas's Fury {rC+ rN+ Int+2} (1365 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. the +0 plate armour of Vehumet's Grace {Rampage rElec Regen+ Stlth-} (1317 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. the +2 leather armour of Whack-A-Mole {^Drain rCorr Str+3 Dex+6} (1402 gold) Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. a +2 robe of willpower (654 gold) a +10 plate armour of ponderousness (1850 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (1646 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). [Shop] Bojaz's Antique Weapon Shop a +0 lajatang of speed (1927 gold) a +6 long sword of holy wrath (1570 gold) a +0 trident of freezing (340 gold) the +4 short sword "Loaxkad" {freeze, rN+ rCorr} (1730 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +4 orcbow of draining (1160 gold) a +2 heavy arbalest (824 gold) [Shop] Kopripum's General Store a wand of warping (4) (134 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) the +4 scale mail of the Piercing Gods {Int+2} (492 gold) Int+2: It affects your intelligence (+2). a +3 chain mail of poison resistance (329 gold) 4 stones (5 gold) [Shop] Orphon's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of enchant weapon (120 gold) a scroll of vulnerability (64 gold) (0, 50, D) a staff of cold (unseen) (0, 51, D) the blade talisman "Keent" {rElec rCorr Dex+2} [blade talisman] Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (1, 32, D) a staff of earth (1, 34, D) the +0 rapier "Oso Kastro" {drain, rElec rN+ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (1, 50, D) a +6 shortbow (unseen) (1, 51, D) +2 steam dragon scales (1, 52, D) a scroll of brand weapon (2, 14, D) a book of the Senses (2, 15, D) a +3 falchion of holy wrath (2, 16, D) a staff of air (2, 33, D) a +3 scale mail of willpower (2, 50, D) a +4 scale mail of willpower (2, 52, D) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. (2, 53, D) a +6 ring of strength the ring of Xom's Pride {rN+ Will+ Slay+4} [ring of slaying] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of willpower the ring "Doklapp" {rPois rC- rN++ Int+4} [ring of poison resistance] Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the ring "Bilaa" {AC+4 Str+3} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). a ring of protection from fire a +6 ring of dexterity (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) a +4 war axe of holy wrath (unseen) (3, 34, D) a +1 helmet of see invisible (3, 50, D) a +2 sling of freezing (3, 51, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (3, 52, D) a +4 ring of protection (4, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 quarterstaff of draining (4, 15, D) a +2 scimitar of flaming (unseen) (4, 16, D) a +4 arbalest of flaming (4, 32, D) a staff of conjuration (4, 50, D) a +3 ring mail of cold resistance (4, 51, D) a +2 dagger of speed (4, 52, D) a talisman of death (5, 14, D) the +4 sling of the Nexus {heavy, rElec rPois Str-2 Dex+2} Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (5, 16, D) the +3 morningstar "Toahav" {protect, Stlth+} Stlth+: It makes you more stealthy. (5, 33, D) a staff of conjuration (unseen) (5, 34, D) a +0 short sword (5, 51, D) a staff of air (6, 14, D) a +1 trident of protection (6, 15, D) a +5 shortbow (6, 33, D) a beast talisman (6, 34, D) a staff of alchemy (6, 52, D) a ring of positive energy (7, 15, D) a +0 scimitar of flaming (7, 20, D) the +4 morningstar of Instinct {pain, Dex+6} Dex+6: It affects your dexterity (+6). (7, 32, D) a +0 short sword (7, 33, D) a +0 hand axe (7, 34, D) a +3 glaive of freezing (7, 51, D) a +4 ring mail of cold resistance (7, 52, D) a +2 arbalest of flaming (8, 14, D) a +2 whip of freezing (unseen) (8, 15, D) the +2 scale mail of Purple Dead-Nettles {Str-5 Dex+5 Slay+2} Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (8, 16, D) a +2 pair of boots of rampaging (8, 20, D) a +2 scimitar of flaming (8, 33, D) a staff of air (unseen) (8, 37, D) a +0 long sword (8, 50, D) the Folio of Damaging Beguiling Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sigil of Binding Hexes 3 c - Dazzling Flash Hexes/Fire 3 d - Enfeeble Hexes 7 (8, 51, D) a +4 flail of protection (8, 52, D) a +2 war axe of flaming (9, 14, D) the staff "Hedwinem" {rC+ Dex+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (9, 18, D) a +0 great sword of flaming (9, 20, D) a +0 great sword of flaming (9, 22, D) a +1 great sword of flaming (9, 32, D) a +4 hand axe of flaming (unseen) (9, 33, D) a +3 scale mail of cold resistance (9, 34, D) the amulet "Byng" {Spirit rPois rN++ Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (9, 36, D) a +0 battleaxe (9, 37, D) a +0 halberd (9, 38, D) a +0 cloak (9, 50, D) a scroll of brand weapon (9, 51, D) a staff of death (9, 52, D) the +10 falchion "Atim" {flame, Dex+2} Dex+2: It affects your dexterity (+2). (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a book of Callings (10, 16, D) the +5 trident of Desertification {speed, *Rage Str+6 Dex+4 Stlth+} Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (unseen) (10, 19, D) the +7 battleaxe of the Crawling Thing {freeze, Dex+3} Dex+3: It affects your dexterity (+3). a +4 scimitar of flaming a +2 scimitar of flaming (10, 20, D) a +2 demon whip of venom (10, 21, D) a +3 scimitar of flaming (10, 34, D) the +5 trident of Reinforcement {flame, Will+} Will+: It increases your willpower. (10, 36, D) a +0 long sword (10, 37, D) a +0 glaive (10, 38, D) a +0 mace a +0 hand axe a +0 short sword a +0 cloak (10, 39, D) a +0 hand axe (10, 50, D) a +4 heavy quarterstaff (10, 51, D) a +1 orcbow of freezing (10, 52, D) a +1 falchion of flaming (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) a +4 quarterstaff (11, 32, D) a +2 robe of willpower (11, 33, D) a +0 flail (11, 34, D) a +1 war axe of venom (unseen) (11, 36, D) a +0 long sword (11, 37, D) a +0 mace (11, 38, D) a +0 dire flail a +1 heavy dire flail (11, 39, D) a +0 dire flail a +0 halberd (11, 50, D) a +6 flail of draining (unseen) (11, 51, D) the staff "Sammucuc" {rCorr Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (11, 52, D) a Young Poisoner's Handbook (12, 14, D) a staff of conjuration (unseen) (12, 15, D) a staff of alchemy (unseen) (12, 16, D) a staff of alchemy (unseen) (12, 21, D) a +2 great sword of flaming (12, 32, D) a staff of alchemy (unseen) (12, 34, D) a book of Blasting (12, 35, D) a +0 war axe of freezing a +0 cloak (12, 36, D) a +0 mace (12, 37, D) a +0 scimitar (12, 38, D) a +0 broad axe (12, 39, D) a +0 halberd a +0 mace a +0 mace a +0 spear of venom (12, 40, D) a +0 dire flail a +0 dire flail (12, 41, D) a +0 flail a +0 short sword of speed a staff of alchemy a +0 halberd a +0 whip (12, 50, D) a +3 rapier of freezing (unseen) (12, 51, D) a +3 orcbow of draining (12, 52, D) the storm talisman of Xom's Regard {rF+ Int+3 Slay+2} [storm talisman] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. (13, 32, D) a +3 plate armour of poison resistance (13, 33, D) the staff "Eleg" {*Corrode rPois rC+ Str+2 Dex+4 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (13, 40, D) a +0 glaive a +0 cloak a +0 trident a +0 scimitar of electrocution a +1 trident of freezing the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 mace (13, 52, D) a +1 flail of holy wrath (14, 40, D) a +0 battleaxe (14, 50, D) the -1 tower shield "Tuhemieb" {Str+3} Str+3: It affects your strength (+3). (14, 52, D) an orb of wrath (unseen) (18, 48, D) a ring of willpower (18, 50, D) an amulet of guardian spirit (19, 16, D) a +7 spectral quarterstaff (19, 17, D) the ring of the Horehound {Fire Dex+7} [ring of fire] Fire: It enhances your fire magic. Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (19, 32, D) a +0 leather armour (19, 33, D) a +0 shortbow of flaming (unseen) (19, 49, D) a staff of earth (19, 50, D) the amulet "Muimuoff" {rElec rC- RegenMP+ Dex+6} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. (20, 0, D) a +0 leather armour (20, 1, D) the +0 chain mail of Failure {rN+ Will+ Str-4} Str-4: It affects your strength (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. (20, 17, D) a +2 orcbow of freezing (20, 33, D) a +4 lajatang of speed (unseen) (20, 48, D) a +4 plate armour of cold resistance (20, 49, D) a +0 flail of venom (unseen) (20, 50, D) the +0 plate armour "Suco" {^Drain rPois rF++} rF++: It greatly protects you from fire. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (21, 1, D) a +0 dagger (21, 17, D) a ring of wizardry (21, 32, D) a +0 dagger (21, 33, D) a staff of alchemy (21, 34, D) a +1 vampiric rapier (21, 48, D) the ring of Amax {rElec rN+ Will+ MP+9 Int-2} [ring of magical power] Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (21, 49, D) a staff of death (21, 50, D) a +5 ring of evasion (22, 1, D) a staff of cold (22, 16, D) a +0 scale mail of poison resistance (22, 17, D) the +6 war axe "Pasmorho" {heavy, rPois} rPois: It protects you from poison. (unseen) (22, 32, D) a staff of earth (22, 33, D) the Collected Works on the Flamy Gift Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Ignite Poison Fire/Alchemy 4 d - Sculpt Simulacrum Ice/Alchemy 6 (22, 34, D) a +0 sling of draining (unseen) (22, 48, D) the +7 whip of the Muttering Gods {freeze, Str+3} Str+3: It affects your strength (+3). (22, 49, D) the amulet "Adweih" {Spirit Str+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+2: It affects your strength (+2). (22, 50, D) a dragon-blood talisman (23, 17, D) a ring of fire (23, 18, D) a staff of alchemy (23, 33, D) a +0 spear of flaming (unseen) (23, 34, D) an amulet of faith (23, 48, D) the staff of Fortitude {rC+ rCorr Str+7 Dex-3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (23, 49, D) the +6 spear of the Seven Yaks {spect, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (unseen) (23, 50, D) a +0 cloak of preservation (unseen) (24, 1, D) a ring of resist corrosion (24, 16, D) a +0 scimitar of electrocution (24, 17, D) a +3 leather armour of positive energy (24, 18, D) the ring "Jofuigas" {^Drain Fly rF+++ Str+6 Int-5} [ring of strength] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). rF+++: It renders you almost immune to fire. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (24, 32, D) a +0 short sword (24, 33, D) a +4 falchion of protection (24, 34, D) the +7 quarterstaff of Xegore {drain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (24, 35, D) a +2 mace of venom a +0 leather armour (24, 48, D) a ring of positive energy a +2 robe of willpower (24, 49, D) a +2 glaive of venom (unseen) (24, 50, D) a +5 heavy mace (unseen) (25, 0, D) a book of the Tundra (25, 1, D) a +0 orcbow of freezing (25, 5, D) a +0 hand axe a +0 chain mail (25, 17, D) the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (25, 32, D) a +0 rapier (25, 33, D) the +6 quarterstaff of the Firefly {venom, rF- Dex+6 SInv} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. a +0 chain mail a +5 trident of protection (25, 34, D) a +0 long sword a +0 dagger a +4 scimitar of holy wrath (25, 35, D) a +0 long sword a +0 chain mail (25, 36, D) a +0 long sword (25, 37, D) the +1 glaive "Borghosch" {venom, Will+ MP-9 Int+3} Int+3: It affects your intelligence (+3). Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). (25, 38, D) a +0 long sword a +0 leather armour (25, 48, D) a +3 heavy war axe (25, 49, D) a +6 ring of dexterity (26, 1, D) the +8 lajatang of Dried Tears {speed, Int+3} Int+3: It affects your intelligence (+3). (26, 3, D) the staff of the Hungering Gods {Will+ Str+6 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Will+: It increases your willpower. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 arbalest (26, 4, D) a +0 dire flail a +0 scale mail of willpower (26, 5, D) a +0 short sword a +0 robe (26, 16, D) an amulet of regeneration (26, 17, D) the +0 plate armour of the Giraffataur {-Cast rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. -Cast: It prevents spellcasting. (26, 33, D) a +3 falchion of flaming a staff of death (26, 34, D) the +1 flail "Jelly's Death" {chaos, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. (26, 35, D) a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour (26, 36, D) a +1 dagger of holy wrath a +0 leather armour (26, 37, D) a +0 longbow a +1 leather armour of cold resistance a ring of poison resistance (26, 48, D) a granite talisman (26, 49, D) a +1 flail of draining (unseen) (26, 50, D) a +1 chain mail of cold resistance (27, 0, D) a book of Necromancy (27, 1, D) a +0 hand axe of electrocution (27, 4, D) a +0 battleaxe a +0 plate armour (27, 16, D) a +3 long sword of draining (27, 32, D) a +0 heavy sling (unseen) (27, 33, D) a +0 scimitar (27, 34, D) a +0 long sword a +0 short sword a +0 longbow a +0 leather armour (27, 36, D) a +0 rapier a +0 rapier a +0 leather armour (27, 37, D) a +0 longbow a +0 leather armour (27, 38, D) a +0 rapier (27, 49, D) a +2 robe of cold resistance (unseen) (27, 50, D) a +3 scale mail of cold resistance (28, 1, D) a ring of resist corrosion (28, 4, D) 3 large rocks a +0 halberd a +0 leather armour (28, 5, D) a +0 dagger a +0 robe (28, 16, D) a +3 shortbow of draining (28, 17, D) a staff of conjuration (28, 32, D) a book of Dangerous Friends (28, 33, D) a ring of see invisible (28, 35, D) a +0 short sword a +0 chain mail (28, 50, D) a book of Beasts (29, 0, D) a book of Cantrips (29, 1, D) a ring of positive energy (29, 3, D) a +0 short sword a +0 plate armour (29, 4, D) a +0 great sword a +1 plate armour of cold resistance a +0 arbalest a +3 leather armour of willpower (29, 5, D) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (29, 6, D) a staff of earth a +0 plate armour (29, 16, D) a +6 ring of dexterity (29, 17, D) a ring of magical power (29, 32, D) a staff of conjuration (unseen) (29, 34, D) a +0 longbow a +0 leather armour (29, 35, D) the +5 long sword of the Modern Loafs {heavy, *Slow rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. *Slow: It may slow you when you take damage. a +0 leather armour (29, 39, D) a +0 short sword a +0 short sword a +0 leather armour (29, 48, D) the +8 triple crossbow "Goblinslayer" {freeze, +Blink rF- Str+6 Int+4} Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. +Blink: It lets you blink. (29, 49, D) the +9 mace "Pyplikif" {heavy, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (29, 50, D) a staff of earth (30, 4, D) a +0 battleaxe a +0 orcbow a +0 chain mail a +0 heavy trident a +0 chain mail a +0 dagger a +0 robe (30, 5, D) a +0 war axe a +0 orcbow a +0 plate armour (30, 28, D) a +4 ring of protection the ring of Emibra {Fly rF+ rC+ Int-5 Dex+3} [ring of protection from cold] Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. Fly: It grants you flight. a +6 ring of intelligence a ring of wizardry a +6 ring of strength an amulet of regeneration the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (30, 35, D) a +2 rapier of speed (30, 48, D) a scroll of brand weapon (30, 49, D) a talisman of death (31, 48, D) a staff of death (unseen) (31, 49, D) the staff "Emmazik" {rC- MP+8 Stlth+ Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (32, 48, D) a +4 heavy shortbow (unseen) (32, 49, D) a +2 battleaxe of draining (33, 48, D) a +0 plate armour of fire resistance (33, 50, D) the +5 long sword of Wyrd {heavy, Will+ Dex+5} Dex+5: It affects your dexterity (+5). Will+: It increases your willpower. (34, 28, D) the +7 falchion "Dragon's Regret" {drain, SInv} SInv: It lets you see invisible. (unseen) (34, 48, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (unseen) (34, 49, D) a +2 quarterstaff of draining (unseen) (34, 50, D) a +0 short sword of protection (unseen) (35, 0, D) a staff of conjuration (unseen) (35, 14, D) a staff of air (unseen) (35, 15, D) a +2 scale mail of poison resistance (35, 28, D) a staff of air (35, 29, D) a ring of ice (35, 43, D) a +0 dire flail a +0 ring mail (36, 0, D) a +0 spear (36, 1, D) a +0 scale mail of positive energy (36, 15, D) a +0 dagger (36, 28, D) the +4 dagger "Vevel" {drain, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (36, 42, D) a +1 scythe of freezing (37, 0, D) a +4 rapier of speed (37, 14, D) a +0 long sword (37, 28, D) a ring of fire (37, 29, D) a +0 flail of venom (unseen) (37, 39, D) a +0 demon whip of venom (unseen) (37, 43, D) a +0 demon blade a +0 leather armour a +0 kite shield (38, 0, D) a +0 plate armour of positive energy (38, 29, D) the +2 sling "Tijoic" {flame, Int+2} Int+2: It affects your intelligence (+2). (38, 50, D) a wand of digging (7) (38, 61, D) 45 gold pieces (38, 65, D) 45 gold pieces (38, 66, D) 72 gold pieces (39, 0, D) a +0 dire flail (39, 1, D) a staff of fire (unseen) (39, 15, D) the +4 mace of Unti {drain, +Blink Int+2} Int+2: It affects your intelligence (+2). +Blink: It lets you blink. (39, 48, D) an amulet of regeneration (39, 49, D) a +2 short sword of electrocution (unseen) (39, 50, D) a +4 ring of slaying (39, 62, D) 45 gold pieces (39, 66, D) 45 gold pieces (40, 1, D) a +2 shortbow of electrocution (unseen) (40, 14, D) a staff of air (unseen) (40, 15, D) the +1 ring mail "Noveor" {Harm rF+ rC- Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. (40, 29, D) a +2 robe of resistance (unseen) (40, 43, D) a +1 demon whip of pain a +1 heavy scythe (40, 44, D) a +0 robe a +1 whip of holy wrath (40, 48, D) a wand of warping (5) (40, 49, D) a manual of Polearms (40, 50, D) a +1 cloak of preservation (unseen) (41, 1, D) an amulet of reflection (41, 6, D) a +0 heavy broad axe a +4 flail of protection a +0 robe (41, 16, D) a +0 dagger a +0 robe a +5 glaive of freezing a +0 robe (41, 28, D) a +1 heavy orcbow (41, 29, D) a +3 ring mail of willpower (41, 41, D) a +0 demon whip of venom (41, 42, D) a +1 demon whip of electrocution a +0 plate armour (41, 48, D) a book of the Dragon (41, 49, D) the ring of Disaster {^Drain rF+ rC+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (unseen) (41, 50, D) a +2 trident of protection (unseen) (41, 64, D) 72 gold pieces (42, 0, D) a +0 war axe (42, 14, D) a +2 helmet of intelligence (42, 15, D) a +0 falchion of protection (unseen) (42, 16, D) a +0 hand axe a +0 chain mail (42, 17, D) a +0 war axe (42, 28, D) a +1 long sword of protection (42, 29, D) the +8 plate armour of Vaguamak {rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (42, 42, D) a +0 dire flail a +0 scale mail a +0 great sword a +0 chain mail (42, 48, D) the +2 plate armour "Itaupyed" {Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (42, 49, D) a +4 heavy halberd (unseen) (42, 50, D) a +2 great sword of flaming (unseen) (42, 65, D) 45 gold pieces (43, 14, D) a +2 pair of boots of flying (43, 15, D) the +3 spear of Cocytus {heavy, rN++} rN++: It greatly protects you from negative energy. a +0 arbalest the +6 morningstar of Dissolution {distort, ^Fragile Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). ^Fragile: It will be destroyed if unequipped. (43, 16, D) a +0 lajatang of electrocution a +0 plate armour a +2 dire flail of holy wrath a +0 chain mail of cold resistance (43, 17, D) a +0 hand axe a +0 plate armour a +0 battleaxe a +0 leather armour (43, 28, D) the ring of Serendipity {Int+6 Slay+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (43, 29, D) a +3 demon whip of electrocution (43, 48, D) a staff of earth (unseen) (43, 49, D) 4 potions of heal wounds (43, 50, D) an amulet of magic regeneration (43, 62, D) 153 gold pieces (44, 6, D) a +0 flail a +0 robe (44, 9, D) a +0 spear a +0 robe (44, 16, D) a +0 war axe a +0 arbalest a +0 chain mail (44, 17, D) a +0 great sword a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe a +0 plate armour (44, 28, D) a +3 leather armour of fire resistance (44, 48, D) a +2 plate armour of poison resistance (44, 49, D) a +0 dire flail of protection (unseen) (44, 50, D) a book of the Senses (44, 51, D) a staff of conjuration (unseen) (44, 66, D) a javelin (still there?) 2 silver javelins (still there?) (45, 6, D) a +1 eveningstar of protection (45, 7, D) a +0 halberd a +0 robe a +0 scimitar a +0 robe (45, 17, D) a +0 hand axe a +0 leather armour (45, 18, D) a +0 giant club (45, 48, D) a book of Scorching (45, 49, D) a ring of fire (45, 50, D) a wand of flame (15) (45, 51, D) a ring of fire (45, 66, D) 27 gold pieces (46, 48, D) a scroll of brand weapon (46, 49, D) a Grand Grimoire (46, 50, D) a book of the Tundra (46, 51, D) a +1 flail of protection (unseen) (47, 48, D) the +7 falchion of Vyenieq {freeze, *Rage +Blink Will+++ Str+3} Str+3: It affects your strength (+3). Will+++: It greatly increases your willpower. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (47, 49, D) a ring of ice (47, 50, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (47, 51, D) a +3 rapier of draining (47, 53, D) 54 gold pieces (47, 66, D) 54 gold pieces (48, 48, D) a wand of warping (5) (48, 49, D) a +2 heavy battleaxe (unseen) (48, 50, D) a +6 ring of strength (48, 51, D) a +0 cloak of preservation (unseen) (49, 24, D) a +3 quarterstaff of speed (unseen) (49, 37, D) a +0 scale mail of willpower (49, 38, D) a +0 leather armour a +4 spear of venom (49, 48, D) a book of Battle (49, 49, D) a wand of warping (5) (49, 50, D) the +0 pair of gloves "Atifeisu" {Fly rCorr Int+2 Dex-4} Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (49, 54, D) 81 gold pieces (50, -1, D) 54 gold pieces (still there?) 10 silver javelins (still there?) (50, 1, D) the +1 scale mail of Gluttony {rN+} rN+: It protects you from negative energy. (50, 12, D) a +0 rapier (50, 13, D) a +2 heavy morningstar (50, 24, D) a book of Movement (50, 25, D) a staff of fire (unseen) (50, 37, D) a +0 vampiric long sword (50, 38, D) a +0 orcbow of freezing a staff of earth (50, 39, D) a +0 leather armour a +2 heavy spear an amulet of faith (50, 48, D) a staff of earth (unseen) (50, 49, D) a staff of fire (unseen) (50, 50, D) a +0 leather armour of cold resistance (51, 1, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (51, 12, D) a +0 trident (51, 13, D) the +7 flail of Blood {flame, ^Fragile Int+6} Int+6: It affects your intelligence (+6). ^Fragile: It will be destroyed if unequipped. (51, 24, D) the +1 leather armour "Zoethrat" {+Blink Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (51, 25, D) a +2 great mace of holy wrath (unseen) (51, 37, D) 6 large rocks a +2 chain mail of cold resistance (51, 39, D) a +7 heavy spear a +0 leather armour (51, 48, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (51, 49, D) the +0 robe of Makhleb's Favour {rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (51, 50, D) a +4 ring mail of cold resistance (52, 0, D) a +2 robe (52, 1, D) a +0 rapier of draining (52, 13, D) a +1 vampiric great sword (52, 25, D) the ring "Juytaeno" {rCorr Int+4 Dex+6} [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. (52, 37, D) a +0 arbalest a +3 plate armour of fire resistance (52, 38, D) a +0 arbalest (52, 39, D) a +0 shortbow (52, 40, D) 5 large rocks (52, 48, D) a +0 scale mail of poison resistance (52, 49, D) an amulet of regeneration (52, 50, D) Raker's Vellum of the Tesseract and Battle Magic Spells Type Level a - Passage of Golubria Translocation 4 b - Gell's Gavotte Translocation 6 c - Fire Storm Conjuration/Fire 9 (unseen) (53, 0, D) a +5 rapier of venom (53, 1, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. a +3 morningstar of protection (53, 15, D) a +0 longbow a +0 quarterstaff (53, 24, D) a +2 shortbow of flaming (53, 25, D) a ring of positive energy (53, 37, D) a +0 arbalest the +3 robe of Articulation {*Slow rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (53, 48, D) a +5 ring of evasion (53, 49, D) a +6 heavy spear (unseen) (53, 50, D) the +0 rapier of Peace {flame, Will+} Will+: It increases your willpower. (unseen) (53, 60, D) 63 gold pieces (54, 12, D) a staff of fire (unseen) (54, 13, D) a staff of earth (54, 16, D) a +0 heavy great mace (54, 24, D) a ring of magical power (54, 25, D) a staff of alchemy (unseen) (54, 39, D) a +0 orcbow (54, 48, D) the amulet of Hininu {Fly Regen+ Str+5 Slay-5} [amulet of regeneration] Str+5: It affects your strength (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (unseen) (54, 49, D) a +0 whip of flaming (unseen) (54, 50, D) an amulet of faith (55, 13, D) a scroll of brand weapon (55, 15, D) a +2 vampiric trident a +0 robe (55, 17, D) a +5 rapier of holy wrath a +0 robe a +0 heavy spear a +0 leather armour (56, 17, D) 2 large rocks (56, 18, D) a +2 spear of distortion a +0 leather armour (56, 31, D) a +1 great mace a +0 plate armour (56, 32, D) a +2 great mace of protection (56, 33, D) a +2 flail of holy wrath (57, 17, D) a +0 trident a +0 leather armour (57, 19, D) a +2 spear of pain a +0 leather armour (57, 30, D) a +0 heavy flail (57, 31, D) a +3 heavy great mace a +0 plate armour (58, 47, D) the Grimoire of Malisons Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Dimensional Bullseye Hexes/Translocation 4 (58, 48, D) a staff of air (58, 49, D) a +3 sling of freezing (unseen) (59, 36, D) a +6 ring of dexterity (59, 47, D) a book of Necromancy (59, 49, D) a +2 hand axe of freezing (unseen) (60, 37, D) a +3 war axe of electrocution (60, 47, D) the +1 leather armour of Supple Strength {Str+2 Int+4 Dex+3} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (60, 48, D) a +1 mace of draining (61, 0, D) the +8 spear of Zuluw {flame, *Slow rF+ Str+5 Int-2} Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. *Slow: It may slow you when you take damage. (unseen) (61, 8, D) a +3 leather armour of cold resistance (61, 16, D) a staff of air (unseen) (61, 26, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (61, 37, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (61, 47, D) a +3 leather armour of poison resistance (61, 48, D) a staff of fire (62, 1, D) a ring of fire (62, 9, D) the +8 hand axe of the Shining Light {heavy, rC+ rN+ rCorr Str-4} Str-4: It affects your strength (-4). rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (62, 17, D) a +0 hand axe of electrocution (unseen) (62, 26, D) a ring of poison resistance (62, 27, D) a +5 ring of evasion (62, 37, D) a staff of earth (62, 39, D) a +0 quarterstaff of draining a +0 longbow (62, 47, D) a +1 leather armour of poison resistance (62, 48, D) a +0 hand axe (62, 49, D) the +5 golden dragon scales "Memerph" {rPois rF+ rC+ Will+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (63, 0, D) a ring of see invisible (63, 8, D) a staff of conjuration (unseen) (63, 27, D) a staff of air (unseen) (63, 29, D) a +4 battleaxe a +0 robe (63, 31, D) a +1 falchion a +0 robe (63, 36, D) a ring of protection from fire (63, 37, D) a staff of alchemy (unseen) (63, 40, D) a +0 robe a +0 trident (63, 47, D) a staff of conjuration (unseen) (63, 48, D) a book of Spontaneous Combustion (63, 49, D) a +4 ring mail of poison resistance (63, 50, D) a staff of cold (unseen) (64, 16, D) a +0 mace of draining (unseen) (64, 17, D) a +2 orcbow of flaming (unseen) (64, 27, D) the staff "Feegiby" {*Slow rPois rC+ Int+3 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 47, D) a +0 flail (64, 50, D) a +0 dagger (65, 26, D) a +2 vampiric scimitar (unseen) (65, 30, D) a +4 falchion a +0 robe (65, 47, D) a scroll of brand weapon (65, 48, D) the staff of the Disbelieving Krait {rPois rF+ rN++ Str-3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (65, 49, D) a +0 short sword (65, 50, D) a manual of Maces & Flails (66, 51, D) a +0 trident (67, 0, D) a staff of earth (unseen) (67, 47, D) a +0 trident (68, 0, D) a +2 robe of cold resistance (68, 47, D) a scroll of brand weapon (68, 50, D) a Fen Folio (69, 0, D) a +3 scale mail of fire resistance (69, 10, D) a +0 trident (69, 48, D) Asmodeus's Grimoire of the Tropics Spells Type Level a - Scorch Fire 2 b - Volatile Blastmotes Fire/Translocation 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Hellfire Mortar Fire/Earth 7 (69, 50, D) a +0 flail of protection (69, 57, D) a +4 hand axe of venom (69, 59, D) a +0 halberd (70, 8, D) a +1 robe of fire resistance (unseen) (70, 9, D) a wand of light (4) (70, 36, D) a staff of air (70, 37, D) a +6 ring of dexterity (70, 48, D) a staff of air (70, 49, D) a +1 robe of resistance (70, 56, D) a +3 falchion of venom (70, 57, D) a +2 rapier of draining (70, 58, D) a +0 battleaxe (70, 59, D) a staff of cold a +0 cloak (70, 60, D) a +0 battleaxe (71, 8, D) a +0 great sword of protection (71, 9, D) a +0 trident (71, 10, D) a +0 trident (71, 11, D) a +0 trident of protection (71, 16, D) a staff of death (unseen) (71, 17, D) a +5 ring of evasion (71, 19, D) a +0 arbalest (71, 21, D) a +0 war axe a +0 scale mail (71, 26, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (71, 27, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (71, 47, D) a +1 chain mail of fire resistance (71, 49, D) a +0 trident (71, 57, D) a +0 dire flail (71, 59, D) a +0 long sword (72, 9, D) the staff of Ublacsakh {rF+ rCorr Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 10, D) a +0 trident (72, 16, D) a +2 ring mail of willpower (72, 17, D) a scroll of brand weapon (72, 19, D) a +3 halberd of flaming a +0 plate armour (72, 21, D) a +0 long sword a +0 plate armour (72, 26, D) the +6 sling "Transmigrator" {freeze, Int+3} Int+3: It affects your intelligence (+3). (72, 27, D) a scroll of brand weapon (72, 37, D) a +2 vampiric whip (72, 58, D) a +0 dire flail (72, 59, D) a +0 long sword (73, 17, D) a staff of alchemy (73, 20, D) a +0 falchion a +0 arbalest a +0 scale mail (73, 21, D) a +1 battleaxe of electrocution a +0 chain mail (73, 37, D) an amulet of magic regeneration (73, 47, D) a dragon-blood talisman (73, 48, D) a +0 short sword (73, 55, D) a +0 hand axe (73, 57, D) a +0 trident (73, 59, D) a +0 halberd (74, 49, D) a +2 hand cannon of flaming (74, 55, D) a +2 heavy spear a +0 scimitar a +0 dire flail (74, 56, D) a +0 flail (74, 57, D) a +0 trident (74, 58, D) a +0 scimitar a +4 heavy hand cannon (75, 47, D) a +2 plate armour of fire resistance (75, 48, D) a staff of earth (75, 54, D) a +0 glaive a +0 flail a +0 war axe (75, 55, D) a +0 long sword a +0 cloak a +0 longbow of flaming a staff of alchemy a +0 trident (75, 56, D) a +3 antimagic hand axe (75, 57, D) a +0 long sword (76, 54, D) a +0 mace (76, 55, D) a +2 hand axe of electrocution a +0 dire flail (76, 56, D) a +0 battleaxe the +8 glaive of the Elven Halls {spect, rC- Str+6 Dex-4 Stlth+} Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (76, 57, D) a +0 scimitar