Snazzyish the Dungeon [Shop] Seureicw's General Store a +2 robe of fire resistance (194 gold) a +0 antimagic rapier (154 gold) 5 stones (5 gold) a +0 heavy spear (81 gold) 5 stones (5 gold) [Shop] Zeuduun's Distillery a potion of lignification (51 gold) a potion of degeneration (17 gold) a potion of degeneration (17 gold) [Shop] Leanestrei's Distillery a potion of attraction (42 gold) 2 potions of enlightenment (140 gold) a potion of degeneration (14 gold) 2 potions of lignification (84 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) [Shop] Anliet's Distillery a potion of degeneration (18 gold) 2 potions of attraction (108 gold) [Shop] Zumpikhlo's Distillery a potion of berserk rage (90 gold) 2 potions of berserk rage (180 gold) 2 potions of brilliance (144 gold) [Shop] Zogilat's Distillery a potion of berserk rage (90 gold) a potion of brilliance (72 gold) a potion of berserk rage (90 gold) a potion of degeneration (18 gold) [Shop] Nodosifo's Distillery a potion of enlightenment (75 gold) a potion of degeneration (15 gold) 2 potions of lignification (90 gold) a potion of enlightenment (75 gold) [Shop] Ypoquv's Jewellery Shoppe a +6 ring of dexterity (540 gold) an amulet of faith (600 gold) a serpent talisman (450 gold) a ring of protection from cold (375 gold) an amulet of magic regeneration (450 gold) the ring of Biot {Fire Str+4 Int-2 Dex+2 Slay+2} (732 gold) [ring of fire] Fire: It enhances your fire magic. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the ring "Wotickoh" {rPois rC++ Wiz Str+5} (1038 gold) [ring of wizardry] It improves your spell success rate. Str+5: It affects your strength (+5). rC++: It greatly protects you from cold. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. an amulet of magic regeneration (450 gold) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (23, 0, D) a +0 battleaxe of draining (unseen) (23, 1, D) a +0 heavy sling (unseen) (24, 1, D) a +0 short sword of venom (unseen) (25, 0, D) a +3 plate armour of fire resistance (25, 1, D) a Fen Folio (26, 0, D) a book of Callings (26, 1, D) 4 scrolls of enchant armour (26, 4, D) 36 gold pieces (27, 0, D) a +6 ring of intelligence (27, 1, D) the Excursus on Beguiling and the Sarcophagus Spells Type Level a - Vampiric Draining Necromancy 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Haunt Necromancy/Summoning 7 (unseen) (27, 2, D) 54 gold pieces (28, 0, D) a +2 long sword of electrocution (unseen) (28, 1, D) 54 gold pieces (still there?) a +6 giant spiked club (still there?) (28, 7, D) 45 gold pieces a +0 morningstar (28, 13, D) an amulet of the acrobat a ring of willpower a +6 ring of dexterity the amulet of Hointius {rPois rF+ Regen+} [amulet of regeneration] rF+: It protects you from fire. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a +6 ring of dexterity a +6 ring of dexterity the ring of Bageg {rF+ Dex+4} [ring of protection from fire] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. the amulet "Mef Zer" {rPois RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. the ring "Faucwiv" {rPois rC- rN+ Str+4 Dex+4 Slay+2} [ring of positive energy] Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. a ring of willpower a ring of poison resistance a ring of ice (29, 0, D) the ring "Sih Util" {^Drain rElec rPois rN+ Will+} [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (unseen) (29, 1, D) a +4 ring of slaying (29, 3, D) 54 gold pieces (29, 6, D) 135 gold pieces (still there?) a +2 great sword of draining (still there?) a +0 plate armour (still there?) a +0 flail (still there?) (29, 7, D) 72 gold pieces (29, 8, D) 243 gold pieces (still there?) a +1 battleaxe (still there?) a +0 plate armour (still there?) a ring of see invisible (still there?) (30, 5, D) 36 gold pieces (still there?) a +2 battleaxe of draining (still there?) a +0 chain mail (still there?) (30, 6, D) 153 gold pieces (still there?) a +2 battleaxe of draining (still there?) a +0 chain mail (still there?) a +0 morningstar (still there?) (30, 12, D) the ring of Vuoloh {rElec rC+ Int+3} [ring of protection from cold] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (31, 6, D) 135 gold pieces (still there?) a +1 great sword of freezing (still there?) a +0 chain mail (still there?) a +6 ring of strength (still there?) a +4 flail of protection (still there?) (31, 7, D) 63 gold pieces (still there?) the +11 quarterstaff of the Terrapin {elec, *Noise rN+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. a +0 chain mail (still there?) (34, 28, D) a +0 leather armour of fire resistance (35, 0, D) a +0 hand axe (35, 28, D) the +8 Vampire's Tooth {megavamp} (35, 29, D) a +3 plate armour of poison resistance (36, 1, D) a +0 vampiric hand axe (unseen) (36, 15, D) a +2 heavy spear (unseen) (36, 28, D) the staff of Juereor {rPois Dex+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, 29, D) a +3 plate armour of willpower (37, 28, D) an orb of wrath (38, 1, D) a +0 heavy mace (38, 28, D) the +7 scimitar of Crusades {flame, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (38, 29, D) a +2 spear of venom (39, 0, D) a +0 leather armour (39, 1, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (39, 14, D) a +1 long sword (39, 15, D) the +0 ring mail of Eschiy {rPois} rPois: It protects you from poison. (39, 18, D) a +0 orcbow of freezing a +0 arbalest (39, 28, D) the +0 robe of Getihal {Will+ Regen+ MP-9} Will+: It increases your willpower. MP-9: It affects your magic capacity (-9). Regen+: It increases your rate of health regeneration. (40, 1, D) the +8 long sword of Premature Burial {freeze, rCorr Str-3 Int+2 Stlth+} Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (40, 14, D) a +0 long sword (40, 15, D) a +0 pair of gloves of strength (40, 17, D) a +0 arbalest a +2 mace of protection (40, 19, D) a +0 arbalest a staff of air (40, 29, D) the +6 scale mail "Guam" {rN+ Str-3 Dex+4 Stlth+} Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (41, 14, D) a +0 chain mail (41, 17, D) a +0 long sword a +0 chain mail a +2 orcbow of electrocution a +0 plate armour a +0 bardiche a +0 plate armour (41, 28, D) the staff of Sueng {rPois rN+ Dex+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (41, 29, D) a book of Movement (42, 1, D) a +0 robe of willpower (42, 4, D) a +3 halberd of freezing a +0 chain mail a +0 flail the +7 chain mail of the Bulwark {rF+ rCorr Dex-3} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (42, 15, D) a staff of earth (42, 16, D) a +0 great sword of flaming a +0 chain mail (42, 17, D) a +0 battleaxe a +2 ring mail of poison resistance (42, 18, D) a +0 halberd a +0 plate armour a +0 bardiche a +0 plate armour (42, 29, D) a +1 heavy trident (unseen) (43, 4, D) a +0 dagger a +0 ring mail a +0 giant club (43, 5, D) a +0 great mace a +0 plate armour 5 large rocks a +0 giant club (43, 15, D) a book of Blasting (43, 18, D) a +0 glaive a +0 plate armour a +2 great mace a +0 chain mail (44, 3, D) a +0 dagger a +0 robe (44, 4, D) a +1 war axe a +0 chain mail a +0 war axe a +0 chain mail a +0 great mace a +0 chain mail (44, 32, D) a +0 demon whip of venom (45, 4, D) a +0 short sword a +0 orcbow a +0 plate armour (45, 18, D) a +0 great sword a +0 chain mail (45, 19, D) 5 large rocks (45, 20, D) 3 large rocks (49, 24, D) a +0 plate armour of cold resistance (49, 37, D) a book of Unlife (49, 39, D) a +0 glaive a +0 robe (50, 0, D) a +0 dagger (50, 13, D) the staff "Viekhish" {rElec Str+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 24, D) a +4 glaive of freezing (unseen) (50, 25, D) a +0 great sword of electrocution (50, 28, D) a +0 giant club a +0 giant club (50, 36, D) the +4 chain mail of Lightning Storm {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (50, 37, D) the +4 spear "Wieroevo" {venom, rCorr MP+4 Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). MP+4: It affects your magic capacity (+4). rCorr: It protects you from acid and corrosion. (51, 0, D) a +0 short sword of electrocution (51, 1, D) the +10 dire flail of Doom {heavy, rElec rF+ Stlth+} rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (51, 12, D) the +1 leather armour of Benevolence {Will+ Int+6} Int+6: It affects your intelligence (+6). Will+: It increases your willpower. (51, 13, D) a staff of cold (unseen) (51, 25, D) a +4 ring of protection (51, 26, D) 3 large rocks (51, 28, D) 4 large rocks (51, 36, D) a talisman of death (52, 0, D) a +5 giant club (52, 13, D) a +2 robe of willpower (unseen) (52, 24, D) a +4 halberd of venom (52, 25, D) a +3 battleaxe of freezing (52, 26, D) 4 large rocks (52, 27, D) a +2 battleaxe of freezing 6 large rocks (52, 28, D) 10 large rocks (52, 36, D) a ring of see invisible (52, 37, D) the staff of the Healing Crocodile {rPois rF+ rCorr Dex-2 Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 39, D) a +0 scimitar (53, 0, D) a staff of fire (unseen) (53, 1, D) 2 scrolls of brand weapon (53, 13, D) a +4 ring of slaying (53, 19, D) a +0 arbalest quicksilver dragon scales (53, 20, D) 6 large rocks (53, 24, D) a staff of fire (53, 27, D) 3 large rocks a +0 giant spiked club a +0 giant club (53, 28, D) 5 large rocks (53, 37, D) a +3 ring mail of poison resistance (54, 1, D) a +2 arbalest of flaming (54, 13, D) a +4 hand axe of electrocution (54, 16, D) a +0 shortbow (54, 18, D) a staff of fire a +0 arbalest (54, 19, D) a +0 spear a +0 leather armour (54, 21, D) a +0 arbalest (54, 25, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (54, 36, D) a staff of conjuration (unseen) (55, 0, D) a ring of poison resistance (55, 20, D) 6 large rocks a staff of earth a +0 orcbow a +0 shortbow (55, 21, D) 5 large rocks (56, 6, D) a +2 mace of freezing a +0 robe (56, 8, D) a +0 great sword a +0 plate armour (56, 20, D) a +0 arbalest (57, 6, D) the staff of Teamun {^Drain rElec rC+ rN++ SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (57, 7, D) a +3 falchion a +0 robe a +0 dire flail the +9 arbalest of Fabulous Guile {penet, rElec rC- Will+ Dex+6} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 chain mail a +3 great sword a +0 robe a +0 dagger a +0 robe (57, 8, D) a +0 battleaxe a +2 chain mail of willpower (57, 20, D) a +0 orcbow (57, 21, D) a staff of conjuration a +0 orcbow (59, 29, D) a +0 trident (59, 37, D) +0 ice dragon scales (60, 29, D) a +0 trident (60, 30, D) a +0 shortbow (60, 36, D) a staff of fire (61, 0, D) a +0 battleaxe of flaming (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +0 heavy scimitar (unseen) (61, 29, D) a +0 shortbow (61, 31, D) a +0 orcbow (61, 36, D) the +0 scale mail of Plasticity {rC+ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. (62, 1, D) a +1 plate armour of willpower (62, 7, D) a ring of ice (62, 8, D) a +1 rapier of draining (62, 17, D) a staff of air (62, 26, D) a staff of conjuration (62, 27, D) a +1 hand axe of flaming (62, 31, D) a +0 trident (62, 36, D) the +5 dagger of Dissolution {spect, rCorr Int+2 Stlth+} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (63, 8, D) the staff of Doom {rF+ rCorr Tloc Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 16, D) a scroll of brand weapon (63, 17, D) a +2 longbow of freezing (63, 26, D) the +0 chain mail of Myshaur {Will- Dex+7 SInv Stlth+} Dex+7: It affects your dexterity (+7). Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (63, 27, D) a staff of earth (63, 36, D) a +5 war axe of venom (unseen) (64, 16, D) +2 shadow dragon scales (unseen) (64, 17, D) the amulet "Sagoidoz" {Spirit rPois Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rPois: It protects you from poison. (64, 27, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (65, 26, D) a +4 great mace of protection (67, 0, D) a +6 ring of strength (67, 1, D) a +0 shortbow (68, 2, D) a +0 shortbow (69, 1, D) a +0 orcbow (69, 36, D) a +4 scale mail of poison resistance (70, 36, D) the staff "Muhoeg" {^Drain rF+ rN++ Will+ rCorr Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (70, 37, D) the +1 leather armour of Philately {rElec Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (70, 39, D) a +0 battleaxe (70, 40, D) a +0 whip (71, 26, D) a staff of death (unseen) (71, 30, D) a +0 hand axe (71, 32, D) the -2 hat of the Nkala {*Corrode Str+8 Int+5} Str+8: It affects your strength (+8). Int+5: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. a +0 hand axe (71, 36, D) a staff of conjuration (71, 37, D) the +11 halberd of the Sheltering Sybil {drain, Will- Str-4 Dex+9 SInv} Str-4: It affects your strength (-4). Dex+9: It affects your dexterity (+9). Will-: It decreases your willpower. SInv: It lets you see invisible. (71, 38, D) a +0 short sword (71, 39, D) a +0 dagger a +0 halberd (71, 40, D) a +0 morningstar a +0 falchion (72, 17, D) a +3 short sword of venom (unseen) (72, 30, D) a +0 dagger (72, 32, D) a +2 war axe of electrocution (72, 36, D) the +4 short sword of the Trees {flame, Str+4} Str+4: It affects your strength (+4). (72, 40, D) a +0 trident a +0 flail (73, 16, D) +1 swamp dragon scales (73, 17, D) a +1 halberd of protection (unseen) (73, 27, D) a +0 pair of gloves of hurling (73, 31, D) a +0 halberd (73, 32, D) a +0 club (73, 37, D) a +0 battleaxe of flaming (unseen) (75, 1, D) a staff of cold (unseen)