Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a book of Dreams (60, 37, D) a +0 great mace of protection (unseen) (60, 42, D) 63 gold pieces a +0 dire flail (61, 8, D) a +5 ring of evasion (61, 12, D) a +0 short sword a +0 longbow a +0 ring mail (61, 16, D) a staff of cold (unseen) (61, 37, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (62, 0, D) a staff of cold (62, 13, D) a +0 short sword a +0 longbow a +0 leather armour (62, 16, D) a staff of conjuration (unseen) (62, 17, D) a +5 ring of evasion (62, 26, D) a +0 trident of venom (62, 27, D) the amulet "Nesis" {rF+ rC- Regen+ SInv} [amulet of regeneration] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (62, 37, D) a Trismegistus Codex (63, 0, D) the +10 shortbow of Revolt {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (63, 8, D) the +6 long sword of Eye-covered Tenacity {venom, Int+2} Int+2: It affects your intelligence (+2). (unseen) (63, 17, D) the +5 shortbow "Piont" {drain, rN+} rN+: It protects you from negative energy. (63, 20, D) a +0 hand axe a +0 robe (63, 26, D) a +5 ring of evasion (63, 27, D) the +1 scale mail "Jica" {rN+++ Str+5 Int-4} Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). rN+++: It renders you almost immune to negative energy. (63, 37, D) a staff of conjuration (unseen) (64, 10, D) a +2 shortbow of flaming a +0 dagger a +0 leather armour (64, 16, D) a staff of cold (unseen) (64, 17, D) a +3 chain mail of willpower (64, 19, D) a +0 trident (67, 0, D) a +6 ring of intelligence (69, 36, D) a ring of resist corrosion (70, 9, D) a +2 quarterstaff of holy wrath (unseen) (70, 36, D) the +5 shortbow of Copih {freeze, Int+3} Int+3: It affects your intelligence (+3). (unseen) (70, 37, D) the +8 lajatang "Lenloew" {holy, Dex+4 SInv Stlth+} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (71, 10, D) a +0 shortbow a +0 leather armour (71, 16, D) a +2 helmet of intelligence (71, 21, D) a +0 dagger a +2 robe of cold resistance (71, 26, D) the scarf of Edoj Ryi {shadows, +Blink Int+5 Dex-2} Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). +Blink: It lets you blink. (71, 36, D) a +1 arbalest of freezing (72, 8, D) a +4 demon trident of venom (unseen) (72, 10, D) a +0 rapier a +0 leather armour (72, 11, D) a +0 dagger (72, 12, D) a +0 long sword (72, 20, D) a +0 short sword a +0 longbow a +0 leather armour (72, 26, D) a +6 ring of strength a +6 ring of strength (72, 37, D) a staff of conjuration (73, 1, D) the +8 plate armour "Ojothrau" {Regen+ Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. (73, 16, D) the +10 demon whip "Moguphal" {venom, rF+ rCorr MP-6} rF+: It protects you from fire. MP-6: It affects your magic capacity (-6). rCorr: It protects you from acid and corrosion. (unseen) (73, 27, D) a staff of fire (unseen) (75, 1, D) a +0 sling of draining (unseen)