Snazzyish the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (10, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +1 hand axe of freezing (unseen) (49, 37, D) a +3 long sword of flaming (unseen) (50, 36, D) a book of Blood (50, 37, D) a +1 ring mail of willpower (unseen) (50, 42, D) 72 gold pieces (51, 36, D) a staff of fire (unseen) (51, 37, D) a wand of charming (1) (52, 36, D) a +0 scale mail of fire resistance (unseen) (52, 37, D) Pabritud's Grimoire of Crystallized Malediction Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Summon Mana Viper Hexes/Summoning 5 e - Enfeeble Hexes 7 (unseen) (53, 36, D) an amulet of guardian spirit (53, 37, D) the ring "Upsiog Fasue" {Fly Will++ Dex+2 Stlth-} [ring of flight] Dex+2: It affects your dexterity (+2). Will++: It greatly increases your willpower. Fly: It grants you flight. Stlth-: It makes you less stealthy. (unseen) (54, 36, D) the +3 falchion of Articulation {heavy, rElec rPois rF+ Dex-2} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (59, 36, D) a +1 great mace of holy wrath (unseen) (59, 37, D) a +5 dagger of draining (unseen) (60, 37, D) a +6 ring of intelligence (61, 26, D) an amulet of regeneration (61, 37, D) a +1 broad axe of electrocution (61, 39, D) a staff of earth (still there?) the +0 plate armour of the Ageless Artists {Harm rN+ Dex-2} (still there?) Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (62, 0, D) a +1 scimitar of flaming (62, 1, D) a staff of conjuration (62, 9, D) a +6 ring of intelligence (62, 10, D) a +0 club a +0 leather armour a +0 war axe a +0 ring mail (62, 11, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 17, D) a ring of see invisible (62, 26, D) a +1 halberd of venom (62, 36, D) a book of Storms (62, 37, D) the +0 ring mail of Intuition {rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (63, 0, D) a +1 falchion of venom (unseen) (63, 8, D) a +2 shortbow of electrocution (63, 16, D) the ring "Damnable Contraption" {rElec Will+ MP+8 Str-5 Int+6} [ring of intelligence] Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). (63, 27, D) the ring of Qahud {Fly rElec rF- Int+3} [ring of flight] Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. (64, 17, D) a staff of cold (unseen) (64, 19, D) a +0 spear (64, 26, D) a staff of alchemy (64, 27, D) a +2 plate armour of poison resistance (unseen) (65, 26, D) a +2 pair of gloves of dexterity (68, 0, D) a staff of death (70, 9, D) the staff "Aubergine" {rPois rC+ Summ Tloc Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Tloc: It increases the power of your Translocations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-clawed weapon. (71, 8, D) a +2 long sword of freezing (71, 11, D) a +0 rapier a +0 robe a +0 short sword a +0 robe (71, 16, D) a staff of earth (71, 17, D) a +2 dire flail of protection (71, 26, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (71, 27, D) a +1 chain mail of poison resistance (unseen) (72, 9, D) a +3 hand axe of electrocution (unseen) (72, 16, D) a +2 pair of gloves of stealth (72, 17, D) the flux talisman "Vuloituc" {rPois Str+2 Int+3} [flux talisman] Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rPois: It protects you from poison. (72, 36, D) a book of Storms (73, 17, D) a talisman of death (73, 19, D) a +3 scimitar of flaming (73, 26, D) an amulet of the acrobat (73, 36, D) a +2 falchion of holy wrath (73, 37, D) a +0 leather armour of poison resistance (74, 0, D) a +0 rapier (75, 3, D) a +1 short sword of flaming a +0 shortbow a +0 leather armour