Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) an amulet of magic regeneration (59, 37, D) the +5 war axe "Abyff" {spect, *Corrode rN++ Str+4 Dex-2 SInv} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (unseen) (60, 3, D) a +0 short sword a +0 leather armour (60, 4, D) a +0 rapier (60, 36, D) a wand of polymorph (6) (60, 37, D) a book of Necromancy (60, 41, D) 171 gold pieces (61, 0, D) a staff of conjuration (unseen) (61, 8, D) a +2 heavy great sword (61, 10, D) a +0 flail a +0 ring mail (61, 26, D) a +3 plate armour of fire resistance (61, 36, D) a +2 dagger of venom (unseen) (61, 37, D) the +1 trident of Vanity {freeze, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (61, 41, D) 153 gold pieces (62, 0, D) a +2 mace of venom (62, 1, D) a staff of cold (62, 3, D) a +0 long sword (62, 8, D) the +7 arbalest of Chance {freeze, Int+3} Int+3: It affects your intelligence (+3). (62, 9, D) a ring of wizardry (62, 10, D) a +0 falchion a +0 dagger a +0 robe (62, 11, D) a +0 war axe a +0 ring mail (62, 16, D) a +1 orcbow of flaming (62, 21, D) a +0 dire flail (62, 26, D) the ring "Eduut" {*Slow Will+ Int+6 Dex+4 Stlth-} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. *Slow: It may slow you when you take damage. Stlth-: It makes you less stealthy. (62, 27, D) a +5 ring of evasion (62, 30, D) a +3 flail a +0 robe (62, 36, D) a wand of charming (4) (62, 37, D) +0 ice dragon scales (62, 42, D) 63 gold pieces (63, 0, D) a +4 giant club (unseen) (63, 20, D) a +2 heavy long sword (63, 26, D) a +4 ring of protection (63, 27, D) a +2 flail a +0 robe the +7 scale mail "Cyacuin" {rF+ rC+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (63, 30, D) a +0 morningstar a +0 robe (63, 36, D) a wand of mindburst (8) (63, 37, D) a wand of flame (5) (64, 26, D) a staff of alchemy (64, 27, D) a +7 giant club (65, 18, D) a +0 dagger a +0 shortbow a +0 leather armour (65, 26, D) a +0 shortbow of draining (65, 29, D) a +0 halberd a +0 robe (66, 21, D) a +0 short sword a +0 shortbow a +0 leather armour (68, 0, D) a +1 dagger of venom (70, 9, D) a +1 robe of fire resistance (unseen) (70, 36, D) the +9 long sword "Goblinbane" {venom, *Noise rN+ Str+6 Int+2} Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (70, 39, D) a +0 spear (70, 40, D) a +2 vampiric rapier a +0 robe (71, 8, D) a staff of air (71, 16, D) a +7 vampiric whip (71, 26, D) a +0 shortbow of flaming (unseen) (71, 36, D) a +2 chain mail of fire resistance (71, 40, D) a +0 spear (72, 8, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (72, 9, D) a +6 quarterstaff of speed (unseen) (72, 16, D) a +0 buckler of reflection (72, 17, D) the ring of Plog {^Drain rN+ MP+9 SInv Stlth+} [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (72, 26, D) the +8 trident "Pimalo" {freeze, rC+ Will- Stlth+} rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (72, 27, D) a +6 short sword of protection (72, 36, D) a +0 short sword of venom (72, 37, D) a +0 quarterstaff of pain (72, 40, D) a +0 dagger a +0 robe (73, 1, D) a +0 buckler of protection (73, 16, D) a +2 chain mail of willpower (73, 17, D) the +6 arbalest of Potseshuo {freeze, rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (73, 27, D) a +2 chain mail of cold resistance (73, 36, D) a +2 chain mail of willpower (73, 37, D) the +6 dire flail of Hesaiher {flame, rC- Dex+3 SInv} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (74, 2, D) a +0 trident (75, 1, D) a +0 trident 2 boomerangs