Snazzyish the Dungeon [Shop] Siga's Distillery a potion of brilliance (40 gold) a potion of brilliance (40 gold) a potion of degeneration (10 gold) a potion of degeneration (10 gold) a potion of berserk rage (50 gold) 2 potions of degeneration (20 gold) [Shop] Vafaan's Distillery a potion of brilliance (48 gold) a potion of enlightenment (60 gold) a potion of berserk rage (60 gold) a potion of berserk rage (60 gold) [Shop] Talaona's General Store a potion of magic (120 gold) the amulet "Ujoj" {Faith Regen+ rCorr Str+3 Int+3} (978 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +4 ring mail of cold resistance (465 gold) +1 fire dragon scales (1005 gold) the +3 trident "Xastrarch" {heavy, *Corrode Str+5} (498 gold) Str+5: It affects your strength (+5). *Corrode: It may corrode you when you take damage. a scroll of identify (30 gold) [Shop] Zovogra's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of amnesia (72 gold) a scroll of torment (171 gold) a scroll of amnesia (72 gold) a scroll of brand weapon (171 gold) a scroll of vulnerability (72 gold) a scroll of identify (36 gold) [Shop] Uziluq's General Store a scroll of identify (38 gold) a +4 plate armour of cold resistance (950 gold) the +1 robe of the Gardener {*Slow rPois Int-2 Archmagi} (400 gold) Int-2: It affects your intelligence (-2). rPois: It protects you from poison. *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. a wand of flame (15) (199 gold) a +1 trident of venom (212 gold) a +2 demon blade of freezing (741 gold) a +2 falchion of flaming (330 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) [Shop] Bedo's General Store a +2 long sword of holy wrath (347 gold) a scroll of brand weapon (180 gold) the +1 robe "Fevvuef" {Will- MP+6 Dex+6} (640 gold) Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. MP+6: It affects your magic capacity (+6). a potion of magic (152 gold) a throwing net (57 gold) [Shop] Zijouc's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) [Shop] Rehean's General Store 4 stones (5 gold) a +4 ring of protection (504 gold) a wand of polymorph (4) (78 gold) 2 datura-tipped darts (25 gold) a ring of see invisible (210 gold) a +3 plate armour of poison resistance (588 gold) a +3 halberd of freezing (338 gold) [Shop] Kuikuer's Assorted Antiques the staff "Acall" {rF+ Dex-5 Stlth+ Conj Fire Ice} (1171 gold) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a wand of paralysis (7) (554 gold) a +3 scale mail of cold resistance (858 gold) a +0 heavy falchion (244 gold) [Shop] Luluy's Assorted Antiques a staff of alchemy (1100 gold) a ring of magical power (880 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (1936 gold) a scroll of enchant weapon (330 gold) [Shop] Guddos's Distillery a potion of berserk rage (65 gold) [Shop] Qaigg's Distillery a potion of berserk rage (90 gold) a potion of lignification (54 gold) [Shop] Evoy's Assorted Antiques a +2 sling of draining (543 gold) a staff of conjuration (925 gold) a ring of positive energy (740 gold) a scroll of brand weapon (351 gold) a scroll of identify (74 gold) the +3 war axe of Zopput {heavy, rPois} (1202 gold) rPois: It protects you from poison. a scroll of identify (74 gold) a +1 plate armour of cold resistance (1295 gold) a potion of berserk rage (185 gold) [Shop] Beolelep's Assorted Antiques a +1 robe of fire resistance (241 gold) an amulet of faith (760 gold) a +1 robe of positive energy (184 gold) a +2 vampiric dagger (342 gold) [Shop] Weteynal's Assorted Antiques a wand of polymorph (4) (229 gold) a scroll of vulnerability (164 gold) a wand of flame (9) (258 gold) a +0 troll leather armour (615 gold) a scroll of identify (82 gold) [Shop] Fusitt's Antique Weapon Shop a +3 scimitar of freezing (895 gold) a +0 whip of electrocution (303 gold) a +2 heavy scimitar (710 gold) a +1 sling of flaming (358 gold) a +6 heavy war axe (1417 gold) a +4 heavy hand axe (1013 gold) a +0 short sword of draining (273 gold) a +3 arbalest of draining (928 gold) [Shop] Paciholi's General Store a +2 plate armour of poison resistance (518 gold) the +6 double sword "Lug Elu" {freeze, Int+4} (1013 gold) Int+4: It affects your intelligence (+4). a +1 leather armour of positive energy (154 gold) a scroll of fog (56 gold) 7 stones (9 gold) 3 stones (4 gold) a potion of enlightenment (70 gold) a scroll of enchant armour (105 gold) [Shop] Ereumih's Distillery a potion of mutation (96 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) (0, 50, D) a +0 demon whip (0, 51, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (0, 52, D) the +5 arbalest "Naoklase" {drain, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (1, 32, D) a +3 morningstar of holy wrath (unseen) (1, 50, D) a +1 heavy orcbow (unseen) (1, 52, D) a staff of fire (unseen) (2, 14, D) a +0 dagger of freezing (unseen) (2, 32, D) an amulet of regeneration (2, 34, D) a staff of cold (2, 50, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (2, 52, D) the staff of Ignis's Regard {rElec rN+ Str+3 Int+6 Necro Forge} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 16, D) a +2 pair of boots of flying (3, 32, D) a +0 long sword of holy wrath (unseen) (3, 51, D) a staff of earth (3, 52, D) the staff of Syxuo {rElec Will- Int+5 Air Earth} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Will-: It decreases your willpower. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +0 leather armour (4, 32, D) a +1 heavy mace (unseen) (4, 51, D) the Tome of Allies and Bad Luck Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Metabolic Englaciation Hexes/Ice 5 d - Summon Cactus Giant Summoning 6 (5, 15, D) a +0 robe (5, 34, D) a +2 glaive of flaming (5, 35, D) a +0 spear of pain (still there?) a wand of acid (7) (still there?) (5, 51, D) a staff of earth (5, 52, D) a staff of fire (unseen) (6, 14, D) a +0 short sword of venom (6, 15, D) a Handbook of Applied Construction (6, 32, D) a +1 scimitar of freezing (6, 33, D) the +1 robe of Mezcal {Str+2} Str+2: It affects your strength (+2). (6, 50, D) a staff of earth (unseen) (6, 52, D) a +1 robe of cold resistance (7, 14, D) a book of Wicked Creation (7, 15, D) a +0 trident (7, 16, D) a +0 trident 2 boomerangs a +0 robe a staff of earth (7, 23, D) a +2 rapier of protection a +0 robe (7, 33, D) a +1 orcbow of flaming (7, 51, D) a +2 leather armour of willpower (7, 52, D) a +2 chain mail of willpower (7, 55, D) the +5 falchion "Nanucihu" {vamp, rElec rPois rN++ Will-} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (8, 14, D) a +1 pair of boots of rampaging (8, 32, D) a staff of alchemy (8, 33, D) the +1 dagger of the Twisting Gnat {flame, Dex+6} Dex+6: It affects your dexterity (+6). (unseen) (8, 34, D) a +4 flail of protection (8, 50, D) a +0 demon whip (8, 52, D) a +4 scale mail of fire resistance (9, 14, D) a +0 trident (9, 15, D) a staff of conjuration (unseen) (9, 18, D) a +0 trident a +0 leather armour (9, 20, D) a +4 trident of pain a +0 robe (9, 32, D) a staff of alchemy (9, 33, D) a +0 helmet of see invisible (9, 35, D) a +6 ring of intelligence a ring of protection from cold the ring "Qadeqit" {rCorr Stlth+} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of fire a +4 ring of protection a +6 ring of dexterity a ring of positive energy a +4 ring of protection a ring of resist corrosion a +6 ring of dexterity (9, 50, D) a +3 leather armour of poison resistance (9, 51, D) the staff of Hatred {rElec rC+ Will+ Str-5 Int+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (9, 52, D) the +9 flail of Deformation {spect, Str+4} Str+4: It affects your strength (+4). (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +3 trident (unseen) (10, 15, D) a +2 heavy spear (unseen) (10, 16, D) the ring of Liberalism {*Slow rElec rPois Will+ Dex+4} [ring of willpower] Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. *Slow: It may slow you when you take damage. a ring of magical power (10, 19, D) a +2 trident of venom a +0 leather armour (10, 20, D) a +0 trident a +1 robe of cold resistance (10, 21, D) a +1 antimagic trident a +1 leather armour of willpower (10, 33, D) a +2 ring mail of poison resistance (10, 51, D) a +0 demon whip (10, 55, D) a +1 great sword of flaming a ring of see invisible a +3 great sword of flaming (10, 59, D) a +2 demon whip of flaming (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 spear (11, 17, D) a +4 great mace of draining (11, 18, D) a +0 trident the +5 ring mail "Fips" {Rampage rF+} rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. (11, 19, D) a +0 trident (11, 20, D) the +2 whip of Snazzyish's Death {drain, +Blink Dex+5} Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. a +0 robe (11, 21, D) a +0 rapier a +0 robe (11, 33, D) a staff of cold (11, 34, D) a +2 short sword of speed (11, 51, D) the +3 dagger of the Horn {holy, Will+ Int-5 Dex+3} Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (12, 14, D) a staff of fire (unseen) (12, 19, D) a +0 heavy trident a +0 leather armour the +10 mace "Gistraopt" {freeze, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. 2 silver javelins a +2 leather armour of poison resistance a +3 rapier of speed a +0 robe an amulet of faith (12, 21, D) a +0 rapier a +0 robe (12, 22, D) a +0 trident of venom a +2 leather armour of cold resistance (12, 33, D) a +1 flail of draining (unseen) (12, 34, D) a +1 hand axe of venom (unseen) (12, 36, D) an amulet of reflection (12, 55, D) a +2 vampiric demon whip (12, 59, D) a +1 spectral quarterstaff (12, 60, D) a +0 demon whip of venom (12, 61, D) a +2 demon whip of electrocution (13, 17, D) a +6 rapier of freezing a +0 robe (13, 18, D) the +8 spear "Novevvat" {spect, rF+ Int+3 SInv} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. a +2 robe of cold resistance (13, 19, D) a +2 trident of protection a +0 robe (13, 20, D) the +7 short sword of Ciosuhesu {holy, *Slow Will- Str+9 Int+4} Str+9: It affects your strength (+9). Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. *Slow: It may slow you when you take damage. a +0 leather armour (13, 33, D) a scroll of brand weapon (13, 34, D) a staff of alchemy (unseen) (13, 51, D) a +3 leather armour of positive energy (13, 54, D) a +0 demon whip (13, 55, D) a +0 demon whip (13, 56, D) a +0 antimagic demon whip (13, 57, D) a +1 demon whip of venom (13, 59, D) a +3 halberd of venom (13, 60, D) a +0 demon whip the +0 robe of the Constellations {Int+2 Archmagi} Int+2: It affects your intelligence (+2). Archmagi: It increases the power of your magical spells. (14, 22, D) a +0 trident a +0 robe (14, 29, D) a scroll of vulnerability (14, 51, D) a +4 scale mail of fire resistance (14, 57, D) a +0 demon whip (15, 54, D) a +0 demon whip of venom a +1 demon whip of venom (18, 48, D) the Folio of Bad Luck and the Flock Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Summon Hydra Summoning 7 (18, 50, D) a +4 short sword of protection (unseen) (19, 0, D) a ring of flight (19, 16, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (19, 17, D) a +1 spear of venom (unseen) (19, 33, D) a +2 halberd of venom (19, 49, D) a Young Poisoner's Handbook (19, 50, D) the Incunabulum of Battling and the Jinx Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 (20, 1, D) a +0 cloak of willpower (20, 16, D) +1 fire dragon scales (20, 17, D) a staff of conjuration (20, 32, D) a staff of air (20, 49, D) a +0 dagger (21, 1, D) a +0 flail (21, 16, D) a staff of alchemy (21, 17, D) a +0 morningstar of protection (21, 32, D) a staff of cold (21, 48, D) a +0 dagger (21, 50, D) a +2 falchion of draining (22, 0, D) a staff of earth (22, 1, D) the +0 leather armour of the Skies Above {rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (22, 16, D) a staff of death (22, 17, D) a staff of air (unseen) (22, 32, D) the +3 leather armour of the Eternal Fruit {rF++} rF++: It greatly protects you from fire. (22, 33, D) a +0 orcbow of freezing (22, 49, D) a +0 robe (23, 1, D) a +1 heavy mace (23, 16, D) the amulet "Ziny" {Spirit Harm rF+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Harm: It increases damage dealt and taken. (23, 17, D) a staff of air (23, 32, D) the +0 orcbow "Xechez" {elec, +Blink Will++ Str-4 SInv} Str-4: It affects your strength (-4). Will++: It greatly increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. (23, 33, D) the +0 chain mail "Cupnecw" {^Contam rPois rC+ Will+} rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (23, 48, D) a staff of death (23, 49, D) a +3 mace of protection (24, 0, D) the ring "Attoemus" {Fire rPois Dex+2 Slay-2} [ring of fire] Fire: It enhances your fire magic. Dex+2: It affects your dexterity (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. (24, 1, D) a +2 great sword of protection (24, 18, D) a +5 ring of evasion (24, 32, D) the +7 halberd "Ytuelud" {vamp, rPois rF+ rCorr} rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (24, 33, D) a +0 shortbow of freezing (unseen) (24, 50, D) a +0 dagger (25, 0, D) a +0 helmet of see invisible (25, 1, D) 4 scrolls of enchant weapon (25, 3, D) a +0 flail (25, 4, D) the +6 war axe of Fragile Peace {chaos, Will+ MP+7} Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). a +0 robe a +0 club a +0 robe (25, 18, D) a +4 demon blade of freezing (25, 32, D) a +0 sling of freezing (25, 33, D) a staff of alchemy (25, 34, D) a staff of air (25, 48, D) the Exposition on the Translocational Squall Spells Type Level a - Airstrike Air 4 b - Dispersal Translocation 6 (25, 49, D) a book of Ice (25, 50, D) a +0 robe (25, 63, D) a +2 trident a +0 robe (26, 0, D) the ring of Bukh {rN+ Will+ Str+2 Slay-6} [ring of willpower] Str+2: It affects your strength (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rN+: It protects you from negative energy. Will+: It increases your willpower. (26, 1, D) a +1 heavy trident (unseen) (26, 2, D) a +0 long sword a +1 kite shield of protection (26, 3, D) a +0 club a +0 robe (26, 4, D) a +0 club a +0 robe (26, 16, D) +2 swamp dragon scales (26, 17, D) a +4 spear (26, 32, D) the amulet of the Air {Inacc Air Fly rElec RMsl} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. (26, 33, D) a +1 vampiric glaive (unseen) (26, 34, D) a +6 ring of intelligence (26, 48, D) a +1 sling of flaming (26, 49, D) a staff of alchemy (26, 50, D) a +0 flail of protection (27, 1, D) the staff "Kyqoxar" {rElec Dex+3 SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (27, 17, D) a +1 dagger of speed (27, 32, D) a staff of earth (27, 33, D) a +6 ring of intelligence (27, 34, D) the staff "Ynuq" {rElec rPois rC- Int+5 Alch} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (27, 49, D) a staff of alchemy (unseen) (27, 50, D) a staff of cold (27, 53, D) a +0 dagger a +0 robe (28, 0, D) a book of Power (28, 1, D) a +3 bardiche of protection (unseen) (28, 4, D) a +0 halberd a +0 robe (28, 16, D) a ring of poison resistance (28, 17, D) a +4 glaive of flaming (28, 33, D) a +2 broad axe of venom (unseen) (28, 49, D) the +6 glaive "Tollops" {holy, rElec rF+ rC+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (28, 50, D) a +4 executioner's axe of venom (unseen) (28, 62, D) a +0 dagger of venom a +0 robe a +0 dire flail (29, 0, D) a staff of fire (29, 16, D) a staff of earth (unseen) (29, 17, D) the amulet "Zeeclesa" {Acrobat Harm rF- rCorr} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (29, 33, D) a +4 vampiric hand axe (unseen) (29, 48, D) a +3 plate armour of poison resistance (29, 50, D) a +0 hand axe a +0 robe a +2 spear of pain (29, 52, D) a +0 bardiche a +0 plate armour (29, 60, D) a staff of air a +0 robe the +6 whip "Monas" {heavy, Fly rN++ SInv} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. a +0 robe a +5 heavy war axe a +0 robe (29, 61, D) a +5 long sword a +2 chain mail of willpower (29, 62, D) a +0 battleaxe a +0 plate armour (30, 48, D) a +4 ring of protection (30, 49, D) a scroll of brand weapon (30, 50, D) a +1 leather armour of cold resistance (30, 60, D) a +3 dire flail a +0 chain mail a +3 war axe a +0 chain mail a ring of see invisible (30, 61, D) a +0 battleaxe a +0 plate armour (31, 50, D) the +8 whip of Intimidation {spect, rF+ rCorr Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (31, 53, D) a +0 robe (31, 60, D) a +3 flail a +2 leather armour of poison resistance (32, 48, D) a book of the Senses (32, 49, D) a +1 pair of gloves of dexterity (32, 50, D) a +1 tower shield of reflection (unseen) (32, 53, D) a +0 robe (33, 41, D) the ring "Qami Rel" {Fly rCorr Dex+5 Stlth+} [ring of flight] Dex+5: It affects your dexterity (+5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of magical power a +6 ring of dexterity the ring "Degoange" {rC+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. a ring of willpower (33, 48, D) a +0 dagger (33, 49, D) a +0 dagger (33, 50, D) the staff of Slime {SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (33, 52, D) a +0 robe (33, 56, D) a +3 broad axe of freezing a +0 robe (33, 57, D) a +1 great sword a +0 robe (34, 28, D) a There-And-Back Book (34, 43, D) a +5 scimitar of holy wrath a +0 tower shield (34, 44, D) a +3 whip of holy wrath a +0 robe (34, 48, D) a +4 ring of slaying (34, 49, D) a staff of fire (unseen) (34, 50, D) a +3 spear of venom (unseen) (35, 14, D) a +2 chain mail of poison resistance (35, 15, D) a dragon-blood talisman (35, 29, D) a +2 heavy hand axe (35, 43, D) a +8 great sword of flaming +0 pearl dragon scales (36, 0, D) a +0 leather armour (36, 29, D) a +2 leather armour of poison resistance (36, 44, D) a +3 sacred scourge of holy wrath a +0 robe a +5 great sword of flaming +2 pearl dragon scales a +1 sacred scourge of holy wrath a +0 robe (37, 0, D) a +0 leather armour (37, 15, D) the blade talisman of the True Pharaoh {rElec} [blade talisman] rElec: It insulates you from electricity. (37, 29, D) a talisman of death (37, 44, D) a +2 demon whip of venom a +3 whip of holy wrath a +0 robe (38, 0, D) a +2 rapier of venom (38, 1, D) a +4 heavy flail (unseen) (38, 15, D) a +6 ring of dexterity (38, 29, D) a staff of air (unseen) (38, 36, D) the +4 robe of the True Pharaoh {^Contam rCorr SInv Stlth+} SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (38, 43, D) a +0 demon whip of draining (39, 1, D) a +2 scale mail of willpower (39, 14, D) the +0 leather armour "Unoeg" {rElec rF+++ Dex-4 Stlth-} Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. (39, 28, D) a +0 scale mail of positive energy (39, 29, D) a +1 spectral quarterstaff (39, 42, D) a +3 whip of holy wrath a +0 robe (39, 45, D) a +0 dire flail a +0 plate armour (39, 48, D) a staff of earth (unseen) (39, 50, D) a +3 shortbow of flaming the +0 rapier of the Parsimonious God {flame, +Blink rElec rC+ Dex-2} Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rElec: It insulates you from electricity. +Blink: It lets you blink. (40, 1, D) a +1 battleaxe of venom (unseen) (40, 14, D) a blade talisman (40, 15, D) a +0 great mace of protection (unseen) (40, 28, D) the +1 war axe of the Uplifting Gods {antimagic, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (40, 29, D) a +2 vampiric hand axe (40, 37, D) the +7 orcbow of Breach {drain, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (40, 43, D) a +0 dagger a +0 robe (40, 49, D) the +1 helmet of Valour {*Slow rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (40, 50, D) a staff of earth (41, 0, D) a +6 scimitar of freezing (41, 1, D) a +0 plate armour of fire resistance (41, 15, D) a +6 scimitar of flaming (unseen) (41, 49, D) a +1 morningstar of protection (41, 50, D) the +6 hand axe "Nasij" {flame, ^Fragile Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (42, 0, D) a book of Power (42, 1, D) a +2 leather armour of cold resistance (42, 5, D) a +1 great sword of venom a +0 robe (42, 15, D) a +4 shortbow of freezing (unseen) (42, 20, D) a +2 leather armour of willpower (42, 28, D) the +1 dagger "Axkiogakho" {antimagic, ^Fragile Int+6 Stlth+} Int+6: It affects your intelligence (+6). ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy. (unseen) (42, 48, D) a staff of death (unseen) (42, 49, D) a +2 pair of boots of flying (42, 50, D) a ring of see invisible (43, 15, D) a +3 chain mail of poison resistance (43, 28, D) a +3 plate armour of willpower (43, 29, D) a +1 helmet of intelligence (43, 48, D) a +1 plate armour of positive energy (43, 49, D) a book of Minor Magic (43, 50, D) a ring of protection from cold (44, 6, D) a +2 spear of freezing a +3 chain mail of cold resistance (44, 49, D) a +2 short sword of freezing (44, 50, D) a staff of air (45, 6, D) a +0 spear (45, 7, D) a +0 demon trident of draining the +3 chain mail of Anarchy {rC+ rN+ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rN+: It protects you from negative energy. a +1 spear of freezing a +0 leather armour (45, 8, D) a +0 rapier a +0 robe (45, 49, D) the staff "Arammoid" {*Corrode rN+ Str+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (45, 50, D) a +1 scale mail of cold resistance (46, 48, D) a +1 scale mail of positive energy (46, 49, D) a scarf of invisibility (46, 51, D) a +6 giant club (unseen) (46, 55, D) a +4 long sword of freezing (47, 49, D) a staff of air (48, 48, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (48, 49, D) a +0 heavy broad axe (48, 50, D) a +3 great sword of flaming (49, 0, D) a +3 scale mail of willpower (49, 1, D) a +0 long sword of freezing (unseen) (49, 39, D) a +0 long sword of holy wrath (49, 40, D) a +0 rapier a +0 leather armour (49, 48, D) the ring of the Jackalope {rElec Int+4 Dex+6} [ring of dexterity] Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. (49, 49, D) a staff of death (50, 0, D) a +3 leather armour of cold resistance (50, 1, D) an amulet of the acrobat (50, 12, D) a staff of fire (50, 24, D) a +1 ring mail of cold resistance (50, 25, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (50, 36, D) a scroll of brand weapon (50, 39, D) a +0 shortbow a +0 leather armour (50, 41, D) a +0 rapier (50, 49, D) an amulet of regeneration (50, 50, D) the +0 leather armour of the Hairy God {Int+4} Int+4: It affects your intelligence (+4). (51, 0, D) the ring "Emaw" {rElec rCorr Int+2} [ring of resist corrosion] Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (51, 1, D) Maxwell's Memoranda (51, 12, D) a +1 ring mail of poison resistance (51, 24, D) a +1 battleaxe of flaming (51, 25, D) a +3 long sword of flaming (51, 36, D) a +1 orcbow of draining (51, 37, D) the +10 dagger of Unbearable Prudence {drain, rElec rCorr Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (51, 39, D) a +0 long sword a +0 short sword (51, 40, D) a +0 longbow a +0 leather armour (51, 48, D) a scroll of brand weapon (51, 49, D) a +3 battleaxe of freezing (51, 50, D) a dragon-blood talisman (51, 51, D) the ring of Trepidation {rPois MP+9 Str+5} [ring of magical power] Str+5: It affects your strength (+5). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the ring of Kousogul {rPois Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. Will+: It increases your willpower. the ring "Kiklog" {rC+ AC+4 Stlth+} [ring of protection] AC+4: It affects your AC (+4). rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Qeeneru" {Fire MP+4} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). a ring of see invisible an amulet of regeneration the ring "Pehed" {EV+5 Str+5} [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). a +2 eveningstar of holy wrath (52, 0, D) a staff of cold (52, 1, D) a +1 great sword of holy wrath (52, 13, D) a +1 triple sword of freezing (52, 41, D) a +0 short sword (52, 49, D) a +2 sling of electrocution (52, 50, D) a +2 broad axe of electrocution (unseen) (53, 1, D) a +0 trident of venom (53, 13, D) the +9 whip "Xucsuat" {flame, *Rage rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (53, 24, D) the +5 scythe "Finisher" {speed, execute} (53, 25, D) the +0 chain mail of Dadanniu {Fly rElec rF+ Regen+} rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (53, 40, D) a +0 short sword (53, 48, D) the amulet of Peonaer {Spirit +Inv rF- rN+++ Int-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. +Inv: It lets you turn invisible. (53, 50, D) a +1 battleaxe of flaming (unseen) (54, 0, D) a +2 ring mail of willpower (54, 1, D) a staff of air (54, 12, D) a +0 kite shield a +0 war axe (54, 13, D) a staff of conjuration (54, 21, D) a ring of protection from cold a ring of see invisible a ring of positive energy a +6 ring of strength a ring of willpower a +6 ring of strength a ring of protection from cold the amulet of Equivalence {Acrobat MP+5 Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). MP+5: It affects your magic capacity (+5). (54, 24, D) the +1 helmet of Pyriet {Int+3} Int+3: It affects your intelligence (+3). (54, 25, D) a +0 heavy flail (unseen) (54, 36, D) a +2 robe of willpower (unseen) (54, 49, D) a staff of air (54, 50, D) a ring of fire (55, 0, D) a staff of death (unseen) (55, 1, D) the ring "Noschyhitt" {Will- AC+4 Str-3 Int+7} [ring of protection] AC+4: It affects your AC (+4). Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). Will-: It decreases your willpower. (55, 13, D) the +4 short sword of Mellob {elec, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (55, 24, D) a +3 scale mail of poison resistance (55, 66, D) a +2 cloak of preservation (56, 15, D) 4 large rocks the +9 great sword "Ijebroti" {spect, Dex+3} Dex+3: It affects your dexterity (+3). a +0 chain mail (56, 16, D) a +0 war axe a +0 chain mail a +2 great sword a +0 plate armour (56, 18, D) a +0 great sword a +0 plate armour (56, 20, D) a +0 bardiche a +0 plate armour (57, 15, D) a +0 dire flail a +0 chain mail (57, 17, D) a +1 long sword a +0 plate armour a +0 kite shield (57, 18, D) a +2 heavy war axe a +0 plate armour a +0 tower shield a +0 arbalest (57, 19, D) a +0 great mace a +0 plate armour a +2 great sword a +0 chain mail (58, 47, D) a +0 battleaxe of freezing (unseen) (58, 48, D) a ring of positive energy (58, 49, D) the +4 dagger of the Whelk {freeze, rF+ Will+ rCorr} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (59, 37, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (59, 39, D) a +0 scimitar (59, 47, D) a staff of death (unseen) (59, 48, D) a +2 mace of protection (60, 36, D) a +0 short sword (60, 44, D) a +0 flail (60, 47, D) a +6 ring of intelligence (60, 49, D) a +0 pair of boots of flying (61, 16, D) the +3 ring mail of Catuod {-Tele Int+2 Slay+6 Stlth+} Int+2: It affects your intelligence (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (61, 37, D) a +1 scale mail of willpower (61, 43, D) a +0 flail a +0 mace a +0 short sword a +0 dire flail (61, 44, D) a +0 quarterstaff of draining (61, 47, D) a +1 ring mail of poison resistance (61, 48, D) a staff of conjuration (62, 0, D) a ring of magical power (62, 8, D) the +0 robe of the Centipede {Harm Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (62, 29, D) a +0 arbalest (62, 37, D) a +7 glaive of venom (unseen) (62, 43, D) a +0 battleaxe a +0 scimitar (62, 47, D) a +3 plate armour of fire resistance (62, 48, D) a +2 mace of protection (unseen) (63, 16, D) a +3 leather armour of fire resistance (63, 17, D) a staff of conjuration (63, 19, D) a +0 scimitar of flaming (63, 28, D) 4 large rocks a +0 arbalest (63, 29, D) a +0 arbalest a +0 shortbow (63, 36, D) a +1 robe (unseen) (63, 37, D) a staff of cold (unseen) (63, 44, D) a +0 war axe a +0 shortbow of flaming (63, 47, D) a +1 shortbow of freezing (63, 48, D) a +0 quarterstaff of speed (unseen) (63, 49, D) the +7 mace "Pugro" {vamp, rN+ Str+5} Str+5: It affects your strength (+5). rN+: It protects you from negative energy. (unseen) (63, 50, D) a staff of cold (unseen) (63, 61, D) the +9 battleaxe of the Pits of Slime {drain, rPois Str-3 Dex+2 SInv} Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. SInv: It lets you see invisible. (64, 17, D) a staff of conjuration (64, 26, D) a ring of protection from cold (64, 27, D) a +0 buckler of positive energy (64, 28, D) a +0 arbalest (64, 29, D) a +0 orcbow (64, 48, D) a +0 pair of gloves of stealth (64, 49, D) a +1 chain mail of positive energy (64, 50, D) a +4 scale mail of poison resistance (65, 29, D) a +0 arbalest (65, 47, D) a staff of air (65, 48, D) a +0 battleaxe of freezing (65, 49, D) the staff "Ukoyri Timuh" {rPois rF+ SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (66, 49, D) Great Wizards, Vol. VII (66, 50, D) a +0 heavy battleaxe (67, 0, D) a +6 spear of venom (unseen) (67, 47, D) a staff of cold (67, 58, D) the +12 war axe "Sokkarch" {flame, rElec Int+5} Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. (68, 47, D) a +6 rapier of draining (unseen) (68, 51, D) a +6 ring of dexterity (68, 58, D) a +2 heavy battleaxe (68, 60, D) the +2 dire flail of Purpose {venom, rC- Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). rC-: It makes you vulnerable to cold. (69, 0, D) a ring of wizardry (69, 36, D) a +6 ring of strength (69, 47, D) a +1 battleaxe of freezing (unseen) (69, 48, D) a +3 short sword of venom (unseen) (69, 49, D) the +1 rapier of Recklessness {freeze, ^Drain Dex+6 SInv} Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. (69, 58, D) a +3 morningstar of protection (70, 8, D) a +0 great sword of electrocution (unseen) (70, 9, D) a staff of cold (unseen) (70, 36, D) a ring of resist corrosion (70, 37, D) a staff of fire (unseen) (70, 47, D) a +6 quarterstaff of draining (unseen) (70, 48, D) a +0 heavy spear (unseen) (70, 49, D) a +4 dagger of freezing (71, 8, D) a +0 rapier of speed (71, 16, D) a staff of air (unseen) (71, 17, D) a +5 ring of evasion (71, 19, D) a +0 halberd a +0 robe (71, 26, D) the +2 dagger of Perversion {vamp, ^Drain rN+ MP+9} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. (unseen) (71, 27, D) the +0 ring mail "Estoff" {Regen+ rCorr Int-3} Int-3: It affects your intelligence (-3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (71, 36, D) a book of Ice (71, 37, D) a staff of conjuration (71, 47, D) a +3 shortbow of flaming (71, 48, D) the +0 buckler "Nubicamp" {+Blink rPois Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. +Blink: It lets you blink. (71, 49, D) the +10 plate armour "Hoodgh" {Rampage Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. (72, 8, D) a staff of conjuration (72, 9, D) a +4 ring of protection (72, 16, D) a +2 robe of cold resistance (72, 17, D) a +3 orcbow of electrocution (72, 26, D) a +1 plate armour of cold resistance (72, 36, D) a +2 leather armour of cold resistance (72, 37, D) a +3 leather armour of cold resistance (72, 47, D) a scroll of brand weapon (72, 49, D) a staff of alchemy (unseen) (72, 57, D) a +1 battleaxe of freezing (73, 26, D) a staff of fire (73, 27, D) the +0 robe of Toogi {rC- Str-2 Int+9 SInv} Str-2: It affects your strength (-2). Int+9: It affects your intelligence (+9). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (unseen) (73, 47, D) a +0 battleaxe of freezing (73, 48, D) a ring of flight (73, 49, D) a +3 heavy battleaxe (74, 47, D) a staff of alchemy (unseen) (74, 48, D) a +1 battleaxe of freezing (unseen) (75, 1, D) a scroll of brand weapon (75, 47, D) the +0 chain mail of the Lair of Beasts {^Contam *Slow rPois rF++ rN+} rF++: It greatly protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. *Slow: It may slow you when you take damage. (75, 48, D) the +5 dagger of Waupp {drain, rElec rCorr Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen)