Snazzyish the Dungeon [Shop] Upruoph's Assorted Antiques a +2 robe of fire resistance (460 gold) the ring "Cyudeif" {rElec rN+++ rCorr Dex-2 Slay-2} (1102 gold) [ring of resist corrosion] Dex-2: It affects your dexterity (-2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. +0 swamp dragon scales (1300 gold) a +3 glaive of protection (644 gold) the +0 plate armour of Elyvilon's Whim {^Contam Fly rC+++ rCorr} (1744 gold) rC+++: It renders you almost immune to cold. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a scroll of identify (52 gold) [Shop] Onashryfy's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of silence (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) [Shop] Rinuid's General Store 7 stones (10 gold) the amulet of the Air {Inacc Air Fly rElec RMsl} (564 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a +2 antimagic shortbow (315 gold) a +3 great sword of holy wrath (430 gold) [Shop] Gias's Assorted Antiques a potion of brilliance (136 gold) a +2 scale mail of poison resistance (612 gold) a scroll of identify (68 gold) a +1 plate armour of cold resistance (1190 gold) [Shop] Zunluluh's Book Shop a book of Scorching (420 gold) the Handbook of the Maleficium and the Blink Frog (588 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Inner Flame Hexes/Fire 3 c - Anguish Hexes/Necromancy 4 d - Manifold Assault Translocation 7 an Everburning Encyclopedia (532 gold) a book of Air (308 gold) a book of Cryoformation (588 gold) a book of the Senses (560 gold) the Annotations on the Petrous Volcano (196 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 [Shop] Luoptus's General Store the +6 dagger "Keneb" {drain, *Corrode rPois Will+++ MP-7} (997 gold) rPois: It protects you from poison. Will+++: It greatly increases your willpower. MP-7: It affects your magic capacity (-7). *Corrode: It may corrode you when you take damage. a potion of degeneration (19 gold) 7 stones (13 gold) a staff of death (475 gold) a +1 hand axe of electrocution (275 gold) the +5 battleaxe of Gin and Tonic {flame, rElec rC- Int+5} (1029 gold) Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. [Shop] Myss's Assorted Antiques a +1 shortbow of freezing (396 gold) a wand of polymorph (5) (224 gold) a ring of see invisible (480 gold) a ring of flight (560 gold) a +5 short sword of speed (1152 gold) [Shop] Bodibag's General Store the Encyclopedia of Fog and the Ossuary (364 gold) Spells Type Level a - Vhi's Electric Charge Translocation/Air 4 b - Rimeblight Ice/Necromancy 7 a book of Movement (448 gold) 3 boomerangs (84 gold) a +6 vampiric glaive (721 gold) a +1 chain mail of cold resistance (231 gold) the amulet "Uzig" {Spirit rPois Int+2} (635 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. a potion of degeneration (14 gold) [Shop] Zigawkik's Distillery a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of enlightenment (60 gold) [Shop] Qeijalai's General Store a book of Dangerous Friends (462 gold) 4 atropa-tipped darts (39 gold) a wand of charming (7) (184 gold) a scroll of torment (104 gold) a +1 leather armour of cold resistance (154 gold) a scroll of immolation (44 gold) [Shop] Erijin's Magic Scroll Shoppe a scroll of silence (161 gold) a scroll of vulnerability (68 gold) a scroll of vulnerability (68 gold) a scroll of enchant weapon (127 gold) [Shop] Ashrew's Assorted Antiques a +2 plate armour of fire resistance (960 gold) a +1 long sword of freezing (319 gold) the +9 staff of Olgreb {rPois∞} (2400 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a scroll of identify (48 gold) [Shop] Rebrar's Antique Armour Boutique the +0 chain mail "Xuecwyka" {Str+5 Slay+3} (1176 gold) Str+5: It affects your strength (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +5 scale mail of the Trout {rPois Dex+3 Stlth+} (1676 gold) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +1 robe of fire resistance (431 gold) a +0 pair of gloves of dexterity (391 gold) the +5 scale mail of Qiatum {rF+ rN+ Dex-2 SInv} (1604 gold) Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +1 chain mail of willpower (561 gold) a +0 scale mail of fire resistance (374 gold) a +3 chain mail of cold resistance (901 gold) the +4 ring mail of True Grit {rPois Int+5} (1553 gold) Int+5: It affects your intelligence (+5). rPois: It protects you from poison. [Shop] Kiwe's General Store the +3 warlock's mirror {omnireflect} (520 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +1 hand axe "Qanakh" {pain, +Blink Fly rC+} (462 gold) rC+: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. a book of Metalworking (494 gold) a +3 chain mail of fire resistance (344 gold) [Shop] Akhlauqig's General Store a scroll of brand weapon (142 gold) a +2 sling of electrocution (235 gold) a potion of brilliance (60 gold) the Textbook on Trauma (510 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Irradiate Conjuration/Alchemy 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 7 stones (10 gold) 4 stones (6 gold) a scroll of silence (142 gold) a scroll of identify (30 gold) [Shop] Vuif's Jewellery Emporium the amulet of Gilaoduck {Harm rPois Regen+ Int-3 Slay+2} (692 gold) [amulet of regeneration] Int-3: It affects your intelligence (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) an amulet of guardian spirit (480 gold) a ring of fire (400 gold) a ring of magical power (320 gold) a talisman of death (1280 gold) the ring of Xeniem {Will+ EV+5 Int-2 Dex+3 Slay+6} (1214 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will+: It increases your willpower. [Shop] Ytzel's Assorted Antiques a scroll of brand weapon (256 gold) a +1 great sword of holy wrath (504 gold) a wand of flame (7) (132 gold) a +0 robe of cold resistance (207 gold) a wand of digging (4) (453 gold) the +0 ring mail of Aruq {Harm MP-8 Int-2 Stlth+} (108 gold) Int-2: It affects your intelligence (-2). MP-8: It affects your magic capacity (-8). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +6 ring of strength (972 gold) a potion of brilliance (108 gold) [Shop] Godilalu's General Store a potion of brilliance (84 gold) 6 stones (12 gold) Sif Muna's Anthology of the Flea (966 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Fireball Conjuration/Fire 5 c - Metabolic Englaciation Hexes/Ice 5 d - Sculpt Simulacrum Ice/Alchemy 6 [Shop] Kuonecwo's Jewellery Shop the amulet "Ojowyz" {Acrobat ^Fragile rElec SInv} (852 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. an amulet of guardian spirit (600 gold) a ring of poison resistance (400 gold) a ring of protection from cold (500 gold) the death talisman "Ojuvuas" {rF+ Will+ Dex+2} (4352 gold) [talisman of death] Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. Will+: It increases your willpower. a ring of positive energy (400 gold) an amulet of faith (800 gold) [Shop] Ygutot's General Store 5 stones (7 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (1120 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. the amulet of Vitality {Regen++ RegenMP++} (1400 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the +3 giant club "Skullcrusher" {speed, Str+7} (585 gold) Str+7: It affects your strength (+7). a scroll of identify (28 gold) a +2 long sword of protection (226 gold) a scroll of enchant weapon (105 gold) [Shop] Fodwucva's General Store a +2 pair of boots of rampaging (301 gold) 2 datura-tipped darts (25 gold) the +2 short sword of Qoc Jaa {freeze, *Rage Str+3 Dex+2} (431 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). *Rage: It berserks you when you make melee attacks (+20% chance). a potion of brilliance (56 gold) a potion of ambrosia (112 gold) 2 stones (2 gold) the +5 glaive of the Guard {elec, spectral} (674 gold) a +2 helmet of intelligence (301 gold) a +0 shortbow of flaming (103 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (1, 32, D) a staff of death (unseen) (1, 50, D) a staff of earth (1, 51, D) a +1 giant club (unseen) (2, 15, D) a ring of willpower (2, 16, D) a +2 scale mail of willpower (2, 34, D) a +2 robe of fire resistance (2, 51, D) a staff of alchemy (2, 52, D) a +1 leather armour of cold resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a +4 rapier of draining (3, 16, D) a ring of resist corrosion (3, 32, D) a staff of fire (3, 33, D) a staff of alchemy (3, 52, D) a book of Dreams (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a ring of fire (4, 16, D) a +6 ring of intelligence (4, 33, D) a +3 ring mail of fire resistance (4, 50, D) a +0 scimitar (4, 52, D) a staff of alchemy (unseen) (5, 14, D) a +2 whip of distortion (5, 16, D) a staff of alchemy (5, 50, D) a staff of fire (5, 51, D) a +0 flail (6, 14, D) a +4 heavy flail (unseen) (6, 15, D) a +4 trident of venom (6, 16, D) a +2 heavy war axe (6, 34, D) the staff of Jurirof {rElec Will- rCorr Summ Air Alch} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (6, 50, D) a staff of air (6, 51, D) a +0 great sword a +0 arbalest a +0 plate armour a +1 pair of boots of stealth (6, 52, D) a +0 arbalest a +0 great sword a +0 plate armour a +0 trident (6, 53, D) 4 large rocks (7, 14, D) a +1 spear of venom (7, 15, D) a staff of death (7, 32, D) the +0 chain mail "Oplotink" {+Inv Str+2 Stlth+} Str+2: It affects your strength (+2). +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (7, 50, D) a dragon-blood talisman (7, 51, D) a +1 long sword a +0 plate armour (7, 52, D) a +0 long sword a +0 chain mail a +0 giant club a +1 falchion of electrocution (7, 53, D) a +0 long sword a +2 plate armour of cold resistance (8, 0, D) 4 scrolls of amnesia a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 kite shield a +0 robe a +0 flail (8, 15, D) a +4 dagger of electrocution (8, 32, D) the +4 glaive of Pride {freeze, ^Fragile rElec rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (unseen) (8, 33, D) a +3 ring mail of positive energy (8, 34, D) a book of Annihilations (8, 35, D) a +0 robe (8, 37, D) the staff of Tuqa {Fly rC+ MP+8 Dex+5 Stlth- Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Fly: It grants you flight. Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (8, 51, D) a +0 arbalest a +0 great mace a +0 plate armour (8, 52, D) a +0 antimagic orcbow a +0 war axe a +0 plate armour a +0 orcbow a blade talisman (8, 53, D) 5 large rocks a +0 war axe a +0 plate armour (8, 54, D) a +0 whip a +1 chain mail of positive energy a +0 long sword of electrocution a +0 chain mail a +0 mace a +0 plate armour (9, 14, D) a +1 rapier of draining (unseen) (9, 15, D) the staff "Tiuffav" {rPois rF+ rC+ SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (9, 16, D) a +0 short sword of flaming (9, 32, D) the +6 arbalest of Poverty {flame, rPois Will- Int+3 Stlth+} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (unseen) (9, 36, D) a +0 hand axe a +0 animal skin (9, 37, D) a +0 quarterstaff a +0 robe (9, 38, D) a +1 scimitar of venom a +0 robe (9, 50, D) a +0 giant club (9, 51, D) 6 large rocks a +2 mace of holy wrath a +0 leather armour a +1 plate armour of willpower (9, 52, D) a +0 long sword a +0 chain mail a +0 war axe a +2 leather armour of poison resistance a staff of death (9, 53, D) a +0 chain mail a +0 long sword a +0 chain mail (9, 54, D) a +0 battleaxe a +0 chain mail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a ring of see invisible (10, 15, D) the +11 quarterstaff of Jarhebb {venom, ^Drain rN+ Dex+6} Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (10, 32, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (10, 33, D) a +4 chain mail of cold resistance (10, 34, D) a +1 plate armour of cold resistance (10, 37, D) a +4 rapier of draining a +0 robe a +2 quick blade of flaming a +0 robe a +0 buckler a +0 hand axe a +0 animal skin (10, 50, D) a scroll of brand weapon a +0 giant club a +2 heavy arbalest (10, 52, D) 4 large rocks a staff of conjuration (10, 53, D) 6 large rocks a +2 great mace of protection a +0 scale mail a +0 giant club (10, 54, D) a +0 war axe a +0 chain mail (10, 56, D) the ring "Aminaf" {+Blink Fly rF- rCorr Int+8} [ring of flight] Int+8: It affects your intelligence (+8). rF-: It makes you vulnerable to fire. Fly: It grants you flight. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a ring of poison resistance a ring of willpower a ring of willpower a ring of wizardry (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) the +8 quarterstaff of Samm {pain, Fly rF- Str-4 Dex+7} Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (11, 15, D) a staff of earth (unseen) (11, 16, D) the ring of Cepeg {Fly rPois} [ring of flight] rPois: It protects you from poison. Fly: It grants you flight. (11, 32, D) a ring of positive energy (11, 33, D) the +2 helmet of Understanding {rN++} rN++: It greatly protects you from negative energy. (11, 34, D) the +0 kite shield of Meatballs {rN++ Int-3 Dex+2} Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. (11, 36, D) a +0 war axe a +0 animal skin (11, 38, D) a +0 quarterstaff a +0 animal skin (11, 51, D) a +0 dagger a +0 robe (11, 52, D) a +2 vampiric battleaxe a +0 plate armour (11, 53, D) a +0 dire flail a +2 chain mail of poison resistance (11, 54, D) a +0 war axe of electrocution a +0 chain mail (11, 55, D) a +0 giant club (12, 14, D) a +5 long sword of electrocution (12, 15, D) the +3 scale mail of Agazak {+Blink} +Blink: It lets you blink. (12, 16, D) the +1 demon blade "Suofior" {spect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (12, 32, D) a +0 broad axe of freezing (unseen) (12, 33, D) the +10 trident "Hememen" {flame, rCorr Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (unseen) (12, 37, D) a +0 robe (12, 51, D) a staff of cold a +0 arbalest a +0 chain mail (12, 52, D) a +1 ring mail of cold resistance (12, 53, D) a +0 antimagic war axe a +2 chain mail of cold resistance (12, 55, D) a +0 long sword a +0 chain mail (13, 32, D) the +0 robe of the Kappa {rPois Int+6} Int+6: It affects your intelligence (+6). rPois: It protects you from poison. (13, 36, D) a +2 vampiric lajatang a +0 robe (13, 51, D) a +2 arbalest of electrocution the +0 robe "Osam" {Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). a manual of Fighting (13, 52, D) a +0 scimitar a +0 plate armour (13, 53, D) a +0 dagger a +0 robe (14, 47, D) a +1 cloak of poison resistance (14, 50, D) the +5 leather armour of Gozag's Hope {rPois} rPois: It protects you from poison. (14, 51, D) a staff of fire (unseen) (14, 52, D) a +1 halberd of flaming (unseen) (18, 49, D) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. (18, 50, D) a +3 orcbow of electrocution (unseen) (19, 0, D) a +0 halberd (19, 1, D) a +4 long sword of freezing (unseen) (19, 16, D) a +2 robe of willpower (unseen) (19, 17, D) the +5 battleaxe "Killer Bee's Death" {distort, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (19, 32, D) a +0 pair of gloves of strength (19, 33, D) a +3 scale mail of poison resistance (19, 48, D) the ring of Dishonesty {rF++ rC- rN++ SInv} [ring of see invisible] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (19, 49, D) a +2 chain mail of willpower (19, 50, D) a maw talisman (20, 0, D) the +0 plate armour of Kathenotheism {rC+ Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. (20, 1, D) a +0 club (20, 16, D) a +5 war axe of freezing (unseen) (20, 17, D) the +4 spear "Qesheit" {freeze, Fly} Fly: It grants you flight. (20, 32, D) a staff of conjuration (20, 33, D) a +3 plate armour of willpower (20, 48, D) a book of Armaments (20, 50, D) a staff of fire (21, 1, D) a staff of fire (21, 16, D) a staff of air (unseen) (21, 32, D) an amulet of faith (21, 33, D) a +4 hand axe of electrocution (unseen) (21, 34, D) a staff of death (unseen) (21, 48, D) a staff of air (21, 49, D) the +0 leather armour of the Monk {Will+ Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (22, 0, D) a +1 battleaxe of electrocution (22, 17, D) a scroll of brand weapon (22, 32, D) the staff of Erphead {rCorr Dex+4 Ice Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (22, 33, D) a +1 plate armour of cold resistance (22, 34, D) a +2 short sword of venom (unseen) (22, 48, D) a +1 scale mail of positive energy (22, 49, D) a +2 heavy arbalest (unseen) (22, 50, D) a ring of willpower (23, 1, D) a staff of death (23, 16, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (23, 18, D) a staff of death (unseen) (23, 20, D) a +0 morningstar (23, 33, D) a staff of conjuration (unseen) (23, 34, D) a staff of earth (unseen) (23, 49, D) a staff of alchemy (23, 50, D) a +6 ring of strength (24, 0, D) an amulet of guardian spirit a ring of fire the ring "Woiski" {Wiz Str+2} [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). Wiz: It increases the success rate of your magical spells. the ring of Omuniw {+Blink SInv} [ring of see invisible] SInv: It lets you see invisible. +Blink: It lets you blink. a +0 dagger of venom (24, 1, D) a +1 dagger of speed (24, 16, D) the +1 ring mail of Fun and Games {Dex+3} Dex+3: It affects your dexterity (+3). (24, 31, D) an amulet of the acrobat (24, 33, D) an amulet of faith (24, 48, D) a +2 leather armour of willpower (24, 49, D) a +3 vampiric war axe (unseen) (25, 0, D) a +1 orcbow of flaming (25, 1, D) an amulet of faith (25, 4, D) a +1 flail of draining a +0 robe (25, 16, D) a staff of alchemy (25, 18, D) a ring of ice (25, 22, D) 3 large rocks (25, 33, D) a staff of air (unseen) (25, 48, D) a staff of cold (25, 50, D) a +0 pair of gloves of infusion (26, 1, D) a +4 lajatang of speed (26, 16, D) a staff of death (26, 17, D) a +4 ring of protection (26, 23, D) a +0 mace (26, 32, D) a +0 chain mail of fire resistance (26, 33, D) a +2 mace of protection (26, 34, D) the +2 pair of gloves of the Old World {Int-2 Dex+2 Slay+3} Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (26, 48, D) a +1 battleaxe of holy wrath (26, 49, D) a book of Movement (26, 50, D) a +1 sling of flaming (unseen) (27, 0, D) a ring of ice a ring of protection from cold (27, 16, D) a +2 orcbow of flaming (27, 34, D) a +3 demon blade of flaming (still there?) 72 gold pieces (still there?) (27, 43, D) a +0 demon whip of flaming (still there?) a +0 scale mail (still there?) a +2 buckler (still there?) (27, 48, D) a staff of death (27, 49, D) the +2 robe of Zukhleck {-Tele Harm rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (27, 50, D) a +1 heavy spear (unseen) (28, 1, D) the +0 chain mail "Mauxto" {rElec Str+3} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (28, 4, D) a +0 short sword a +0 robe (28, 5, D) the +4 great mace of Grandeur {pain, +Blink Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. a +0 robe (28, 6, D) a +1 triple sword of holy wrath (28, 32, D) a +1 helmet of see invisible (28, 33, D) a +6 ring of dexterity (28, 44, D) a +0 whip a +0 robe (28, 45, D) 943 gold pieces (still there?) a +3 great sword of flaming (still there?) +0 pearl dragon scales (still there?) (28, 49, D) a +0 morningstar of distortion (unseen) (28, 50, D) a +0 mace of venom (unseen) (29, 0, D) a book of Fire (29, 4, D) a +0 dire flail (29, 16, D) a +1 war axe of flaming (unseen) (29, 17, D) a +1 rapier of draining (unseen) (29, 32, D) the ring of Duosockozups {Fly Will+ Int+2} [ring of willpower] Int+2: It affects your intelligence (+2). Will+: It increases your willpower. Fly: It grants you flight. (29, 33, D) the staff of Checks and Balances {rCorr Int+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (29, 39, D) a +0 trident a +0 robe (29, 45, D) 16 gold pieces (29, 48, D) a manual of Fighting (29, 49, D) the ring "Nawanisodgh" {rF+ Int+5} [ring of protection from fire] Int+5: It affects your intelligence (+5). rF+: It protects you from fire. (29, 50, D) a +6 ring of intelligence (30, 24, D) 5 large rocks (30, 38, D) a +0 dagger (30, 41, D) 288 gold pieces a +0 dire flail a +0 ring mail of fire resistance (30, 48, D) a staff of cold (unseen) (30, 49, D) a ring of wizardry (30, 50, D) the +1 halberd "Limips" {protect, rPois rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison. (31, 42, D) a +1 demon whip of venom (still there?) a +0 scale mail (still there?) (31, 43, D) 27 gold pieces (31, 48, D) the staff of Inconvenience {rPois rC- Str+3 Int-4 Dex+7 Alch} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (31, 50, D) the death talisman "Fetalabu" {rCorr Dex+2} [talisman of death] Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (32, 48, D) a +2 hand axe of electrocution (32, 50, D) a ring of flight (33, 49, D) a +2 falchion of electrocution the ring "Sasmi Ruots" {Fly rN+ Str+5} [ring of flight] Str+5: It affects your strength (+5). rN+: It protects you from negative energy. Fly: It grants you flight. (33, 50, D) the ring of Darkness {Fly Dex+6 Stlth+} [ring of dexterity] Dex+6: It affects your dexterity (+6). Fly: It grants you flight. Stlth+: It makes you more stealthy. (34, 28, D) the +1 plate armour of Mifie {Harm +Inv rElec} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (34, 41, D) a +0 robe a +4 long sword of flaming a +0 shortbow (34, 43, D) a +0 scythe of protection (34, 48, D) the +7 captain's cutlass {speed, disarm} (unseen) (34, 49, D) a +3 rapier of venom (unseen) (34, 50, D) the ring "Besex" {EV+5 Str+6 Dex-2} [ring of evasion] EV+5: It affects your evasion (+5). Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). (35, 0, D) a staff of alchemy (unseen) (35, 28, D) a +2 short sword (unseen) (35, 29, D) a ring of ice (35, 42, D) a +0 scale mail a +0 great sword (35, 43, D) 36 gold pieces (36, 0, D) a ring of resist corrosion (36, 1, D) a staff of conjuration (unseen) (36, 14, D) a +6 ring of strength a book of the Senses (36, 15, D) a +2 heavy war axe (unseen) (36, 28, D) a ring of fire (36, 29, D) a +0 rapier of venom (36, 42, D) 45 gold pieces a +0 scythe of venom a +2 chain mail of poison resistance a +1 glaive of distortion (37, 1, D) a staff of fire (37, 15, D) a +3 spectral quarterstaff (unseen) (37, 43, D) a +0 trident a +0 scale mail a +0 demon blade of venom a +2 whip (37, 50, D) 117 gold pieces (38, 1, D) a ring of protection from cold (38, 15, D) a staff of death (unseen) (38, 28, D) a +5 mace of protection (38, 29, D) a staff of alchemy (38, 35, D) a +1 demon whip of freezing (unseen) (38, 42, D) a +0 robe a +2 whip of holy wrath (38, 43, D) a +0 buckler a +0 leather armour a +0 demon blade of flaming (38, 44, D) a +1 whip of pain a +0 kite shield of protection a +4 plate armour of fire resistance a +0 vampiric demon whip (38, 48, D) a granite talisman (38, 49, D) 180 gold pieces a book of Burglary (39, 0, D) a staff of fire (39, 15, D) a +1 vampiric battleaxe (39, 18, D) a +2 heavy great sword a +0 plate armour (39, 19, D) a +0 great sword of draining a +0 plate armour (39, 22, D) the ring "Gyuwoth" {Wiz Str+3 Dex+3} [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Wiz: It increases the success rate of your magical spells. (39, 42, D) a +1 scimitar of flaming (39, 43, D) a +2 whip (39, 48, D) a +1 demon whip of venom (still there?) a +1 robe of willpower (still there?) (39, 49, D) 162 gold pieces (39, 50, D) a +1 heavy hand axe (unseen) (40, 0, D) a +1 lajatang of venom (unseen) (40, 1, D) the +6 executioner's axe of Harmony {flame, rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (unseen) (40, 15, D) the +7 plate armour of the Stars {Regen+ Int-3 Dex+4 Slay+4} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Regen+: It increases your rate of health regeneration. (40, 18, D) a +0 flail of venom (40, 19, D) a +0 dire flail of draining (40, 29, D) a staff of conjuration (40, 34, D) 63 gold pieces (40, 35, D) a +1 demon whip of venom (unseen) (40, 43, D) a +0 trident (40, 48, D) Maxwell's Memoranda (40, 50, D) a +2 scimitar of freezing (unseen) (41, 0, D) a staff of death (41, 20, D) a +4 dire flail of protection (41, 29, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (41, 34, D) a +0 scimitar of flaming (unseen) (41, 36, D) a +3 whip (unseen) (41, 37, D) 63 gold pieces (41, 43, D) a +1 demon whip of pain a +0 scale mail a +2 demon blade of venom a +1 scythe of flaming a +0 buckler a +0 robe a +3 falchion of flaming a +0 sling (41, 47, D) 144 gold pieces (42, 0, D) the +1 pair of boots of Parlour Games {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (42, 1, D) a +2 mace of protection (42, 14, D) a +5 giant club (42, 20, D) a +1 great mace of draining a +0 chain mail (42, 21, D) a +0 great mace a +0 dire flail (42, 24, D) a +3 great sword a +0 chain mail (42, 28, D) a +1 vampiric hand axe (unseen) (43, 14, D) a staff of air (unseen) (43, 15, D) the +1 pair of gloves of Noughts and Crosses {Dex+2 Slay+5} Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (43, 20, D) a +0 great sword of freezing a +0 plate armour (43, 47, D) a +2 scythe of protection (unseen) (43, 48, D) a +2 chain mail of fire resistance (43, 49, D) a +2 chain mail of willpower (44, 21, D) a +0 great sword a +0 plate armour (44, 22, D) a +2 great mace of freezing a +0 chain mail a +2 battleaxe a +0 chain mail (44, 28, D) a +0 chain mail of cold resistance (45, 49, D) a +1 helmet of intelligence (45, 50, D) a +0 leather armour (45, 51, D) 72 gold pieces (46, 51, D) a +0 leather armour the staff of Gozag {rF+ rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (46, 54, D) a +0 orcbow the +9 flail of Harmony {venom, rPois rF- MP+11} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). (47, 44, D) a +0 robe the +11 flail of Tartarus {vamp, ^Fragile rN++ MP+11 Dex+2} Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. MP+11: It affects your magic capacity (+11). ^Fragile: It will be destroyed if unequipped. (47, 48, D) a +0 leather armour (47, 49, D) a +0 cloak of preservation (47, 50, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (47, 51, D) a +0 leather armour a +0 longbow the +4 short sword of Lies {speed, rC+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (47, 52, D) 4 large rocks (47, 53, D) a +0 longbow a +0 leather armour a +1 hand cannon of draining (48, 42, D) a +0 leather armour a +2 heavy spear (48, 48, D) a +1 helmet of see invisible (48, 49, D) a staff of air (unseen) (48, 51, D) a +0 orcbow the staff of Prudence {rPois Dex+4 Conj Alch} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (48, 53, D) 5 large rocks (49, 1, D) a staff of air (49, 24, D) the staff "Grim Tooth" {+Blink rPois Int+3 Alch} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. +Blink: It lets you blink. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 37, D) a scroll of brand weapon (49, 49, D) a +2 heavy spear a +0 arbalest (49, 50, D) 4 large rocks (49, 51, D) a +0 shortbow a +0 orcbow a +0 leather armour a +4 arbalest of freezing a +2 war axe of freezing (49, 61, D) a +0 arbalest (49, 62, D) a +3 vampiric spear a +0 ring mail of fire resistance (49, 63, D) a +0 shortbow a +0 spear of venom (50, 12, D) a +0 scimitar of flaming (50, 13, D) a +0 pair of gloves of strength (50, 24, D) a scroll of brand weapon (50, 25, D) a +2 heavy hand axe (unseen) (50, 36, D) a +0 scimitar of holy wrath (50, 37, D) a staff of alchemy (50, 42, D) a +0 leather armour a +0 spear (50, 43, D) a +0 robe a +0 rapier (50, 44, D) a +0 leather armour a +0 spear (50, 49, D) a +0 orcbow a +0 leather armour a +0 heavy spear a +1 scimitar of protection the +4 lajatang "Kamong" {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (50, 50, D) a +0 arbalest a +0 orcbow a +2 great sword of electrocution (50, 51, D) 5 large rocks a +0 arbalest (50, 60, D) a +0 spear a +0 leather armour (50, 62, D) a +0 shortbow a +0 orcbow (51, 1, D) a +2 plate armour of willpower (51, 12, D) a ring of willpower (51, 13, D) a +1 leather armour of cold resistance (51, 24, D) a +0 battleaxe of draining (51, 36, D) a +1 halberd of protection (51, 37, D) a +2 helmet of intelligence (51, 48, D) a +6 ring of strength a +6 ring of strength a ring of see invisible the ring of Tacali {^Drain +Blink Int+6 Dex+4 SInv} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. the ring of the Keeping Seer {rElec rPois rN+ Int-4 Dex+6} [ring of dexterity] Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (51, 49, D) a +0 orcbow a +2 halberd of protection (51, 50, D) a staff of cold (51, 51, D) a +0 arbalest a +0 triple crossbow of flaming (51, 52, D) a +0 longbow a +0 leather armour (51, 58, D) a +0 longbow a +0 leather armour (51, 59, D) a +2 whip of draining a +0 arbalest 4 large rocks a +0 orcbow (51, 60, D) a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour (51, 61, D) 7 large rocks (52, 12, D) a +1 buckler of poison resistance (52, 13, D) the +10 triple crossbow of Lonises {drain, rC++ Stlth+} rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (unseen) (52, 31, D) a +1 great mace of freezing a +0 chain mail a +2 great sword a +0 chain mail a +4 morningstar of protection (52, 32, D) the +7 battleaxe "Gathryad" {elec, *Slow rElec rCorr Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 plate armour a +0 great sword of draining a +0 plate armour (52, 36, D) a +1 trident of flaming (52, 37, D) the +9 flail of Chance {flame, *Slow +Blink rElec Will+++} rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (52, 48, D) 4 scrolls of enchant weapon (52, 49, D) a +0 shortbow (52, 50, D) a +2 leather armour of cold resistance (52, 51, D) the +2 Maxwell's thermic engine {flame, freeze, rev} a +0 shortbow (52, 52, D) a +0 arbalest (52, 53, D) a +0 orcbow (52, 59, D) 6 large rocks (52, 60, D) 5 large rocks a +0 orcbow (52, 61, D) a +2 vampiric spear a +0 leather armour 2 large rocks (52, 62, D) 4 large rocks (53, 1, D) a staff of conjuration (53, 12, D) a staff of air (53, 24, D) a +1 pair of gloves of dexterity (53, 32, D) a +0 morningstar a +3 great sword of pain a +0 chain mail (53, 36, D) the +1 arbalest "Qenuedeg" {flame, rCorr Str-2 Int+2 Dex+2} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (53, 37, D) the ring of Gamanoon {rN+ MP+9 Int+5} [ring of magical power] Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). (53, 59, D) a +0 spear a +2 robe of positive energy a +0 shortbow the ring "Wyrch" {rF+ rCorr MP-9 SInv} [ring of see invisible] rF+: It protects you from fire. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (53, 60, D) a +0 arbalest a +0 shortbow a +6 ring of strength (53, 61, D) 6 large rocks (53, 63, D) a +2 shortbow of freezing (54, 0, D) the +0 leather armour of Kepil {rF- Will++ rCorr Int+4} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (54, 1, D) a +0 spear of venom (54, 13, D) a +2 robe of cold resistance (54, 25, D) +2 swamp dragon scales (54, 36, D) a scarf of invisibility (54, 48, D) a +0 vampiric war axe (unseen) (54, 49, D) the Secrets of the Nocuous Dragon Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Ignite Poison Fire/Alchemy 4 d - Forge Monarch Bomb Fire/Forgecraft 6 (unseen) (54, 50, D) a staff of alchemy (unseen) (54, 61, D) 3 large rocks (54, 62, D) 5 large rocks (55, 0, D) a staff of earth (55, 1, D) an amulet of magic regeneration a +6 ring of strength a ring of resist corrosion (55, 12, D) a +2 dagger of venom (unseen) (55, 21, D) a ring of wizardry a ring of ice (55, 24, D) a +1 whip of distortion (unseen) (56, 6, D) a +2 great sword of flaming (56, 8, D) a +1 great sword of flaming a +0 great sword of flaming (57, 6, D) a +0 great sword of flaming a +0 great sword of flaming (57, 7, D) a +2 great sword of flaming (58, 47, D) a book of the Moon (58, 48, D) a +2 mace of protection (unseen) (58, 49, D) a +1 great sword of holy wrath (unseen) (59, 36, D) a staff of earth (unseen) (59, 47, D) a staff of death (60, 36, D) a staff of death (unseen) (60, 49, D) a staff of air (61, 0, D) a +1 morningstar of draining (unseen) (61, 8, D) a staff of death (unseen) (61, 16, D) the ring of Happiness {rPois Int+2} [ring of poison resistance] Int+2: It affects your intelligence (+2). rPois: It protects you from poison. (61, 18, D) a +0 trident a +0 scale mail (61, 48, D) a +3 ring mail of cold resistance (62, 0, D) a staff of death (62, 1, D) a +5 ring of evasion (62, 8, D) a +4 battleaxe of draining (62, 16, D) a +4 ring of slaying (62, 18, D) a +0 trident a +0 chain mail (62, 19, D) a +0 club a +0 leather armour (62, 26, D) a +6 ring of strength (62, 36, D) a +6 ring of dexterity the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (62, 47, D) the +0 scale mail of Werghut {Harm rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Harm: It increases damage dealt and taken. (63, 8, D) a ring of see invisible (63, 16, D) the +2 ring mail of Beyond {rElec rPois rF- rC+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (63, 18, D) a +0 hand axe a +0 orcbow a +0 plate armour (63, 19, D) a +0 dagger a +0 robe (63, 26, D) a +4 morningstar of protection (63, 27, D) a +3 leather armour of fire resistance (63, 36, D) the +1 leather armour "Rogixzar" {+Inv rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (63, 37, D) a +1 falchion of protection (unseen) (63, 47, D) the Incunable of Corpses Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 (63, 50, D) a +2 pair of gloves of infusion (64, 17, D) a +1 vampiric long sword (64, 18, D) a +0 whip a +0 ring mail (64, 19, D) a +2 whip of electrocution (64, 26, D) a +1 trident of venom (64, 27, D) a staff of alchemy (unseen) (64, 49, D) a +0 glaive (65, 26, D) a staff of fire (unseen) (65, 47, D) Sif Muna's Commentary on Lethal Algor Spells Type Level a - Searing Ray Conjuration 2 b - Frozen Ramparts Ice 3 c - Starburst Conjuration/Fire 6 d - Fulsome Fusillade Conjuration/Alchemy 8 (65, 48, D) Great Wizards, Vol. II (65, 50, D) a scroll of brand weapon (66, 49, D) a +0 scale mail of cold resistance (66, 51, D) a book of Callings (67, 0, D) a +4 antimagic broad axe (unseen) (67, 47, D) a +1 war axe (67, 49, D) a +0 kite shield (still there?) a +1 long sword of protection (still there?) (68, 48, D) the staff of Honour {rPois Int+3 Alch} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (68, 49, D) a +0 broad axe (68, 50, D) a +2 leather armour of positive energy (69, 0, D) a staff of death (unseen) (69, 36, D) a +1 trident of protection (unseen) (69, 48, D) a +4 short sword of holy wrath (69, 49, D) the +0 falchion "Facafem" {flame, Will+ SInv Stlth+} Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (69, 50, D) a +3 leather armour of poison resistance (70, 8, D) a +2 longbow of flaming (70, 36, D) a +2 rapier of freezing (unseen) (70, 37, D) a staff of conjuration (unseen) (70, 40, D) a +4 morningstar a +0 robe (70, 47, D) a +6 heavy flail (70, 49, D) a +3 plate armour of fire resistance (71, 8, D) an amulet of magic regeneration (71, 16, D) a staff of fire (unseen) (71, 17, D) a ring of poison resistance (71, 26, D) an amulet of magic regeneration (71, 27, D) a +1 war axe of draining (unseen) (71, 36, D) a +3 leather armour of willpower (71, 48, D) a book of the Grave (71, 49, D) a ring of positive energy (71, 50, D) a +2 heavy battleaxe a +0 plate armour (71, 52, D) a +1 orcbow of draining a +0 bardiche a +0 chain mail a +0 arbalest (72, 21, D) a +0 short sword (72, 22, D) a +0 scimitar (72, 23, D) a +0 dagger (72, 26, D) a +1 demon blade of draining (72, 27, D) a +2 plate armour of willpower (72, 36, D) a staff of alchemy (72, 37, D) a staff of conjuration (72, 47, D) a +3 plate armour of poison resistance (72, 48, D) the +6 great sword "Isoqeryo" {protect, Str+4} Str+4: It affects your strength (+4). (unseen) (72, 50, D) a +0 plate armour a +0 arbalest (72, 51, D) 5 large rocks a +0 great sword a +0 plate armour a +0 arbalest (72, 52, D) 2 large rocks a +0 arbalest (72, 53, D) a +0 long sword a +0 chain mail (73, 1, D) the +7 glaive of Duty {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (73, 17, D) a ring of ice (73, 22, D) a +1 short sword of venom a +0 leather armour a +0 short sword (73, 26, D) the +0 chain mail of the Endless Expanse {Int+7 Dex-2} Int+7: It affects your intelligence (+7). Dex-2: It affects your dexterity (-2). (73, 27, D) the +8 spear "Puzuacs" {holy, Int+4 Dex-5 SInv Stlth+} Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (73, 31, D) a +0 trident (73, 37, D) a +1 chain mail of poison resistance (73, 47, D) a staff of fire (73, 48, D) a scroll of brand weapon (73, 49, D) a +1 scale mail of cold resistance (73, 51, D) a +0 great mace a +0 chain mail (73, 52, D) 9 large rocks a +0 great sword a +0 plate armour (73, 54, D) a +0 great sword a +0 plate armour (73, 55, D) a +5 heavy orcbow a +0 arbalest (74, 48, D) a +0 long sword (74, 49, D) a staff of death (74, 50, D) a +0 arbalest (74, 51, D) 4 large rocks a +0 arbalest a +2 great sword a +0 chain mail (74, 52, D) a +0 arbalest (74, 54, D) a +3 halberd a +0 plate armour (74, 55, D) the ring of Jirr {Fire rPois rCorr} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. 2 large rocks (74, 56, D) the ring "Sepann" {rElec rC- rN+ Str+3} [ring of positive energy] Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring "Xesuomarr" {Fly rPois rC+ Dex-5} [ring of protection from cold] Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. the ring "Fiyppum" {+Blink rN+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. +Blink: It lets you blink. a scroll of torment a ring of flight an amulet of regeneration a +1 great mace a +0 chain mail a +4 ring of slaying a +5 demon trident of venom a +0 chain mail a +0 kite shield (74, 60, D) a +1 halberd of venom a +0 chain mail (74, 61, D) a +0 arbalest a +0 great sword a +0 dire flail a +0 chain mail (75, 1, D) a +2 scale mail of willpower (75, 47, D) a +3 ring mail of willpower (75, 48, D) a book of Callings (75, 49, D) a staff of cold (75, 50, D) a +0 arbalest (75, 53, D) a +0 arbalest the +10 halberd of the Blessed Realm {venom, Dex+4} Dex+4: It affects your dexterity (+4). (75, 54, D) a +2 arbalest of draining a +0 great mace a +0 chain mail (75, 57, D) 5 large rocks a +2 great mace a +0 chain mail (75, 60, D) a +0 hand cannon a +1 battleaxe of venom (75, 62, D) 3 large rocks (76, 52, D) 6 large rocks (76, 53, D) a +2 dire flail of holy wrath a +0 chain mail a +2 falchion of distortion a +0 plate armour a +0 war axe a +0 plate armour (76, 58, D) a +2 great sword a +0 chain mail (76, 59, D) a +2 great mace a +0 chain mail (76, 60, D) a +0 arbalest a +3 halberd of venom the +0 long sword of Xooreokh {distort, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 plate armour a +0 tower shield (76, 61, D) a +0 great mace a +0 plate armour (76, 62, D) a +3 morningstar of venom a +0 chain mail a +0 halberd a +0 plate armour