Snazzyish the Dungeon [Shop] Tecuc's Distillery a potion of berserk rage (70 gold) a potion of enlightenment (70 gold) a potion of magic (112 gold) [Shop] Raosmyno's General Store 4 stones (5 gold) a scroll of amnesia (56 gold) a +2 barding of flying (560 gold) a Grand Grimoire (476 gold) a wand of flame (10) (98 gold) [Shop] Obibligh's General Store a +3 shortbow of electrocution (294 gold) a +0 pair of gloves of stealth (138 gold) a +2 dagger of electrocution (204 gold) 4 stones (4 gold) 7 stones (8 gold) a +4 rapier of protection (321 gold) a +2 hand axe of freezing (208 gold) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 0, D) a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a wand of mindburst (7) (8, 0, D) a ring of flight a +0 buckler a +0 scale mail a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) 4 scrolls of enchant armour (49, 1, D) a potion of might (49, 12, D) a +2 bardiche of distortion (unseen) (49, 24, D) a staff of fire (unseen) (49, 36, D) a +4 hand axe of flaming (49, 37, D) a +0 heavy longbow (unseen) (50, 0, D) the ring "Bonietz" {*Slow rPois Str+6 Int-5 Dex+4} [ring of strength] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. *Slow: It may slow you when you take damage. (unseen) (50, 1, D) a +2 flail of protection (unseen) (50, 12, D) the ring of Juhaqeb {EV+5 Dex+6} [ring of evasion] EV+5: It affects your evasion (+5). Dex+6: It affects your dexterity (+6). (50, 13, D) a +1 battleaxe of electrocution (unseen) (50, 24, D) a book of Geomancy (50, 25, D) a +0 short sword of draining (unseen) (50, 36, D) +2 golden dragon scales (50, 37, D) a +4 war axe of flaming (unseen) (51, 0, D) the ring "Dakuexam" {rCorr Str+3 Dex+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (51, 1, D) a +3 falchion of protection (unseen) (51, 12, D) a +4 chain mail of cold resistance (51, 13, D) a +1 vampiric hand axe (unseen) (51, 24, D) an amulet of guardian spirit (51, 36, D) a +4 falchion of draining (51, 37, D) a scroll of brand weapon (52, 0, D) 3 scrolls of brand weapon (52, 1, D) a staff of air (unseen) (52, 13, D) a +3 chain mail of willpower (52, 24, D) the +10 hand axe of Yneoqiu {flame, Str-2 Int+7} Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). (52, 25, D) the +5 ring mail of Undesirable Species {rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. (unseen) (52, 37, D) a +2 plate armour of fire resistance (53, 1, D) a book of Hexes (53, 12, D) a +2 robe (53, 24, D) a staff of fire (53, 25, D) a +0 heavy dire flail (unseen) (53, 37, D) an amulet of guardian spirit (54, 1, D) a Codex of Conductivity (54, 13, D) a ring of protection from cold (54, 24, D) a +0 scale mail of fire resistance (54, 25, D) a +1 robe (unseen) (55, 0, D) 4 scrolls of enchant armour (55, 1, D) a book of Necromancy (55, 12, D) the ring of Ypodoyki {^Drain rF- rC+ rCorr Int+7} [ring of protection from cold] Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (55, 13, D) a +2 long sword of protection (56, 7, D) a +0 dire flail a +0 leather armour (56, 8, D) 54 gold pieces (56, 20, D) a +0 quarterstaff a +0 robe a +0 war axe a +0 animal skin (57, 7, D) 90 gold pieces (57, 19, D) a +1 morningstar of holy wrath a +0 robe (59, 36, D) a staff of earth (unseen) (59, 37, D) a book of Death (59, 42, D) 63 gold pieces (60, 36, D) a book of Battle (60, 37, D) the Tome of the Traveller Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Dispersal Translocation 6 c - Manifold Assault Translocation 7 (unseen) (61, 0, D) the ring "Fetut" {Will- rCorr EV+5 Str+3 Dex+6} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (61, 8, D) the +6 scale mail of Happy Babbling {rElec MP+6} rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (unseen) (61, 11, D) a +0 trident (61, 12, D) a +0 trident (61, 26, D) a ring of resist corrosion (61, 36, D) the +1 robe "Monu" {rCorr Int+5} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (unseen) (61, 37, D) a +2 short sword of speed (unseen) (62, 1, D) a +4 heavy battleaxe (unseen) (62, 8, D) a +4 whip of venom (62, 10, D) a +0 trident (62, 16, D) a staff of conjuration (62, 17, D) a staff of earth (unseen) (62, 20, D) a +0 scythe a +0 robe a +5 dagger of electrocution a +0 robe (62, 36, D) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. (unseen) (62, 37, D) a Trismegistus Codex (63, 0, D) the +1 robe "Nodwitoa" {Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (unseen) (63, 4, D) a +0 rapier a +0 robe (63, 8, D) the +7 falchion "Xerghityv" {holy, Str+2} Str+2: It affects your strength (+2). (63, 11, D) a +0 trident (63, 16, D) a +1 scale mail of willpower (63, 17, D) a staff of cold (63, 19, D) a +3 quarterstaff of chaos a +0 dagger a +2 robe of cold resistance (63, 20, D) a +0 short sword a +0 leather armour (63, 26, D) a +5 quick blade of protection (63, 27, D) a granite talisman (63, 36, D) a +5 great sword of freezing (unseen) (63, 37, D) a manual of Short Blades (64, 20, D) a +1 dire flail of protection a +2 leather armour of positive energy (64, 27, D) a staff of earth (unseen) (65, 23, D) a +0 dire flail a +0 robe (67, 0, D) a staff of earth (unseen) (68, 0, D) a +6 ring of strength (70, 9, D) 4 scrolls of enchant weapon (70, 12, D) a +0 shortbow (70, 37, D) a staff of death (unseen) (71, 8, D) a ring of see invisible (71, 11, D) a +0 dire flail a +0 leather armour (71, 16, D) a staff of air (71, 26, D) a +2 robe of positive energy (71, 28, D) a +7 falchion of freezing a +0 leather armour (71, 29, D) a +1 hat (71, 36, D) a staff of air (72, 8, D) a ring of flight (72, 9, D) the +1 glaive of Awkwardness {drain, rF+ rN+ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (72, 11, D) a +0 dire flail a +0 scale mail (72, 12, D) a +0 falchion a +0 ring mail (72, 16, D) the +4 glaive of Wiejue {flame, rElec rPois Will- Dex+7} Dex+7: It affects your dexterity (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. (72, 17, D) a +0 dire flail of protection (72, 26, D) a +2 ring mail of poison resistance (72, 28, D) a +0 giant club a +2 robe of cold resistance (72, 29, D) a +3 scimitar of flaming a +1 glaive of venom a +0 animal skin (72, 36, D) the +10 spear "Direredu" {antimagic, Str+2} Str+2: It affects your strength (+2). (72, 37, D) a +4 scale mail of cold resistance (73, 1, D) a ring of positive energy (73, 17, D) a +1 great sword of holy wrath (74, 2, D) a +0 trident (75, 1, D) a staff of fire (unseen) (75, 2, D) a +0 trident