Dungeon Sprint DCSS version 0.33-a0-620-g97e6b1a4fe (webtiles) character file. Game seed: 3370810986916772578 26 Snazzyish the Trooper (level 2, -2/30 HPs) Began as a Mountain Dwarf Fighter on Jan 1, 2025. Slain by an ogre ... wielding a +0 giant spiked club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (51 turns). Snazzyish the Trooper (Mountain Dwarf Fighter) Turns: 51, Time: 00:00:21 Health: -2/30 AC: 6 Str: 18 XL: 2 Next: 89% Magic: 2/2 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of paralysis (6) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 6.2 Fighting + Level 4.6 Maces & Flails - Level 3.2 Armour - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Ijyb is heavily wounded. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb zaps a wand. You resist with significant effort. Ijyb hits you with a +0 club. You can act again. You hit Ijyb. Ijyb is heavily wounded. You block Ijyb's attack. Ijyb closely misses you. You sock Ijyb! Ijyb is almost dead. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb. Ijyb is almost dead. You block Ijyb's attack. Unknown command. You closely miss Ijyb. Ijyb is almost dead. Ijyb screams, "Time for continue experiment!" Ijyb closely misses you. Ijyb completely misses you. You thump Ijyb! You kill Ijyb! Your Fighting skill gained 3 levels and is now at level 6! Your Maces & Flails skill gained 2 levels and is now at level 4! You have reached level 2! k - a wand of paralysis (6) Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb Okay, then. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre closely misses you. There is an open door here. You barely miss the ogre. The ogre barely misses you. You closely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Mountain Dwarf Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D | Noticed Ijyb 12 | D | Paralysed by Ijyb for 4 turns 20 | D | Killed Ijyb 21 | D | Reached skill level 6 in Fighting 21 | D | Reached XP level 2. HP: 23/30 MP: 2/2 48 | D | Noticed an ogre 51 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.2 Maces & Flails | 4 | 4.6 Armour | | 3.2 Shields | | 3.2 Action || total ---------------------------++------- Melee: Flail || 16 Armour: Scale mail || 7 Dodge: Dodged || 7 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 23 | 0 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 23 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts