Dungeon Sprint DCSS version 0.33-a0-630-gc0fec7c300 (webtiles) character file. Game seed: 12658574397549044842 0 Snazzyish the Magician (level 1, -2/15 HPs) Began as a Kobold Hedge Wizard on Jan 2, 2025. Slain by Ijyb ... wielding a +1 dagger of venom (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (12 turns). Snazzyish the Magician (Kobold Hedge Wizard) Turns: 12, Time: 00:00:07 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, lethally poisoned (-2 -> -11), very quick A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic e - a potion of curing f - a potion of heal wounds g - a potion of haste Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 2.0 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Snazzyish the Kobold Hedge Wizard. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +1 dagger of venom and carrying a wand of paralysis. Ijyb shouts! Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb zaps a wand. You resist with significant effort. You can act again. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb barely misses you. You puncture Ijyb! Ijyb is heavily wounded. You miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +1 dagger of venom. You are lethally poisoned! You closely miss Ijyb. Ijyb is heavily wounded. You feel very sick. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. You feel sick. You hit Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Ijyb hits you with a +1 dagger of venom. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Kobold Hedge Wizard began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 3 | D | Paralysed by Ijyb for 4 turns 12 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 5 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts