Dungeon Sprint DCSS version 0.33-a0-636-g92776e1539 (webtiles) character file. Game seed: 9607625134897793306 398 Snazzyish the Covert (level 6, -16/34 HPs) Began as a Spriggan Enchanter on Jan 3, 2025. Demolished by a boulder beetle (24 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:22 (246 turns). Snazzyish the Covert (Spriggan Enchanter) Turns: 246, Time: 00:02:23 Health: -16/34 AC: 2 Str: 4 XL: 6 Next: 53% Magic: 11/15 EV: 16 Int: 16 God: Gold: 243 SH: 0 Dex: 18 Spells: 11/16 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no teleportation @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility e - a potion of heal wounds g - 2 potions of magic Skills: * Level 4.7 Fighting - Level 1.1 Short Blades - Level 2.6 Dodging * Level 14.9 Stealth - Level 5.9 Spellcasting - Level 9.7 Hexes You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 40% N/A 2% 2 b - Tukima's Dance Hex 36% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 36% N/A 1% 3 Dazzling Flash Hex/Fire 40% N/A 5% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: a boulder beetle (moderately wounded, chance to affect: 35%) The boulder beetle easily resists. Unknown command. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (sparse dust, moderately wounded, chance to affect: 35%) The boulder beetle easily resists. The boulder beetle curls into a ball and begins rolling! Unknown command. You close the door. You start resting. Magic restored. You open the door. The boulder beetle curls into a ball and begins rolling! Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The boulder beetle hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The boulder beetle stops rolling and uncurls. There is an open door, spattered with blood here. Unknown command. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (lightly wounded, chance to affect: 35%) The boulder beetle easily resists. Unknown command. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (lightly wounded, chance to affect: 35%) The boulder beetle easily resists. The boulder beetle bites you!! Ouch! That really hurt! You die... ### ### .. s. # s#s ## #3 #+# #.## #3.##.##B.$# #$+.<@B# #3##.##...# #3 ##'###.## # ##...#### #..#).# ##...## ##+## You could see 2 boulder beetles. Vanquished Creatures A merfolk siren (D) A scorpion (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Spriggan Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 1 | D | Noticed a neqoxec 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 5 | D | Noticed a scorpion 11 | D | Killed a scorpion 12 | D | Reached skill level 8 in Stealth 12 | D | Reached skill level 5 in Hexes 12 | D | Reached XP level 2. HP: 9/15 MP: 5/7 12 | D | Reached XP level 3. HP: 12/18 MP: 6/9 58 | D | Noticed a merfolk siren 82 | D | Killed a merfolk siren 83 | D | Reached skill level 14 in Stealth 83 | D | Reached skill level 5 in Spellcasting 83 | D | Reached XP level 4. HP: 22/26 MP: 9/12 83 | D | Reached XP level 5. HP: 25/30 MP: 10/14 83 | D | Reached XP level 6. HP: 28/34 MP: 10/15 86 | D | Learned a level 2 spell: Ensorcelled Hibernation 90 | D | Learned a level 3 spell: Tukima's Dance 138 | D | Noticed a boulder beetle 138 | D | Noticed a boulder beetle 246 | D | Demolished by a boulder beetle Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 4 | 4.7 Stealth | 8 14 | 14.9 Spellcasting | 3 5 | 5.9 Hexes | 5 9 | 9.7 Short Blades | | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 3 || 29 Cast: Ensorcelled Hiber | | 9 || 9 Use: Potion | 3 | || 3 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 2 | 2 || 4 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 165 | 0 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 165 | 0 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 226 daAuts