Dungeon Sprint DCSS version 0.33-a0-638-g5766912e8f (webtiles) character file. Game seed: 9155483397846784685 0 Snazzyish the Ruffian (level 1, -7/33 HPs) Began as a Troll Berserker on Jan 4, 2025. Was a Follower of Trog. Mangled by a merfolk siren ... wielding a +0 spear (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (8 turns). Snazzyish the Ruffian (Troll Berserker) Turns: 8, Time: 00:00:10 Health: -7/33 AC: 4 Str: 24 XL: 1 Next: 0% Magic: 0/0 EV: 9 Int: 3 God: Trog [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn %: no teleportation @: berserking, very quick A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Armour a - a +0 animal skin (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Fighting - Level 2.4 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, Snazzyish the Troll Berserker. [Dungeon Sprint] Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren hits you with a +0 spear! There is an open door, spattered with blood here. Unknown command. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you with a +0 spear! You closely miss the merfolk siren. You barely miss the merfolk siren. The merfolk siren barely misses you. You claw the merfolk siren! The merfolk siren is moderately wounded. You scratch the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You scratch the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Troll Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a merfolk siren 8 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Invoke: Berserk || 1 Armour: Animal skin || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts