Dungeon Sprint DCSS version 0.33-a0-639-g4e2cdc3fdc (webtiles) character file. Game seed: 14770731584198965261 0 Snazzyish the Sneak (level 1, -1/15 HPs) Began as a Tengu Enchanter on Jan 4, 2025. Slain by a scorpion (3 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (12 turns). Snazzyish the Sneak (Tengu Enchanter) Turns: 12, Time: 00:00:27 Health: -1/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, acrobat @: berserking, invisible, very quick A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 3.0 Stealth - Level 2.0 Spellcasting - Level 2.1 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Dazzling Flash Hex/Fire 8% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, Snazzyish the Tengu Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Unknown command. You fade into invisibility! You open the door. 2 boulder beetles come into view. Found 243 gold pieces. As you close the door, it creaks loudly! There is a staircase leading out of the dungeon here. You open the door. 2 scorpions come into view. Found 243 gold pieces. There is an open door here. 2 scorpions come into view. You see here 243 gold pieces. The helpless scorpion fails to defend itself. You puncture the scorpion! You claw the scorpion. The scorpion is almost dead. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. There is an open door here. You catch the helpless scorpion completely off-guard! You puncture the scorpion! The scorpion is heavily wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. You die... ## ## ##. .## #s.#ss# #s# # #@# .## ##.##B..# +.<.+# ##.##$B.# #+# .## # You could see 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Tengu Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed a boulder beetle 2 | D | Noticed a boulder beetle 6 | D | Noticed a scorpion 6 | D | Noticed a scorpion 8 | D | Noticed a scorpion 8 | D | Noticed a scorpion 12 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 2 Kick || 1 Use: Potion || 2 Stab: Invisible || 1 Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts