Dungeon Sprint DCSS version 0.33-a0-639-g4e2cdc3fdc (webtiles) character file. Game seed: 9192465318755677944 0 Snazzyish the Sneak (level 1, -5/10 HPs) Began as a Kobold Enchanter on Jan 4, 2025. Slain by a wyvern (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:17 (16 turns). Snazzyish the Sneak (Kobold Enchanter) Turns: 16, Time: 00:00:17 Health: -5/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: invisible A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: - Level 1.3 Short Blades - Level 2.4 Dodging * Level 4.0 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Snazzyish the Kobold Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You fade into invisibility! You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. You close the door. There is a staircase leading out of the dungeon here. You open the door. 4 weeping skulls come into view. You close the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! 2 wyverns come into view. The wyvern hisses angrily. x2 Found 243 gold pieces. You closely miss the wyvern. The wyvern bites you! Ouch! That really hurt! You die... ##. .## ..#m. # ... # #z #+# .# .z.##.##.B$ #+.<.+# .z.##.##.B. #z #@# .# # #k#k# # #.# #.# ## ## You could see 2 wyverns. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D | Noticed a boulder beetle 2 | D | Noticed a boulder beetle 6 | D | Noticed a merfolk siren 10 | D | Noticed a weeping skull 10 | D | Noticed a weeping skull 10 | D | Noticed a weeping skull 10 | D | Noticed a weeping skull 14 | D | Noticed a wyvern 14 | D | Noticed a wyvern 16 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 1 Use: Potion || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts