Dungeon Sprint DCSS version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 16653320711594452228 225 Snazzyish the Fighter (level 6, -4/59 HPs) Began as a Djinni Conjurer on Jan 6, 2025. Slain by a shadowghast (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:42 (652 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 652, Time: 00:03:42 Health: -4/59 AC: 3 Str: 6 XL: 6 Next: 21% Gold: 21 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: no teleportation, infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons o - a +0 dagger Armour a - a +0 robe (worn) h - a +0 cloak (worn) Jewellery g - a ring of protection from fire Wands c - a wand of flame (6) Scrolls f - a scroll of blinking j - 2 scrolls of torment {unknown} k - a scroll of immolation {unknown} n - 2 scrolls of identify Potions b - a potion of curing d - a potion of haste e - a potion of berserk rage i - 4 potions of mutation l - a potion of invisibility {unknown} m - 3 potions of lignification {unknown} Skills: * Level 11.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Poisonous Vapours Alch/Air 96% 1d5 1% 1 f - Mercury Arrow Conj/Alch 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadowghast. The shadowghast is almost destroyed. The shadowghast is knocked back by the mystic blast. Unknown command. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Iskenderun's Mystic Blast (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 17% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The shadowghast strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Unknown command. Casting: Fulminant Prism (dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadowghast but does no damage. The shadowghast is almost destroyed. * * * LOW HITPOINT WARNING * * * The shadowghast claws you! You die... ▓ ▓▓▓ #### ##.# ...#####..# ..†.#..#..# #...#..#..###+#+###+## ##..##'#).#..........# ##).###.÷.'.⌠...@W.*.# #..####...#...######'# #..###....#.⌠.# ..# ...##.....#...# ...# ...#......#)### #..J# .##.#.....#[::# #...+ .#####....#___# +...# ▓▓ ▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a shadowghast (ally target) and a friendly fulminant prism. Vanquished Creatures A water elemental (D) A burial acolyte (D) A jelly (D) Crazy Yiuf (D) Jessica (D) A human (D) A kobold demonologist (D) An endoplasm (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached skill level 1 in Fighting 142 | D | Reached skill level 2 in Fighting 153 | D | Noticed Jessica 161 | D | Killed Jessica 162 | D | Reached skill level 5 in Fighting 162 | D | Reached XP level 2. HP: 27/28 MP: 0/0 162 | D | Reached XP level 3. HP: 32/33 MP: 0/0 162 | D | Learned a level 1 spell: Poisonous Vapours 176 | D | Noticed Crazy Yiuf 187 | D | Killed Crazy Yiuf 188 | D | Reached skill level 6 in Fighting 188 | D | Reached XP level 4. HP: 17/40 MP: 0/0 194 | D | Reached skill level 7 in Fighting 374 | D | Noticed a water elemental 383 | D | Killed a water elemental 384 | D | Reached skill level 9 in Fighting 384 | D | Reached XP level 5. HP: 29/50 MP: 0/0 384 | D | Learned a level 2 spell: Mercury Arrow 472 | D | Reached skill level 10 in Fighting 472 | D | Reached XP level 6. HP: 21/58 MP: 0/0 635 | D | Noticed a shadowghast 638 | D | Reached skill level 11 in Fighting 652 | D | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 5 6 9 10 11 | 11.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 10 | 1 || 11 Searing Ray | 4 | 2 || 6 Iskenderun's Myst | | 19 || 19 Fulminant Prism | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 651 | 645 | 6 | 448 | 0 | 1 | 651.0 | Dungeon | 651 | 645 | 6 | 448 | 0 | 1 | 651.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 651 daAuts