Dungeon Sprint DCSS version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 3477857641191120267 137 Snazzyish the Fighter (level 5, -1/50 HPs) Began as a Djinni Conjurer on Jan 6, 2025. Killed by miscasting Iskenderun's Mystic Blast (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:32 (273 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 273, Time: 00:02:32 Health: -1/50 AC: 2 Str: 6 XL: 5 Next: 44% Gold: 22 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: no teleportation, infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking g - a scroll of acquirement {unknown} j - 2 scrolls of torment {unknown} k - 3 scrolls of identify Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage h - a potion of degeneration {unknown} i - 6 potions of mutation l - 3 potions of enlightenment Skills: * Level 9.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Foxfire Conj/Fire 88% 2x1d8 1% 1 f - Construct Spike Laun Frge 44% 2d4 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You stop channelling your searing ray. Your Fighting skill gained 2 levels and is now at level 9! You have reached level 5! The power to cast Construct Spike Launcher wells up from within. Spell assigned to 'f'. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Unknown command. Unknown command. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iron imp (summoned, 84% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus. The ufetubus is heavily wounded. The ufetubus is knocked back by the mystic blast. The mystic blast hits the iron imp. The iron imp is moderately wounded. The iron imp is knocked back by the mystic blast. The iron imp slams into the unnaturally hard rock wall. The iron imp is heavily wounded. The mystic blast hits the iron imp! The iron imp is heavily wounded. The iron imp is knocked back by the mystic blast. The iron imp collides with the iron imp. The iron imp is heavily wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands! You die... #..'...♣.♣♣ ♣.# #..#......♣ ♣.# ####....♣♣♣ ♣♣.# ...#....~.♣♣♣..###+#+### ...#...~~...♣..#........ ...#..~~~~.....'.⌠...... ##'#..~≈≈~~~♣..#...##### ...#.~~≈†~~....#.⌠.# †..#.~≈~~~.....#@..# ...#.~~~.......#)### ####...........#5K ...............#5_5 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a kobold demonologist, 2 iron imps and an ufetubus (summoned). Vanquished Creatures A water elemental (D) A burial acolyte (D) A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D | Reached skill level 1 in Fighting 29 | D | Reached skill level 2 in Fighting 54 | D | Reached skill level 3 in Fighting 54 | D | Reached XP level 2. HP: 23/25 MP: 0/0 76 | D | Reached skill level 5 in Fighting 76 | D | Reached XP level 3. HP: 16/33 MP: 0/0 76 | D | Learned a level 1 spell: Foxfire 173 | D | Noticed a water elemental 184 | D | Killed a water elemental 185 | D | Reached skill level 7 in Fighting 185 | D | Reached XP level 4. HP: 23/43 MP: 0/0 264 | D | Noticed a burial acolyte 270 | D | Killed a burial acolyte 271 | D | Reached skill level 9 in Fighting 271 | D | Reached XP level 5. HP: 21/50 MP: 0/0 271 | D | Learned a level 2 spell: Construct Spike Launcher 273 | D | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 5 7 9 | 9.2 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 10 | 1 || 11 Searing Ray | 12 | 1 || 13 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 1 || 1 Construct Spike L | | 1 || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 132 | 0 | 1 | 273.0 | Dungeon | 273 | 273 | 0 | 132 | 0 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 273 daAuts