Dungeon Sprint DCSS version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 8247818467187593480 49 Snazzyish the Trooper (level 4, -2/40 HPs) Began as a Djinni Conjurer on Jan 7, 2025. Killed by miscasting Iskenderun's Mystic Blast (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:32 (335 turns). Snazzyish the Trooper (Djinni Conjurer) Turns: 335, Time: 00:01:33 Health: -2/40 AC: 2 Str: 6 XL: 4 Next: 2% Gold: 19 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +4 quarterstaff (chaos) rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: no teleportation, infuse magic (-3 HP) @: untranslocatable, immotile, flying, slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 19 gold pieces. Inventory: Hand Weapons i - a +4 quarterstaff of chaos (weapon) Missiles g - 2 poisoned darts Armour a - a +0 robe (worn) e - a +0 cloak Scrolls f - a scroll of blinking h - a scroll of butterflies {unknown} k - 2 scrolls of poison {unknown} l - 2 scrolls of identify {unknown} n - a scroll of torment {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste j - 8 potions of mutation m - a potion of cancellation {unknown} Skills: * Level 6.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Forgecraft + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Soul Splinter Necr 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History l - a scroll labelled TIDOBL ZAIRIE; j - 4 potions of mutation (gained 2) m - a purple potion j - 5 potions of mutation (gained 1); n - a scroll labelled HUQ WIBLASCHAX l - 2 scrolls labelled TIDOBL ZAIRIE (gained 1) j - 6 potions of mutation (gained 1); j - 8 potions of mutation (gained 2) You now have 19 gold pieces (gained 7). There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you open the door, it creaks loudly! A water elemental comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a field of spatial distortion. You are magically locked in place. The water elemental barely misses you. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a field of spatial distortion. You are magically locked in place. The water elemental hits you!! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are lightly contaminated with residual magic. You are blasted with magical energy! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..†#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####..E# ▓#.....##..###..@.# ###..##...##.....# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached skill level 1 in Fighting 48 | D | Reached skill level 2 in Fighting 92 | D | Reached skill level 5 in Fighting 92 | D | Reached XP level 2. HP: 17/28 MP: 0/0 92 | D | Reached XP level 3. HP: 20/33 MP: 0/0 92 | D | Learned a level 1 spell: Soul Splinter 153 | D | Noticed Crazy Yiuf 158 | D | Killed Crazy Yiuf 159 | D | Reached skill level 6 in Fighting 159 | D | Reached XP level 4. HP: 3/40 MP: 0/0 331 | D | Noticed a water elemental 335 | D | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 11 | || 11 Searing Ray | 5 | || 5 Use: Potion | 1 | || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 348 | 345 | 3 | 231 | 0 | 1 | 348.0 | Dungeon | 348 | 345 | 3 | 231 | 0 | 1 | 348.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 348 daAuts