Dungeon Sprint DCSS version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 12829622823365901575 163 Snazzyish the Trooper (level 5, -12/47 HPs) Began as a Djinni Conjurer on Jan 26, 2025. Mangled by a shadowghast (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:47 (283 turns). Snazzyish the Trooper (Djinni Conjurer) Turns: 283, Time: 00:01:48 Health: -12/47 AC: 3 Str: 6 XL: 5 Next: 73% Gold: 17 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . h - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: no teleportation, infuse magic (-13 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 17 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) Scrolls f - a scroll of blinking g - 4 scrolls of identify k - a scroll of immolation {unknown} n - a scroll of torment {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage j - 2 potions of mutation {unknown} l - a potion of attraction {unknown} m - a potion of might {unknown} o - a potion of lignification {unknown} p - a potion of enlightenment {unknown} Skills: * Level 7.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.4 Spellcasting * Level 6.4 Conjurations * Level 6.4 Hexes * Level 6.4 Summonings * Level 6.4 Necromancy * Level 6.4 Translocations * Level 6.4 Forgecraft * Level 6.4 Fire Magic * Level 6.4 Ice Magic * Level 6.4 Air Magic * Level 6.4 Earth Magic * Level 6.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 7% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Blink Tloc 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The shadowghast strikes at you from the darkness! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the shadowghast. The shadowghast is heavily damaged. The shadowghast is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Unknown command. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism explodes! The blast of energy engulfs something! You hear a shout! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something but does no damage. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something but does no damage. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The shadowghast strikes at you from the darkness! You die... ▓▓▓▓▓ ▓▓▓ #...#### ##.# #......#####..# #....†..#..#..# ##.##...#..#..###+#+###+## ##.###).##'#..#..........# ###.##..###...'.@{.......# #†.##..####...#...######'# ...##..###....#.⌠.# ..# ..##...##.....#...# .*.# .##....#†)....#+### #...# ###..##.#.....# #...+ # #.. ####....# +...# ▓ ▓▓▓ ▓▓▓▓▓▓ ▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water elemental (D) A jelly (D) Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 8 | D | Reached skill level 1 in Fighting 49 | D | Noticed Jessica 57 | D | Killed Jessica 58 | D | Reached skill level 4 in Fighting 58 | D | Reached XP level 2. HP: 19/26 MP: 0/0 58 | D | Reached XP level 3. HP: 23/31 MP: 0/0 58 | D | Learned a level 1 spell: Summon Small Mammal 98 | D | Reached skill level 5 in Fighting 130 | D | Noticed Crazy Yiuf 133 | D | Killed Crazy Yiuf 134 | D | Reached skill level 5 in Spellcasting 134 | D | Reached skill level 5 in Conjurations 134 | D | Reached skill level 5 in Hexes 134 | D | Reached skill level 5 in Summonings 134 | D | Reached skill level 5 in Necromancy 134 | D | Reached skill level 5 in Translocations 134 | D | Reached skill level 5 in Forgecraft 134 | D | Reached skill level 5 in Fire Magic 134 | D | Reached skill level 5 in Ice Magic 134 | D | Reached skill level 5 in Air Magic 134 | D | Reached skill level 5 in Earth Magic 134 | D | Reached skill level 5 in Alchemy 134 | D | Reached XP level 4. HP: 36/40 MP: 0/0 165 | D | Noticed a water elemental 170 | D | Killed a water elemental 171 | D | Reached skill level 7 in Fighting 171 | D | Reached XP level 5. HP: 30/47 MP: 0/0 171 | D | Learned a level 2 spell: Blink 272 | D | Noticed a shadowghast 283 | D | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 5 7 | 7.5 Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 12 | 1 || 13 Searing Ray | 3 | 2 || 5 Iskenderun's Myst | | 6 || 6 Fulminant Prism | | 5 || 5 Armour: Robe | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 286 | 281 | 5 | 127 | 25 | 1 | 286.0 | Dungeon | 286 | 281 | 5 | 127 | 25 | 1 | 286.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 286 daAuts