Dungeon Sprint DCSS version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 10601037589491662532 130 Snazzyish the Nimble (level 5, -1/35 HPs) Began as a Djinni Conjurer on Jan 29, 2025. Slain by a human ... wielding a +0 short sword (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:40 (269 turns). Snazzyish the Nimble (Djinni Conjurer) Turns: 269, Time: 00:02:41 Health: -1/35 AC: 3 Str: 6 XL: 5 Next: 36% Gold: 33 EV: 13 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn %: no teleportation, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 cloak (worn) Wands h - a wand of polymorph (3) Scrolls f - a scroll of blinking g - 4 scrolls of identify k - a scroll of poison {unknown} m - a scroll of immolation {unknown} Potions d - a potion of haste e - a potion of berserk rage j - 3 potions of mutation {unknown} l - 3 potions of enlightenment n - a potion of might {unknown} Skills: + Level 8.1 Dodging + Level 5.7 Stealth + Level 1.3 Unarmed Combat + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 4% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Soul Splinter Necr 80% N/A 2% 1 f - Construct Spike Laun Frge 40% 2d4 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You stop channelling your searing ray. You start resting. Your magical contamination has completely faded away. A human comes into view. It is wielding a +0 short sword. A human is nearby! A human comes into view. The human completely misses you. The human shouts! You hit the human but do no damage. The human hits you with a +0 short sword. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the human. The human is lightly wounded. The human is knocked back by the mystic blast. The human slams into the stone wall. The human is lightly wounded. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the human! The human is moderately wounded. The human is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. A human is nearby! Unknown command. You barely miss the human. The human is moderately wounded. The human hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The human barely misses you. You hit the human but do no damage. The human is moderately wounded. The human hits you with a +0 short sword. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<.#..'....♣ ♣.# ▓..#..#....♣♣♣ ♣.# ▓#'####....♣.♣ ..# ▓.†...#....~♣♣ ♣♣.###+#+# ▓.....#...~~.♣♣♣..#...... ▓.)...#.)~~~~.♣♣..p.⌠.... ▓####'#..~≈≈~~~...# ▓(...†#.~~≈~~~.@p.# ▓.....#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 humans. Vanquished Creatures A water elemental (D) Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 35 | D | Reached skill level 3 in Dodging 35 | D | Noticed Jessica 54 | D | Killed Jessica 55 | D | Reached skill level 5 in Dodging 55 | D | Reached XP level 2. HP: 12/21 MP: 0/0 55 | D | Reached XP level 3. HP: 14/25 MP: 0/0 55 | D | Learned a level 1 spell: Soul Splinter 113 | D | Noticed Crazy Yiuf 117 | D | Killed Crazy Yiuf 118 | D | Reached skill level 6 in Dodging 118 | D | Reached XP level 4. HP: 26/31 MP: 0/0 168 | D | Reached skill level 1 in Unarmed Combat 211 | D | Noticed a water elemental 226 | D | HP: 1/31 [water elemental (17)] 229 | D | Killed a water elemental 230 | D | Reached skill level 8 in Dodging 230 | D | Reached skill level 5 in Stealth 230 | D | Reached XP level 5. HP: 4/35 MP: 0/0 230 | D | Learned a level 2 spell: Construct Spike Launcher 262 | D | Noticed a human 263 | D | Noticed a human 269 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.7 Dodging | 5 6 8 | 8.1 Unarmed Combat | 1 | 1.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 3 || 5 Cast: Magic Dart | 12 | 4 || 16 Searing Ray | 1 | 2 || 3 Iskenderun's Myst | | 5 || 5 Fulminant Prism | | 1 || 1 Use: Potion | | 2 || 2 Armour: Skin | 4 | || 4 Robe | | 4 || 4 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 118 | 1 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 118 | 1 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 285 daAuts