Dungeon Sprint DCSS version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 14109014584968738591 3327 Snazzyish the Thaumaturge (level 10, -7/86 HPs) Began as a Djinni Conjurer on Feb 7, 2025. Was an Initiate of Gozag. Killed from afar by a gargoyle (24 damage) ... with a stone arrow ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:06:11 (1140 turns). Snazzyish the Thaumaturge (Djinni Conjurer) Turns: 1140, Time: 00:06:13 Health: -7/86 AC: 7 Str: 6 XL: 10 Next: 21% Gold: 2304 EV: 5 Int: 29 God: Gozag SH: 0 Dex: 13 rFire + + . p - +2 rapier (drain) rCold x . . (no offhand) rNeg . . . k - +3 leather armour {Will+} rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ++... a - +3 ring of intelligence Stlth ++ m - +3 ring of intelligence HPRegen 0.34/turn %: no teleportation, infuse magic (-8 HP) @: gold aura, flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 2304 gold pieces. Inventory: Hand Weapons p - a +2 rapier of draining (weapon) Armour i - a +0 cloak (worn) k - a +3 leather armour of willpower (worn) Jewellery a - a +3 ring of intelligence (worn) m - a +3 ring of intelligence (worn) Wands j - a wand of iceblast (10) Scrolls f - a scroll of blinking h - 2 scrolls of vulnerability Potions b - 8 potions of curing c - 4 potions of heal wounds d - 3 potions of haste e - 3 potions of berserk rage g - 2 potions of invisibility l - 2 potions of might n - a potion of resistance o - a potion of brilliance Skills: * Level 13.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 14.0 Spellcasting * Level 14.0 Conjurations * Level 14.0 Hexes * Level 14.0 Summonings * Level 14.0 Necromancy * Level 14.0 Translocations * Level 14.0 Forgecraft * Level 14.0 Fire Magic * Level 14.0 Ice Magic * Level 14.0 Air Magic * Level 14.0 Earth Magic * Level 14.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 40% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 80% 2d16 (+2d91% 4 e - Shock Conj/Air 100% 1d9 0% 1 f - Mercury Arrow Conj/Alch 100% 2d10 1% 2 g - Dazzling Flash Hex/Fire 100% N/A 1% 3 h - Mephitic Cloud Conj/Alch/Air 80% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors, Jeremiah Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The butterfly is no longer distracted by gold. The hell hound is no longer distracted by gold. The elephant is distracted by your dazzling golden aura. The gargoyle is distracted by your dazzling golden aura. The butterfly is distracted by your dazzling golden aura. Your Spellcasting skill increases to level 14! Your Conjurations skill increases to level 14! Your Hexes skill increases to level 14! Your Summonings skill increases to level 14! Your Necromancy skill increases to level 14! Your Translocations skill increases to level 14! Your Forgecraft skill increases to level 14! Your Fire Magic skill increases to level 14! Your Ice Magic skill increases to level 14! Your Air Magic skill increases to level 14! Your Earth Magic skill increases to level 14! Your Alchemy skill increases to level 14! Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hell hound! The hell hound is heavily wounded. The hell hound is knocked back by the mystic blast. The hell hound collides with the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The hell hound is severely wounded. The mystic blast hits the gargoyle but does no damage. The gargoyle is severely damaged. The gargoyle is no longer distracted by gold. The elephant trumpets! * * * LOW HITPOINT WARNING * * * The butterfly is no longer distracted by gold. The bat is distracted by your dazzling golden aura. The butterfly is distracted by your dazzling golden aura. x2 The gargoyle hurls a stone arrow at you. The stone arrow hits you!! You die... Your body crumbles into a pile of gold. ....#..#......# ..............+ ..............+ ....#..#......# ..............# #'#####''###### .....##''############## .....##......#...'.$..# .....##....###)$@###...# .<...##.).##.'...9$# . .....##.)##..##'##$.# .....##..#..##...##hYb .....##..#..#.....#bb#bF #######..)..'.....+ hb.b #######..#..#.....# #bb #..[[##..#..##...## b. #..[%##..##..##+## You could see an elephant, Jeremiah, 2 hell hounds, a gargoyle and a bat (unaware). Vanquished Creatures A lindwurm (D) A kobold demonologist (D) A wind drake (D) A red devil (D) A jumping spider (D) A culicivora (D) A spriggan (D) A wyvern (D) A warg (D) 2 vampire mosquitoes (D) A water moccasin (D) 2 hell hounds (D) An orc warrior (D) A wolf (D) A centaur (D) 3 phantoms (D) A bullfrog (D) A burial acolyte (D) A bombardier beetle (D) A gnoll bouda (D) An iron imp (D) Ijyb (D) An orc wizard (D) 2 gnolls (D) An ufetubus (D) A dart slug (D) 5 orcs (D) 2 ball pythons (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) 2 jackals (D) A kobold (D) A rat (D) 45 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D) An orc wizard (D) A ball python (D) 3 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 24 | D | Found a runed door to the Temple (Safe). 28 | D | Found a bloodstained altar of Trog. 28 | D | Found a viscous altar of Jiyva. 28 | D | Found a hazy altar of Hepliaklqana. 28 | D | Found an opulent altar of Gozag. 29 | D | Found a glowing golden altar of the Shining One. 29 | D | Found a glowing silver altar of Zin. 29 | D | Found a basalt altar of Yredelemnul. 29 | D | Found a shimmering altar of Xom. 29 | D | Found an ornate altar of the Wu Jian Council. 29 | D | Found a sacrificial altar of Ru. 29 | D | Found a stormy altar of Qazlal. 29 | D | Found an iron altar of Okawaru. 29 | D | Found a sparkling altar of Nemelex Xobeh. 29 | D | Found a burning altar of Makhleb. 29 | D | Found a blossoming altar of Fedhas. 29 | D | Found a white marble altar of Elyvilon. 29 | D | Found a shadowy altar of Dithmenos. 29 | D | Found a snail-covered altar of Cheibriados. 32 | D | Found a corrupted altar of Lugonu. 32 | D | Found a roughly hewn altar of Beogh. 33 | D | Found a hide-covered altar of Uskayaw. 33 | D | Found a broken altar of Ashenzari. 36 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 107 | D | Noticed a black bear 107 | D | Noticed an orc wizard 121 | D | Killed a black bear 122 | D | Reached XP level 2. HP: 20/21 MP: 0/0 122 | D | Reached XP level 3. HP: 24/25 MP: 0/0 122 | D | Learned a level 1 spell: Shock 122 | D | Reached XP level 4. HP: 30/31 MP: 0/0 130 | D | Noticed a bullfrog 156 | D | Reached XP level 5. HP: 35/35 MP: 0/0 156 | D | Learned a level 2 spell: Mercury Arrow 159 | D | Killed a bullfrog 160 | D | Reached XP level 6. HP: 36/40 MP: 0/0 372 | D | Reached skill level 1 in Fighting 375 | D | Reached skill level 10 in Spellcasting 375 | D | Reached skill level 10 in Conjurations 375 | D | Reached skill level 10 in Hexes 375 | D | Reached skill level 10 in Summonings 375 | D | Reached skill level 10 in Necromancy 375 | D | Reached skill level 10 in Translocations 375 | D | Reached skill level 10 in Forgecraft 375 | D | Reached skill level 10 in Fire Magic 375 | D | Reached skill level 10 in Ice Magic 375 | D | Reached skill level 10 in Air Magic 375 | D | Reached skill level 10 in Earth Magic 375 | D | Reached skill level 10 in Alchemy 521 | D | Noticed Ijyb 524 | D | Killed Ijyb 565 | D | Noticed a wolf 567 | D | Killed a wolf 568 | D | Reached skill level 5 in Fighting 568 | D | Reached XP level 7. HP: 41/54 MP: 0/0 568 | D | Learned a level 3 spell: Dazzling Flash 686 | D | Noticed a water moccasin 686 | D | Noticed a vampire mosquito 686 | D | Noticed a vampire mosquito 688 | D | Killed a vampire mosquito 690 | D | Killed a water moccasin 690 | D | Killed a vampire mosquito 691 | D | Reached XP level 8. HP: 50/67 MP: 0/0 880 | D | Found a huge runed gate leading to the Armoury (Hard). 880 | D | Found a huge runed gate leading to the Armoury (Hard). 970 | D | Noticed a lindwurm 974 | D | Killed a lindwurm 975 | D | Reached XP level 9. HP: 69/76 MP: 0/0 975 | D | Learned a level 3 spell: Mephitic Cloud 1066 | D | Noticed a red devil 1069 | D | Killed a red devil 1120 | D | Noticed a wind drake 1129 | D | Killed a wind drake 1129 | D | Noticed a jumping spider 1130 | D | Noticed a gargoyle 1130 | D | Noticed Jeremiah 1131 | D | Noticed an elephant 1134 | D | Noticed a kobold demonologist 1136 | D | Killed a jumping spider 1137 | D | Killed a kobold demonologist 1138 | D | Reached XP level 10. HP: 28/86 MP: 0/0 1140 | D | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 7 9 10 11 12 13 14 | 14.0 Conjurations | 7 9 10 11 12 13 14 | 14.0 Hexes | 7 9 10 11 12 13 14 | 14.0 Summonings | 7 9 10 11 12 13 14 | 14.0 Necromancy | 7 9 10 11 12 13 14 | 14.0 Translocations | 7 9 10 11 12 13 14 | 14.0 Forgecraft | 7 9 10 11 12 13 14 | 14.0 Fire Magic | 7 9 10 11 12 13 14 | 14.0 Ice Magic | 7 9 10 11 12 13 14 | 14.0 Air Magic | 7 9 10 11 12 13 14 | 14.0 Earth Magic | 7 9 10 11 12 13 14 | 14.0 Alchemy | 7 9 10 11 12 13 14 | 14.0 Fighting | 5 8 11 13 | 13.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 1 | | || 1 Cast: Magic Dart | 5 | 1 | 1 | || 7 Fulminant Prism | | 2 | 10 | || 12 Iskenderun's Myst | | 14 | 16 | 3 || 33 Searing Ray | | 1 | 2 | || 3 Use: Scroll | 1 | | | || 1 Potion | | | 2 | || 2 Armour: Leather armour | | 1 | 11 | 1 || 13 Robe | | 1 | | || 1 Dodge: Dodged | 1 | 1 | 2 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1136 | 1136 | 0 | 525 | 0 | 1 | 1136.0 | Dungeon | 1136 | 1136 | 0 | 525 | 0 | 1 | 1136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1136 daAuts