Dungeon Sprint DCSS version 0.33-a0-840-g503d60fff3 (webtiles) character file. Game seed: 12250721282162375119 1624 Snazzyish the Fighter (level 9, -7/80 HPs) Began as a Djinni Conjurer on Feb 8, 2025. Was an Initiate of Gozag. Mangled by a shadow wraith (17 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:04:50 (1101 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 1101, Time: 00:04:52 Health: -7/80 AC: 2 Str: 6 XL: 9 Next: 17% Gold: 1584 EV: 11 Int: 24 God: Gozag SH: 0 Dex: 12 rFire + + . c - +1 dagger (drain) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.33/turn %: no teleportation, infuse magic (-8 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 1584 gold pieces. Inventory: Hand Weapons c - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery k - a +3 ring of dexterity l - a +3 ring of dexterity Scrolls f - a scroll of blinking h - 2 scrolls of vulnerability i - a scroll of butterflies Potions b - 8 potions of curing d - a potion of haste e - 6 potions of berserk rage g - 2 potions of invisibility j - 9 potions of heal wounds m - a potion of might Skills: * Level 13.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 11.1 Spellcasting * Level 11.1 Conjurations * Level 11.1 Hexes * Level 11.1 Summonings * Level 11.1 Necromancy * Level 11.1 Translocations * Level 11.1 Forgecraft * Level 11.1 Fire Magic * Level 11.1 Ice Magic * Level 11.1 Air Magic * Level 11.1 Earth Magic * Level 11.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Vampiric Draining Necr 61% 2d10 1% 3 h - Animate Dead Necr 61% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jumping spider leaps! Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You see a ghostly outline there, and the spell fizzles. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Something completely misses you. Something hits you. Your fulminant prism crackles loudly. Something hits you!! Something drains your vigour! You feel yourself slow down. The jumping spider leaps! Your fulminant prism explodes! Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jumping spider (79% to hit) You focus your ray upon the jumping spider. The searing ray hits the jumping spider! The jumping spider is moderately wounded. (Press . to maintain the ray.) Something hits you!! * * * LOW HITPOINT WARNING * * * Something drains your vigour! You feel as though you will be slow longer. Something hits you! You die... Your body crumbles into a pile of gold. #.?(!')))'.##......#..#s.....# ##########.##................+ #...........'................+ #'#####'#####......#..#......# #.#..#.....##.....$..........# #.#))#####'#####°#####○'###### #.#))#.....##.......##''# #.#))#.....##.......##.... #.#[[###)####...@...##...## #.##'#.....##...<...##..## #.#........##...s...##@.# #.#........##.......##.s+ #'###########.......# #.).....#..########## #.###...#.########### #.#.....#.#....#..[[# #.#...#.#'#....#..[[# You could see a jumping spider. Vanquished Creatures Amaemon (D) A komodo dragon (D) A ynoxinul (D) 2 sky beasts (D) A black bear (D) 2 centaurs (D) A kobold brigand (D) A scorpion (D) A bombardier beetle (D) An iron imp (D) Terence (D) A river rat (D) 2 ufetubi (D) An adder zombie (D) A dart slug (D) A bat skeleton (D) A hobgoblin (D) A quokka (D) 2 ball python zombies (D) A frilled lizard (D) A rat (D) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Found a runed door to the Temple (Safe). 42 | D | Found a bloodstained altar of Trog. 42 | D | Found a viscous altar of Jiyva. 42 | D | Found a hazy altar of Hepliaklqana. 42 | D | Found an opulent altar of Gozag. 43 | D | Found a glowing golden altar of the Shining One. 43 | D | Found a glowing silver altar of Zin. 43 | D | Found a basalt altar of Yredelemnul. 43 | D | Found a shimmering altar of Xom. 43 | D | Found an ornate altar of the Wu Jian Council. 43 | D | Found a sacrificial altar of Ru. 43 | D | Found a stormy altar of Qazlal. 43 | D | Found an iron altar of Okawaru. 43 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Found a burning altar of Makhleb. 43 | D | Found a blossoming altar of Fedhas. 43 | D | Found a white marble altar of Elyvilon. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a corrupted altar of Lugonu. 46 | D | Found a roughly hewn altar of Beogh. 47 | D | Found a hide-covered altar of Uskayaw. 47 | D | Found a broken altar of Ashenzari. 50 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 69 | D | Reached skill level 2 in Fighting 115 | D | Reached XP level 2. HP: 17/23 MP: 0/0 259 | D | Noticed a centaur 268 | D | Killed a centaur 269 | D | Reached skill level 5 in Fighting 269 | D | Reached skill level 5 in Spellcasting 269 | D | Reached skill level 5 in Conjurations 269 | D | Reached skill level 5 in Hexes 269 | D | Reached skill level 5 in Summonings 269 | D | Reached skill level 5 in Necromancy 269 | D | Reached skill level 5 in Translocations 269 | D | Reached skill level 5 in Forgecraft 269 | D | Reached skill level 5 in Fire Magic 269 | D | Reached skill level 5 in Ice Magic 269 | D | Reached skill level 5 in Air Magic 269 | D | Reached skill level 5 in Earth Magic 269 | D | Reached skill level 5 in Alchemy 269 | D | Reached XP level 3. HP: 14/34 MP: 0/0 269 | D | Learned a level 1 spell: Kinetic Grapnel 269 | D | Reached XP level 4. HP: 16/40 MP: 0/0 434 | D | Noticed a sky beast 509 | D | Noticed a sky beast 516 | D | Reached skill level 6 in Fighting 516 | D | Reached XP level 5. HP: 38/45 MP: 0/0 516 | D | Learned a level 2 spell: Ensorcelled Hibernation 516 | D | Noticed a kobold brigand 517 | D | Killed a kobold brigand 518 | D | Reached skill level 7 in Fighting 518 | D | Killed a sky beast 519 | D | Reached skill level 8 in Fighting 519 | D | Reached XP level 6. HP: 38/55 MP: 0/0 521 | D | Killed a sky beast 522 | D | Reached skill level 9 in Fighting 527 | D | Reached XP level 7. HP: 32/62 MP: 0/0 527 | D | Learned a level 3 spell: Vampiric Draining 655 | D | Reached skill level 10 in Fighting 702 | D | Noticed a komodo dragon 706 | D | Killed a komodo dragon 707 | D | Reached skill level 11 in Fighting 707 | D | Reached XP level 8. HP: 55/71 MP: 0/0 832 | D | Noticed Amaemon 832 | D | Noticed a ynoxinul 836 | D | Reached skill level 12 in Fighting 836 | D | Killed a ynoxinul 837 | D | Reached skill level 10 in Spellcasting 837 | D | Reached skill level 10 in Conjurations 837 | D | Reached skill level 10 in Hexes 837 | D | Reached skill level 10 in Summonings 837 | D | Reached skill level 10 in Necromancy 837 | D | Reached skill level 10 in Translocations 837 | D | Reached skill level 10 in Forgecraft 837 | D | Reached skill level 10 in Fire Magic 837 | D | Reached skill level 10 in Ice Magic 837 | D | Reached skill level 10 in Air Magic 837 | D | Reached skill level 10 in Earth Magic 837 | D | Reached skill level 10 in Alchemy 844 | D | Killed Amaemon 845 | D | Reached skill level 13 in Fighting 845 | D | Reached XP level 9. HP: 40/80 MP: 0/0 845 | D | Learned a level 4 spell: Animate Dead 1078 | D | Found a huge runed gate leading to the Armoury (Hard). 1078 | D | Found a huge runed gate leading to the Armoury (Hard). 1082 | D | Noticed Terence 1084 | D | Noticed a jumping spider 1094 | D | Killed Terence 1101 | D | Mangled by a shadow wraith Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_3, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 5 6 8 9 11 13 | 13.5 Spellcasting | 5 7 8 9 11 | 11.1 Conjurations | 5 7 8 9 11 | 11.1 Hexes | 5 7 8 9 11 | 11.1 Summonings | 5 7 8 9 11 | 11.1 Necromancy | 5 7 8 9 11 | 11.1 Translocations | 5 7 8 9 11 | 11.1 Forgecraft | 5 7 8 9 11 | 11.1 Fire Magic | 5 7 8 9 11 | 11.1 Ice Magic | 5 7 8 9 11 | 11.1 Air Magic | 5 7 8 9 11 | 11.1 Earth Magic | 5 7 8 9 11 | 11.1 Alchemy | 5 7 8 9 11 | 11.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 14 | 2 | || 16 Searing Ray | 2 | | 2 || 4 Fulminant Prism | | 6 | 8 || 14 Iskenderun's Myst | | 4 | 18 || 22 Use: Potion | 1 | | || 1 Armour: Robe | 12 | 1 | 6 || 19 Dodge: Dodged | 8 | 1 | 1 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1100 | 1100 | 0 | 667 | 0 | 1 | 1100.0 | Dungeon | 1100 | 1100 | 0 | 667 | 0 | 1 | 1100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1100 daAuts