Dungeon Sprint DCSS version 0.33-a0-840-g503d60fff3 (webtiles) character file. Game seed: 6505071887945418548 5993 Snazzyish the Warrior (level 11, -8/100 HPs) Began as a Djinni Conjurer on Feb 8, 2025. Was an Initiate of Gozag. Shot with an arrow by a centaur (15 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:07:48 (2358 turns). Snazzyish the Warrior (Djinni Conjurer) Turns: 2358, Time: 00:07:48 Health: -8/100 AC: 2 Str: 6 XL: 11 Next: 10% Gold: 3087 EV: 11 Int: 24 God: Gozag SH: 0 Dex: 12 rFire + + . p - +2 morningstar (heavy) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.36/turn %: no teleportation, infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 3087 gold pieces. Inventory: Hand Weapons k - a +2 flail of protection p - a +2 heavy morningstar (weapon) Armour a - a +0 robe (worn) q - a +4 chain mail Jewellery l - a +3 ring of strength o - a +3 ring of dexterity Wands g - a wand of paralysis (6) Scrolls i - 2 scrolls of vulnerability j - a scroll of butterflies Potions b - 6 potions of curing c - 12 potions of heal wounds d - 2 potions of haste e - 5 potions of berserk rage h - 2 potions of invisibility m - a potion of mutation n - a potion of resistance Skills: * Level 17.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 14.4 Spellcasting * Level 14.4 Conjurations * Level 14.4 Hexes * Level 14.4 Summonings * Level 14.4 Necromancy * Level 14.4 Translocations * Level 14.4 Forgecraft * Level 14.4 Fire Magic * Level 14.4 Ice Magic * Level 14.4 Air Magic * Level 14.4 Earth Magic * Level 14.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 36% 3d17 1% 4 d - Iskenderun's Mystic Conj/Tloc 72% 2d15 (+2d81% 4 e - Poisonous Vapours Alch/Air 100% 1d5 0% 1 f - Momentum Strike Conj/Tloc 100% 3d10 0% 2 g - Static Discharge Conj/Air 100% 3-8/arc 0% 2 h - Teleport Other Tloc 72% N/A 1% 3 i - Martyr's Knell Necr/Summ 72% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. You see here 126 gold pieces. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur. The centaur is heavily wounded. The centaur is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. _______.# _______.# _____...###########++###### #######'##................# (!')))'.##......#..#......# #######.##................+ .........'...$............+ ####'#####.....$#..#......# ...#)#[[##....$.@$.c......# ...#)#))#####'#####''###### ...'.#))##.......##''############ #)####))##.......##......#..Y'$Y. ..)..#..##.......##)...###...###. .....#'###...<...##$..##$'...$ # ........##.......##$.##..##+##g ........##.......##$Y#..## #. ##########.......##..#..# .. You could see a centaur. Vanquished Creatures A two-headed ogre (D) A death yak (D) An ugly thing (D) A freezing wraith (D) A kobold demonologist (D) A polar bear (D) A wandering mushroom (D) A hellwing (D) A spriggan (D) 9 yaks (D) A fire bat (D) 3 vampire mosquitoes (D) 2 water moccasins (D) An ice beast (D) A sky beast (D) A black bear (D) 2 weeping skulls (D) A gnoll sergeant (D) A scorpion (D) 8 killer bees (D) Ijyb (D) A sleepcap (D) Terence (D) A hell rat (D) An adder (D) 5 gnolls (D) A ribbon worm (D) 3 orcs (D) 2 endoplasms (D) A hobgoblin (D) 2 kobolds (D) A quokka (D) 2 bats (D) A jackal zombie (D) A rat (D) 63 creatures vanquished. Vanquished Creatures (others) A yak (D) 1 creature vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Reached skill level 1 in Fighting 15 | D | Found a runed door to the Temple (Safe). 41 | D | Found a bloodstained altar of Trog. 41 | D | Found a viscous altar of Jiyva. 41 | D | Found a hazy altar of Hepliaklqana. 41 | D | Found an opulent altar of Gozag. 42 | D | Found a glowing golden altar of the Shining One. 42 | D | Found a glowing silver altar of Zin. 42 | D | Found a basalt altar of Yredelemnul. 42 | D | Found a shimmering altar of Xom. 42 | D | Found an ornate altar of the Wu Jian Council. 42 | D | Found a sacrificial altar of Ru. 42 | D | Found a stormy altar of Qazlal. 42 | D | Found an iron altar of Okawaru. 42 | D | Found a sparkling altar of Nemelex Xobeh. 42 | D | Found a burning altar of Makhleb. 42 | D | Found a blossoming altar of Fedhas. 42 | D | Found a white marble altar of Elyvilon. 42 | D | Found a shadowy altar of Dithmenos. 42 | D | Found a snail-covered altar of Cheibriados. 46 | D | Found a roughly hewn altar of Beogh. 46 | D | Found a corrupted altar of Lugonu. 47 | D | Found a broken altar of Ashenzari. 47 | D | Found a hide-covered altar of Uskayaw. 49 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 68 | D | Reached skill level 2 in Fighting 181 | D | Reached XP level 2. HP: 24/24 MP: 0/0 251 | D | Noticed a weeping skull 255 | D | Reached skill level 3 in Fighting 274 | D | Killed a weeping skull 275 | D | Reached skill level 5 in Fighting 275 | D | Reached skill level 5 in Spellcasting 275 | D | Reached skill level 5 in Conjurations 275 | D | Reached skill level 5 in Hexes 275 | D | Reached skill level 5 in Summonings 275 | D | Reached skill level 5 in Necromancy 275 | D | Reached skill level 5 in Translocations 275 | D | Reached skill level 5 in Forgecraft 275 | D | Reached skill level 5 in Fire Magic 275 | D | Reached skill level 5 in Ice Magic 275 | D | Reached skill level 5 in Air Magic 275 | D | Reached skill level 5 in Earth Magic 275 | D | Reached skill level 5 in Alchemy 275 | D | Reached XP level 3. HP: 5/34 MP: 0/0 275 | D | Learned a level 1 spell: Poisonous Vapours 275 | D | Reached XP level 4. HP: 6/40 MP: 0/0 483 | D | Noticed a black bear 495 | D | Killed a black bear 496 | D | Reached skill level 7 in Fighting 496 | D | Reached XP level 5. HP: 37/47 MP: 0/0 496 | D | Learned a level 2 spell: Momentum Strike 501 | D | Noticed a water moccasin 506 | D | Killed a water moccasin 507 | D | Reached skill level 8 in Fighting 507 | D | Reached XP level 6. HP: 36/55 MP: 0/0 507 | D | Noticed Ijyb 511 | D | Killed Ijyb 512 | D | Reached skill level 9 in Fighting 632 | D | Noticed Terence 637 | D | Killed Terence 721 | D | Noticed a water moccasin 721 | D | Noticed a fire bat 721 | D | Noticed a sky beast 724 | D | Killed a sky beast 725 | D | Reached skill level 10 in Fighting 725 | D | Reached XP level 7. HP: 51/63 MP: 0/0 725 | D | Learned a level 2 spell: Static Discharge 725 | D | Killed a fire bat 729 | D | Killed a water moccasin 730 | D | Reached skill level 11 in Fighting 808 | D | Noticed a yak 808 | D | Noticed a yak 808 | D | Noticed a yak 808 | D | Noticed a yak 812 | D | Noticed a yak 813 | D | Killed a yak 813 | D | Killed a yak 814 | D | Reached skill level 12 in Fighting 814 | D | Reached skill level 10 in Spellcasting 814 | D | Reached skill level 10 in Conjurations 814 | D | Reached skill level 10 in Hexes 814 | D | Reached skill level 10 in Summonings 814 | D | Reached skill level 10 in Necromancy 814 | D | Reached skill level 10 in Translocations 814 | D | Reached skill level 10 in Forgecraft 814 | D | Reached skill level 10 in Fire Magic 814 | D | Reached skill level 10 in Ice Magic 814 | D | Reached skill level 10 in Air Magic 814 | D | Reached skill level 10 in Earth Magic 814 | D | Reached skill level 10 in Alchemy 814 | D | Reached XP level 8. HP: 52/72 MP: 0/0 818 | D | Killed a yak 819 | D | Killed a yak 822 | D | Killed a yak 823 | D | Reached skill level 13 in Fighting 823 | D | Reached XP level 9. HP: 26/80 MP: 0/0 823 | D | Learned a level 3 spell: Teleport Other 1143 | D | Found a huge runed gate leading to the Armoury (Hard). 1143 | D | Found a huge runed gate leading to the Armoury (Hard). 1227 | D | Noticed a hellwing 1246 | D | Killed a hellwing 1257 | D | Noticed a two-headed ogre 1267 | D | Killed a two-headed ogre 1268 | D | Reached skill level 14 in Fighting 1485 | D | Noticed a wandering mushroom 1508 | D | Killed a wandering mushroom 1509 | D | Reached XP level 10. HP: 72/89 MP: 0/0 1674 | D | Reached skill level 15 in Fighting 1751 | D | Noticed a death yak 1764 | D | Killed a death yak 1877 | D | Noticed a white ugly thing 1890 | D | Killed a white ugly thing 1953 | D | Reached skill level 16 in Fighting 2081 | D | Noticed a freezing wraith 2088 | D | Killed a freezing wraith 2168 | D | Noticed a kobold demonologist 2172 | D | Noticed a smoke demon 2175 | D | Killed a kobold demonologist 2176 | D | Reached XP level 11. HP: 45/99 MP: 0/0 2176 | D | Learned a level 4 spell: Martyr's Knell 2338 | D | Reached skill level 17 in Fighting 2358 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 2 5 7 8 10 12 13 14 16 17 | 17.1 Spellcasting | 5 6 7 8 10 12 14 | 14.4 Conjurations | 5 6 7 8 10 12 14 | 14.4 Hexes | 5 6 7 8 10 12 14 | 14.4 Summonings | 5 6 7 8 10 12 14 | 14.4 Necromancy | 5 6 7 8 10 12 14 | 14.4 Translocations | 5 6 7 8 10 12 14 | 14.4 Forgecraft | 5 6 7 8 10 12 14 | 14.4 Fire Magic | 5 6 7 8 10 12 14 | 14.4 Ice Magic | 5 6 7 8 10 12 14 | 14.4 Air Magic | 5 6 7 8 10 12 14 | 14.4 Earth Magic | 5 6 7 8 10 12 14 | 14.4 Alchemy | 5 6 7 8 10 12 14 | 14.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Mace | 4 | | | || 4 Flail | | 3 | | || 3 Cast: Magic Dart | 11 | 6 | 28 | 11 || 56 Searing Ray | 3 | 3 | 7 | 24 || 37 Iskenderun's Myst | | 11 | 28 | 46 || 85 Fulminant Prism | | 1 | | 2 || 3 Use: Scroll | | | | 1 || 1 Stab: Sleeping | 1 | | | || 1 Armour: Robe | 6 | 4 | 5 | 6 || 21 Dodge: Dodged | 1 | 2 | 1 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2358 | 2358 | 0 | 1584 | 0 | 1 | 2358.0 | Dungeon | 2358 | 2358 | 0 | 1584 | 0 | 1 | 2358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 2358 daAuts