Snazzyish the Dungeon [Shop] Dairrest's Assorted Antiques a +4 morningstar of protection (750 gold) the +7 chain mail of Pandemonium {Str+2} (1419 gold) Str+2: It affects your strength (+2). a +4 ring mail of cold resistance (868 gold) a wand of flame (10) (196 gold) a +2 scale mail of cold resistance (588 gold) a +1 barding of flying (980 gold) a +1 triple crossbow of freezing (700 gold) [Shop] Nomaibb's Magic Scroll Shop a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of vulnerability (64 gold) [Shop] Bucy's Magic Scroll Shop a scroll of vulnerability (40 gold) a scroll of vulnerability (40 gold) a scroll of enchant weapon (75 gold) [Shop] Vusouf's Distillery a potion of lignification (unknown) (45 gold) a potion of attraction (45 gold) 2 potions of attraction (90 gold) a potion of might (60 gold) a potion of moonshine (15 gold) a potion of might (60 gold) [Shop] Hoice's General Store the +10 plate armour "Wonoipp" {Rampage +Inv} (1392 gold) Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. a ring of positive energy (320 gold) a +2 plate armour of poison resistance (592 gold) 6 stones (9 gold) a +3 orcbow of draining (372 gold) [Shop] Ucuhur's General Store a throwing net (57 gold) a scroll of identify (38 gold) the ring "Moteb" {rN+ Will++ EV+5} (1162 gold) [ring of evasion] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. EV+5: It affects your evasion (+5). the +1 sling of Cheibriados's Regard {freeze, rN+ Int+3} (478 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a book of Weapons (912 gold) a +2 chain mail of cold resistance (408 gold) the +1 morningstar "Celammysiu" {holy, Int+2 Dex+5} (644 gold) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). a staff of fire (unknown) (475 gold) [Shop] Qoud's Magic Scroll Shoppe 3 scrolls of identify (78 gold) a scroll of enchant weapon (97 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of amnesia (52 gold) [Shop] Usidit's General Store a +2 robe (190 gold) 3 atropa-tipped darts (40 gold) a +1 chain mail of poison resistance (202 gold) a +1 spear of flaming (186 gold) a +2 demon trident of flaming (585 gold) [Shop] Oqaje's Distillery a potion of berserk rage (110 gold) a potion of ambrosia (unknown) (176 gold) a potion of enlightenment (110 gold) a potion of moonshine (22 gold) a potion of enlightenment (110 gold) (0, 0, D) a +6 ring of protection an amulet of regeneration (0, 29, D) a +0 trident a +0 dagger a +0 robe (0, 30, D) a +0 hand axe a +0 chain mail (0, 33, D) a +0 short sword a +0 dagger (0, 35, D) a +0 club a +8 chain mail of ponderousness (0, 36, D) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 short sword 2 boomerangs a +0 leather armour (1, -1, D) a +6 ring of intelligence (1, 0, D) a ring of fire (1, 3, D) a +0 hand axe a +0 robe (1, 5, D) a +0 hand axe a +0 robe (1, 25, D) 5 scrolls of amnesia (2, -1, D) a +6 ring of intelligence (2, 0, D) a +6 ring of protection (2, 17, D) a +0 war axe a +0 animal skin a +0 shortbow (2, 25, D) 10 stones (3, -1, D) a +6 giant spiked club (3, 0, D) a +5 heavy longbow (3, 12, D) a ring of protection from cold (3, 13, D) a +0 scale mail (3, 14, D) the +1 leather armour of Untold Secrets {Dex+3} Dex+3: It affects your dexterity (+3). (3, 15, D) a staff of death (3, 16, D) a +0 longbow a +0 leather armour a +1 great sword of flaming a +0 leather armour (3, 17, D) a +0 robe (3, 25, D) 2 potions of magic (4, -1, D) a +6 battleaxe (4, 0, D) the +5 longbow of Ogofexeph {drain, Dex+4} Dex+4: It affects your dexterity (+4). (4, 14, D) a ring of protection from cold (4, 16, D) a +0 hand axe (4, 17, D) a +3 rapier of venom (5, -1, D) a +3 great mace of holy wrath (5, 0, D) a +3 giant spiked club (5, 12, D) a +0 war axe (5, 25, D) a +2 falchion a +2 dagger (6, -1, D) a +6 double sword (6, 0, D) quicksilver dragon scales (6, 11, D) a scroll of amnesia (6, 12, D) a book of Necromancy (6, 16, D) a ring of see invisible a +1 rapier of venom (6, 25, D) a +2 hand axe (7, -14, D) the Orb of Zot (7, 0, D) quicksilver dragon scales (7, 11, D) 9 stones (7, 12, D) a +0 spear (7, 15, D) a +0 short sword (7, 16, D) a book of the Earth (7, 25, D) a +2 quarterstaff a +2 trident (8, -1, D) a +2 pair of boots (8, 0, D) +7 fire dragon scales (8, 11, D) Ruewo's Vellum of the Productive Necropsy Spells Type Level a - Soul Splinter Necromancy 1 b - Call Imp Summoning 2 c - Martyr's Knell Necromancy/Summoning 4 d - Infestation Necromancy 8 (8, 12, D) a book of the Grave (8, 14, D) a +0 whip (8, 15, D) a potion of moonshine (8, 30, D) a +0 long sword of holy wrath (8, 31, D) a +0 flail of protection (8, 32, D) a +2 hand axe of freezing (8, 33, D) a +3 chain mail (8, 40, D) a +0 club (9, -1, D) +5 acid dragon scales (9, 0, D) a +4 robe (9, 8, D) a +0 falchion (9, 11, D) a scroll of amnesia (9, 12, D) a potion of moonshine (9, 14, D) the Anthology of the Scorching Serac Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fireball Conjuration/Fire 5 d - Splinterfrost Shell Ice/Forgecraft 7 (9, 16, D) Aqi Ceb's Vademecum on Hexing and Battling Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Metabolic Englaciation Hexes/Ice 5 d - Bombard Conjuration/Earth 6 (9, 18, D) a +0 club (9, 30, D) a +1 quarterstaff of protection (9, 31, D) a +1 heavy trident (9, 32, D) a +2 dagger of draining (9, 33, D) a +3 chain mail (10, -14, D) a +2 demon whip of freezing (10, 8, D) a +2 broad axe of freezing (10, 27, D) a +0 spear a gnoll skeleton (10, 41, D) a +0 club a curare-tipped dart (11, -13, D) a +3 great sword of flaming +0 fire dragon scales (11, 8, D) a book of Beasts (11, 42, D) a +0 short sword (13, 8, D) a +0 quarterstaff (14, -11, D) a +2 demon whip of pain (14, 3, D) a +2 heavy falchion a +0 robe (14, 8, D) a +0 mace of protection (unseen) (15, -14, D) a +0 robe a +0 dagger (15, -11, D) a +0 robe a +0 long sword (15, 3, D) a +0 cloak (15, 42, D) Ystruh's Almanac of Wintry Bombardment Spells Type Level a - Foxfire Conjuration/Fire 1 b - Frozen Ramparts Ice 3 c - Permafrost Eruption Ice/Earth 6 (16, 42, D) the Precepts of Malignant Liturgies Spells Type Level a - Sublimation of Blood Necromancy 2 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Revivification Necromancy 8 (17, 0, D) a +0 scimitar of flaming (17, 40, D) a +5 ring mail a flux talisman (17, 41, D) a serpent talisman (17, 43, D) a +2 rapier of venom (17, 44, D) a +2 halberd of protection (18, 40, D) a +4 chain mail a maw talisman (18, 41, D) a +0 pair of boots a flux talisman (18, 42, D) a +1 broad axe of freezing (18, 43, D) a +0 lajatang (18, 44, D) a +2 mace (21, -3, D) a +0 trident a +0 robe (21, 30, D) a +0 morningstar (22, 2, D) a +2 war axe a +0 plate armour (24, -14, D) a +0 quarterstaff a +0 cloak (24, -8, D) a +0 cloak a +0 long sword (25, -4, D) a +0 leather armour (27, -4, D) a +2 robe of positive energy (28, -8, D) a +1 great sword of flaming a +0 kite shield a +3 plate armour of fire resistance a +0 eveningstar (28, -4, D) a ring of positive energy (28, 5, D) a +0 arbalest (28, 38, D) a +2 heavy trident (30, -9, D) a +2 helmet of intelligence a +2 morningstar of protection +6 acid dragon scales (30, 1, D) a +3 broad axe a +0 plate armour (30, 27, D) a +0 scimitar a +1 leather armour of fire resistance (31, -9, D) a +0 buckler a +0 ring mail a +0 long sword a tengu skeleton (31, -2, D) a +0 pair of gloves (31, -1, D) a +0 pair of boots of flying (32, -8, D) +0 fire dragon scales (still there?) a +2 glaive of flaming (still there?) 387 gold pieces (still there?) (32, 28, D) a +0 mace (34, 19, D) a +0 flail a +0 ring mail (34, 20, D) a +0 ring mail a +0 scimitar a +0 robe (34, 34, D) a +0 club (34, 35, D) a +0 dagger a +0 leather armour (34, 41, D) a +0 short sword a +0 robe (35, -10, D) a +0 double sword a +0 kite shield +0 shadow dragon scales 72 gold pieces (35, 34, D) a +0 orcbow (36, 20, D) a +2 triple sword of holy wrath (36, 23, D) the amulet "Qemmino" {-Tele Acrobat rPois rF+ rN++} [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rPois: It protects you from poison. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (36, 34, D) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (37, -18, D) a scroll of torment (37, 11, D) a +4 scythe of freezing (unseen) (37, 20, D) a +3 great mace of holy wrath (37, 21, D) 4 javelins a +0 plate armour (38, 41, D) a +0 dagger a +0 robe (39, -13, D) a +0 scale mail a +0 demon trident (40, 0, D) a +0 robe of fire resistance a +0 long sword a +0 shortbow (41, -13, D) a +0 robe a +0 dagger (42, -13, D) a +1 demon whip of electrocution (42, 32, D) a +0 dagger (43, 32, D) 2 stones (43, 33, D) 2 boomerangs (44, 15, D) a +0 arbalest (45, -7, D) a +1 pair of gloves a +0 cloak a +0 rapier of electrocution (45, 14, D) a +0 chain mail a +3 great sword of electrocution (45, 15, D) a +0 mace of holy wrath a +0 arbalest a +0 flail (45, 21, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (45, 22, D) a +3 arbalest (45, 28, D) a +5 heavy broad axe (45, 29, D) a +3 arbalest (45, 32, D) a +0 chain mail (45, 33, D) 4 stones (46, 7, D) +9 swamp dragon scales (46, 21, D) a +5 partisan (46, 22, D) a +0 spectral quarterstaff (46, 28, D) a +1 morningstar of protection (46, 29, D) a +2 whip of flaming (47, 5, D) +9 swamp dragon scales (47, 6, D) a +8 chain mail (47, 7, D) a +4 pair of boots (48, 5, D) a +7 heavy longbow (48, 6, D) the +7 demon whip "Jeastra" {pain, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (48, 7, D) a +9 heavy great mace (48, 21, D) a +3 arbalest (48, 22, D) a +3 longbow (48, 28, D) a +3 glaive (48, 29, D) a +3 longbow (49, 5, D) the +5 triple sword of Certain Death {pain, Fly rF+ Will+ Str+3} Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). (49, 6, D) a +11 demon blade of flaming (49, 7, D) a +7 triple sword of venom (49, 21, D) a +3 demon blade of venom (49, 22, D) a +5 dire flail (49, 28, D) a +2 heavy hand axe (49, 29, D) a +1 glaive of venom (50, 13, D) a +0 robe a +0 club (52, 11, D) a +0 long sword (52, 21, D) a +3 triple sword (52, 33, D) an amulet of guardian spirit (53, 21, D) a +0 executioner's axe of draining (54, 9, D) a +0 plate armour a +2 great mace of freezing (54, 15, D) a +1 great sword of flaming (54, 21, D) a +2 morningstar of flaming (54, 33, D) a +0 mace (55, 10, D) a +0 long sword (55, 25, D) a +0 robe a +0 short sword an elf corpse (skeletalised by now) (56, -3, D) a +1 glaive of flaming +0 fire dragon scales (56, 25, D) a +0 plate armour a +0 long sword (57, -20, D) a staff of air (unseen) (57, -19, D) a +0 rapier of draining (57, -2, D) a +5 heavy spear 3 javelins a +0 leather armour (57, 26, D) a +0 mace (57, 34, D) a +3 ring of intelligence a +3 ring of dexterity the amulet of Qoesk {RegenMP+ Dex+5} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+5: It affects your dexterity (+5). (57, 35, D) the amulet of Vizxozuh {Spirit Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). the amulet of the Seven Xeniums {rPois Will+ RegenMP+ Str+3 Dex+4} [amulet of magic regeneration] rPois: It protects you from poison. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). the amulet "Daog" {Faith rF+ rC+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF+: It protects you from fire. rC+: It protects you from cold. the amulet of Gluttony {Spirit rC+ Regen+ Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (57, 38, D) a staff of earth (57, 41, D) the ring of Velleity {rN+ Str+2} [ring of positive energy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring "Lukliff" {EV+6 Int+3 Dex+5} [ring of evasion] EV+6: It affects your evasion (+6). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). the ring of Bigety {rF- rC++ Dex+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. the ring of the Messenger {rElec rN+ Int+2 Dex+3} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). the ring of Ipriwoavol {rElec rN+ MP+8 Stlth+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. the ring of Pride {rElec rF+ rC- Str+4 Dex+3 Fire} [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the ring of Maraox {Wiz Str+5} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+5: It affects your strength (+5). the ring "Nuqolim" {rN+ Int+5 Dex+6} [ring of dexterity] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). the ring "Mibei" {rElec Str+6} [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). the ring of the Enchanting Gods {rF+ rN+ EV+6 Int+4} [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. EV+6: It affects your evasion (+6). Int+4: It affects your intelligence (+4). the ring "Wiesutaw" {Fly EV+6 Int-3 Dex-5 Stlth+} [ring of evasion] Fly: It grants you flight. EV+6: It affects your evasion (+6). Int-3: It affects your intelligence (-3). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the ring of the Real Monster {rPois rF+ rC- Int+6 Fire} [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. the ring of Kilium {rCorr Str+3 Dex+6} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). (58, -21, D) a +0 whip (58, -7, D) a +2 heavy glaive (still there?) a +0 scale mail (still there?) a demonspawn skeleton (still there?) (58, 9, D) a +0 robe a +0 halberd (58, 25, D) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (58, 26, D) a +0 chain mail a +0 flail a +0 plate armour a +0 war axe (58, 27, D) a +0 plate armour a +0 war axe (58, 35, D) the ring of Fun {Fly rF- rN+ MP+8 Dex+3} [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). the amulet of Qusak {Spirit rF+ Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Stlth+: It makes you more stealthy. the amulet "Cicvory" {Faith Str+5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). the amulet of Lyucreri {Faith Rampage rCorr Int-3 Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). the ring "Qokom" {rF+ rC- Str+4 Stlth+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of ice a ring of ice (58, 38, D) 5 potions of magic (59, -19, D) a dragon-blood talisman (59, 10, D) a +0 rapier a +0 leather armour a +0 rapier (59, 26, D) a +0 plate armour a +0 great sword (59, 27, D) a +0 plate armour (still there?) a +0 dire flail (still there?) a +0 arbalest (still there?) a +3 plate armour of poison resistance (still there?) a +0 broad axe (still there?) a +0 arbalest (still there?) (60, -20, D) a book of the Spheres (60, -19, D) a +1 long sword of flaming (60, -18, D) a book of Callings (60, -12, D) +12 storm dragon scales (unseen) (60, -11, D) the +8 plate armour "Quagu" {^Contam Harm rF+ rCorr} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (60, -5, D) a +0 dagger a +0 cloak a +6 bardiche of draining a +1 animal skin the gnoll corpse of Grunn (skeletalised by now) (60, 8, D) a +2 great sword of flaming (60, 22, D) a +0 mace (61, -21, D) a +0 short sword (61, -19, D) Sif Muna's Encyclopedia of the Sandy Familiar Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Shatter Earth 9 (61, -12, D) +5 swamp dragon scales (unseen) (61, -11, D) the +7 glaive "Cebrueq" {speed, rF+++ Will- Str-4 Int+2} rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (unseen) (61, -8, D) 54 gold pieces (61, 19, D) a +0 plate armour a +1 glaive (61, 26, D) a +0 chain mail a +0 long sword (62, -20, D) the +7 demon trident "Detwul" {heavy, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (62, -12, D) the ring "Rubuqab" {+Blink rN+ MP+6 Int+3} [ring of positive energy] +Blink: It lets you blink. rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Int+3: It affects your intelligence (+3). (unseen) (62, -11, D) a +7 vampiric triple sword (unseen) (62, 8, D) a +0 leather armour a +0 longbow a +0 arbalest (62, 9, D) a +0 arbalest (62, 37, D) a +0 long sword a +0 robe (62, 38, D) a +0 long sword a +0 robe (63, -21, D) a +2 whip of holy wrath a +0 robe (63, -20, D) a +5 scimitar of holy wrath a +0 tower shield (63, -19, D) a +2 whip of holy wrath (63, -15, D) a +4 falchion of flaming a +0 longbow a +0 robe (63, -12, D) +12 shadow dragon scales (unseen) (63, -11, D) the ring of the Several Xenops {rF+ rC+ Dex+2 Slay+2} [ring of protection from cold] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (63, 10, D) a +0 arbalest (63, 39, D) a +0 short sword a +0 leather armour (63, 44, D) My Sojourn through Swampland (64, -21, D) a +1 sacred scourge of holy wrath a +0 robe a +0 quarterstaff (64, -20, D) a +8 great sword of flaming +1 pearl dragon scales (64, -15, D) a +2 long sword of holy wrath a +0 robe a +0 tower shield (64, -12, D) a +11 demon blade of venom (unseen) (64, -11, D) a +11 demon blade of freezing (unseen) (64, -3, D) a +0 giant spiked club a +0 longbow of freezing a +0 leather armour (64, 10, D) a +5 war axe of freezing a +0 cloak a +0 tower shield (64, 15, D) the ring "Ziewnidy" {Str+2 Int+8} [ring of intelligence] Str+2: It affects your strength (+2). Int+8: It affects your intelligence (+8). (64, 21, D) a +0 helmet (64, 24, D) a +0 robe (64, 44, D) the Octavo of Forceful Spelunking Spells Type Level a - Magic Dart Conjuration 1 b - Petrify Alchemy/Earth 4 c - Magnavolt Earth/Air 7 d - Fulsome Fusillade Conjuration/Alchemy 8 (65, -21, D) a +3 long sword of flaming a +0 shortbow a +0 robe the +0 trident "Nuinoept" {drain, Will+ rCorr Str+3 Dex-3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (65, -20, D) a +4 flail of flaming a +0 longbow a +0 robe a +2 whip of holy wrath a +0 robe a flux talisman (65, -19, D) a +1 whip of holy wrath a +0 robe a +2 long sword of flaming a +0 longbow a +0 robe (65, -12, D) the +7 demon trident "Licvopn" {drain, rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (65, -11, D) a +4 cloak (unseen) (65, 0, D) a +0 great sword of flaming (65, 10, D) a +0 robe a +0 short sword (65, 11, D) a +4 demon whip a +10 plate armour of ponderousness the demigod corpse of Frederick (skeletalised by now) (65, 14, D) the ring of Meuxav {Str+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. (65, 15, D) the ring of Ycarini {Fly rPois Slay+5} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (65, 21, D) a +1 pair of boots of stealth (65, 44, D) a book of Duality (66, -21, D) a +1 morningstar of holy wrath (66, -20, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) a +0 spear (still there?) (66, -19, D) a +4 scimitar of holy wrath (still there?) a +0 tower shield (still there?) a potion of mutation (still there?) (66, -15, D) a +2 eudemon blade of holy wrath a +0 longbow of freezing a +0 robe a +0 tower shield a +3 long sword of flaming (66, -12, D) an iron rune of Zot a scroll of acquirement (66, -11, D) the ring "Earthly Heaven" {*Corrode rC+ rN+ MP+9 Dex+2} [ring of magical power] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). (unseen) (66, 13, D) the ring "Ikhaw" {+Blink rPois Int+3} [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (66, 14, D) the ring "Ressodd" {Dex+4 Slay+4} [ring of slaying] Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (66, 15, D) the amulet "Muqetz" {rC+ Regen+ Dex+5} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). a ring of see invisible (66, 21, D) a +2 pair of boots of flying (66, 29, D) a +0 chain mail a +0 glaive a +0 chain mail a +0 war axe (66, 33, D) a +0 short sword a +0 leather armour (66, 34, D) a +0 short sword a +0 cloak (66, 35, D) a +0 rapier a +0 leather armour (67, -21, D) a +0 cloak (67, -20, D) a +2 scimitar of holy wrath a +0 tower shield a +2 scimitar of holy wrath the +0 tower shield "Dauhan" {Harm *Corrode rC+ Slay+2} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (67, -19, D) a +4 long sword of holy wrath a +0 tower shield a +4 eudemon blade of holy wrath a +0 tower shield (67, -18, D) a +2 chain mail of fire resistance (67, -16, D) a +0 longbow the +8 battleaxe of Bread {freeze, rCorr Dex+2} rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). a +0 robe (67, -12, D) the ring of Disaster {rN++ rCorr} [ring of positive energy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (67, -11, D) a +9 demon trident of freezing (unseen) (67, -7, D) a +0 giant club (67, -4, D) a +2 demon whip of venom (67, -3, D) a +0 sacred scourge of holy wrath a +0 tower shield (67, 8, D) 4 large rocks (67, 9, D) a +0 arbalest (67, 11, D) a +0 dagger a +0 robe (67, 33, D) a +0 whip a +0 robe (67, 35, D) a +0 rapier a +0 robe (67, 36, D) a +0 short sword a +0 robe (68, -21, D) a +2 falchion of flaming a +0 longbow a +0 robe a +3 arbalest of flaming (68, -20, D) a +2 scimitar of flaming a +0 longbow a +0 robe a +0 dagger (68, -19, D) a +5 scimitar of holy wrath a +0 tower shield (68, -18, D) a +2 eudemon blade of holy wrath a +0 tower shield a +2 scimitar of holy wrath a +0 tower shield a +0 ring mail (68, -16, D) a +1 scimitar of flaming a +0 shortbow 4 stones a +0 robe (68, -12, D) the ring "Cayrauqu" {+Blink rC+ rCorr Str+6 SInv} [ring of strength] +Blink: It lets you blink. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (unseen) (68, -11, D) the ring of Barghiusi {Str+5 SInv Stlth+} [ring of see invisible] Str+5: It affects your strength (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (68, 10, D) a +0 robe a +1 rapier of electrocution (68, 21, D) +3 storm dragon scales (68, 22, D) +3 storm dragon scales (68, 28, D) +4 fire dragon scales (68, 29, D) a +1 helmet (69, -21, D) a +0 longbow a +3 whip of holy wrath 6 poisoned darts a +0 robe a +5 scimitar of holy wrath a +0 tower shield a +1 long sword of flaming a +0 sling a +0 robe a +0 buckler a +2 robe of cold resistance (69, -20, D) a +3 flail of flaming a +0 robe (69, -19, D) a +4 eudemon blade of holy wrath a +0 tower shield a +1 whip of holy wrath (69, -18, D) a +2 whip of holy wrath a +1 whip of holy wrath the staff of the Geomancers {^Drain rN+ Will+ rCorr Earth} [staff of earth] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. (69, -17, D) a +2 cloak a +3 scimitar of holy wrath a +0 ring mail a +0 tower shield a +3 whip of holy wrath a +0 robe a +4 eudemon blade of holy wrath a +2 tower shield a +0 sling a +2 whip of holy wrath a +0 robe a +0 kite shield a +3 whip of holy wrath a +0 robe a +4 long sword of holy wrath a +0 robe a +0 tower shield a +4 eudemon blade of holy wrath a +0 tower shield a +4 scimitar of holy wrath a +1 tower shield of protection a +1 glaive of holy wrath a +5 eudemon blade of holy wrath a +3 scale mail of willpower a +0 tower shield a +3 scimitar of holy wrath the +0 ring mail "Eteybbu" {Rampage rElec Str+3} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +0 tower shield a +3 scimitar of holy wrath a +0 robe a +0 tower shield the +4 quarterstaff "Cageggen" {freeze, rElec Will+ rCorr Dex-2} rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a +0 shortbow a +0 robe a +0 sling a +4 long sword of flaming a +0 robe a +0 buckler a +4 long sword of holy wrath a +2 tower shield a +4 falchion of flaming a +0 longbow a +2 scale mail of fire resistance a +3 partisan of holy wrath a +3 eudemon blade of holy wrath a +0 tower shield a +2 long sword of holy wrath a +0 tower shield a +2 partisan of holy wrath a +3 whip of holy wrath a +2 robe of resistance a +0 orcbow a +5 scimitar of holy wrath a +0 robe a +2 sacred scourge of holy wrath a +0 robe a +1 whip of holy wrath a +0 robe a +2 long sword of holy wrath a +0 robe a +0 tower shield a +2 scimitar of holy wrath a +0 tower shield a +7 demon trident of venom a +3 whip of holy wrath a +0 robe a +4 scimitar of holy wrath a +0 tower shield (69, -16, D) a +1 glaive of holy wrath a +0 short sword a +2 demon whip of venom (69, -12, D) a +4 pair of boots (69, -11, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (unseen) (69, 0, D) a +2 battleaxe of flaming a +0 plate armour (69, 9, D) a +0 buckler a +0 chain mail a +1 demon blade of venom (69, 21, D) a +7 scale mail (69, 22, D) a +4 ring mail (69, 28, D) a +5 plate armour (69, 29, D) a +0 ring mail of positive energy (69, 32, D) a +0 spear a +0 buckler (69, 35, D) a +0 dagger a +0 robe (69, 36, D) a +0 long sword a +0 leather armour (69, 41, D) a +0 mace (69, 44, D) a book of the Earth (70, -21, D) a book of Minor Magic (70, -18, D) a +4 long sword of holy wrath a +0 tower shield (70, -12, D) a +5 tower shield (unseen) (70, -11, D) +9 swamp dragon scales (unseen) (70, -3, D) a +1 glaive of flaming +2 fire dragon scales (71, -19, D) a +1 falchion of flaming (unseen) (71, -16, D) a +2 long sword of holy wrath a +0 robe a +0 tower shield (71, -12, D) the ring of Fesexudd {rF+ Will++} [ring of willpower] rF+: It protects you from fire. Will++: It greatly increases your willpower. (unseen) (71, -11, D) the ring "Yfoedghok" {Fly rN+++ Will- SInv} [ring of flight] Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. SInv: It lets you see invisible. (unseen) (71, -4, D) a +1 glaive of flaming +0 fire dragon scales (71, 21, D) a +1 pair of boots (71, 22, D) +4 fire dragon scales (71, 28, D) +3 storm dragon scales (71, 44, D) a book of Conjurations (72, -21, D) an orb of wrath (72, -18, D) a potion of magic (72, -12, D) the +9 great mace of Causality {spect, rN+ MP+12 Int+3} rN+: It protects you from negative energy. MP+12: It affects your magic capacity (+12). Int+3: It affects your intelligence (+3). (unseen) (72, -11, D) a +8 plate armour of cold resistance (unseen) (72, 21, D) a +4 ring mail (72, 22, D) +2 acid dragon scales (72, 28, D) a +1 helmet (72, 29, D) +2 golden dragon scales (72, 44, D) the Precepts of Viperous Guile Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Cause Fear Hexes 4 c - Sculpt Simulacrum Ice/Alchemy 6 d - Enfeeble Hexes 7 (73, -20, D) the ring of Qotraoc {rF- rC+ rCorr Str-4 Slay+6 Stlth- Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. the ring of Eckuikh {rF- rC++ rCorr Slay+2} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of resist corrosion the ring of Okosogut {rF- rC++ rCorr Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. a ring of ice a ring of protection from fire a ring of fire (73, -18, D) a +0 short sword (73, -15, D) a +1 long sword of flaming a +0 longbow a +0 robe (73, 19, D) a +0 arbalest a +0 cloak a +0 short sword 36 gold pieces (73, 44, D) the Elucidation of the Modern Heavens Spells Type Level a - Foxfire Conjuration/Fire 1 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Plasma Beam Fire/Air 6 (74, -15, D) a +2 scimitar of holy wrath a +0 tower shield (74, 26, D) a +0 whip a +0 robe (74, 32, D) a maw talisman (74, 36, D) a +0 long sword a +0 robe a +0 club (75, -16, D) a +3 sacred scourge of holy wrath 3 poisoned darts a +0 robe (75, -15, D) a +3 long sword of holy wrath a +1 plate armour of willpower a +0 tower shield a +1 sacred scourge of holy wrath a +0 robe a +0 tower shield (75, -14, D) a +5 scimitar of holy wrath a +0 tower shield a +0 sling a +0 scimitar of flaming a +0 robe a +0 buckler (75, -13, D) a +0 shortbow a +4 flail of flaming a +0 robe a +5 eudemon blade of holy wrath a +0 tower shield (75, -12, D) a +3 flail of flaming a +0 sling a +0 leather armour a +2 buckler of reflection (75, -11, D) a +2 whip of holy wrath a +0 robe (75, -1, D) a +0 rapier a +0 rapier a +0 leather armour (75, 3, D) a +0 long sword a +0 robe (75, 11, D) a +0 leather armour a +1 dagger of venom a +0 shortbow (75, 15, D) a +0 robe a +4 falchion of flaming a +0 shortbow (75, 32, D) a +0 scale mail a +0 longbow a +4 battleaxe of electrocution (75, 34, D) a book of Storms (75, 36, D) Otetiet's Catalogue of Pyromancy and Percussion Spells Type Level a - Foxfire Conjuration/Fire 1 b - Dazzling Flash Hexes/Fire 3 c - Orb of Destruction Conjuration 7 (75, 37, D) a book of Blasting (75, 38, D) a book of Decay (75, 39, D) a book of Annihilations (75, 40, D) the Book of Charmed Incandescence Spells Type Level a - Confusing Touch Hexes 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Anguish Hexes/Necromancy 4 (75, 42, D) a book of Chaos