Dungeon Sprint DCSS version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 11522478190170369485 632 Snazzyish the Fighter (level 7, -5/64 HPs) Began as a Djinni Conjurer on Feb 10, 2025. Was an Initiate of Gozag. Shot with a bolt by a yaktaur (18 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:04:22 (1113 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 1113, Time: 00:04:24 Health: -5/64 AC: 3 Str: 9 XL: 7 Next: 78% Gold: 1530 EV: 11 Int: 25 God: Gozag SH: 0 Dex: 11 rFire + + . k - +2 flail (heavy) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... g - +3 ring of strength Stlth ++ n - +3 ring of intelligence HPRegen 0.30/turn %: no teleportation, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You visited 1 branch You collected 1530 gold pieces. Inventory: Hand Weapons k - a +2 heavy flail (weapon) Armour a - a +0 robe (worn) q - a +0 cloak (worn) Jewellery g - a +3 ring of strength (worn) n - a +3 ring of intelligence (worn) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - a scroll of summoning Potions b - 7 potions of curing c - 10 potions of heal wounds d - a potion of haste e - 3 potions of berserk rage h - 2 potions of invisibility l - a potion of mutation m - 2 potions of resistance o - a potion of might p - a potion of brilliance Skills: * Level 10.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.2 Spellcasting * Level 9.2 Conjurations * Level 9.2 Hexes * Level 9.2 Summonings * Level 9.2 Necromancy * Level 9.2 Translocations * Level 9.2 Forgecraft * Level 9.2 Fire Magic * Level 9.2 Ice Magic * Level 9.2 Air Magic * Level 9.2 Earth Magic * Level 9.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 1% 2 g - Inner Flame Hex/Fire 55% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A troll comes into view. Unknown command. A yaktaur comes into view. The yaktaur shouts! The troll shouts! The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Something hits your fulminant prism! Your fulminant prism crackles loudly. Something hits your fulminant prism. Something bites your fulminant prism! Your fulminant prism explodes! Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The yaktaur shoots a bolt. The bolt completely misses your fulminant prism. The bolt hits you!! You die... Your body crumbles into a pile of gold. #_________.# #_________.# #_______...###########++###### ##########'##................# #.?(!')))'.##......#..#......# ##########.##................+ #...........÷................+ #'#####'#####......#..#......# #.#..#.....##...@...*.T......# #.#))#####'#####'#####c'###### #.#))#.....##.......##''# #.#))#.....##.......##...c #.#[[###'####.......##...## #.##'#.....##...<...##..## #.#........##.......##5T# #.#........##.......##..+ #'###########.......# You could see a yaktaur, a troll (ally target) and a friendly fulminant prism. Vanquished Creatures A freezing wraith (D) A weeping skull (D) A kobold brigand (D) 2 gnoll boudas (D) Terence (D) A sleepcap (D) 7 gnolls (D) A river rat (D) An adder (D) 2 orcs (D) 2 endoplasms (D) A giant cockroach (D) 3 hobgoblins (D) A ball python zombie (D) 2 frilled lizards (D) A jackal zombie (D) 28 creatures vanquished. Vanquished Creatures (others) A bombardier beetle (D) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 17 | D | Reached skill level 1 in Fighting 18 | D | Found a runed door to the Temple (Safe). 50 | D | Found a bloodstained altar of Trog. 50 | D | Found a viscous altar of Jiyva. 50 | D | Found a hazy altar of Hepliaklqana. 50 | D | Found an opulent altar of Gozag. 51 | D | Found a glowing golden altar of the Shining One. 51 | D | Found a glowing silver altar of Zin. 51 | D | Found a basalt altar of Yredelemnul. 51 | D | Found a shimmering altar of Xom. 51 | D | Found an ornate altar of the Wu Jian Council. 51 | D | Found a sacrificial altar of Ru. 51 | D | Found a stormy altar of Qazlal. 51 | D | Found an iron altar of Okawaru. 51 | D | Found a sparkling altar of Nemelex Xobeh. 51 | D | Found a burning altar of Makhleb. 51 | D | Found a blossoming altar of Fedhas. 51 | D | Found a white marble altar of Elyvilon. 51 | D | Found a shadowy altar of Dithmenos. 51 | D | Found a snail-covered altar of Cheibriados. 55 | D | Found a roughly hewn altar of Beogh. 55 | D | Found a corrupted altar of Lugonu. 56 | D | Found a broken altar of Ashenzari. 56 | D | Found a hide-covered altar of Uskayaw. 58 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 188 | D | Reached skill level 3 in Fighting 188 | D | Reached XP level 2. HP: 13/25 MP: 0/0 389 | D | Noticed a weeping skull 389 | D | Noticed a bombardier beetle 401 | D | Killed a bombardier beetle 402 | D | Reached skill level 4 in Fighting 402 | D | Reached XP level 3. HP: 27/31 MP: 0/0 402 | D | Learned a level 1 spell: Sandblast 414 | D | Killed a weeping skull 415 | D | Reached skill level 6 in Fighting 415 | D | Reached skill level 5 in Spellcasting 415 | D | Reached skill level 5 in Conjurations 415 | D | Reached skill level 5 in Hexes 415 | D | Reached skill level 5 in Summonings 415 | D | Reached skill level 5 in Necromancy 415 | D | Reached skill level 5 in Translocations 415 | D | Reached skill level 5 in Forgecraft 415 | D | Reached skill level 5 in Fire Magic 415 | D | Reached skill level 5 in Ice Magic 415 | D | Reached skill level 5 in Air Magic 415 | D | Reached skill level 5 in Earth Magic 415 | D | Reached skill level 5 in Alchemy 415 | D | Reached XP level 4. HP: 5/40 MP: 0/0 415 | D | Reached XP level 5. HP: 6/46 MP: 0/0 415 | D | Learned a level 2 spell: Ensorcelled Hibernation 579 | D | Noticed Terence 585 | D | Killed Terence 586 | D | Reached skill level 7 in Fighting 734 | D | Noticed a kobold brigand 737 | D | Killed a kobold brigand 738 | D | Reached skill level 8 in Fighting 738 | D | Reached XP level 6. HP: 51/55 MP: 0/0 801 | D | Noticed a freezing wraith 802 | D | Reached skill level 9 in Fighting 806 | D | Killed a freezing wraith 807 | D | Reached skill level 10 in Fighting 807 | D | Reached XP level 7. HP: 26/64 MP: 0/0 807 | D | Learned a level 3 spell: Inner Flame 1102 | D | Found a huge runed gate leading to the Armoury (Hard). 1102 | D | Found a huge runed gate leading to the Armoury (Hard). 1104 | D | Noticed a troll 1105 | D | Noticed a yaktaur 1113 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 6 8 10 | 10.9 Spellcasting | 4 5 7 9 | 9.2 Conjurations | 4 5 7 9 | 9.2 Hexes | 4 5 7 9 | 9.2 Summonings | 4 5 7 9 | 9.2 Necromancy | 4 5 7 9 | 9.2 Translocations | 4 5 7 9 | 9.2 Forgecraft | 4 5 7 9 | 9.2 Fire Magic | 4 5 7 9 | 9.2 Ice Magic | 4 5 7 9 | 9.2 Air Magic | 4 5 7 9 | 9.2 Earth Magic | 4 5 7 9 | 9.2 Alchemy | 4 5 7 9 | 9.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 29 | | 1 || 30 Searing Ray | 3 | 3 | || 6 Sandblast | 3 | | || 3 Iskenderun's Myst | | 16 | 2 || 18 Fulminant Prism | | 1 | 4 || 5 Armour: Robe | 6 | 3 | 3 || 12 Dodge: Dodged | 4 | 1 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1112 | 1038 | 74 | 645 | 0 | 1 | 1112.0 | Dungeon | 1112 | 1038 | 74 | 645 | 0 | 1 | 1112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1112 daAuts