Dungeon Sprint DCSS version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 12821543566590316257 14 Snazzyish the Magician (level 2, -3/25 HPs) Began as a Djinni Conjurer on Feb 10, 2025. Was an Initiate of Gozag. Shot with an arrow by a centaur (11 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:01:03 (250 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 250, Time: 00:01:03 Health: -3/25 AC: 2 Str: 6 XL: 2 Next: 55% Gold: 360 EV: 11 Int: 19 God: Gozag SH: 0 Dex: 11 rFire + + . g - +2 mace rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 360 gold pieces. Inventory: Hand Weapons g - a +2 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - a scroll of butterflies Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 3 potions of berserk rage h - 2 potions of invisibility Skills: * Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 6 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fighting skill increases to level 3! You stop channelling your searing ray. A ball python comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) You focus your ray upon the ball python. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) A giant cockroach comes into view. The searing ray misses the giant cockroach. Unknown command. The searing ray hits the giant cockroach! You kill the giant cockroach! Unknown command. You start resting. You stop channelling your searing ray. You start resting. HP restored. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! There is an open door here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. ##########.##.......... #.........†.'.......... #+#####'#####......#..# #.....# #.......... #.....# ####'#####+ ###'### #.......# #.....# #.......# #.....# #.......# ####@## #...<...# #.$...$c.##.......# #$.......##.......# ###########.......# ######### You could see a centaur. Vanquished Creatures A ball python (D) 2 giant cockroaches (D) 4 jackals (D) 2 quokkas (D) A quokka skeleton (D) A quokka zombie (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 10 | D | Found a huge runed gate leading to the Armoury (Hard). 10 | D | Found a huge runed gate leading to the Armoury (Hard). 27 | D | Reached skill level 1 in Fighting 29 | D | Found a runed door to the Temple (Safe). 55 | D | Found a bloodstained altar of Trog. 55 | D | Found a viscous altar of Jiyva. 55 | D | Found a hazy altar of Hepliaklqana. 55 | D | Found an opulent altar of Gozag. 56 | D | Found a glowing golden altar of the Shining One. 56 | D | Found a glowing silver altar of Zin. 56 | D | Found a basalt altar of Yredelemnul. 56 | D | Found a shimmering altar of Xom. 56 | D | Found an ornate altar of the Wu Jian Council. 56 | D | Found a sacrificial altar of Ru. 56 | D | Found a stormy altar of Qazlal. 56 | D | Found an iron altar of Okawaru. 56 | D | Found a sparkling altar of Nemelex Xobeh. 56 | D | Found a burning altar of Makhleb. 56 | D | Found a blossoming altar of Fedhas. 56 | D | Found a white marble altar of Elyvilon. 56 | D | Found a shadowy altar of Dithmenos. 56 | D | Found a snail-covered altar of Cheibriados. 60 | D | Found a roughly hewn altar of Beogh. 60 | D | Found a corrupted altar of Lugonu. 61 | D | Found a broken altar of Ashenzari. 61 | D | Found a hide-covered altar of Uskayaw. 63 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 90 | D | Reached XP level 2. HP: 13/24 MP: 0/0 248 | D | Noticed a centaur 250 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_2, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 12 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 251 | 251 | 0 | 119 | 12 | 1 | 251.0 | Dungeon | 251 | 251 | 0 | 119 | 12 | 1 | 251.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 251 daAuts