Snazzyish the Dungeon [Shop] Igustus's Assorted Antiques the +6 scale mail "Kauxt" {rElec Will- Str+5} (1900 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+5: It affects your strength (+5). a +4 flail of holy wrath (990 gold) a potion of might (140 gold) a scroll of enchant weapon (262 gold) a +1 leather armour of positive energy (385 gold) a +2 ring mail of cold resistance (735 gold) [Shop] Yntusom's Magic Scroll Shop a scroll of identify (32 gold) a scroll of vulnerability (64 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of torment (152 gold) a scroll of vulnerability (64 gold) [Shop] Raviag's Distillery a potion of moonshine (unknown) (12 gold) a potion of berserk rage (60 gold) [Shop] Ajehatapt's General Store a scroll of torment (161 gold) a scroll of vulnerability (68 gold) a scroll of enchant weapon (127 gold) a potion of curing (51 gold) the +10 dagger of False Hope {drain, rF- rN+ Int+3 Stlth+} (1137 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. [Shop] Xyqa's Magic Scroll Boutique a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of torment (180 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of identify (38 gold) a scroll of fear (76 gold) [Shop] Ufeboik's General Store 6 stones (10 gold) a +2 shortbow of flaming (295 gold) the +9 great mace "Ytunouh" {pain, rF+ Will+ Dex-3} (1266 gold) rF+: It protects you from fire. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). 5 stones (8 gold) a scroll of enchant weapon (127 gold) (0, 0, D) a +6 ring of intelligence a +3 ring of slaying (0, 2, D) +7 fire dragon scales (0, 3, D) a +4 robe (0, 4, D) a +6 demon blade (0, 5, D) a +6 lajatang (0, 40, D) a +0 giant spiked club (1, 0, D) a +6 ring of intelligence (1, 1, D) a ring of wizardry (1, 2, D) +5 acid dragon scales (1, 3, D) the +10 tower shield of Ignorance {rN+ Int-4} rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). (1, 4, D) a +0 triple sword of holy wrath (1, 5, D) a +6 great sword (1, 29, D) 5 scrolls of amnesia (2, 0, D) a +6 ring of evasion a +6 ring of strength (2, 2, D) the +18 Lear's hauberk (2, 3, D) the +4 chain mail "Binyhehio" {Rampage rC- Int+2 Dex+6} Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (2, 4, D) a +6 demon blade (2, 29, D) 10 stones (3, 2, D) a +2 helmet (3, 3, D) a +6 double sword (3, 4, D) a +3 demon whip of draining (3, 16, D) a book of the Tundra (3, 17, D) a +0 flail (3, 18, D) a +0 giant club a Fen Folio (3, 20, D) a staff of alchemy (3, 21, D) a +4 ring mail of cold resistance (3, 22, D) a +0 ring mail (3, 29, D) 2 potions of magic (4, 0, D) an amulet of magic regeneration (4, 15, D) a +0 sling (4, 17, D) a staff of fire (4, 18, D) a +0 giant spiked club a +0 giant spiked club 6 stones (4, 19, D) a +0 giant spiked club (4, 20, D) 8 stones (4, 21, D) a staff of alchemy (4, 22, D) 3 stones (5, 0, D) a +0 spear of venom (5, 2, D) a book of Touch (5, 10, D) an amulet of regeneration (5, 11, D) a +0 heavy mace (5, 15, D) a +0 giant club a +0 leather armour (5, 16, D) a +0 giant club a +0 giant spiked club a +0 giant club a +0 leather armour (5, 18, D) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club (5, 20, D) a +0 leather armour (5, 22, D) a +0 hand axe (5, 29, D) a +2 quarterstaff of distortion a +2 trident (6, 1, D) a +6 war axe of electrocution (6, 11, D) a staff of conjuration (6, 12, D) a book of the Earth (6, 17, D) 4 large rocks a +0 mace (6, 18, D) a +0 giant club a +0 giant spiked club (6, 20, D) a +0 whip (6, 21, D) the +11 quarterstaff of the Volcano {freeze, rC+} rC+: It protects you from cold. (6, 22, D) a +2 bardiche of venom (6, 29, D) a +2 falchion a +2 dagger (6, 39, D) a +0 heavy hand axe (6, 40, D) a +2 long sword of holy wrath (7, 15, D) 5 large rocks (7, 16, D) 4 large rocks 5 atropa-tipped darts (7, 18, D) a flux talisman (7, 19, D) a +0 giant club (7, 21, D) a +0 quarterstaff (7, 22, D) a +0 sling of draining (7, 29, D) a +2 hand axe (7, 39, D) a +2 quarterstaff of speed (7, 40, D) a +0 dagger of venom (8, 12, D) the staff of Boqetabli {rPois Will+ Str+7 Int-4 Forge Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Str+7: It affects your strength (+7). Int-4: It affects your intelligence (-4). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (8, 16, D) 4 large rocks a +3 spectral giant spiked club (8, 19, D) a +0 helmet of intelligence (8, 20, D) a +0 giant club a +0 giant club a +2 mace of protection (8, 22, D) the +10 spear of Eternal Night {freeze, rPois Str+3 Int+2 Stlth-} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (8, 39, D) a +2 heavy trident (8, 40, D) a +2 mace (8, 48, D) a +0 spear (9, 0, D) the ring "Kegiakaa" {Will+ AC+4 Str+4 Stlth-} [ring of protection] Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. the ring "Foreom" {rF++ Will+ Str+7} [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+7: It affects your strength (+7). (9, 17, D) a +0 giant spiked club a +0 giant club 5 boomerangs (9, 18, D) a +0 dire flail a +0 dire flail 4 darts of disjunction (9, 19, D) 3 large rocks a book of the Fortress (9, 20, D) a book of Displacement (9, 22, D) a staff of air (9, 27, D) 27 gold pieces (still there?) a +2 scythe of venom (still there?) (9, 39, D) a +3 chain mail (9, 40, D) a +2 plate armour (9, 46, D) a +0 trident (10, 0, D) the ring of Joy {*Slow rF- rC+ rCorr Dex+4 Ice} [ring of ice] *Slow: It may slow you when you take damage. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Ice: It increases the power of your Ice spells. (11, 31, D) an adder skeleton (12, 33, D) a +2 scythe of protection (12, 37, D) a scroll of torment (13, 30, D) a +0 demon whip (13, 32, D) a +0 trident (14, 7, D) a +0 short sword a white draconian skeleton (14, 8, D) a +0 leather armour a +0 scimitar (14, 31, D) a +2 demon whip of draining (14, 32, D) a +5 great sword of flaming +0 fire dragon scales (14, 33, D) 45 gold pieces (still there?) a +2 demon whip of electrocution (still there?) a +0 trident (still there?) (14, 37, D) a +0 longbow a +4 falchion of flaming a +2 robe of willpower (14, 40, D) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (15, 7, D) a +1 robe of positive energy a +0 dagger (15, 9, D) a +0 troll leather armour a deep troll skeleton (15, 32, D) a +1 whip of holy wrath a +0 robe (15, 33, D) a +2 demon whip of draining (15, 35, D) a +0 trident (15, 36, D) a +0 demon whip (15, 46, D) the Vellum of Fever and the Masterpiece Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Plasma Beam Fire/Air 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 (16, -6, D) a +0 cloak a +0 whip (16, 3, D) a +0 robe a +0 short sword a +0 tower shield a +4 scimitar of holy wrath a +0 robe (16, 20, D) a +0 war axe (16, 46, D) the Guide on Turbulence Spells Type Level a - Shock Conjuration/Air 1 b - Arcjolt Conjuration/Air 5 c - Maxwell's Capacitive Coupling Air 8 (17, 21, D) a +0 robe a +3 dagger (17, 28, D) 72 gold pieces (17, 32, D) a +0 giant spiked club a +0 chain mail a +0 demon blade of flaming (17, 33, D) a +2 scythe of protection (17, 44, D) a blade talisman (17, 45, D) a +0 cloak a flux talisman (17, 46, D) a +2 scimitar of flaming (17, 47, D) a +2 heavy dire flail (17, 48, D) a +2 rapier of electrocution (18, 8, D) a +0 hand axe (18, 20, D) a +0 robe a +5 hand axe (18, 44, D) a +3 plate armour a blade talisman (18, 45, D) a +4 chain mail a blade talisman (18, 46, D) a +2 halberd of venom (18, 47, D) a +4 spectral quarterstaff (18, 48, D) a +2 heavy war axe (19, 5, D) a +0 arbalest a +0 robe (19, 7, D) 9 large rocks (19, 19, D) a +3 partisan of venom a +1 chain mail of willpower (19, 31, D) a +0 trident a +0 scimitar of flaming a +0 dire flail a +0 ring mail (19, 32, D) a +2 great sword of electrocution a +0 leather armour (20, -5, D) +0 fire dragon scales a +1 glaive of flaming (20, 6, D) a +1 whip of holy wrath a +0 robe (20, 32, D) a +1 demon whip (20, 33, D) 171 gold pieces (21, -13, D) a +0 short sword (21, -3, D) 126 gold pieces (still there?) a +4 scimitar of flaming (still there?) (21, 5, D) a +8 great sword of flaming +2 fire dragon scales a +3 arbalest (21, 6, D) a +0 cloak (21, 21, D) a +11 club of distortion a +0 flail (21, 28, D) a +0 antimagic demon whip (21, 35, D) a +0 flail (21, 37, D) a +0 flail (22, 5, D) a +0 orcbow (22, 6, D) a +0 arbalest (22, 18, D) the +6 spear "Pimuplae" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (22, 22, D) a +0 robe a +0 dagger a +0 battleaxe of draining (22, 35, D) a +0 club (22, 36, D) a +0 robe a +0 whip (22, 37, D) a +0 whip (23, 3, D) a +0 robe a +0 dagger (23, 5, D) a +0 robe a +0 dagger (23, 6, D) a +0 robe a +0 dagger a +0 arbalest (23, 19, D) the ring "Ocydeny" {rF+ rN+ AC+4} [ring of protection] rF+: It protects you from fire. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). a +4 ring of protection the ring of Paranoia {rPois rF- rC+ Str+3 Ice} [ring of ice] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. an amulet of the acrobat a ring of see invisible a +6 ring of strength a ring of protection from cold a ring of protection from cold (23, 21, D) a +0 ring mail a +0 great sword a +0 spear (23, 30, D) a +1 whip of holy wrath a +0 robe (24, -13, D) a +0 robe a +0 flail an ogre skeleton (24, 31, D) a +0 glaive a +0 ring mail (24, 40, D) a +0 animal skin a +0 vampiric spear (25, -16, D) a +0 giant club a +0 giant club (25, -15, D) a +0 giant club a +0 giant club (25, -14, D) a +0 giant club a +0 giant club a two-headed ogre skeleton (25, 3, D) a +3 whip (25, 19, D) a +0 halberd (25, 42, D) a +0 mace a +0 robe a +0 rapier a +0 ring mail a +4 spear of venom (26, -14, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre skeleton (26, -5, D) a +1 heavy broad axe (26, 6, D) a +4 scimitar of flaming (26, 20, D) 4 stones (27, -4, D) +2 pearl dragon scales a +5 great sword of flaming (27, 1, D) a +0 orcbow a +0 robe a staff of earth (28, 8, D) a +0 giant club an ogre skeleton (28, 20, D) an amulet of the acrobat (28, 42, D) a +0 flail (29, 42, D) a +1 shortbow of flaming a +0 cloak a +0 dagger a +1 heavy spear (30, 31, D) a +0 ring mail a +0 hand axe a +0 dagger (30, 32, D) a +0 flail a +0 flail (30, 37, D) a +0 shortbow (30, 41, D) a +0 club (30, 42, D) a +0 trident a +3 quarterstaff of chaos a +1 mace of draining a +0 arbalest a boomerang a +0 trident a +0 cloak (31, 33, D) a +0 dagger (32, 32, D) a +0 robe a +0 club a +0 club (32, 33, D) a +0 spear (33, 12, D) a +0 giant spiked club an ogre skeleton (34, 42, D) a +0 robe a +2 great sword a +0 robe a +0 falchion a +0 club (34, 43, D) a +0 robe a +2 morningstar (35, -11, D) a +0 robe a +0 long sword (35, 12, D) an iron troll skeleton (35, 42, D) a +3 ring mail of poison resistance (35, 43, D) a +0 robe a +2 spear of freezing (36, 21, D) a +2 long sword of holy wrath a +2 tower shield (36, 24, D) a +0 mace the Discourse on Shared Haze Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Call Canine Familiar Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Summon Horrible Things Summoning 8 (36, 25, D) a +0 scimitar a +0 arbalest a +2 short sword of holy wrath (36, 26, D) a +2 antimagic sling (36, 27, D) a book of Misfortune (37, 4, D) a +0 robe a +0 flail (37, 9, D) a +0 giant club an ogre skeleton (37, 12, D) a +0 giant club an ogre skeleton (37, 16, D) a +0 robe a -1 trident of freezing the merfolk skeleton of Ilsuiw (37, 19, D) a +0 chain mail a +0 great sword a +0 giant spiked club a +0 giant club (37, 25, D) a +0 arbalest (37, 26, D) an amulet of guardian spirit (37, 27, D) the flux talisman of Impermeability {rCorr} [flux talisman] rCorr: It protects you from acid and corrosion. (40, 6, D) a +0 cloak a +0 whip (41, -3, D) a +0 robe (42, 2, D) a +0 trident a +0 trident (42, 20, D) a +0 cloak (43, -6, D) 4 large rocks (43, -2, D) 3 large rocks (43, -1, D) a +0 giant club (43, 3, D) a +7 scythe of freezing (43, 20, D) a +0 robe a +0 robe a +0 war axe (44, -8, D) a +2 demon whip of venom (44, -6, D) a +1 dire flail of holy wrath a +0 dire flail (44, -3, D) 5 large rocks (44, 1, D) 4 large rocks a +0 scale mail a +0 rapier (44, 19, D) a +0 long sword (45, -5, D) a +0 flail of protection (45, 25, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (45, 32, D) a +5 quick blade (45, 33, D) a +3 giant spiked club (46, -7, D) a +0 tower shield a +0 cloak a +3 partisan of flaming (46, -6, D) a +0 giant spiked club (46, -5, D) a +0 mace (46, 23, D) a +0 leather armour a +0 hand axe (46, 25, D) a +5 dire flail (46, 26, D) a +0 battleaxe (46, 32, D) a +3 great mace (46, 33, D) a +3 double sword of protection (47, 17, D) a +0 trident a +0 leather armour a +0 hand axe (48, 16, D) a boomerang a +0 glaive a +0 chain mail a +5 great sword (48, 25, D) a +5 quick blade (48, 26, D) a +0 scimitar (48, 32, D) a +3 great sword (48, 33, D) the +5 spear "Riuqy" {speed, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (49, 13, D) a +1 battleaxe of freezing (49, 15, D) a +0 robe a +1 vampiric demon trident a +0 robe a +0 rapier (49, 17, D) a +0 halberd (49, 25, D) a +3 battleaxe (49, 26, D) a +2 heavy hand axe (49, 32, D) a +1 executioner's axe (49, 33, D) a +3 great sword (50, 14, D) a +0 demon trident of venom a +0 leather armour (50, 16, D) a +0 glaive 2 boomerangs a +2 long sword of flaming a +0 longbow a +0 robe (50, 17, D) a +0 mace (50, 45, D) the +9 double sword of the Keeping Seeker {freeze, Str+3} Str+3: It affects your strength (+3). (51, 15, D) a +0 mace a +3 long sword of holy wrath (51, 16, D) a +4 dagger of chaos a +0 robe (51, 25, D) a +2 mace of protection (51, 47, D) a +3 shortbow of freezing (52, 16, D) a +0 long sword a +0 scale mail (52, 25, D) a +5 spear of pain (53, 4, D) the ring "Hetahile" {rElec rF+ rC+} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. (53, 14, D) a +0 trident (53, 17, D) a +0 club a +0 robe (53, 25, D) a +3 demon whip of pain (53, 39, D) a +0 club (54, 0, D) a +3 great mace a +0 chain mail (54, 4, D) the ring of Moodiness {*Slow rPois AC+4 SInv} [ring of protection] *Slow: It may slow you when you take damage. rPois: It protects you from poison. AC+4: It affects your AC (+4). SInv: It lets you see invisible. (54, 25, D) the +5 war axe of Etropsig {pain, MP+7} MP+7: It affects your magic capacity (+7). (54, 37, D) a +0 spear (54, 39, D) a +0 spear (55, -15, D) a +0 robe a +3 scimitar of flaming a +0 shortbow (55, -14, D) a +0 robe a +1 flail of flaming a +0 shortbow a staff of earth the +7 hand axe "Ivamyam" {venom, Int+3} Int+3: It affects your intelligence (+3). (55, -2, D) a +0 giant club (55, 0, D) a +0 giant club (55, 2, D) a +4 pair of gloves (55, 3, D) a +7 triple crossbow of flaming (55, 6, D) the ring "Pouloutz" {rElec rF- Will+ Str+6 Int+4} [ring of strength] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). (56, -17, D) a staff of fire (56, -15, D) a +0 robe a +1 sacred scourge of holy wrath (56, -14, D) My Sojourn through Swampland (56, -4, D) a +3 great mace of pain a +0 plate armour (56, 4, D) a +2 pair of boots of stealth (57, -16, D) a +0 robe a +2 falchion of flaming a +0 longbow a +2 leather armour of cold resistance (57, -15, D) a +0 tower shield a +4 scimitar of holy wrath a +0 ring mail (57, -14, D) a +0 robe a +0 falchion of flaming a +0 longbow of freezing (57, 29, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 long sword a +0 arbalest (57, 30, D) a +0 plate armour a +0 broad axe a +0 chain mail a +0 long sword a +0 dire flail a +0 shortbow a +0 arbalest a +0 arbalest (57, 46, D) a book of Winter (57, 47, D) a book of Spontaneous Combustion (57, 48, D) a book of Maladies (58, -15, D) a book of Storms (58, -14, D) a +0 tower shield a +3 scimitar of holy wrath the +4 great mace "Transmigrator" {holy, Int+2} Int+2: It affects your intelligence (+2). (58, -1, D) a +4 hat (58, 28, D) a +0 chain mail a +0 flail a +0 arbalest (58, 30, D) a +0 chain mail a +0 long sword a +0 arbalest (58, 31, D) a +0 plate armour a +0 dire flail (58, 46, D) the Anthology of the Vanishing Geomancers Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Haunt Necromancy/Summoning 7 d - Chain Lightning Conjuration/Air 9 (58, 47, D) a book of the Fortress (58, 48, D) a book of Sloth (59, -17, D) the Grimoire of Chilling Silt Spells Type Level a - Frozen Ramparts Ice 3 b - Shatter Earth 9 (59, -16, D) a +1 sacred scourge of holy wrath a +0 buckler a +0 robe a +2 flail of flaming a +0 sling a +0 tower shield a +2 long sword of holy wrath a +0 buckler a +0 sling a +2 scale mail of cold resistance a +2 quick blade of venom (59, -15, D) a +0 tower shield a +2 long sword of holy wrath a +0 robe a +0 tower shield a +3 scimitar of holy wrath a +2 scale mail of fire resistance a +0 robe (59, -2, D) a +4 pair of boots (59, -1, D) a +7 heavy longbow (59, 0, D) +8 acid dragon scales (59, 26, D) a +0 robe (59, 29, D) a +0 battleaxe (59, 31, D) a +0 plate armour a +1 vampiric battleaxe a +0 chain mail a +0 glaive (59, 47, D) a book of Spontaneous Combustion (59, 48, D) a book of the Tundra (60, -17, D) an amulet of magic regeneration (60, -15, D) a +0 robe a +0 tower shield a +3 scimitar of holy wrath a +2 partisan of holy wrath a +0 buckler a +0 scimitar of flaming a +3 flail of flaming a +0 tower shield a +0 ring mail a +0 pair of gloves (60, -14, D) a +0 tower shield a +4 scimitar of holy wrath a +0 tower shield a +4 eudemon blade of holy wrath a +0 robe a +1 flail of flaming a +0 longbow a +0 tower shield a +4 scimitar of holy wrath a +0 robe a +0 tower shield a +2 scimitar of holy wrath a +0 robe a +1 whip of holy wrath a +0 robe a +0 sling a +0 tower shield a +5 long sword of holy wrath a +5 long sword of distortion 7 stones (60, -11, D) a +0 robe a +2 long sword of flaming a +0 shortbow (60, -3, D) a +9 antimagic great mace (60, -1, D) +12 storm dragon scales (60, 0, D) a +7 heavy longbow (60, 1, D) +10 ice dragon scales (60, 29, D) a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe 3 large rocks (60, 30, D) a +0 plate armour a +0 scimitar (60, 31, D) a +0 chain mail a +3 war axe (60, 47, D) a Necronomicon (60, 48, D) a book of Callings (61, -17, D) a +0 robe a +1 falchion of flaming a +0 longbow a +0 tower shield a +4 scimitar of holy wrath a +0 robe a +3 whip of holy wrath a +0 robe a +1 whip of holy wrath (61, -16, D) a +3 whip of holy wrath a +0 robe a +1 scimitar of flaming a +0 shortbow a +0 robe a +1 whip of holy wrath +2 fire dragon scales a +7 great sword of flaming a +0 buckler a +0 robe a +4 scimitar of flaming a +0 sling a +0 tower shield a +3 long sword of holy wrath a +0 robe a +3 scimitar of flaming a +0 longbow an amulet of magic regeneration (61, -15, D) a +0 robe a +0 shortbow a +4 eudemon blade of holy wrath a +0 robe a +1 whip of holy wrath a +0 robe a +1 whip of holy wrath a +0 tower shield a +5 eudemon blade of holy wrath a +0 tower shield a +3 scimitar of holy wrath a +0 morningstar of flaming (61, -14, D) a +0 battleaxe of freezing a +3 whip of holy wrath a +0 robe a +0 robe a +0 buckler a +0 robe a +4 flail of flaming a +0 sling a +0 buckler a +0 robe a +1 falchion of flaming a +0 sling a +2 tower shield a +3 scimitar of holy wrath a +0 tower shield a +3 long sword of holy wrath a +0 tower shield a +5 scimitar of holy wrath a +0 tower shield a +5 long sword of holy wrath a +0 robe a +0 tower shield a +5 scimitar of holy wrath a +0 robe a +2 whip of holy wrath a +0 tower shield a +4 eudemon blade of holy wrath a +2 eudemon blade of holy wrath (61, -13, D) a +0 buckler a +0 robe a +0 sling a +0 scimitar of flaming a +0 tower shield a +5 scimitar of holy wrath a +0 robe a +4 long sword of flaming a +0 shortbow (61, -4, D) a +2 pair of boots of stealth (61, -3, D) the +7 giant spiked club of Calamity {speed, rF+} rF+: It protects you from fire. (61, 0, D) a +7 triple crossbow of draining (61, 1, D) a +5 tower shield (61, 2, D) a +9 antimagic great sword (61, 6, D) a +0 war axe a +0 ring mail a +1 buckler of resistance (61, 9, D) a ring of protection from cold (61, 10, D) the ring of Ulyll {rF- rC+ rCorr Int+3 Slay-5 Stlth+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (61, 30, D) a +0 battleaxe a +0 chain mail a +0 trident a +0 mace (61, 41, D) a +0 robe a +0 halberd (61, 47, D) Seaq's Papyrus of the Deep Freeze and Nephomancy Spells Type Level a - Static Discharge Conjuration/Air 2 b - Frozen Ramparts Ice 3 c - Permafrost Eruption Ice/Earth 6 d - Polar Vortex Ice 9 (61, 48, D) Sif Muna's Vellum of Enchantment Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Sigil of Binding Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 (62, -17, D) a Fen Folio (62, -16, D) a +2 whip of holy wrath a +2 tower shield a +5 scimitar of holy wrath (62, -15, D) a +2 whip of holy wrath a +0 robe a +1 whip of holy wrath a +2 robe of willpower a +3 whip of holy wrath a +0 robe a +2 sacred scourge of holy wrath the +10 dagger of the Demagogue {elec, ^Fragile Str+5 Int+5} ^Fragile: It will be destroyed if unequipped. Str+5: It affects your strength (+5). Int+5: It affects your intelligence (+5). (62, -14, D) a +3 whip of holy wrath a +0 robe a +1 flail of flaming a +0 longbow a +0 robe a +0 tower shield a +5 scimitar of holy wrath a +0 tower shield a +0 robe a +2 whip of holy wrath a +0 buckler a +0 robe a +0 falchion of flaming a +0 sling the +10 spear of Amortisation {freeze, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (62, -3, D) a +9 demon trident of flaming (62, -2, D) the +5 bardiche of Xisiesk {pain, ^Drain rElec rC++ Stlth+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (62, -1, D) the ring of Sonag {^Drain Int+2 Dex+6 Slay+2} [ring of dexterity] ^Drain: It drains your maximum health when unequipped. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring of the Blind Eye {rF+ rN+ MP+7 EV+6} [ring of evasion] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). EV+6: It affects your evasion (+6). a +4 ring of protection a ring of fire the ring of Cirus {rPois rC+ Stlth+} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (62, 0, D) a +9 great mace of pain (62, 9, D) the ring "Wickuwio" {MP+9 Str+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (62, 10, D) the ring of Cyeruzob {rPois rC+ rN+ Str-5 SInv} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (62, 36, D) the ring of Viyr {*Corrode rF- rC+ Str+3 Slay+2 Ice} [ring of ice] *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Ice: It increases the power of your Ice spells. the ring "Othruda" {rC+ Int+2} [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). the ring of Vodka {rF+ EV+6} [ring of evasion] rF+: It protects you from fire. EV+6: It affects your evasion (+6). the amulet of the Dragon {^Contam Fly rF+ RegenMP+ Dex+2} [amulet of magic regeneration] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). the ring "Jusor" {Str+5 Dex+2 Slay+5} [ring of slaying] Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the amulet "Mekhlynits" {Faith MP+7 Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). the amulet of Knowledge {Faith rN+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. the ring of Delo {Str+4 Dex+3 Slay+5} [ring of slaying] Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring of Vanity {AC+4 Slay+2 Stlth+} [ring of protection] AC+4: It affects your AC (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. the ring "Beyggus" {rPois rF- EV+6 Str+6} [ring of evasion] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. EV+6: It affects your evasion (+6). Str+6: It affects your strength (+6). the ring "Onwash" {rF- rC+ Will+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. the amulet "Citrout" {Reflect -Tele Rampage rC+ Str+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). a +5 ring of slaying a +5 ring of slaying the amulet of the Ten Cursing Dreams {rPois Regen+ Dex+4} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). the amulet of Ziagocs {Reflect SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). SInv: It lets you see invisible. the ring "Cevos" {rF+ Str+2 Dex-5 Slay+5} [ring of slaying] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +3 ring of intelligence (62, 48, D) a book of Cantrips (63, -16, D) a staff of conjuration (63, -15, D) a +0 buckler a +0 robe a +4 scimitar of flaming a +0 sling a +0 tower shield a +3 scimitar of holy wrath (63, -14, D) a +0 robe a +4 scimitar of flaming a +0 shortbow a staff of death 4 stones (63, -7, D) a +0 short sword a +0 cloak (63, -2, D) a +9 spectral giant spiked club (63, 0, D) a +2 barding of flying (63, 9, D) the amulet "Hejudgho" {Faith +Inv MP+8 Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. MP+8: It affects your magic capacity (+8). Dex+3: It affects your dexterity (+3). (63, 10, D) the ring of Mooboc {rElec rF- Str+5 Slay+4} [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (63, 25, D) a +2 barding (63, 36, D) the ring "Jifyil" {rElec Will+ Str+2 Slay+3} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Moasasas" {rElec rPois rF+} [ring of protection from fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. (63, 48, D) a book of Sloth (64, -15, D) a +0 robe a +0 shortbow a +5 scimitar of holy wrath (64, -7, D) a +10 antimagic club (64, -1, D) the +7 partisan "Wunodir" {venom, rC++} rC++: It greatly protects you from cold. (64, 9, D) the ring of Ubraso Duag {rCorr Slay+4} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (64, 10, D) the ring of the Hippo {Will+ EV+5} [ring of evasion] Will+: It increases your willpower. EV+5: It affects your evasion (+5). (64, 25, D) a +1 robe (64, 29, D) a +0 chain mail a +1 great sword of holy wrath (64, 36, D) a +3 ring of intelligence (65, -14, D) a book of Maladies (65, 25, D) +6 shadow dragon scales (65, 36, D) the amulet "Myawouga" {Reflect rC+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rC+: It protects you from cold. SH+5: It affects your SH (+5). the amulet of Hos Fiod {Reflect rF+ SH+5 SInv} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. SH+5: It affects your SH (+5). SInv: It lets you see invisible. (66, -14, D) the +3 dagger "Gaidy" {freeze, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (66, 23, D) a +0 robe of cold resistance a staff of cold a talisman of death (66, 25, D) a +2 robe of willpower (67, -17, D) a book of Displacement (67, -16, D) a +0 cloak (67, -15, D) a +0 long sword of flaming (67, -14, D) a staff of earth (67, -4, D) a +0 demon trident a +0 scale mail (68, -17, D) the +3 orcbow of Nafes {drain, rElec rCorr Str+2 Int-3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (68, -4, D) a +12 club of chaos (68, 19, D) a +0 giant club (68, 25, D) +4 fire dragon scales (68, 26, D) +2 acid dragon scales (68, 32, D) a +5 plate armour (68, 33, D) a +1 robe (69, 4, D) 108 gold pieces (69, 25, D) a +1 cloak (69, 26, D) a +4 ring mail (69, 29, D) a +0 cloak (69, 32, D) +2 swamp dragon scales (69, 33, D) a +4 ring mail (69, 45, D) a +0 halberd a +0 cloak (70, -15, D) a book of Blasting (70, 44, D) 5 large rocks (71, -17, D) a +1 helmet (71, -16, D) a book of Battle (71, -14, D) a +1 falchion of flaming (71, 9, D) the +7 double sword of Nuntapp {drain, Fly SInv} Fly: It grants you flight. SInv: It lets you see invisible. a +7 triple crossbow of draining a +2 mace of protection the +7 demon trident "Vyuzy" {elec, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (71, 10, D) a +9 great sword of holy wrath (71, 11, D) a +9 antimagic demon trident (71, 12, D) the +7 great mace "Beycvuwn" {pain, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (71, 16, D) a +12 plate armour (71, 17, D) a +0 robe (71, 19, D) a +12 plate armour (71, 25, D) a +1 pair of boots (71, 26, D) +2 acid dragon scales (71, 32, D) +4 ice dragon scales (71, 33, D) a +1 cloak (71, 37, D) a +0 cloak a +0 long sword (71, 43, D) a +0 robe a +3 rapier of electrocution (72, -15, D) a flux talisman (72, 9, D) a +9 giant spiked club (72, 11, D) a +7 heavy longbow (72, 16, D) the +6 chain mail "Rualuox" {-Tele rPois Slay+3 SInv} -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (72, 17, D) +5 swamp dragon scales (72, 18, D) +5 swamp dragon scales (72, 19, D) the ring "Zeahoeps" {Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (72, 25, D) +2 acid dragon scales (72, 26, D) +3 shadow dragon scales (72, 32, D) a +1 tower shield (72, 33, D) a +0 pair of gloves (72, 39, D) a +0 cloak a +0 dagger (72, 44, D) a +0 robe a +0 robe a +0 spear a +0 rapier (72, 45, D) a +0 dagger (73, -17, D) a +0 spear (73, -16, D) a scroll of amnesia (73, -15, D) a book of Storms (73, 39, D) a +0 dagger a +0 robe (73, 41, D) a +0 robe a +0 dagger (73, 47, D) a staff of death (74, 6, D) 252 gold pieces (74, 30, D) a +0 robe a +0 whip (74, 32, D) a +0 cloak (74, 33, D) a +0 ring mail a +0 dagger (74, 34, D) a +0 robe a +0 spear (74, 47, D) 5 potions of magic (75, -10, D) a +2 dagger of holy wrath a +0 cloak (75, 1, D) +2 fire dragon scales a +2 glaive of flaming (75, 2, D) +1 fire dragon scales a +1 bardiche of flaming (75, 3, D) a +0 kite shield of reflection a +3 chain mail of poison resistance a +2 heavy scimitar a +0 chain mail a +0 dire flail 5 large rocks a +0 heavy war axe (75, 4, D) the +6 sword of Cerebov {flame} (75, 5, D) a +0 arbalest a +0 cloak a +0 short sword (75, 16, D) a +5 scythe of protection (75, 39, D) a +0 ring mail a +0 rapier