Dungeon Sprint DCSS version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 6508315748416076362 1306 Snazzyish the Fighter (level 8, -13/76 HPs) Began as a Djinni Conjurer on Feb 13, 2025. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:35 (545 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 545, Time: 00:02:36 Health: -13/76 AC: 4 Str: 9 XL: 8 Next: 88% Gold: 477 EV: 11 Int: 23 God: Gozag SH: 0 Dex: 14 rFire + + . i - +2 dire flail (heavy) rCold x . . [offhand occupied] rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . k - +0 pair of gloves SInv . (no amulet) Will ..... l - +3 ring of strength Stlth ++ m - +3 ring of dexterity HPRegen 0.32/turn %: no teleportation, infuse magic (-14 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 477 gold pieces. Inventory: Hand Weapons i - a +2 heavy dire flail (weapon) Armour a - a +0 robe (worn) j - a +0 cloak (worn) k - a +0 pair of gloves (worn) Jewellery l - a +3 ring of strength (worn) m - a +3 ring of dexterity (worn) Wands h - a wand of light (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage g - a potion of invisibility Skills: * Level 13.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 9.9 Spellcasting * Level 9.9 Conjurations * Level 9.9 Hexes * Level 9.9 Summonings * Level 9.9 Necromancy * Level 9.9 Translocations * Level 9.9 Forgecraft * Level 9.9 Fire Magic * Level 9.9 Ice Magic * Level 9.9 Air Magic * Level 9.9 Earth Magic * Level 9.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Grave Claw Necr 100% 2d14 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior!! The centaur warrior is moderately wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior collides with something! The centaur warrior is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel much better. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It's broken and can't be closed. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is heavily wounded. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'!?).).[.@'c.{l9.'$.c{l9 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur warrior, a komodo dragon and a gargoyle. Vanquished Creatures A two-headed ogre (D) A hornet (D) A yak (D) An ice beast (D) A kobold brigand (D) 2 howler monkeys (D) A hound (D) A sleepcap (D) An orc wizard (D) 2 adders (D) 2 bats (D) An endoplasm (D) A quokka (D) A rat (D) 17 creatures vanquished. Vanquished Creatures (others) A shadowghast (D) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D | Reached skill level 1 in Fighting 12 | D | Reached skill level 2 in Fighting 13 | D | Reached XP level 2. HP: 8/23 MP: 0/0 83 | D | Noticed an ice beast 86 | D | Reached skill level 3 in Fighting 88 | D | Reached skill level 4 in Fighting 88 | D | Reached XP level 3. HP: 21/31 MP: 0/0 88 | D | Learned a level 1 spell: Sandblast 89 | D | Killed an ice beast 90 | D | Reached skill level 7 in Fighting 90 | D | Reached XP level 4. HP: 18/42 MP: 0/0 90 | D | Reached XP level 5. HP: 21/47 MP: 0/0 90 | D | Learned a level 2 spell: Call Imp 194 | D | Found a roughly hewn altar of Beogh. 194 | D | Found a snail-covered altar of Cheibriados. 194 | D | Found a shadowy altar of Dithmenos. 194 | D | Found a white marble altar of Elyvilon. 194 | D | Found a blossoming altar of Fedhas. 194 | D | Found an opulent altar of Gozag. 195 | D | Found a hazy altar of Hepliaklqana. 196 | D | Found a viscous altar of Jiyva. 198 | D | Found a corrupted altar of Lugonu. 199 | D | Found a burning altar of Makhleb. 200 | D | Found a sparkling altar of Nemelex Xobeh. 201 | D | Found an iron altar of Okawaru. 202 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 203 | D | Found a stormy altar of Qazlal. 204 | D | Found a sacrificial altar of Ru. 206 | D | Found a bloodstained altar of Trog. 207 | D | Found a hide-covered altar of Uskayaw. 209 | D | Found an ornate altar of the Wu Jian Council. 210 | D | Found a shimmering altar of Xom. 211 | D | Found a basalt altar of Yredelemnul. 212 | D | Found a glowing silver altar of Zin. 213 | D | Found a glowing golden altar of the Shining One. 255 | D | Noticed a two-headed ogre 255 | D | Noticed a kobold brigand 255 | D | Noticed a hornet 255 | D | Noticed a yak 260 | D | Killed a kobold brigand 261 | D | Reached skill level 8 in Fighting 261 | D | Reached XP level 6. HP: 31/55 MP: 0/0 272 | D | Killed a two-headed ogre 273 | D | Reached skill level 12 in Fighting 273 | D | Reached XP level 7. HP: 32/67 MP: 0/0 273 | D | Learned a level 2 spell: Grave Claw 273 | D | Reached XP level 8. HP: 36/74 MP: 0/0 286 | D | Killed a hornet 287 | D | Reached skill level 13 in Fighting 294 | D | Killed a yak 521 | D | Noticed a komodo dragon 521 | D | Noticed a shadowghast 521 | D | Noticed a gargoyle 521 | D | Noticed a centaur warrior 524 | D | Killed a shadowghast 542 | D | HP: 1/76 [centaur warrior/arrow (8)] 545 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 7 8 12 13 | 13.7 Spellcasting | 4 6 9 | 9.9 Conjurations | 4 6 9 | 9.9 Hexes | 4 6 9 | 9.9 Summonings | 4 6 9 | 9.9 Necromancy | 4 6 9 | 9.9 Translocations | 4 6 9 | 9.9 Forgecraft | 4 6 9 | 9.9 Fire Magic | 4 6 9 | 9.9 Ice Magic | 4 6 9 | 9.9 Air Magic | 4 6 9 | 9.9 Earth Magic | 4 6 9 | 9.9 Alchemy | 4 6 9 | 9.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 9 | | 4 || 13 Searing Ray | 2 | | 1 || 3 Iskenderun's Myst | | 4 | 4 || 8 Fulminant Prism | | 2 | 12 || 14 Use: Potion | | 1 | 1 || 2 Armour: Robe | 11 | 2 | 5 || 18 Dodge: Dodged | 3 | 2 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 541 | 541 | 0 | 355 | 0 | 1 | 541.0 | Dungeon | 541 | 541 | 0 | 355 | 0 | 1 | 541.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 541 daAuts