Dungeon Sprint DCSS version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 8137518338064072557 50 Snazzyish the Trooper (level 4, -2/39 HPs) Began as a Djinni Conjurer on Feb 14, 2025. Slain by a sleepcap (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (67 turns). Snazzyish the Trooper (Djinni Conjurer) Turns: 67, Time: 00:00:43 Health: -2/39 AC: 2 Str: 6 XL: 4 Next: 4% Gold: 0 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: * Level 5.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Forgecraft * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The sleepcap completely misses you. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (almost dead, 87% to hit) You focus your ray upon the centaur. The searing ray hits the sleepcap. The sleepcap is severely damaged. The searing ray hits the sleepcap! You destroy the sleepcap! The searing ray hits the centaur. The centaur is almost dead. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The sleepcap closely misses you. Your Fighting skill gained 2 levels and is now at level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'e'. You have reached level 4! You feel clever. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The searing ray hits the centaur! You kill the centaur! * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..).)f@....(...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sleepcap. Vanquished Creatures A centaur (D) A sleepcap (D) An adder (D) A gnoll (D) An endoplasm (D) A ball python (D) A frilled lizard (D) A kobold (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 56 | D | Noticed a centaur 56 | D | Noticed a sleepcap 56 | D | Noticed a sleepcap 62 | D | Reached skill level 3 in Fighting 62 | D | Reached XP level 2. HP: 13/25 MP: 0/0 67 | D | Reached skill level 5 in Fighting 67 | D | Reached XP level 3. HP: 4/33 MP: 0/0 67 | D | Learned a level 1 spell: Kinetic Grapnel 67 | D | Reached XP level 4. HP: 5/39 MP: 0/0 67 | D | Killed a centaur 67 | D | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 5 | 5.2 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 12 | || 12 Searing Ray | 2 | || 2 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 35 | 0 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 35 | 0 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 66 daAuts