Dungeon Sprint DCSS version 0.33-a0-862-g796593f022 (webtiles) character file. Game seed: 16948450233845606945 43 Snazzyish the Magician (level 3, -14/25 HPs) Began as a Djinni Conjurer on Feb 14, 2025. Demolished by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:39 (73 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 73, Time: 00:00:39 Health: -14/25 AC: 2 Str: 6 XL: 3 Next: 82% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . g - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-15 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 e - Kinetic Grapnel Frge 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (severely wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is almost dead. The bombardier beetle bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill gained 2 levels and is now at level 6! Your Conjurations skill gained 2 levels and is now at level 6! Your Hexes skill gained 2 levels and is now at level 6! Your Summonings skill gained 2 levels and is now at level 6! Your Necromancy skill gained 2 levels and is now at level 6! Your Translocations skill gained 2 levels and is now at level 6! Your Forgecraft skill gained 2 levels and is now at level 6! Your Fire Magic skill gained 2 levels and is now at level 6! Your Ice Magic skill gained 2 levels and is now at level 6! Your Air Magic skill gained 2 levels and is now at level 6! Your Earth Magic skill gained 2 levels and is now at level 6! Your Alchemy skill gained 2 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kinetic Grapnel wells up from within. Spell assigned to 'e'. Unknown command. The hound pauses to sniff the ground. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓h▓ ▓S▓ ▓S▓ ▓.▓ ▓O▓ ▓@▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see an ogre, a hound and 2 adders. Vanquished Creatures A bombardier beetle (D) A ball python (D) A quokka (D) 3 kobolds (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D | Noticed a hound 60 | D | Noticed an ogre 60 | D | Noticed a bombardier beetle 70 | D | Killed a bombardier beetle 71 | D | Reached XP level 2. HP: 4/21 MP: 0/0 71 | D | Reached XP level 3. HP: 5/25 MP: 0/0 71 | D | Learned a level 1 spell: Kinetic Grapnel 73 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.1 Conjurations | 6 | 6.1 Hexes | 6 | 6.1 Summonings | 6 | 6.1 Necromancy | 6 | 6.1 Translocations | 6 | 6.1 Forgecraft | 6 | 6.1 Fire Magic | 6 | 6.1 Ice Magic | 6 | 6.1 Air Magic | 6 | 6.1 Earth Magic | 6 | 6.1 Alchemy | 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 20 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 38 | 0 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 38 | 0 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 72 daAuts