Dungeon Sprint DCSS version 0.33-a0-913-geed266bea4 (webtiles) character file. Game seed: 16440421231416129043 448 Snazzyish the Fighter (level 7, -13/64 HPs) Began as a Djinni Conjurer on Feb 16, 2025. Was an Initiate of Gozag. Mangled by a two-headed ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:59 (221 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 221, Time: 00:02:00 Health: -13/64 AC: 2 Str: 6 XL: 7 Next: 24% Gold: 0 EV: 11 Int: 25 God: Gozag SH: 0 Dex: 14 rFire + + . c - +2 morningstar (heavy) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - +3 ring of intelligence Stlth ++ g - +3 ring of dexterity HPRegen 0.30/turn %: no teleportation, infuse magic (-14 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was noncommittal. You visited 1 branch Inventory: Hand Weapons c - a +2 heavy morningstar (weapon) Armour a - a +0 robe (worn) Jewellery e - a +3 ring of intelligence (worn) g - a +3 ring of dexterity (worn) Wands h - a wand of warping (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing d - a potion of haste i - a potion of invisibility j - 2 potions of heal wounds Skills: * Level 10.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 8.4 Spellcasting * Level 8.4 Conjurations * Level 8.4 Hexes * Level 8.4 Summonings * Level 8.4 Necromancy * Level 8.4 Translocations * Level 8.4 Forgecraft * Level 8.4 Fire Magic * Level 8.4 Ice Magic * Level 8.4 Air Magic * Level 8.4 Earth Magic * Level 8.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d61% 4 e - Poisonous Vapours Alch/Air 100% 1d5 1% 1 f - Call Imp Summ 100% N/A 1% 2 g - Mercury Arrow Conj/Alch 100% 2d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 great sword and wearing a +0 robe (severely damaged, 82% to hit) You focus your ray upon the wight. The searing ray hits the acid dragon! You kill the acid dragon! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the wight! You destroy the wight! (Press . to maintain the ray.) The wyvern hisses angrily. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 10! Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 8! Your Hexes skill increases to level 8! Your Summonings skill increases to level 8! Your Necromancy skill increases to level 8! Your Translocations skill increases to level 8! Your Forgecraft skill increases to level 8! Your Fire Magic skill increases to level 8! Your Ice Magic skill increases to level 8! Your Air Magic skill increases to level 8! Your Earth Magic skill increases to level 8! Your Alchemy skill increases to level 8! You have reached level 7! The power to cast Mercury Arrow wells up from within. Spell assigned to 'g'. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is almost dead. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. ▓k▓ ▓.▓ ▓.▓ ▓.▓ ▓W▓ ▓.▓ ▓O▓ ▓@▓ ▓.▓ ▓[▓ ▓[▓ ▓[▓ ▓.▓ ▓)▓ ▓?▓ ▓!▓ You could see a two-headed ogre, a wraith and a wyvern. Vanquished Creatures An acid dragon (D) 2 centaurs (D) A wight (D) A howler monkey (D) A hound (D) An iguana (D) An orc wizard (D) A ball python (D) 3 frilled lizards (D) A rat (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 13 | D | Reached skill level 2 in Fighting 57 | D | Noticed an orc wizard 57 | D | Noticed a howler monkey 57 | D | Noticed a centaur 57 | D | Noticed a hound 57 | D | Noticed an iguana 67 | D | Killed an iguana 68 | D | Reached skill level 4 in Fighting 68 | D | Reached XP level 2. HP: 27/27 MP: 0/0 68 | D | Reached XP level 3. HP: 31/31 MP: 0/0 68 | D | Learned a level 1 spell: Poisonous Vapours 128 | D | Killed a centaur 129 | D | Reached skill level 7 in Fighting 129 | D | Reached XP level 4. HP: 35/43 MP: 0/0 129 | D | Reached XP level 5. HP: 40/48 MP: 0/0 129 | D | Learned a level 2 spell: Call Imp 131 | D | Reached skill level 8 in Fighting 131 | D | Reached XP level 6. HP: 33/54 MP: 0/0 137 | D | Found a roughly hewn altar of Beogh. 137 | D | Found a snail-covered altar of Cheibriados. 137 | D | Found a shadowy altar of Dithmenos. 137 | D | Found a white marble altar of Elyvilon. 137 | D | Found a blossoming altar of Fedhas. 137 | D | Found an opulent altar of Gozag. 138 | D | Found a hazy altar of Hepliaklqana. 139 | D | Found a viscous altar of Jiyva. 141 | D | Found a corrupted altar of Lugonu. 142 | D | Found a burning altar of Makhleb. 143 | D | Found a sparkling altar of Nemelex Xobeh. 144 | D | Found an iron altar of Okawaru. 145 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 146 | D | Found a stormy altar of Qazlal. 147 | D | Found a sacrificial altar of Ru. 149 | D | Found a bloodstained altar of Trog. 150 | D | Found a hide-covered altar of Uskayaw. 152 | D | Found an ornate altar of the Wu Jian Council. 153 | D | Found a shimmering altar of Xom. 154 | D | Found a basalt altar of Yredelemnul. 155 | D | Found a glowing silver altar of Zin. 156 | D | Found a glowing golden altar of the Shining One. 215 | D | Noticed a wyvern 215 | D | Noticed a wraith 215 | D | Noticed a two-headed ogre 215 | D | Noticed an acid dragon 220 | D | Reached skill level 9 in Fighting 220 | D | Killed an acid dragon 221 | D | Reached skill level 10 in Fighting 221 | D | Reached XP level 7. HP: 10/64 MP: 0/0 221 | D | Learned a level 2 spell: Mercury Arrow 221 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 7 8 10 | 10.4 Spellcasting | 4 6 8 | 8.4 Conjurations | 4 6 8 | 8.4 Hexes | 4 6 8 | 8.4 Summonings | 4 6 8 | 8.4 Necromancy | 4 6 8 | 8.4 Translocations | 4 6 8 | 8.4 Forgecraft | 4 6 8 | 8.4 Fire Magic | 4 6 8 | 8.4 Ice Magic | 4 6 8 | 8.4 Air Magic | 4 6 8 | 8.4 Earth Magic | 4 6 8 | 8.4 Alchemy | 4 6 8 | 8.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Cast: Magic Dart | 10 | | || 10 Searing Ray | 1 | 3 | || 4 Iskenderun's Myst | | | 1 || 1 Use: Potion | 2 | | || 2 Armour: Robe | 9 | 4 | 1 || 14 Dodge: Dodged | 6 | 2 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 95 | 0 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 95 | 0 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 231 daAuts