Dungeon Sprint DCSS version 0.33-a0-916-gd053411cd7 (webtiles) character file. Game seed: 8302215062198073891 1197 Snazzyish the Fighter (level 8, -7/72 HPs) Began as a Djinni Conjurer on Feb 16, 2025. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (27 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:23 (626 turns). Snazzyish the Fighter (Djinni Conjurer) Turns: 626, Time: 00:02:24 Health: -7/72 AC: 3 Str: 12 XL: 8 Next: 72% Gold: 450 EV: 11 Int: 21 God: Gozag SH: 0 Dex: 13 rFire + + . i - +2 morningstar (protect) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... j - +3 ring of strength Stlth ++ k - +3 ring of strength HPRegen 0.32/turn %: no teleportation, infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 450 gold pieces. Inventory: Hand Weapons i - a +2 morningstar of protection (weapon) Armour a - a +0 robe (worn) l - a +0 helmet (worn) Jewellery j - a +3 ring of strength (worn) k - a +3 ring of strength (worn) Wands h - a wand of quicksilver (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing c - a potion of invisibility d - a potion of haste e - a potion of berserk rage g - a potion of heal wounds Skills: - Level 11.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 10.9 Spellcasting * Level 10.9 Conjurations * Level 10.9 Hexes * Level 10.9 Summonings * Level 10.9 Necromancy * Level 10.9 Translocations * Level 10.9 Forgecraft * Level 10.9 Fire Magic * Level 10.9 Ice Magic * Level 10.9 Air Magic * Level 10.9 Earth Magic * Level 10.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d61% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 g - Call Canine Familiar Summ 55% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Fire Magic skill increases to level 10! Your Ice Magic skill increases to level 10! Your Air Magic skill increases to level 10! Your Earth Magic skill increases to level 10! Your Alchemy skill increases to level 10! Unknown command. You feel much better. The centaur warrior shoots an arrow. The arrow hits you. Unknown command. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits your fulminant prism! The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur warrior shoots an arrow. The arrow hits your fulminant prism! As you close the door, it creaks loudly! You start resting. Unknown command. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior is knocked back by the mystic blast. The centaur warrior collides with the tengu warrior! The tengu warrior is lightly wounded. The centaur warrior is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! You die... Your body crumbles into a pile of gold. ▓.▓ ▓c▓ ▓.▓ ▓c▓ ▓Q▓ ▓c▓ ▓'▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see a tengu warrior, a centaur warrior and 2 centaurs. Vanquished Creatures A cyclops (D) 2 yaks (D) A laughing skull (D) 2 orc warriors (D) A black bear (D) A killer bee (D) A howler monkey (D) A hound (D) An iguana (D) A ribbon worm (D) 2 dart slugs (D) 2 endoplasms (D) A kobold (D) A rat (D) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D | Reached skill level 1 in Fighting 27 | D | Reached skill level 2 in Fighting 27 | D | Reached XP level 2. HP: 17/23 MP: 0/0 78 | D | Noticed a black bear 81 | D | Reached skill level 4 in Fighting 81 | D | Reached XP level 3. HP: 18/31 MP: 0/0 81 | D | Learned a level 1 spell: Kiss of Death 86 | D | Reached skill level 5 in Fighting 86 | D | Reached skill level 5 in Spellcasting 86 | D | Reached skill level 5 in Conjurations 86 | D | Reached skill level 5 in Hexes 86 | D | Reached skill level 5 in Summonings 86 | D | Reached skill level 5 in Necromancy 86 | D | Reached skill level 5 in Translocations 86 | D | Reached skill level 5 in Forgecraft 86 | D | Reached skill level 5 in Fire Magic 86 | D | Reached skill level 5 in Ice Magic 86 | D | Reached skill level 5 in Air Magic 86 | D | Reached skill level 5 in Earth Magic 86 | D | Reached skill level 5 in Alchemy 86 | D | Reached XP level 4. HP: 1/39 MP: 0/0 88 | D | Killed a black bear 89 | D | Reached skill level 7 in Fighting 89 | D | Reached XP level 5. HP: 6/47 MP: 0/0 89 | D | Learned a level 2 spell: Grave Claw 245 | D | Found a roughly hewn altar of Beogh. 245 | D | Found a snail-covered altar of Cheibriados. 245 | D | Found a shadowy altar of Dithmenos. 245 | D | Found a white marble altar of Elyvilon. 245 | D | Found a blossoming altar of Fedhas. 245 | D | Found an opulent altar of Gozag. 246 | D | Found a hazy altar of Hepliaklqana. 247 | D | Found a viscous altar of Jiyva. 249 | D | Found a corrupted altar of Lugonu. 250 | D | Found a burning altar of Makhleb. 251 | D | Found a sparkling altar of Nemelex Xobeh. 252 | D | Found an iron altar of Okawaru. 255 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 256 | D | Found a stormy altar of Qazlal. 257 | D | Found a sacrificial altar of Ru. 259 | D | Found a bloodstained altar of Trog. 260 | D | Found a hide-covered altar of Uskayaw. 262 | D | Found an ornate altar of the Wu Jian Council. 263 | D | Found a shimmering altar of Xom. 264 | D | Found a basalt altar of Yredelemnul. 265 | D | Found a glowing silver altar of Zin. 266 | D | Found a glowing golden altar of the Shining One. 307 | D | Noticed a yak 307 | D | Noticed an orc warrior 307 | D | Noticed an orc warrior 307 | D | Noticed a yak 310 | D | Reached skill level 8 in Fighting 310 | D | Reached XP level 6. HP: 43/55 MP: 0/0 355 | D | Killed a yak 356 | D | Reached skill level 10 in Fighting 416 | D | Killed an orc warrior 417 | D | Reached XP level 7. HP: 47/64 MP: 0/0 417 | D | Learned a level 3 spell: Call Canine Familiar 471 | D | Reached skill level 11 in Fighting 472 | D | Killed a yak 608 | D | Noticed a tengu warrior 608 | D | Noticed a centaur warrior 608 | D | Noticed a cyclops 612 | D | Reached XP level 8. HP: 55/72 MP: 0/0 620 | D | Killed a cyclops 621 | D | Reached skill level 10 in Spellcasting 621 | D | Reached skill level 10 in Conjurations 621 | D | Reached skill level 10 in Hexes 621 | D | Reached skill level 10 in Summonings 621 | D | Reached skill level 10 in Necromancy 621 | D | Reached skill level 10 in Translocations 621 | D | Reached skill level 10 in Forgecraft 621 | D | Reached skill level 10 in Fire Magic 621 | D | Reached skill level 10 in Ice Magic 621 | D | Reached skill level 10 in Air Magic 621 | D | Reached skill level 10 in Earth Magic 621 | D | Reached skill level 10 in Alchemy 626 | D | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 4 5 7 8 10 11 | 11.9 Spellcasting | 4 5 6 8 9 10 | 10.9 Conjurations | 4 5 6 8 9 10 | 10.9 Hexes | 4 5 6 8 9 10 | 10.9 Summonings | 4 5 6 8 9 10 | 10.9 Necromancy | 4 5 6 8 9 10 | 10.9 Translocations | 4 5 6 8 9 10 | 10.9 Forgecraft | 4 5 6 8 9 10 | 10.9 Fire Magic | 4 5 6 8 9 10 | 10.9 Ice Magic | 4 5 6 8 9 10 | 10.9 Air Magic | 4 5 6 8 9 10 | 10.9 Earth Magic | 4 5 6 8 9 10 | 10.9 Alchemy | 4 5 6 8 9 10 | 10.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 9 | | || 9 Searing Ray | 3 | 1 | 1 || 5 Iskenderun's Myst | | 8 | 13 || 21 Fulminant Prism | | 1 | 3 || 4 Use: Potion | | 1 | 1 || 2 Armour: Robe | 3 | 8 | 7 || 18 Dodge: Dodged | 2 | 1 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 623 | 0 | 473 | 0 | 1 | 623.0 | Dungeon | 623 | 623 | 0 | 473 | 0 | 1 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 623 daAuts