Dungeon Sprint DCSS version 0.33-a0-924-g38914867c8 (webtiles) character file. Game seed: 16727736552510374377 5 Snazzyish the Magician (level 1, 0/13 HPs) Began as a Poltergeist Earth Elementalist on Feb 17, 2025. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (92 turns). Snazzyish the Magician (PoEE) Turns: 92, Time: 00:00:36 Health: 0/13 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 1/4 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg + + + a - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 cloak (haunted) Scrolls f - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: * Level 1.5 Fighting - Level 2.1 Dodging - Level 3.0 Stealth * Level 3.2 Spellcasting - Level 0.6 Conjurations - Level 2.6 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 11% N/A 17% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You start resting. HP restored. There is an open door to the Dungeon here. You see here a frilled lizard corpse. You see here a ball python corpse. You reach down and open the door. 2 howler monkeys and 3 scorpions come into view. The howler monkey howls! Unknown command. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (82% to hit) The blast of sand hits the scorpion. The scorpion is moderately wounded. The howler monkey hoots and howls with incredible vigour! The scorpion barely misses you. The scorpion stings you. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is moderately wounded. The scorpion stings you! Ouch! That really hurt! The howler monkey hoots and howls with incredible vigour! The scorpion stings you. Casting: Sandblast (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 82% to hit) The blast of sand hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion stings you. x2 You die... ▓.▓ ▓.▓ ▓.▓ ▓s▓ ▓h▓ ▓s▓ ▓h▓ ▓s▓ ▓@▓ ▓.▓ ▓†▓ ▓†▓ ▓.▓ ▓.▓ ▓†▓ ▓<▓ ▓▓▓ You could see 3 scorpions and 2 howler monkeys. Vanquished Creatures 2 jackals (D) A quokka (D) A ball python (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Poltergeist Earth Elementalist began the | quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D | Reached skill level 1 in Fighting 87 | D | Noticed a scorpion 87 | D | Noticed a howler monkey 87 | D | Noticed a scorpion 87 | D | Noticed a howler monkey 87 | D | Noticed a scorpion 92 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 3.0 Conjurations | | 0.6 Earth Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Sandblast || 8 Armour: Skin || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 50 | 0 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 50 | 0 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 95 daAuts