Dungeon Sprint DCSS version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 12786288785962151143 0 Snazzyish the Apothecary (level 1, 0/15 HPs) Began as a Djinni Conjurer on Feb 28, 2025. Killed from afar by Ijyb (2 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (13 turns). Snazzyish the Apothecary (Djinni Conjurer) Turns: 13, Time: 00:00:14 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Unknown command. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger of speed and carrying a wand of flame. Ijyb shouts! Ijyb stops to check on her wand. Ijyb zaps a wand. The puff of flame hits you. You resist. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. The puff of flame hits you. You resist. You feel a strong urge to attack something. There is an open door here. You barely miss Ijyb. You barely miss Ijyb. Ijyb zaps a wand. The puff of flame misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. You resist. You punch Ijyb! Ijyb is heavily wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb screams, "They call me mad!" Ijyb hits you with a +0 dagger of speed. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you. You resist. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger of speed. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb zaps a wand. The puff of flame hits you. You resist. You die... Ijyb screams, "Time for next experiment!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 13 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Use: Potion || 1 Armour: Robe || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts