Dungeon Sprint DCSS version 0.33-a0-1023-ge392e11081 (webtiles) character file. Game seed: 13751890302614035127 0 Snazzyish the Apothecary (level 1, -1/15 HPs) Began as a Djinni Conjurer on Feb 28, 2025. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (19 turns). Snazzyish the Apothecary (Djinni Conjurer) Turns: 19, Time: 00:00:17 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-2 HP) @: confused, on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. Unknown command. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of charming. Unknown command. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb shouts! Ijyb zaps a wand. Your will is overpowered! You are confused. You barely miss Ijyb. You bump into the rock wall. Ijyb closely misses you. You feel a strong urge to attack something. Ijyb zaps a wand. Your will is overpowered! You are more confused. You miss Ijyb. You miss Ijyb. Ijyb hits you with a +0 dagger. You bump into the rock wall. Ijyb zaps a wand. Your will is overpowered! You are more confused. You feel a strong urge to attack something. You're too confused to move! You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb barely misses you. You bump into the stone wall. Ijyb misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. You bump into the rock wall. Ijyb closely misses you. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. x2 Ijyb zaps a wand. You resist with significant effort. Ijyb closely misses you. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Your off-hand punch misses Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#@g+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 19 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 5 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 19 daAuts