Dungeon Sprint DCSS version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 1693873980533701739 4 Snazzyish the Magician (level 1, -6/16 HPs) Began as a Djinni Conjurer on Mar 5, 2025. Mangled by a human (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:06 (116 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 116, Time: 00:01:06 Health: -6/16 AC: 2 Str: 6 XL: 1 Next: 66% Gold: 12 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-7 HP) @: on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: * Level 0.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the human. The human is severely wounded. You barely miss the human. The human is severely wounded. The human closely misses you. You miss the human. The human is severely wounded. The human closely misses you. You hit the human. The human is almost dead. You closely miss the human. The human is almost dead. The human hits you. You closely miss the human. The human is almost dead. The human hits you. You hit the human. The human is almost dead. You closely miss the human. The human is almost dead. The human hits you. You barely miss the human. The human is almost dead. The human hits you. * * * LOW HITPOINT WARNING * * * You miss the human. The human is almost dead. You closely miss the human. The human is almost dead. You are no longer berserk. You are exhausted. You feel yourself slow down. The human barely misses you. You completely miss the human. The human is almost dead. The human barely misses you. You hit the human but do no damage. The human is almost dead. The human hits you! Ouch! That really hurt! You die... ▓..##.......# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##†.# #....# ###..##...##.....# ##..##....#p.....# #..###..##@# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures 2 endoplasms (D) 2 rats (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 13 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 32 | 33 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 32 | 33 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 110 daAuts