Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 193721751746930651 5 Snazzyish the Magician (level 1, -9/15 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Mangled by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (12 damage) ... on level 5 of the Dungeon. The game lasted 00:01:42 (325 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 325, Time: 00:01:43 Health: -9/15 AC: 2 Str: 6 XL: 1 Next: 88% Gold: 23 EV: 5 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-10 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles e - 6 boomerangs (quivered) Armour a - a +0 robe (worn) f - a +0 leather armour Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. A gnoll bouda comes into view. It is wielding a +0 whip. You struggle against the net. The gnoll shouts! The gnoll closely misses you. You rip the net and break free! The gnoll barely misses you. Found a fizzy orange potion. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ...........# ...........# !..<....... .......... ....g.. ..g. # #g### .# . #.@.# .. ....###.##########.#### .....................># ####....######..####### #.#### ##..## #####+#+## #..## .........######.## #.......#......# ##.......+....### You could see 3 gnolls. Vanquished Creatures 2 ball pythons A goblin (D:2) A quokka (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 217 | D:5 | Entered Level 5 of the Dungeon 225 | D:6 | Noticed a wight 225 | D:6 | Noticed a wight 225 | D:6 | Noticed a wight 320 | D:5 | Noticed a gnoll bouda 325 | D:5 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, kennysheep_decorative_pillar, minmay_split_cup_large D:2: kennysheep_the_goblin_king, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_ford_a, serial_bayou_pond_e D:3: layout_basic, pf_guarded_unrand_meek, uniq_sigmund, uniq_ijyb D:4: layout_loops_ring D:5: layout_basic D:6: layout_basic, temple_pool_b, uniq_maggie, uniq_eustachio Action || total ---------------------------++------- Cast: Magic Dart || 13 Armour: Robe || 7 Dodge: Dodged || 5