Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 4517350462748159690 339 Snazzyish the Magician (level 6, -5/47 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Slain by a sky beast (6 damage) ... on level 5 of the Dungeon. The game lasted 00:06:39 (1580 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 1580, Time: 00:06:40 Health: -5/47 AC: 2 Str: 6 XL: 6 Next: 86% Gold: 116 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . k - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of protection from cold HPRegen 0.27/turn (no ring) %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 116 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of protection from cold (left hand) Scrolls b - 2 scrolls of fog {unknown} c - a scroll of immolation {unknown} e - 7 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of vulnerability {unknown} Potions d - a potion of resistance {unknown} f - 3 potions of might {unknown} g - a potion of haste {unknown} h - 2 potions of mutation {unknown} i - a potion of cancellation {unknown} l - a potion of lignification {unknown} o - a potion of berserk rage {unknown} Skills: * Level 4.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Call Imp Summ 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Hepliaklqana Ru Trog Uskayaw Wu Jian The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. Something hits you. Something shocks you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits something. The searing ray misses the adder. (Press . to maintain the ray.) Something hits you. Something shocks you. The adder barely misses you. Unknown command. Something hits you. Something shocks you. The adder attacks as it pursues you! The adder bites you. The adder barely misses you. The adder closely misses you. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you. The adder attacks as it pursues you! The adder barely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (66% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... +..####.#### #....##..# . #........### .. ########..........# ... .......##.......## .... #.....##.....#...# ..?..#.##.....[..###..# #......#......### .## ##..#.......{@# ## ..............## .......#......# ...#.#####....# ## ## ###### There were no monsters in sight! Vanquished Creatures 2 scorpions (D:4) 3 jellies 5 adders 2 river rats (Sewer) 2 ufetubi (D:5) 2 dart slugs 7 ribbon worms An orc (D:4) 2 ball pythons 9 endoplasms 4 giant cockroaches A goblin (D:3) 2 hobgoblins (D:2) 2 kobolds 5 frilled lizards 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:2 | Reached skill level 1 in Fighting 36 | D:2 | Reached XP level 2. HP: 5/22 MP: 0/0 276 | D:3 | Reached XP level 3. HP: 22/28 MP: 0/0 276 | D:3 | Learned a level 1 spell: Soul Splinter 284 | D:3 | Found a glowing drain. 336 | Sewer | Entered a sewer 472 | Sewer | Reached XP level 4. HP: 25/33 MP: 0/0 688 | Sewer | Reached XP level 5. HP: 36/40 MP: 0/0 688 | Sewer | Learned a level 2 spell: Call Imp 756 | Sewer | Found a viscous altar of Jiyva. 945 | D:3 | Found a hide-covered altar of Uskayaw. 1040 | D:3 | Found a snail-covered altar of Cheibriados. 1112 | D:4 | Found a staircase to the Ecumenical Temple. 1132 | Temple | Entered the Ecumenical Temple 1187 | D:4 | Reached XP level 6. HP: 42/46 MP: 0/0 1395 | D:4 | Reached skill level 5 in Spellcasting 1395 | D:4 | Reached skill level 5 in Conjurations 1395 | D:4 | Reached skill level 5 in Hexes 1395 | D:4 | Reached skill level 5 in Summonings 1395 | D:4 | Reached skill level 5 in Necromancy 1395 | D:4 | Reached skill level 5 in Translocations 1395 | D:4 | Reached skill level 5 in Fire Magic 1395 | D:4 | Reached skill level 5 in Ice Magic 1395 | D:4 | Reached skill level 5 in Air Magic 1395 | D:4 | Reached skill level 5 in Earth Magic 1395 | D:4 | Reached skill level 5 in Alchemy 1418 | D:5 | Entered Level 5 of the Dungeon 1563 | D:5 | Noticed a sky beast 1580 | D:5 | HP: 1/47 [something (4)] 1580 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, bloody_makhleb, mainiacjoe_overflow_catwalk, vehumet_crystals, kennysheep_slug_shrine, cheibrodos_sewer_entry_drain, chequers_garden, palyth_stone_intersect D:4: minmay_clustersquares, layout_cave_pools, minmay_temple_entry_crystal_x, serial_glass, glass_columns_b, glass_columns_c, kennysheep_windowed_goal D:5: layout_cave_pools, grunt_temple_overflow_gold_and_silver, okawaru_altar_gauntlet_db, kennysheep_little_box, nicolae_qazlal_style_of_elements, serial_shops, shop Temple: nicolae_temple_little_seven Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.2 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 29 | 57 || 86 Searing Ray | 10 | 24 || 34 Armour: Robe | 8 | 10 || 18 Dodge: Dodged | 6 | 11 || 17