Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 3286409579970654110 6 Snazzyish the Conjurer (level 1, -1/2 HPs) Began as a Vine Stalker Conjurer on Mar 11, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (291 turns). Snazzyish the Conjurer (Vine Stalker Conjurer) Turns: 291, Time: 00:01:23 Health: -1/2 AC: 0 Str: 9 XL: 1 Next: 90% Magic: 0/4 EV: 15 Int: 18 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: flux-form, glowing A: contaminating, reduced hp, glow, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Begin Untransformation You were on level 1 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (melded) Talismans d - a flux talisman (active) Potions b - a potion of magic c - a potion of haste {unknown} Skills: * Level 0.1 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Unknown command. A jackal comes into view. The jackal barks! A jackal comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal but does no damage. A hobgoblin comes into view. Unknown command. You hit the jackal but do no damage. The jackal begins to glow. Your bite misses the jackal. The jackal closely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 Ouch! That really hurt! You die... ... ..# ... ... #.# #.# #.# #.# .. ########.###.###.... .........##...†.g.$. ####.....##..#####.# ##.........#hh# #............p## #...................# #....)........####... ##.........#...# ##.#..........# # #.##...#....... # #.###.##.....#. # #.# #.##.###.#.# . ###.###.##.###.. You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 291 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 14 Armour: Robe || 4 Skin || 2 Dodge: Dodged || 6 Form: Flux || 1