Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 17736659153639900809 49 Snazzyish the Magician (level 4, -1/33 HPs) Began as a Djinni Conjurer on Mar 24, 2025. Slain by a ball python (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (994 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 994, Time: 00:02:19 Health: -1/33 AC: 2 Str: 6 XL: 4 Next: 2% Gold: 31 EV: 1 Int: 21 God: SH: 0 Dex: 12 rFire + + . e - +0 rapier rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons e - a +0 rapier (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions b - a potion of ambrosia {unknown} Skills: * Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Soul Splinter Necr 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. You have reached level 4! You feel agile. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... #.. ..# # ..# .# ###+# ###.. ... ......#... ..# ......#..#...# ........?....# #.@# #.S..)..# ......#.... ....†##.# #. ....... .. ..).... ... ##....> ##. #..... .# You could see a ball python. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas A bat (D:1) 2 frilled lizards (D:1) 6 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 116 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 185 | D:1 | Reached skill level 1 in Fighting 407 | D:1 | Reached XP level 3. HP: 3/28 MP: 0/0 407 | D:1 | Learned a level 1 spell: Soul Splinter 993 | D:2 | Reached XP level 4. HP: 5/33 MP: 0/0 994 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 39 | 2 || 41 Searing Ray | 6 | || 6 Armour: Robe | 15 | 5 || 20 Dodge: Dodged | 10 | 1 || 11