Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 16675250554282942183 247 Snazzyish the Magician (level 6, -6/47 HPs) Began as a Djinni Conjurer on Apr 9, 2025. Mangled by a hornet (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:57 (1925 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 1925, Time: 00:03:57 Health: -6/47 AC: 2 Str: 6 XL: 6 Next: 34% Gold: 104 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Missiles m - a throwing net Armour a - a +0 robe (worn) Jewellery e - a ring of wizardry Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of torment {unknown} f - 2 scrolls of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - a scroll of fog {unknown} k - a scroll of vulnerability {unknown} n - 2 scrolls of amnesia o - a scroll of noise q - a scroll of enchant weapon r - a scroll of fear Potions c - 2 potions of might {unknown} i - a potion of cancellation {unknown} j - a potion of curing {unknown} l - a potion of attraction {unknown} p - a potion of resistance {unknown} Skills: * Level 3.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 14% 4 e - Apportation Tloc 50% N/A 1% 1 f - Blink Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hornet comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (asleep, 100% to hit) The magic dart hits the hornet. The hornet is lightly wounded. The hornet buzzes angrily. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (69% to hit) The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the hornet. The hornet closely misses you. The searing ray hits the hornet! The hornet is moderately wounded. The hornet stings you. The hornet barely misses you. The searing ray hits the hornet but does no damage. The hornet is moderately wounded. You finish channelling your searing ray. The hornet stings you but does no damage. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (moderately wounded, 69% to hit) The searing ray hits the hornet! The hornet is heavily wounded. (Press . to maintain the ray.) The hornet stings you! * * * LOW HITPOINT WARNING * * * The hornet stings you! You die... ## #.# ###...... ## .# ##### #.......# #. ###....# ##.......... †#...... .........#. .<# #........ .#####.#.##.......# .......#.##.....y.# .#####.#.##.....@.# .# ##...........## .# #....#######.# .## #.#.# #.# ..###.#.# #.# #.......# #.# #####...###### #.# #...........###.######. #.##................... You could see a hornet. Vanquished Creatures A scorpion (D:4) Natasha (thrice) (D:2) 3 gnolls (D:3) 4 adders 2 ribbon worms (D:2) A dart slug (D:1) 4 ball pythons 2 endoplasms A giant cockroach (D:2) A goblin (D:2) 5 hobgoblins 4 quokkas 4 bats 5 frilled lizards 4 kobolds 4 rats 48 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 187 | D:1 | Reached skill level 1 in Fighting 453 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 453 | D:1 | Learned a level 1 spell: Apportation 681 | D:2 | Noticed Natasha 684 | D:2 | Killed Natasha 685 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 784 | D:2 | Found an iron altar of Okawaru. 802 | D:2 | Noticed Natasha 810 | D:2 | Killed Natasha 974 | D:2 | Noticed Natasha 978 | D:2 | Killed Natasha 979 | D:2 | Reached XP level 5. HP: 30/40 MP: 0/0 979 | D:2 | Learned a level 2 spell: Blink 1049 | D:2 | Found a faded altar of an unknown god. 1615 | D:3 | Found Keruhoju's Book Emporium. 1839 | D:3 | You are sucked into a shaft and drop 1 floor! 1859 | D:4 | Reached XP level 6. HP: 22/47 MP: 0/0 1917 | D:4 | Noticed a hornet 1925 | D:4 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_highgroup, uniq_natasha D:3: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, uniq_grinder D:4: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, gup_sewer_entry_bowl Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.8 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 44 || 85 Searing Ray | 2 | 15 || 17 Fulminant Prism | | 1 || 1 Use: Scroll | | 4 || 4 Armour: Robe | 1 | 13 || 14 Dodge: Dodged | 1 | 6 || 7