Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 4271586640583059302 119 Snazzyish the Magician (level 5, -3/36 HPs) Began as a Djinni Conjurer on Apr 27, 2025. Slain by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 3 of the Dungeon. The game lasted 00:04:09 (2148 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 2148, Time: 00:04:10 Health: -3/36 AC: 2 Str: 6 XL: 5 Next: 23% Gold: 90 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + b - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a scarf of resistance (worn) Scrolls d - a scroll of identify {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} Potions c - a potion of magic {unknown} e - 2 potions of might {unknown} Skills: * Level 0.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Static Discharge Conj/Air 50% 3-6/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History f - 2 scrolls labelled XON EPU NEEDUH (gained 1) You now have 90 gold pieces (gained 12). Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Unknown command. Your fulminant prism crackles loudly. You hear an explosion! You hear an angry hiss. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .##.#...###......# ......#.####.....# #..............<.# #.####...........# ..# #..#...##....# .####.##..###..### ......##..# ##.### ..........# #...# #......##.# ###@# #.##...# .. #O# #.##.#.# #.## .....#.# #..# .......# ##.### ##.#..... #...# .....## ###.# #.##..# ..# .# ..# .#O. You could see an ogre. Vanquished Creatures A hound (D:3) An orc wizard (D:3) An adder (D:2) A dart slug (D:3) 3 ribbon worms (D:2) 4 endoplasms (D:1) 3 giant cockroaches 5 hobgoblins 3 jackals (D:1) 3 orcs (D:3) 2 quokkas 5 ball pythons 8 bats 2 frilled lizards A goblin (D:2) 3 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 148 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 492 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 492 | D:1 | Learned a level 1 spell: Foxfire 1331 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1891 | D:3 | Reached XP level 5. HP: 31/36 MP: 0/0 1891 | D:3 | Learned a level 2 spell: Static Discharge 2137 | D:3 | Noticed an ogre 2148 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic D:2: layout_loops_ring, chequers_mini_garden D:3: layout_rooms, nicolae_titane Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 20 || 93 Searing Ray | 4 | 8 || 12 Fulminant Prism | | 2 || 2 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 2 | || 2