Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 10921953679914372014 637 Snazzyish the Magician (level 7, -2/45 HPs) Began as a Djinni Conjurer on Apr 28, 2025. Was an Initiate of Gozag. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:07:20 (3779 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 3779, Time: 00:07:21 Health: -2/45 AC: 2 Str: 6 XL: 7 Next: 80% Gold: 302 EV: 11 Int: 22 God: Gozag SH: 0 Dex: 11 rFire + + . s - staff of alchemy rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-3 HP) @: gold aura, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 357 gold pieces. You paid 55 gold pieces to Gozag. Inventory: Armour a - a +0 robe (worn) Magical Staves s - a staff of alchemy (weapon) Wands n - a wand of mindburst (16) Scrolls b - 6 scrolls of identify {unknown} d - 3 scrolls of fog {unknown} e - a scroll of brand weapon {unknown} h - a scroll of amnesia {unknown} j - 3 scrolls of noise {unknown} m - 2 scrolls of vulnerability {unknown} o - 2 scrolls of enchant weapon {unknown} q - a scroll of blinking {unknown} r - a scroll of fear {unknown} Potions c - a potion of attraction {unknown} f - a potion of ambrosia {unknown} g - a potion of lignification {unknown} i - 3 potions of enlightenment {unknown} k - a potion of invisibility {unknown} l - a potion of curing {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.8 Spellcasting * Level 6.8 Conjurations * Level 6.8 Hexes * Level 6.8 Summonings * Level 6.8 Necromancy * Level 6.8 Translocations * Level 6.8 Forgecraft * Level 6.8 Fire Magic * Level 6.8 Ice Magic * Level 6.8 Air Magic * Level 6.8 Earth Magic * Level 6.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 27% 3d14 4% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 4% 4 e - Apportation Tloc 74% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 74% N/A 1% 2 g - Inner Flame Hex/Fire 37% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Ru Trog Uskayaw Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The scorpion is lightly wounded. The scorpion stings you. An adder comes into view. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The puff of flame misses you. You stop channelling your searing ray. The scorpion barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You fly upwards. Reactivating autopickup. There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the scorpion. The scorpion is moderately wounded. The scorpion is knocked back by the mystic blast. The scorpion slams into the rock wall. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... Your body crumbles into a pile of gold. .............................# ###.##........#....#.#.##.#### ###.##........####.#.#.##.# ....##.....#..## #.#.#.#### ###.##..####...# #.#≈#.# ##..###.#≈≈≈≈~~###..≈#.# ........####...#....≈#.# ##..#####..##.....~~≈#.# ....####........@...≈#.# ...........##.#s....≈..# .....###...##.#.##.#≈### ................##.### ..............#.##.# ...........####.##.# ..........## #.##.# ......#...#####.##.# ###...#...##.#####.# You could see a scorpion. Vanquished Creatures An orc warrior (D:4) 2 scorpions 2 howler monkeys 3 orc priests 2 orc wizards 8 gnolls 6 adders 2 dart slugs A ribbon worm (D:2) 13 orcs 2 giant cockroaches 6 hobgoblins 4 jackals (D:1) 3 quokkas 8 ball pythons 2 bats (D:1) 12 endoplasms A frilled lizard (D:3) 4 goblins 8 kobolds 2 rats (D:2) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 176 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 814 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 814 | D:1 | Learned a level 1 spell: Apportation 903 | D:2 | Reached XP level 4. HP: 7/31 MP: 0/0 1850 | D:3 | Found a glowing golden altar of the Shining One. 1925 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/0 1925 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2048 | D:3 | Reached skill level 5 in Spellcasting 2048 | D:3 | Reached skill level 5 in Conjurations 2048 | D:3 | Reached skill level 5 in Hexes 2048 | D:3 | Reached skill level 5 in Summonings 2048 | D:3 | Reached skill level 5 in Necromancy 2048 | D:3 | Reached skill level 5 in Translocations 2048 | D:3 | Reached skill level 5 in Forgecraft 2048 | D:3 | Reached skill level 5 in Fire Magic 2048 | D:3 | Reached skill level 5 in Ice Magic 2048 | D:3 | Reached skill level 5 in Air Magic 2048 | D:3 | Reached skill level 5 in Earth Magic 2048 | D:3 | Reached skill level 5 in Alchemy 2268 | D:3 | Found an iron altar of Okawaru. 2387 | D:3 | Found a faded altar of an unknown god. 2468 | D:4 | Reached XP level 6. HP: 32/40 MP: 0/0 2569 | D:4 | Found a staircase to the Ecumenical Temple. 2575 | Temple | Entered the Ecumenical Temple 2585 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 2696 | D:4 | Found a white marble altar of Elyvilon. 2973 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 2973 | D:4 | Learned a level 3 spell: Inner Flame 3655 | D:5 | Entered Level 5 of the Dungeon 3779 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic D:2: layout_loops_ring D:3: layout_rooms, hellmonk_okawaru_the_only_friend_you_need, tso_metal_star, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_enclosed, kennysheep_generic_room_14 D:4: layout_basic, mainiacjoe_overflow_chevrons, minmay_temple_entry_nine_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, minmay_small_thing D:5: layout_rooms, lemuel_crystal_altar, mainiacjoe_overflow_six_doors_small, st_stairs_9, uniq_menkaure Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.8 Conjurations | 4 5 6 | 6.8 Hexes | 4 5 6 | 6.8 Summonings | 4 5 6 | 6.8 Necromancy | 4 5 6 | 6.8 Translocations | 4 5 6 | 6.8 Forgecraft | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.8 Ice Magic | 4 5 6 | 6.8 Air Magic | 4 5 6 | 6.8 Earth Magic | 4 5 6 | 6.8 Alchemy | 4 5 6 | 6.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 30 | 60 | 20 || 110 Searing Ray | 7 | 29 | 13 || 49 Iskenderun's Myst | | | 5 || 5 Armour: Robe | 4 | 4 | 5 || 13 Dodge: Dodged | 3 | 3 | 6 || 12