Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 9178177480059742193 158 Snazzyish the Magician (level 5, -13/35 HPs) Began as a Djinni Conjurer on Apr 30, 2025. Killed by an exploding fulminant prism (14 damage) ... created by the player character ... on level 3 of the Dungeon. The game lasted 00:04:28 (2357 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 2357, Time: 00:04:28 Health: -13/35 AC: 2 Str: 6 XL: 5 Next: 67% Gold: 170 EV: 26 Int: 21 God: SH: 0 Dex: 12 rFire + + . f - +0 short sword (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: acrobat, infuse magic (-14 HP) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons f - a +0 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery k - an amulet of the acrobat (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} j - 2 scrolls of silence {unknown} l - a scroll of poison {unknown} Potions b - 2 potions of ambrosia {unknown} c - 3 potions of curing {unknown} g - 2 potions of invisibility {unknown} h - a potion of moonshine {unknown} i - a potion of berserk rage {unknown} m - a potion of mutation {unknown} n - a potion of haste {unknown} o - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Forgecraft * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Apportation Tloc 52% N/A 1% 1 f - Call Imp Summ 52% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) You stop channelling your searing ray. Ijyb the Inquisitive comes into view. She is wielding a +0 club, quivering poisoned darts and carrying a wand of warping. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail, quivering poisoned darts and carrying a wand of warping (100% to hit) The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. Space twists violently! The rupture engulfs you. You blink. You hear an angry hiss. You hear a loud squeak. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Ijyb throws a poisoned dart. The poisoned dart hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs Ijyb!! Ijyb is severely wounded. You hear a shout! Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs you! You die... ###.#### #.##.#.# ####. #.# #.##.#.# #. #.# #....#+## #. #.##########...## #. #.##...# ##.....## ###. ###......###.......## ##... #........##.........####...# #.#.......'....§....+....... #.##....###@.......>.###.... #....................# ##.#. #..########g########.# ###. #.. #)# # #. ## #)# #. #)# #. ... #. ... ... You could see Ijyb. Vanquished Creatures An orc priest (D:3) 4 gnolls 3 adders 2 dart slugs 2 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins 6 jackals (D:1) 5 orcs (D:3) 4 quokkas 11 ball pythons A bat (D:1) 5 frilled lizards 10 goblins 3 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 186 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 186 | D:1 | Learned a level 1 spell: Apportation 985 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1216 | D:2 | Found an iron altar of Okawaru. 2155 | D:3 | Reached XP level 5. HP: 29/35 MP: 0/0 2155 | D:3 | Learned a level 2 spell: Call Imp 2164 | D:3 | Reached skill level 5 in Spellcasting 2164 | D:3 | Reached skill level 5 in Conjurations 2164 | D:3 | Reached skill level 5 in Hexes 2164 | D:3 | Reached skill level 5 in Summonings 2164 | D:3 | Reached skill level 5 in Necromancy 2164 | D:3 | Reached skill level 5 in Translocations 2164 | D:3 | Reached skill level 5 in Forgecraft 2164 | D:3 | Reached skill level 5 in Fire Magic 2164 | D:3 | Reached skill level 5 in Ice Magic 2164 | D:3 | Reached skill level 5 in Air Magic 2164 | D:3 | Reached skill level 5 in Earth Magic 2164 | D:3 | Reached skill level 5 in Alchemy 2350 | D:3 | Noticed Ijyb 2357 | D:3 | HP: 1/35 [Ijyb/rupture (10)] 2357 | D:3 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, ebering_dispersal_statue_hall, minivault_4 D:2: layout_basic, basic_altar, lemuel_flame_loot_1 D:3: layout_loops_corners, corexii_shack, minmay_pentangle, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 38 | 52 || 90 Searing Ray | 17 | 11 || 28 Fulminant Prism | | 2 || 2 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 7 | 5 || 12