Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 14545363960624701248 395 Snazzyish the Magician (level 7, -1/45 HPs) Began as a Djinni Conjurer on May 4, 2025. Frozen to death by an endoplasm (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:55 (2353 turns). Snazzyish the Magician (Djinni Conjurer) Turns: 2353, Time: 00:06:55 Health: -1/45 AC: 6 Str: 6 XL: 7 Next: 9% Gold: 184 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ l - +2 helmet rElec . m - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 buckler f - a +2 chain mail of willpower j - a scarf of invisibility l - a +2 helmet (worn) m - a +0 cloak (worn) Scrolls b - 2 scrolls of amnesia c - a scroll of noise d - a scroll of teleportation Potions i - a potion of curing {unknown} k - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Forgecraft * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 8% 4 e - Sandblast Erth 64% 2d14 1% 1 f - Jinxbite Hex 64% N/A 1% 2 g - Static Discharge Conj/Air 64% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder gestures at you. You struggle to resist. The searing ray hits Grinder! Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The searing ray hits Grinder! You kill Grinder! * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 7! The power to cast Static Discharge wells up from within. Spell assigned to 'g'. It was a potion of magic. Magic washes over you without effect. You stop channelling your searing ray. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... ######. .(..... #########.....). ................ ................ ......J@........ ..........###### ..........# ..........# # ..........# ... ..........# .....#### ..........# .)..).†)5 ###.#####.# (....#### #. #.# ### # You could see an endoplasm. Vanquished Creatures Grinder (D:3) Crazy Yiuf (D:2) An orc priest (D:3) An orc wizard (D:3) Robin (D:2) 4 adders 2 dart slugs 5 orcs (D:3) 6 endoplasms 4 giant cockroaches 10 hobgoblins 4 jackals (D:1) 4 quokkas 2 ball pythons 5 bats 2 frilled lizards 10 goblins 5 kobolds 6 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Snazzyish the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Snazzyish set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 119 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 456 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 456 | D:1 | Learned a level 1 spell: Sandblast 970 | D:2 | Found Vati's Antique Weapon Shop. 1114 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1384 | D:2 | Noticed Robin 1392 | D:2 | Killed Robin 1672 | D:2 | Noticed Crazy Yiuf 1678 | D:2 | Killed Crazy Yiuf 1679 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 1679 | D:2 | Learned a level 2 spell: Jinxbite 1986 | D:3 | Reached skill level 5 in Spellcasting 1986 | D:3 | Reached skill level 5 in Conjurations 1986 | D:3 | Reached skill level 5 in Hexes 1986 | D:3 | Reached skill level 5 in Summonings 1986 | D:3 | Reached skill level 5 in Necromancy 1986 | D:3 | Reached skill level 5 in Translocations 1986 | D:3 | Reached skill level 5 in Forgecraft 1986 | D:3 | Reached skill level 5 in Fire Magic 1986 | D:3 | Reached skill level 5 in Ice Magic 1986 | D:3 | Reached skill level 5 in Air Magic 1986 | D:3 | Reached skill level 5 in Earth Magic 1986 | D:3 | Reached skill level 5 in Alchemy 2009 | D:3 | Noticed Grinder 2016 | D:3 | Paralysed by Grinder for 5 turns 2017 | D:3 | Reached XP level 6. HP: 6/40 MP: 0/0 2018 | D:3 | HP: 1/40 [Grinder (5)] 2025 | D:3 | HP: 2/40 [Grinder/nerve-wracking pain (1)] 2352 | D:3 | Killed Grinder 2353 | D:3 | Reached XP level 7. HP: 2/45 MP: 0/0 2353 | D:3 | Learned a level 2 spell: Static Discharge 2353 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_bimaterial_pillars, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_basic, small_statue_intersection, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 4 | || 4 Cast: Magic Dart | 70 | 26 | || 96 Searing Ray | 10 | 20 | || 30 Sandblast | 2 | | || 2 Iskenderun's Myst | | 2 | || 2 Fulminant Prism | | 3 | || 3 Use: Scroll | | 6 | || 6 Potion | | | 1 || 1 Armour: Robe | 6 | 15 | || 21 Dodge: Dodged | 7 | 7 | || 14 Block: Buckler | | 2 | || 2