Snazzyish the Dungeon [Shop] Kalo's Jewellery Emporium a ring of magical power (360 gold) a +4 ring of slaying (unknown) (648 gold) the quill talisman "Ebyxt" {+Inv rC- rCorr Dex-2} (792 gold) [quill talisman] +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a ring of ice (450 gold) a ring of poison resistance (unknown) (360 gold) the inkwell talisman of Uskayaw's Reproof {Will+} (1008 gold) [inkwell talisman] Will+: It increases your willpower. the ring "Hadegus" {rPois rC+ rN+} (687 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. [Shop] Ocoraux's General Store a scroll of amnesia (79 gold) a scroll of enchant weapon (unknown) (148 gold) a +1 rapier of freezing (304 gold) 5 datura-tipped darts (81 gold) a scroll of identify (39 gold) a +1 spear of freezing (223 gold) a ring of wizardry (540 gold) [Shop] Fofase's General Store a +1 pair of boots of stealth (445 gold) a +1 mace of protection (286 gold) a book of Geomancy (540 gold) a potion of berserk rage (189 gold) a book of Annihilations (1620 gold) a +4 plate armour of willpower (1215 gold) a +4 scale mail of willpower (837 gold) a staff of earth (675 gold) a +1 chain mail of willpower (486 gold) [Shop] Tipre's Distillery a potion of brilliance (133 gold) a potion of lignification (unknown) (100 gold) a potion of moonshine (unknown) (33 gold) a potion of enlightenment (unknown) (166 gold) [Shop] Poshruq's General Store the +5 plate armour of Bad Feelings {^Contam Will- Int+8 Stlth+} (777 gold) ^Contam: It causes magical contamination when unequipped. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. a phantom mirror (520 gold) a +6 ring of strength (468 gold) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +0 robe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (8, 0, D) a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of Piohar {*Corrode *Silence Str+7 SInv} [blade talisman] *Corrode: It may corrode you when you take damage. *Silence: It may silence you when you take damage. Str+7: It affects your strength (+7). SInv: It lets you see invisible. a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (20, 0, D) a +2 leather armour of cold resistance (20, 1, D) a staff of alchemy (21, 1, D) the +3 plate armour of Fihi Ast {Fly rN++} Fly: It grants you flight. rN++: It greatly protects you from negative energy. (22, 1, D) a +0 hand axe (23, 0, D) a staff of cold (23, 1, D) a staff of conjuration (unseen) (23, 16, D) a +1 short sword of speed (unseen) (23, 17, D) a +1 orcbow of flaming (unseen) (23, 18, D) a +7 shortbow of freezing (unseen) (24, 0, D) a staff of cold (24, 1, D) a staff of air (unseen) (24, 16, D) a ring of protection from cold (24, 17, D) the ring "Laet" {*Slow rPois Str+6 SInv} [ring of see invisible] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (unseen) (24, 18, D) a +2 robe (unseen) (25, 16, D) a +3 chain mail of poison resistance (25, 17, D) 72 gold pieces (still there?) a +2 long sword of protection (still there?) (25, 18, D) a +0 orcbow of flaming (unseen) (26, 1, D) the +5 rapier "Igal" {antimagic, rC- rCorr Int+3} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (26, 16, D) a +1 robe of resistance (unseen) (26, 17, D) a ring of flight (26, 18, D) 36 gold pieces (26, 19, D) 81 gold pieces (27, 0, D) a +0 long sword (27, 16, D) the +2 ring mail of the Lute {-Tele Dex+5} -Tele: It prevents most forms of teleportation. Dex+5: It affects your dexterity (+5). (27, 17, D) a +1 arbalest of draining (unseen) (28, 0, D) a +0 scimitar (28, 1, D) the ring "Taluapp" {rF++ rC+ Int+3} [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the ring "Qimuej" {Fly rN++} [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. (28, 2, D) a +0 trident the +4 great sword of the Orb {freeze, Str-3 Dex+3 SInv} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (28, 3, D) a +0 hand axe (28, 16, D) Great Wizards, Vol. VII (28, 17, D) the +1 ring mail of Powerful Music {Rampage rCorr} Rampage: It bestows one free step when moving towards enemies. rCorr: It protects you from acid and corrosion. (28, 19, D) 81 gold pieces (29, 1, D) a +0 battleaxe the staff "Vueneq" {rElec Dex-3 Conj Hexes Air Alch} [staff of air] rElec: It insulates you from electricity. Dex-3: It affects your dexterity (-3). Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (29, 5, D) a +0 hand axe a +0 hand axe (29, 6, D) a +0 war axe (29, 16, D) a condenser vane (29, 17, D) the +6 war axe "Transmigrator" {heavy, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (29, 23, D) 27 gold pieces (30, 4, D) a +0 dire flail a +0 war axe (30, 5, D) a +3 flail of holy wrath a +1 long sword of holy wrath (30, 6, D) a +0 mace (30, 20, D) 153 gold pieces (30, 21, D) 198 gold pieces (30, 22, D) 180 gold pieces (30, 24, D) 90 gold pieces a +0 hand axe a +0 leather armour (31, 2, D) a +0 war axe (31, 3, D) a +0 dire flail a +0 mace (31, 4, D) a +0 glaive a +0 hand axe (31, 5, D) a +0 flail (31, 6, D) a +0 war axe a +0 dire flail a +0 war axe (31, 21, D) 72 gold pieces (31, 22, D) 90 gold pieces (31, 23, D) 189 gold pieces (34, 28, D) a staff of fire (unseen) (35, 14, D) the +6 orcbow of Fear {flame, rElec} rElec: It insulates you from electricity. (35, 15, D) a +0 plate armour of cold resistance (35, 29, D) a +0 leather armour of cold resistance (36, 0, D) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (36, 1, D) a staff of air (36, 14, D) a +1 shortbow of flaming (36, 15, D) a +4 giant spiked club (36, 29, D) a staff of conjuration (37, 0, D) a +4 lajatang of speed (37, 1, D) a staff of fire (37, 14, D) a +0 vampiric battleaxe (37, 15, D) a +0 ring mail of fire resistance (37, 28, D) a +6 morningstar of protection (37, 29, D) the +6 battleaxe of Utretop {drain, rC+++ Int+2} rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). (38, 1, D) a +6 ring of intelligence (38, 15, D) an amulet of the acrobat (38, 28, D) a +2 ring mail of fire resistance (38, 29, D) a +2 buckler of protection (39, 0, D) a staff of conjuration (39, 1, D) a +0 morningstar of protection (39, 14, D) the +7 triple crossbow of the Vendetta {heavy, rElec rPois Will++ Int-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). (39, 15, D) the +8 morningstar of the Screaming Oracle {antimagic, rElec Will+ Int-5 Stlth+} rElec: It insulates you from electricity. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (39, 29, D) a +1 helmet of intelligence (40, 0, D) a +2 ring mail of cold resistance (40, 14, D) the +0 leather armour "Cebeululu" {+Blink +Inv} +Blink: It lets you blink. +Inv: It lets you turn invisible. (40, 15, D) the +7 sceptre of Torment {pain, torment} (40, 28, D) a +3 leather armour of positive energy (40, 29, D) the +7 scale mail "Gokyar" {rN+ Int+8 SInv} rN+: It protects you from negative energy. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. (41, 14, D) a +2 heavy quarterstaff (41, 15, D) a scroll of brand weapon (41, 28, D) a scarf of shadows (41, 29, D) a +3 chain mail of cold resistance (42, 0, D) a staff of earth (unseen) (42, 1, D) a +1 antimagic shortbow (unseen) (42, 29, D) a +0 mace of protection (43, 15, D) a staff of fire (unseen) (43, 28, D) a +1 short sword of freezing (unseen) (43, 29, D) an amulet of the acrobat (44, 21, D) a +0 mace a +0 flail (44, 23, D) 5 large rocks (49, 24, D) a +3 leather armour of poison resistance (49, 37, D) a +2 buckler of reflection (49, 40, D) a +0 war axe of flaming a +0 plate armour (50, 1, D) a +6 ring of strength (50, 12, D) a staff of fire (50, 13, D) a +1 great sword of flaming (50, 37, D) a +3 leather armour of fire resistance (51, 13, D) a +4 battleaxe of electrocution (51, 25, D) a +2 scale mail of fire resistance (51, 36, D) a ring of ice (51, 37, D) a +2 orcbow of flaming (unseen) (52, 0, D) an amulet of the acrobat (52, 1, D) a +0 sling of flaming (52, 25, D) an amulet of guardian spirit (52, 37, D) a +1 falchion of holy wrath (unseen) (52, 43, D) a +1 demon trident of draining a +0 plate armour a +1 great sword of flaming (53, 0, D) a +0 flail of protection (53, 1, D) a ring of flight (53, 13, D) the staff of the Reaper {rPois Str+4 Earth} [staff of earth] rPois: It protects you from poison. Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. (53, 24, D) a staff of fire (53, 25, D) the spider talisman "Nawis" {rF+++ MP-5 Stlth+} [spider talisman] rF+++: It renders you almost immune to fire. MP-5: It affects your magic capacity (-5). Stlth+: It makes you more stealthy. (53, 36, D) a +0 ring mail of willpower (53, 37, D) the +7 halberd of Revolt {pain, rElec rPois rC+ Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (54, 0, D) a +0 cloak of stealth (54, 1, D) a +3 leather armour of fire resistance (54, 12, D) a +2 robe of fire resistance (54, 13, D) the +7 captain's cutlass {speed, disarm} (54, 20, D) a +5 halberd of distortion a +0 plate armour (54, 21, D) the +1 great sword of Uluwnaije {heavy, rN+ Str+2 Int+4} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (54, 25, D) a +5 falchion of draining (unseen) (54, 36, D) a +5 ring of evasion a +6 ring of strength a +6 ring of strength an amulet of magic regeneration a ring of positive energy (54, 42, D) a +1 great sword of flaming (55, 0, D) a +3 heavy hand axe (unseen) (55, 1, D) a ring of magical power a ring of see invisible a ring of wizardry (55, 8, D) a +1 broad axe of pain a +0 plate armour (55, 12, D) a +5 longbow of flaming (55, 21, D) a +3 great sword of flaming a +4 scimitar of flaming a +0 plate armour (55, 33, D) a +0 arbalest a +0 heavy mace (56, 7, D) a +1 demon whip of flaming a +0 chain mail (56, 9, D) a +2 demon whip a +0 chain mail (56, 21, D) a +5 heavy demon blade a +0 chain mail a +5 broad axe of draining a +0 plate armour a +3 glaive a +0 chain mail (56, 32, D) a +0 great mace a +0 chain mail a +0 great sword a +0 plate armour (56, 33, D) a +2 dire flail a +0 plate armour a +0 arbalest a +2 battleaxe a +0 plate armour a +0 war axe a +0 chain mail (57, 8, D) a +2 long sword a +0 plate armour (57, 31, D) a +0 great sword a +0 chain mail a +0 great sword a +0 plate armour (57, 32, D) a +0 arbalest (59, 36, D) 2 scrolls of brand weapon (59, 37, D) a staff of cold (60, 36, D) a +6 ring of dexterity (60, 37, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (unseen) (61, 0, D) a +1 robe of positive energy (61, 8, D) the +1 trident "Yvoph" {drain, rCorr} rCorr: It protects you from acid and corrosion. (61, 16, D) a +1 dagger of draining (61, 37, D) a staff of conjuration (62, 0, D) a +2 short sword of electrocution (62, 1, D) the +5 dagger "Hewaat" {heavy, Will- Str+3 Stlth+} Will-: It decreases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (62, 8, D) the +1 chain mail "Qaxzics" {Int+4} Int+4: It affects your intelligence (+4). (62, 9, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (62, 17, D) a +2 quarterstaff of speed (62, 20, D) a +0 dire flail (62, 26, D) a staff of earth (62, 27, D) a +2 trident of protection (unseen) (62, 37, D) a staff of conjuration (63, 8, D) +1 golden dragon scales (63, 17, D) a +3 trident of venom (unseen) (63, 19, D) a +0 broad axe a +0 falchion (63, 26, D) a +2 pair of boots of flying (63, 27, D) a staff of fire (unseen) (63, 36, D) a +4 scale mail of positive energy (63, 37, D) a +1 orcbow of draining (64, 16, D) an amulet of the acrobat (64, 17, D) a staff of earth (64, 18, D) a +0 flail a +0 short sword (64, 20, D) a +0 mace (65, 19, D) a +0 halberd (65, 26, D) a ring of see invisible (67, 0, D) a +0 great sword of holy wrath (67, 4, D) a +0 whip (68, 0, D) a staff of death (68, 3, D) a +0 club (69, 3, D) a +0 flail (69, 36, D) a staff of earth (unseen) (70, 8, D) a +2 morningstar of pain (70, 9, D) the +2 morningstar of Zafog {elec, ^Drain rN+ Int+3 Dex+4} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (71, 8, D) a +2 heavy falchion (71, 10, D) a +0 war axe a +0 robe (71, 16, D) a +1 leather armour of cold resistance (71, 17, D) a +5 mace of protection (71, 27, D) the +0 falchion of Uncertain Death {freeze, rElec rC- MP+6 Str+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Str+2: It affects your strength (+2). (71, 30, D) 5 large rocks (71, 32, D) a +0 giant spiked club a +0 dire flail (71, 35, D) a +0 kite shield (72, 8, D) a +0 battleaxe of electrocution (72, 9, D) a +2 ring mail of fire resistance (72, 16, D) a +2 robe of fire resistance (72, 26, D) a +0 vampiric demon trident (72, 31, D) 4 large rocks (72, 32, D) a +0 dire flail a +0 giant club (72, 37, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (73, 16, D) the spider talisman of the Disbelieving Gods {rN+ Str+3} [spider talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (73, 17, D) the staff of Distant Worlds {Conj Air} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (73, 27, D) the +4 whip of Tagextoff {drain, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (73, 32, D) a +0 giant club a +0 giant club (73, 36, D) a +3 long sword of draining (unseen) (73, 37, D) a +1 leather armour of cold resistance (75, 1, D) a +2 ring mail of positive energy