Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 kite shield a +0 robe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 3, D) a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of the Evening {+Blink rN+ Str-2 Int+3} [lupine talisman] +Blink: It lets you blink. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) the +0 troll leather armour of Action {Regen+ Str+2 Slay+3} Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (49, 24, D) a +2 sling of electrocution (unseen) (49, 37, D) a +3 dagger of protection (unseen) (50, 12, D) a +1 sling of freezing (unseen) (50, 13, D) a staff of death (unseen) (50, 24, D) the staff of Modesty {Str+5 Conj} [staff of conjuration] Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. (unseen) (50, 36, D) the ring "Hobrainy" {*Slow rPois rN+ rCorr Int+3} [ring of positive energy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (50, 37, D) a ring of magical power (51, 12, D) the +10 short sword "Cerorycy" {speed, *Corrode rF++ rN+ Str+2} *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (51, 13, D) a ring of poison resistance (51, 15, D) 198 gold pieces (still there?) a +1 battleaxe of freezing (still there?) (51, 16, D) 387 gold pieces (still there?) a +1 battleaxe of freezing (still there?) (51, 24, D) a +1 plate armour of cold resistance (51, 25, D) the quill talisman of the Untouchables {rCorr Int+6} [quill talisman] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (51, 36, D) a +10 plate armour of ponderousness (51, 37, D) a +3 scale mail of fire resistance (52, 12, D) a ring of flight (52, 13, D) a +1 broad axe of holy wrath (unseen) (52, 15, D) 63 gold pieces (52, 16, D) 198 gold pieces (52, 19, D) 27 gold pieces (52, 24, D) an amulet of the acrobat (52, 25, D) an amulet of magic regeneration (52, 26, D) a +0 robe (52, 36, D) a +3 halberd of venom (52, 37, D) a +6 ring of strength (53, 12, D) the +7 ring mail "Gaon" {rElec Str+4} rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (53, 13, D) the +2 ring mail of Ceir {rElec MP+7 Dex+2 Slay+2} rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (53, 15, D) 54 gold pieces (53, 16, D) 423 gold pieces (still there?) a +2 battleaxe of freezing (still there?) a ring of resist corrosion (still there?) (53, 25, D) 4 scrolls of enchant weapon (53, 26, D) a +0 robe (53, 27, D) a +0 robe (53, 28, D) a +0 robe (53, 37, D) a +2 arbalest of freezing (54, 12, D) the +2 sling of Okawaru's Generosity {drain, Will- Dex+4} Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (54, 13, D) a +2 heavy quarterstaff (unseen) (54, 24, D) the amulet "Xirajuoh" {Spirit rC+ Int+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a +3 rapier of holy wrath (54, 25, D) a ring of flight (54, 36, D) the quill talisman "Inuliuch" {-Tele rC+ Dex+3} [quill talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (55, 13, D) a +1 heavy shortbow (unseen) (59, 36, D) a +0 long sword of holy wrath (59, 37, D) a +0 arbalest of electrocution (60, 36, D) the +6 hand cannon "Blob" {flame, rPois rC+ rN+ Int+3} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (60, 37, D) a staff of air (60, 39, D) a +0 longbow a +0 leather armour (60, 40, D) a +0 short sword a +0 short sword a +0 leather armour a +0 long sword a +0 robe a +0 buckler (61, 0, D) a +3 war axe of distortion (unseen) (61, 8, D) a +2 rapier of speed (unseen) (61, 16, D) a staff of death (unseen) (61, 35, D) a ring of positive energy a ring of magical power (61, 36, D) a +2 great mace of holy wrath (61, 37, D) a +0 long sword a +0 ring mail (61, 38, D) a +0 shortbow a +0 dagger a +0 leather armour (61, 40, D) a +0 long sword a +0 robe (62, 0, D) a staff of alchemy (62, 1, D) a staff of conjuration (62, 8, D) a +2 vampiric lajatang (62, 9, D) a +4 plate armour of fire resistance (62, 16, D) a staff of alchemy (62, 26, D) a staff of earth (62, 29, D) a +0 great sword a +0 chain mail (62, 30, D) a +3 war axe a +0 chain mail a +0 kite shield (62, 36, D) a ring of see invisible (62, 37, D) a +7 trident of distortion (62, 39, D) a +0 short sword a +0 shortbow a +0 robe (63, 8, D) a +4 sling of draining (63, 16, D) a +2 scale mail of poison resistance (63, 17, D) a staff of earth (63, 26, D) a staff of earth (63, 27, D) a staff of air (63, 28, D) a +0 scale mail (63, 36, D) a storm talisman (64, 16, D) a +2 ring mail of cold resistance (64, 17, D) a staff of air (64, 27, D) a +0 halberd a +0 chain mail (65, 26, D) a +2 spectral quarterstaff (65, 28, D) a +0 arbalest (67, 0, D) a +2 dire flail of protection (68, 0, D) a staff of conjuration (70, 8, D) the +7 quick blade of Ravage {freeze, *Noise rPois rC+ Str+5} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. Str+5: It affects your strength (+5). (70, 9, D) a +4 broad axe of flaming (70, 37, D) a +5 great sword of electrocution (unseen) (71, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (71, 16, D) a staff of air (71, 17, D) a staff of earth (71, 26, D) a +2 plate armour of willpower (71, 36, D) a staff of death (71, 37, D) an amulet of guardian spirit (72, 8, D) the Incunable of Metallic Flux Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Rending Blade Conjuration/Forgecraft 4 d - Irradiate Conjuration/Alchemy 5 (unseen) (72, 9, D) a ring of see invisible (72, 16, D) a ring of see invisible (72, 17, D) a +3 hand axe of draining (72, 19, D) a +0 short sword a +0 robe (72, 27, D) the staff of the Last Tusks {rCorr Conj Fire} [staff of conjuration] rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (72, 29, D) 2 large rocks a +0 trident (72, 36, D) a +5 orcbow (72, 37, D) a staff of death (unseen) (73, 1, D) a +4 war axe of flaming (73, 17, D) a +1 chain mail of willpower (73, 26, D) a staff of death (unseen) (73, 27, D) a staff of alchemy (73, 30, D) 5 large rocks (73, 36, D) the +8 dagger of the Heavens {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (73, 37, D) a staff of death (unseen) (74, 27, D) a +0 shortbow