Snazzyish the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 0, D) a +0 kite shield a +0 flail (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 4, D) a +0 robe a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 2 scrolls of fear (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman "Zutrinn" {Dex+2} [serpent talisman] Dex+2: It affects your dexterity (+2). the blade talisman of the Leogriff {+Inv} [blade talisman] +Inv: It lets you turn invisible. a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 12, D) a +4 flail of venom (unseen) (49, 36, D) the +7 whip of Eminent Domain {speed, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (49, 37, D) a +2 scale mail of poison resistance (50, 12, D) a +3 broad axe of venom (unseen) (50, 13, D) a +1 heavy mace (unseen) (50, 24, D) a +0 robe (50, 36, D) a fortress talisman (50, 37, D) a +5 ring of evasion (51, 12, D) a book of Air (51, 13, D) a staff of earth (unseen) (51, 24, D) a +0 trident (51, 25, D) a +5 long sword of holy wrath (51, 28, D) a +0 trident (51, 36, D) a +0 scale mail of cold resistance (51, 37, D) a +1 short sword of protection (52, 12, D) a staff of cold (unseen) (52, 13, D) a blade talisman (52, 24, D) a staff of cold (52, 28, D) a +2 trident of freezing a +0 robe (52, 30, D) the +4 sling "Goblinbane" {heavy, ^Fragile rC+++ rCorr Stlth+} ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +0 robe (52, 37, D) a staff of cold (53, 12, D) a staff of fire (unseen) (53, 13, D) a phial of floods (53, 25, D) an amulet of faith (53, 27, D) a +0 trident a +3 plate armour of positive energy (53, 36, D) the ring "Toinguem" {rF- rC+++ Str-3 Int+6} [ring of intelligence] rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). (53, 37, D) a ring of see invisible (54, 12, D) a book of Blasting (54, 13, D) an amulet of guardian spirit (54, 25, D) a staff of cold (unseen) (54, 28, D) a +0 trident of protection a +0 ring mail of fire resistance (54, 31, D) a +0 orcbow (54, 36, D) a +1 great sword of holy wrath (unseen) (55, 12, D) a manual of Alchemy (55, 13, D) 4 potions of heal wounds (59, 36, D) a +3 ring mail of cold resistance (59, 37, D) a +4 ring of protection (60, 37, D) a staff of conjuration (61, 0, D) a staff of fire (61, 8, D) the ring of Oshrueck {Wiz Int+2 Dex+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (61, 16, D) a +6 dire flail of protection (unseen) (61, 41, D) a +0 war axe a +0 leather armour a +0 buckler of protection (62, 0, D) a staff of death (62, 1, D) a +5 ring of evasion (62, 8, D) a scroll of brand weapon the staff of Wondrous Power {Int+3 Conj} [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (62, 9, D) a +1 battleaxe of electrocution (unseen) (62, 16, D) a +3 falchion of holy wrath (62, 17, D) the staff "With Two Names" {rN+ Int+4 Necro} [staff of death] rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. (unseen) (62, 27, D) a +4 shortbow of electrocution (62, 37, D) a +1 ring mail of willpower (63, 0, D) the +2 helmet "Wumniopn" {Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (63, 16, D) a +1 glaive of freezing (63, 20, D) a +0 spear a +0 buckler (63, 21, D) a +0 short sword a +0 robe (63, 26, D) a staff of air (63, 27, D) a +2 hand axe of freezing (63, 37, D) the staff of Keurph {rN+ Will+ Str+2 Necro} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. (unseen) (64, 17, D) a +1 shortbow of electrocution (64, 26, D) a +2 chain mail of fire resistance (68, 0, D) a +1 mace of protection (68, 1, D) a +0 dagger a +0 robe (69, 0, D) a +1 scale mail of poison resistance (69, 3, D) a +0 dagger a +0 robe (69, 36, D) a +2 orcbow of draining (unseen) (70, 9, D) a staff of fire (70, 10, D) a +0 dagger a +0 robe (70, 36, D) a +3 mace of draining (71, 8, D) the +2 halberd "Jegomp" {drain, rPois Str+3 Int+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (71, 10, D) a +0 club a +0 whip (71, 11, D) a +0 dagger a +0 robe (71, 16, D) the staff of Ugeiz {rF+ Int+5 Stlth+ Fire} [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (71, 17, D) a +0 leather armour of cold resistance (71, 29, D) a +0 dagger a +0 robe (71, 30, D) a +0 scimitar a +0 chain mail (71, 36, D) a staff of conjuration (71, 37, D) a +1 sling of freezing (unseen) (72, 9, D) a scroll of brand weapon (72, 11, D) a +0 dagger (72, 16, D) a +1 robe of willpower (72, 17, D) a +2 orcbow of electrocution (72, 30, D) a +0 long sword a +0 plate armour a +0 short sword a +0 plate armour a +0 dagger a +0 robe (72, 36, D) a riddle talisman (73, 3, D) a +0 rapier a +2 robe of willpower (73, 16, D) a ring of magical power (73, 26, D) a +4 antimagic mace (unseen) (73, 27, D) a +4 ring of slaying (73, 30, D) a +0 war axe a boomerang a +0 plate armour (73, 37, D) the ring "Cafy" {Fly rPois rC+ Dex+2} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (75, 1, D) the +9 plate armour of the Carbunclo {+Inv Fly rN+} +Inv: It lets you turn invisible. Fly: It grants you flight. rN+: It protects you from negative energy.