Snazzyish the Dungeon (1, 34, D) a +2 scale mail of poison resistance (unseen) (2, 14, D) a +0 rapier (2, 15, D) a staff of conjuration (2, 34, D) the +0 hat of Theory {*Silence rPois Int+3} *Silence: It may silence you when you take damage. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 leather armour (3, 16, D) a +1 whip of draining (3, 34, D) a ring of protection from cold (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 robe (4, 15, D) the +1 ring mail "Ledwel" {rElec rPois rC+ Int+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (4, 16, D) an amulet of regeneration (4, 34, D) the staff "Veody" {rElec rPois rN+ Will- Str+5 Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+5: It affects your strength (+5). Air: It increases the power of your Air spells. (unseen) (5, 15, D) a +0 short sword (5, 16, D) a +1 pair of boots of rampaging (5, 23, D) a +0 long sword a +0 leather armour an elf skeleton (5, 24, D) a +0 short sword a +0 short sword +0 fire dragon scales a +0 flail of protection a +3 leather armour of cold resistance an elf skeleton an elf skeleton (5, 34, D) a +4 plate armour of poison resistance (unseen) (6, 14, D) a +0 dagger (6, 15, D) a +0 robe (6, 22, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (still there?) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +1 chain mail of cold resistance (still there?) an elf skeleton (still there?) (6, 23, D) a staff of earth a +0 ring mail a +0 scimitar a +0 leather armour an elf skeleton an elf skeleton (6, 24, D) a +0 short sword a +0 short sword a +0 leather armour an elf skeleton (6, 25, D) a +0 scimitar the +0 scale mail of Gukaemiqesk {Rampage} Rampage: It bestows one free step when moving towards enemies. a +0 long sword a +0 robe (6, 26, D) a +0 scimitar of protection (6, 34, D) a staff of air (unseen) (7, 14, D) a +0 leather armour (7, 15, D) a +0 short sword (7, 16, D) a +4 chain mail of poison resistance (7, 22, D) a +0 rapier a +0 robe an elf skeleton (7, 23, D) a +3 spear of venom a +2 chain mail of cold resistance a +0 rapier a +2 robe of fire resistance a +0 dagger a +0 shortbow a +0 leather armour an elf skeleton an elf skeleton (7, 24, D) a +0 rapier a +0 ring mail a +0 shortbow a +0 short sword a +0 leather armour a +0 dire flail of holy wrath a +0 quick blade a +0 quick blade a +0 leather armour an elf skeleton an elf skeleton (7, 25, D) a +0 longbow a +0 leather armour a staff of cold a +0 scale mail a +0 longbow a +0 leather armour a +1 flail of holy wrath a +0 rapier a +0 rapier a +0 leather armour an elf skeleton an elf skeleton an elf skeleton (7, 34, D) the +7 hand axe "Transmigrator" {drain, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (8, 14, D) a +3 scale mail of poison resistance (8, 16, D) a staff of alchemy (8, 21, D) a +1 spear of venom a +0 ring mail (8, 23, D) a +0 shortbow a +0 short sword a +0 robe (8, 24, D) a +0 longbow a +1 robe (8, 26, D) a +1 glaive of freezing (8, 34, D) the Unrestrained Analects (9, 0, D) a +0 flail a +0 buckler a +0 scale mail (9, 14, D) a +0 long sword (9, 15, D) a +0 robe (9, 16, D) the +4 dagger of Evolution {flame, Stlth+} Stlth+: It makes you more stealthy. (9, 24, D) a +0 rapier a +0 ring mail an elf skeleton (9, 25, D) a +0 short sword a +0 short sword a +3 leather armour of poison resistance an elf skeleton (9, 34, D) a staff of earth (unseen) (9, 42, D) a +2 vampiric demon whip (still there?) a +0 plate armour (still there?) a +0 kite shield of positive energy (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (10, 14, D) a +0 robe (10, 15, D) a +0 scale mail (10, 16, D) a +1 ring mail of positive energy (unseen) (10, 34, D) a +1 ring mail of cold resistance (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +0 leather armour (11, 15, D) a ring of see invisible (11, 16, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (11, 34, D) a ring of resist corrosion (12, 14, D) a +2 falchion of freezing (12, 15, D) a +0 short sword (12, 16, D) the amulet of Vodka {Spirit rF++ Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (12, 34, D) a +5 morningstar of draining (unseen) (13, 34, D) the staff "Killer Klown's Bane" {*Slow rC+ Str+3 Int+4 Ice} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Ice: It increases the power of your Ice spells. (unseen) (19, 0, D) the +6 partisan "Newtbane" {freeze, rN++ Will+} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (19, 1, D) a ring of positive energy (19, 17, D) a +6 ring of dexterity (19, 32, D) a +1 flail of protection (19, 33, D) an amulet of the acrobat (20, 1, D) the ring "Luawk" {*Corrode rN+ Will+ MP+9 Slay+3} [ring of positive energy] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (20, 16, D) the +1 trident of Purpose {venom, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (20, 17, D) a +6 ring of strength (20, 32, D) a staff of cold (20, 33, D) the +8 trident of Exkarer {spect, rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (21, 1, D) a +4 hand axe of pain (21, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (21, 5, D) 5 large rocks a stone giant corpse (skeletalised by now) (21, 16, D) a +0 short sword of protection (21, 17, D) a +2 long sword of freezing (21, 22, D) a glowing shapeshifter corpse (skeletalised by now) (21, 23, D) a staff of death a glowing shapeshifter corpse (skeletalised by now) (21, 24, D) a glowing shapeshifter corpse (skeletalised by now) (21, 32, D) a box of beasts (21, 33, D) the ring "Puosch" {+Blink rF+ Will- rCorr Int+4} [ring of resist corrosion] +Blink: It lets you blink. rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). (21, 34, D) a lupine talisman (22, 1, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (22, 2, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (22, 3, D) 3 large rocks a stone giant corpse (skeletalised by now) (22, 4, D) a +0 arbalest (22, 17, D) the amulet of Lugonu's Delight {Fly rPois Regen+ Str-5 Stlth-} [amulet of regeneration] Fly: It grants you flight. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Stlth-: It makes you less stealthy. (22, 21, D) a glowing shapeshifter corpse (skeletalised by now) (22, 24, D) a glowing shapeshifter corpse (skeletalised by now) (22, 32, D) a hive talisman (22, 33, D) a +2 sling of flaming (22, 34, D) a +1 battleaxe of electrocution (23, 0, D) a +3 scale mail of fire resistance (23, 2, D) a +0 arbalest (23, 3, D) 10 large rocks a +1 antimagic longbow a +0 leather armour a cyclops corpse (skeletalised by now) (23, 4, D) 2 large rocks a +0 orcbow a stone giant corpse (skeletalised by now) (23, 5, D) a +0 arbalest (23, 16, D) a +2 robe of willpower (23, 17, D) a staff of air (23, 21, D) a glowing shapeshifter corpse (skeletalised by now) (23, 23, D) a glowing shapeshifter corpse (skeletalised by now) (23, 24, D) a glowing shapeshifter corpse (skeletalised by now) (23, 25, D) a glowing shapeshifter corpse (skeletalised by now) (23, 32, D) a +0 ring mail of cold resistance (23, 33, D) a ring of resist corrosion (23, 34, D) a +0 long sword of holy wrath (24, 3, D) 13 large rocks a +0 longbow a +0 leather armour a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) an elf corpse (skeletalised by now) (24, 4, D) a +0 arbalest 4 large rocks a cyclops corpse (skeletalised by now) (24, 5, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (24, 16, D) a staff of conjuration (24, 21, D) a glowing shapeshifter corpse (skeletalised by now) (24, 23, D) a glowing shapeshifter corpse (skeletalised by now) (24, 33, D) a box of beasts (24, 34, D) a +1 great sword of protection (unseen) (25, 0, D) a +3 heavy shortbow (25, 1, D) a +1 war axe of freezing (25, 3, D) 6 large rocks a cyclops corpse (skeletalised by now) (25, 4, D) a +0 orcbow a centaur corpse (skeletalised by now) (25, 5, D) a +0 shortbow a centaur corpse (skeletalised by now) (25, 16, D) a staff of air (25, 17, D) a +2 vampiric lajatang (unseen) (25, 18, D) a +2 quarterstaff of pain (unseen) (25, 34, D) the +5 morningstar "Hicuethre" {freeze, Str+5} Str+5: It affects your strength (+5). (25, 38, D) a +2 heavy flail (unseen) (26, 0, D) a +6 spectral giant spiked club (26, 17, D) the +3 quarterstaff of Patience {freeze, Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). (unseen) (26, 34, D) the amulet of Sloth {Faith -Tele Dex+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. -Tele: It prevents most forms of teleportation. Dex+4: It affects your dexterity (+4). (26, 38, D) a +0 dire flail of protection (still there?) a caustic shrike skeleton (still there?) (27, 0, D) a +0 pair of gloves of infusion (27, 16, D) a +2 glaive of freezing (27, 17, D) a +1 plate armour of cold resistance (unseen) (27, 32, D) a +1 rapier of venom (unseen) (27, 33, D) a +2 heavy flail (27, 34, D) a +0 heavy war axe (27, 36, D) a +0 great mace (28, 0, D) the +1 ring mail of Avant Garde the Leaf {Harm *Silence rC+ Str+5} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Str+5: It affects your strength (+5). (28, 1, D) a +2 chain mail of cold resistance (28, 16, D) a +1 heavy great mace (28, 32, D) a +4 orcbow of freezing (unseen) (28, 33, D) the ring of the Kraken {Fly rF+ MP-6 Int+3 Dex+3} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. MP-6: It affects your magic capacity (-6). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the ring of Mutualism {rF+ Will+} [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. a +6 ring of strength a ring of fire a +5 ring of evasion a ring of ice a +4 ring of protection the ring "Qacwe" {rF++ rC- rCorr Slay+3 Fire} [ring of fire] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fire: It increases the power of your Fire spells. a +6 ring of strength an amulet of regeneration the +5 short sword of Kismet {flame, rElec rF+++ rC++ Stlth-} rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC++: It greatly protects you from cold. Stlth-: It makes you less stealthy. (28, 37, D) a +1 morningstar of venom (unseen) (29, 16, D) the +1 rapier of Lifyem {venom, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (29, 17, D) the amulet "Naash" {Regen+ Int+4} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). (29, 32, D) the +3 shortbow of Destiny {flame, rC- rCorr Int+4 Stlth+} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (29, 41, D) a +0 giant spiked club (29, 44, D) a +0 giant club a +0 giant spiked club an iron giant corpse (skeletalised by now) (30, 38, D) a caustic shrike skeleton (35, 0, D) a scroll of brand weapon 4 scrolls of enchant weapon (35, 14, D) a +1 battleaxe of freezing (35, 15, D) a +6 great mace of holy wrath (unseen) (35, 29, D) a +5 arbalest (unseen) (36, 1, D) a +2 orcbow of freezing (unseen) (36, 14, D) the +8 great sword of Blood-Lust {speed, MP+10 Str+2 Int+6 Dex-2} MP+10: It affects your magic capacity (+10). Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). (36, 29, D) the ring "Lipeelu" {rPois Str-4 Int+4 Slay-6 Stlth+} [ring of poison resistance] rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. (37, 1, D) a +3 ring mail of fire resistance (unseen) (37, 14, D) a scroll of brand weapon (37, 15, D) a staff of fire (37, 28, D) the +7 falchion of True Grit {reap, rPois rN++ Will-} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (37, 29, D) an amulet of reflection (38, 0, D) a +0 scale mail of cold resistance (38, 1, D) a +2 shortbow of draining (unseen) (38, 14, D) a +0 short sword of freezing (38, 28, D) a scroll of brand weapon (38, 29, D) the ring of Asaydaqo {EV+5 Int+4} [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). (39, 0, D) the +5 broad axe of Foul Odours {chaos, rElec rF++ Int-3 SInv} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (39, 1, D) a +0 pair of gloves of strength (unseen) (39, 14, D) a book of Spectacle (39, 15, D) the amulet "Neysiocs" {Faith rCorr Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (39, 28, D) a +2 scale mail of poison resistance (39, 29, D) a staff of fire (39, 34, D) a +2 morningstar of protection a +0 robe (40, 0, D) a staff of air (40, 1, D) a scroll of brand weapon (40, 15, D) a book of Duality (40, 17, D) a polar bear corpse (skeletalised by now) (40, 28, D) a +1 falchion of flaming (40, 29, D) 2 scrolls of brand weapon (40, 34, D) a +0 mace a +0 robe a +5 flail a +0 robe (40, 35, D) a +0 robe (41, 0, D) a +4 chain mail of willpower (41, 1, D) the +1 flail "Zuguelau" {heavy, ^Contam MP+4 Dex+8} ^Contam: It causes magical contamination when unequipped. MP+4: It affects your magic capacity (+4). Dex+8: It affects your dexterity (+8). (41, 14, D) a staff of fire (41, 16, D) a +1 battleaxe of freezing (41, 17, D) the +6 great sword of Edgheug {venom, rN+} rN+: It protects you from negative energy. (41, 18, D) a +1 battleaxe of freezing (41, 19, D) a rime drake corpse (skeletalised by now) (41, 29, D) a +0 glaive of protection (unseen) (41, 33, D) a +0 dagger a +0 robe a +0 short sword a human corpse (skeletalised by now) (41, 34, D) a +0 lajatang of speed a +0 hand axe (42, 1, D) a scroll of brand weapon (42, 4, D) a +4 battleaxe of draining a +0 plate armour (42, 5, D) a +4 demon trident of flaming a +0 plate armour (42, 14, D) a staff of earth (42, 15, D) a +2 dagger of speed (42, 29, D) a +2 ring mail of fire resistance (unseen) (42, 32, D) a +0 long sword a +0 robe (43, 4, D) a +3 great mace of pain a +0 chain mail (43, 5, D) a +4 halberd of pain a +0 chain mail (43, 15, D) the +6 morningstar of Demonkind {vamp, Will+ Dex+2} Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (43, 19, D) a polar bear corpse (skeletalised by now) (43, 28, D) a +1 spear of venom (49, 1, D) the amulet "Otojufia" {Spirit rC+ Str+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. Str+2: It affects your strength (+2). (49, 7, D) a +1 heavy spear (unseen) (49, 12, D) a staff of earth (unseen) (49, 36, D) the ring of Gin and Tonic {rElec rC+} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. (49, 37, D) a +2 short sword of flaming (50, 0, D) a +2 rapier of draining (50, 1, D) a staff of death (50, 8, D) a staff of earth (unseen) (50, 9, D) a +0 trident a +0 robe (50, 12, D) a staff of death (50, 24, D) a +1 dagger of venom (50, 25, D) a +0 quick blade of freezing (51, 0, D) a +3 mace of holy wrath (51, 1, D) the staff of Rotten Defiance {rPois rN+ Str-2 Dex+3 Stlth+ Necro} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (51, 12, D) the +6 rapier of Imbalance {heavy, rN+ MP+4 Dex-4 SInv} rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (51, 13, D) a +2 antimagic battleaxe (51, 24, D) a +2 short sword of holy wrath (51, 25, D) a book of the Tundra (51, 36, D) a ring of resist corrosion a +4 ring of protection a ring of poison resistance a ring of wizardry (51, 37, D) the staff of Honour {rC+ Int+3 SInv Summ Ice Alch} [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (51, 39, D) a +0 dagger of draining a +0 robe (51, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a human corpse (skeletalised by now) (51, 41, D) a +0 dagger a +0 robe (52, 1, D) a +2 dagger of venom (52, 8, D) a +4 heavy arbalest (52, 13, D) a staff of death (unseen) (52, 15, D) a +0 halberd a +0 chain mail (52, 16, D) a +0 giant spiked club (52, 24, D) a +2 heavy halberd (52, 25, D) a staff of death (unseen) (52, 36, D) a +4 ring of protection (52, 39, D) a +0 robe a +0 war axe a +0 chain mail (52, 40, D) a +0 robe (53, 1, D) an amulet of faith (53, 13, D) a +0 quarterstaff of speed (53, 16, D) a +0 war axe a +0 chain mail a +0 troll leather armour a troll corpse (skeletalised by now) (53, 17, D) a +6 heavy broad axe a +2 plate armour of poison resistance a +0 war axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, 18, D) a +0 giant club (53, 24, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (53, 37, D) a +4 orcbow of flaming (unseen) (53, 39, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +0 short sword (54, 1, D) the ring "Ymoasol" {rElec rN+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. (54, 12, D) a +2 shortbow of flaming (54, 15, D) a +0 bardiche a +0 arbalest a +0 plate armour a +0 long sword a +0 robe (54, 16, D) a +0 dire flail a +0 plate armour a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (54, 25, D) Maxwell's Memoranda (59, 36, D) the +2 robe of the Four Shrikes {+Blink rC+} +Blink: It lets you blink. rC+: It protects you from cold. (59, 37, D) a +0 buckler of protection (61, 0, D) a +1 chain mail of willpower (61, 8, D) a +1 falchion of protection (unseen) (62, 0, D) an amulet of faith (62, 8, D) a ring of protection from cold (62, 9, D) the staff of Dusomuf {rC++ Str+5 Stlth- Conj} [staff of conjuration] rC++: It greatly protects you from cold. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. (62, 16, D) a +0 mace of venom (62, 26, D) the +8 chain mail of the Manifold Knives {Harm Dex+3} Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). (62, 27, D) the +8 spear "Vottucle" {flame, rElec rPois Dex-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). (unseen) (62, 37, D) a +2 arbalest of flaming (62, 40, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (63, 0, D) the ring of Tunam {rC- rN++ Wiz Dex+3} [ring of wizardry] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). (63, 4, D) a hell hound corpse (skeletalised by now) (63, 8, D) the +1 rapier "Qyom" {drain, MP-7 Int+8} MP-7: It affects your magic capacity (-7). Int+8: It affects your intelligence (+8). (63, 30, D) a steam dragon corpse (skeletalised by now) (63, 31, D) a wyvern corpse (skeletalised by now) (63, 37, D) a staff of alchemy (63, 40, D) a +2 mace of protection (still there?) a +0 robe (still there?) a yak corpse (skeletalised by now) (still there?) (63, 41, D) a +0 robe a spriggan corpse (skeletalised by now) (63, 42, D) a yak corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (64, 11, D) a ball python corpse (skeletalised by now) (64, 12, D) a water moccasin corpse (skeletalised by now) (64, 16, D) a +3 great sword of electrocution (64, 26, D) a +3 scale mail of cold resistance (64, 27, D) a book of Unlife (64, 30, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (65, 26, D) a +0 battleaxe of draining (65, 30, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (67, 0, D) a +2 plate armour of fire resistance (unseen) (68, 4, D) a +0 short sword a +0 robe (70, 3, D) a +0 long sword a +0 leather armour (70, 8, D) the +1 sling of Karma {freeze, +Blink Fly Dex-4} +Blink: It lets you blink. Fly: It grants you flight. Dex-4: It affects your dexterity (-4). (70, 9, D) a +3 heavy battleaxe (70, 33, D) a shapeshifter corpse (skeletalised by now) (70, 36, D) the +1 morningstar of True Grit {spect, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (70, 39, D) a ball python corpse (skeletalised by now) (70, 40, D) a water moccasin corpse (skeletalised by now) (71, 8, D) 3 scrolls of brand weapon (71, 11, D) a ball python corpse (skeletalised by now) (71, 12, D) a ball python corpse (skeletalised by now) (71, 16, D) a staff of air (71, 17, D) the +0 ring mail "Nodde" {SInv} SInv: It lets you see invisible. (71, 26, D) a +0 rapier of speed (71, 32, D) a shapeshifter corpse (skeletalised by now) (71, 33, D) a shapeshifter corpse (skeletalised by now) (71, 36, D) a +6 ring of strength a ring of resist corrosion a ring of magical power the ring "Boenuac" {rN+ Will+ Int-4 SInv} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. the +8 autumn katana {manifold assault} (71, 39, D) a +0 short sword a +2 robe of positive energy a naga corpse (skeletalised by now) (72, 8, D) a +6 ring of strength (72, 9, D) a staff of cold (72, 16, D) a staff of earth (72, 17, D) the +0 ring mail of Gunyefum {Int+4} Int+4: It affects your intelligence (+4). (72, 26, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (72, 27, D) a ring of flight (72, 36, D) a staff of alchemy (72, 37, D) a +1 sling of draining (72, 39, D) a +0 hand axe a +0 robe (72, 40, D) a +0 short sword a water moccasin corpse (skeletalised by now) a naga corpse (skeletalised by now) (73, 17, D) a +7 heavy trident (73, 27, D) the ring of Arruiphejoa {rElec rPois Will+} [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. (73, 33, D) a shapeshifter corpse (skeletalised by now) (73, 36, D) a +1 robe of cold resistance (73, 37, D) a +3 sling of flaming (75, 1, D) a staff of earth (unseen)